18 rune words in Diablo 2: Resurrected that are important right from the start

18 rune words in Diablo 2: Resurrected that are important right from the start

In Diablo 2: Resurrected there is a large number of runewords. For beginners and your first run, we show you 18 important runewords that you should know.

What are these runewords? Here we show you 18 runewords for armor, weapons, and shields that beginners in Diablo 2: Resurrected should use. However, players who have played the original game should also revisit these.

They drop relatively early in the game and are good for your first runs.

Important beginner runewords for your first run

This is important: Keep in mind that you need to place the runes in the correct order and on the right item type. Otherwise, the runewords will not work, and you will only receive the bonuses of the individual runes.

LevelRuneword – NameSocketsItemsProperties
13NefTir – Nadir2Helm, Druid Helm, Barbarian Helm, Circlet+50% Enhanced Defense
+10 Defense
-3 to Light Radius
Level 13 Cloak of Shadows (9 Charges)
-33% Extra Gold from Monsters
+5 to Strength
+30 to Defense against Missiles (Nef)
+2 to Mana after each successful hit (Tir)
13TirEl – Steel2Axe, Mace, Sword+25% Increased Attack Speed
+3 Minimum Damage
+3 Maximum Damage
+50% Chance of Open Wounds
+20% Increased Damage
+2 to Mana after each successful hit (Tir)
1 to Light Radius (El)
+50 to Attack Rating (El)
15IthEiEth – Malice3Axe, Mace, Club, Hammer, Scepter, Sword, Dagger, Spear, Polearm, Two-Handed Staff, Claw, Amazon Spear
+100% Chance of Open Wounds
-100 to Monster Defense Per Hit
Prevents Monster Healing
+33% Increased Damage
-1 to Light Radius
Life Replenish -5
+9 Maximum Damage (Ith)
1 to Light Radius (El)
+50 to Attack Rating (El)
-25% Target Defense (Eth)
17TalEth – Stealth2Body ArmorReduces Magic Damage by 3
+6 to Dexterity
+15 to Maximum Stamina
+25% Faster Run/Walk
+25% Faster Casting Rate
+25% Faster Hit Recovery
Poison Resistance +30% (Tal)
+15% Mana Regeneration (Eth)
19TirRal – Leaf2Two-Handed Staff+3 to Fire Skills
+2 to Defense per Level
Cold Resistance +33%
+3 to Inferno (Sorceress only)
+3 to Fire Bolt (Sorceress only)
+3 to Warmth (Sorceress only)
+2 to Mana after each successful hit (Tir)
Increased Fire Damage 5-30 (Ral)
21RalOrtTal – Oath of Ancients3Shield, Paladin ShieldCold Resistance +30%
All Resistances +13%
+50% Enhanced Defense
+10% Damage taken goes to Mana
Fire Resistance +35% (Ral)
Lightning Resistance +35% (Ort)
Poison Resistance +35% (Tal)
21OrtEth – Zephyr2Bow, Crossbow, Amazon Bow+25% Faster Run/Walk
+25% Increased Attack Speed
+33% Increased Damage
+66 to Attack Rating
7% Chance to cast level 1 Twister on hit
+25 Defense
Increased Lightning Damage 1-50 (Ort)
-25% Target Defense (Eth)
24EthRalOrtTal – Holy Thunder4Scepter+60% Increased Damage
Increased Lightning Damage 20 to 60
+10 Maximum Damage
Lightning Resistance +60%
+5% to Maximum Lightning Resistance
+3 to Holy Shock (Paladin only)
Level 7 Chain Lightning (60 Charges)
-25% Target Defense (Eth)
Increased Fire Damage 5-30 (Ral)
Increased Lightning Damage 1-50 (Ort)
Increased 75 Poison Damage by 5 seconds (Tal)
25AmnRalThul – Royal Goad3Scepter, Sword+100% Increased Damage
+150 to Attack Rating
+100% Damage to Demons
+50% Damage to Undead
+100 to Attack Rating against Demons
+100 to Attack Rating against Undead
7% Life Steal per Hit (Amn)
Increased Fire Damage 5-30 (Ral)
Increased Cold Damage 3-14 (Thul)
25AmnTir – Strength2Axe, Stick, Mace, Club, Hammer, Scepter, Sword, Dagger, Spear, Polearm, Two-Handed Staff, Claw, Amazon Spear+20 to Strength
+35% Increased Damage
+10 to Vitality
+25% Chance of Crushing Blow
7% Life Steal per Hit (Amn)
+2 to Mana after each successful hit (Tir)
25TirTalAmn – Edge3Bow, Crossbow, Amazon BowLevel 15 Thorns Aura when equipped
35% Increased Attack Speed
+320-380% Increased Damage to Demons
+280% Increased Damage to Undead
Prevents Monster Healing
+5-10 to all Attributes
Reduces all Merchant Prices by 15%
+2 to Mana after each successful hit (Tir)
Increased Poison Damage 75 by 5 seconds (Tal)
7% Life Steal per Hit (Amn)
25TalThulOrtAmn – Spirit4Sword+2 to all Skills
25% to 35% Faster Casting Rate
+55% Faster Hit Recovery
+250 to Defense against Missiles
+22 to Vitality
+89-112 to Mana
Absorbs 3 to 8 Magic Damage
Increased Poison Damage 75 by 5 seconds (Tal)
Increased Cold Damage 3-14 (Thul)
Increased Lightning Damage 1-50 (Ort)
7% Life Steal per Hit (Amn)
27OrtSol – Legacy2Helm, Druid Helm, Barbarian Helm, Circlet+10 to Energy
+1 to all Skills
+2 to Light Radius
+2 to Mana after each successful hit
Lightning Resistance +30% (Ort)
Reduces Damage by 7 (Sol)
27AmnElIthTirSol – Honor5Axe, Mace, Hammer, Scepter, Sword, Spear, Polearm, Two-Handed Staff, Amazon Spear+160% Increased Damage
Life Replenish +10
+1 to all Skills
+200 to Attack Rating
+25% Death Blow
+10 to Strength
7% Life Steal per Hit (Amn)
1 to Light Radius (El)
+50 to Attack Rating (El)
+9 Maximum Damage (Ith)
+2 to Mana after each successful hit (Tir)
+9 Minimum Damage (Sol)
27RalTirTalSol – Insight4Polearm, Two-Handed StaffLevel 12-17 Meditation Aura when equipped
+35% Faster Casting Rate
200-260% Increased Damage
+180-250% to Attack Rating
1-6 to Critical Strike (max +3 for Amazon)
+5 to all Attributes
23% Better Chance of Magic Item to Drop
Increased Fire Damage 5-30 (Ral)
+2 to Mana after each successful hit (Tir)
Increased Poison Damage 75 by 5 seconds (Tal)
+9 Minimum Damage (Sol)
27NefSolIth – Shine3Helm, Druid Helm, Barbarian Helm, Circlet+5 to Light Radius
+10 to Energy
+10 to Vitality
Reduces Magic Damage by 3
+33 to Mana
+75% Enhanced Defense
+30 to Defense against Missiles (Nef)
Reduces Damage by 7 (Sol)
15% Damage to Mana (Ith)
29ShaelEth – Rhyme2Shield, Paladin Shield, Shrink Head+20% Faster Blocking
+20% Increased Chance to Block
All Resistances +25%
Cannot Be Frozen
+50% Extra Gold from Monsters
+25% Better Chance of Magic Item to Drop
20% Faster Blocking (Shael)
+15% Mana Regeneration (Eth)
29ShaelThulAmn – Peace3Body Armor2% Chance to cast level 15 Valkyrie on strike
4% Chance to cast level 5 Slow Missiles on hit
+2 to Amazon Skills Level
+2 to Critical Strike
20% Faster Hit Recovery (Shael)
Cold Resistance +30% (Thul)
Attacker Takes Damage of 14 (Amn)

