In Diablo 2: Resurrected there is a large number of runewords. For beginners and your first run, we show you 18 important runewords that you should know.
What are these runewords? Here we show you 18 runewords for armor, weapons, and shields that beginners in Diablo 2: Resurrected should use. However, players who have played the original game should also revisit these.
They drop relatively early in the game and are good for your first runs.
Important beginner runewords for your first run
This is important: Keep in mind that you need to place the runes in the correct order and on the right item type. Otherwise, the runewords will not work, and you will only receive the bonuses of the individual runes.
| Level | Runeword – Name | Sockets | Items | Properties |
| 13 | NefTir – Nadir | 2 | Helm, Druid Helm, Barbarian Helm, Circlet | +50% Enhanced Defense +10 Defense -3 to Light Radius Level 13 Cloak of Shadows (9 Charges) -33% Extra Gold from Monsters +5 to Strength +30 to Defense against Missiles (Nef) +2 to Mana after each successful hit (Tir) |
| 13 | TirEl – Steel | 2 | Axe, Mace, Sword | +25% Increased Attack Speed +3 Minimum Damage +3 Maximum Damage +50% Chance of Open Wounds +20% Increased Damage +2 to Mana after each successful hit (Tir) 1 to Light Radius (El) +50 to Attack Rating (El) |
| 15 | IthEiEth – Malice | 3 | Axe, Mace, Club, Hammer, Scepter, Sword, Dagger, Spear, Polearm, Two-Handed Staff, Claw, Amazon Spear | +100% Chance of Open Wounds -100 to Monster Defense Per Hit Prevents Monster Healing +33% Increased Damage -1 to Light Radius Life Replenish -5 +9 Maximum Damage (Ith) 1 to Light Radius (El) +50 to Attack Rating (El) -25% Target Defense (Eth) |
| 17 | TalEth – Stealth | 2 | Body Armor | Reduces Magic Damage by 3 +6 to Dexterity +15 to Maximum Stamina +25% Faster Run/Walk +25% Faster Casting Rate +25% Faster Hit Recovery Poison Resistance +30% (Tal) +15% Mana Regeneration (Eth) |
| 19 | TirRal – Leaf | 2 | Two-Handed Staff | +3 to Fire Skills +2 to Defense per Level Cold Resistance +33% +3 to Inferno (Sorceress only) +3 to Fire Bolt (Sorceress only) +3 to Warmth (Sorceress only) +2 to Mana after each successful hit (Tir) Increased Fire Damage 5-30 (Ral) |
| 21 | RalOrtTal – Oath of Ancients | 3 | Shield, Paladin Shield | Cold Resistance +30% All Resistances +13% +50% Enhanced Defense +10% Damage taken goes to Mana Fire Resistance +35% (Ral) Lightning Resistance +35% (Ort) Poison Resistance +35% (Tal) |
| 21 | OrtEth – Zephyr | 2 | Bow, Crossbow, Amazon Bow | +25% Faster Run/Walk +25% Increased Attack Speed +33% Increased Damage +66 to Attack Rating 7% Chance to cast level 1 Twister on hit +25 Defense Increased Lightning Damage 1-50 (Ort) -25% Target Defense (Eth) |
| 24 | EthRalOrtTal – Holy Thunder | 4 | Scepter | +60% Increased Damage Increased Lightning Damage 20 to 60 +10 Maximum Damage Lightning Resistance +60% +5% to Maximum Lightning Resistance +3 to Holy Shock (Paladin only) Level 7 Chain Lightning (60 Charges) -25% Target Defense (Eth) Increased Fire Damage 5-30 (Ral) Increased Lightning Damage 1-50 (Ort) Increased 75 Poison Damage by 5 seconds (Tal) |
| 25 | AmnRalThul – Royal Goad | 3 | Scepter, Sword | +100% Increased Damage +150 to Attack Rating +100% Damage to Demons +50% Damage to Undead +100 to Attack Rating against Demons +100 to Attack Rating against Undead 7% Life Steal per Hit (Amn) Increased Fire Damage 5-30 (Ral) Increased Cold Damage 3-14 (Thul) |