Where can you find the runes? You can create the shown runewords with runes that you find with “The Countess” on Normal and Nightmare difficulty. The Countess has a guaranteed drop. So run a few times with her to get the items.

Which runes drop from the Countess?

  • On “Normal” difficulty drop: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral
  • On “Nightmare” difficulty drop: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral, Ort, Thul, Amn, Sol, Shael, Dol, Hel, Io, Lum, Ko
  • On “Hell” difficulty drop: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral, Ort, Thul, Amn, Sol, Shael, Dol, Hel, Io, Lum, Ko, Fal, Lem, Pul, Um, Mal, Ist, Gul, Vex, Ohm, Lo

Have you gotten a taste of the runes and are looking for more powerful runewords that require higher levels? Check out this:

More on the topic
Diablo 2: Resurrected – All Rune Words as a List and What They Bring
von Patrick Freese

At the Countess you can already find many good runes needed in Diablo 2: Resurrected.

However, none above “Lo.” Additionally, it is known that the chance to drop the runes Gul, Vex, Ohm, and Lo is particularly low.

If you are new to the remaster of Diablo 2 and unsure about what you need to know and consider, no problem, we have a beginner’s guide to Diablo 2: Resurrected with many tips and helps that will assist you in your adventures. This is also a good way for veterans to refresh their knowledge.

Source(s): Invenglobal
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