| 25 | AmnTir – Strength | 2 | Axe, Stick, Mace, Club, Hammer, Scepter, Sword, Dagger, Spear, Polearm, Two-Handed Staff, Claw, Amazon Spear | +20 to Strength +35% Increased Damage +10 to Vitality +25% Chance of Crushing Blow 7% Life Steal per Hit (Amn) +2 to Mana after each successful hit (Tir) |
| 25 | TirTalAmn – Edge | 3 | Bow, Crossbow, Amazon Bow | Level 15 Thorns Aura when equipped 35% Increased Attack Speed +320-380% Increased Damage to Demons +280% Increased Damage to Undead Prevents Monster Healing +5-10 to all Attributes Reduces all Merchant Prices by 15% +2 to Mana after each successful hit (Tir) Increased Poison Damage 75 by 5 seconds (Tal) 7% Life Steal per Hit (Amn) |
| 25 | TalThulOrtAmn – Spirit | 4 | Sword | +2 to all Skills 25% to 35% Faster Casting Rate +55% Faster Hit Recovery +250 to Defense against Missiles +22 to Vitality +89-112 to Mana Absorbs 3 to 8 Magic Damage Increased Poison Damage 75 by 5 seconds (Tal) Increased Cold Damage 3-14 (Thul) Increased Lightning Damage 1-50 (Ort) 7% Life Steal per Hit (Amn) |
| 27 | OrtSol – Legacy | 2 | Helm, Druid Helm, Barbarian Helm, Circlet | +10 to Energy +1 to all Skills +2 to Light Radius +2 to Mana after each successful hit Lightning Resistance +30% (Ort) Reduces Damage by 7 (Sol) |
| 27 | AmnElIthTirSol – Honor | 5 | Axe, Mace, Hammer, Scepter, Sword, Spear, Polearm, Two-Handed Staff, Amazon Spear | +160% Increased Damage Life Replenish +10 +1 to all Skills +200 to Attack Rating +25% Death Blow +10 to Strength 7% Life Steal per Hit (Amn) 1 to Light Radius (El) +50 to Attack Rating (El) +9 Maximum Damage (Ith) +2 to Mana after each successful hit (Tir) +9 Minimum Damage (Sol) |
| 27 | RalTirTalSol – Insight | 4 | Polearm, Two-Handed Staff | Level 12-17 Meditation Aura when equipped +35% Faster Casting Rate 200-260% Increased Damage +180-250% to Attack Rating 1-6 to Critical Strike (max +3 for Amazon) +5 to all Attributes 23% Better Chance of Magic Item to Drop Increased Fire Damage 5-30 (Ral) +2 to Mana after each successful hit (Tir) Increased Poison Damage 75 by 5 seconds (Tal) +9 Minimum Damage (Sol) |
| 27 | NefSolIth – Shine | 3 | Helm, Druid Helm, Barbarian Helm, Circlet | +5 to Light Radius +10 to Energy +10 to Vitality Reduces Magic Damage by 3 +33 to Mana +75% Enhanced Defense +30 to Defense against Missiles (Nef) Reduces Damage by 7 (Sol) 15% Damage to Mana (Ith) |
| 29 | ShaelEth – Rhyme | 2 | Shield, Paladin Shield, Shrink Head | +20% Faster Blocking +20% Increased Chance to Block All Resistances +25% Cannot Be Frozen +50% Extra Gold from Monsters +25% Better Chance of Magic Item to Drop 20% Faster Blocking (Shael) +15% Mana Regeneration (Eth) |
| 29 | ShaelThulAmn – Peace | 3 | Body Armor | 2% Chance to cast level 15 Valkyrie on strike 4% Chance to cast level 5 Slow Missiles on hit +2 to Amazon Skills Level +2 to Critical Strike 20% Faster Hit Recovery (Shael) Cold Resistance +30% (Thul) Attacker Takes Damage of 14 (Amn) |
Where can you find the runes? You can create the shown runewords with runes that you find with “The Countess” on Normal and Nightmare difficulty. The Countess has a guaranteed drop. So run a few times with her to get the items.
Which runes drop from the Countess?
- On “Normal” difficulty drop: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral
- On “Nightmare” difficulty drop: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral, Ort, Thul, Amn, Sol, Shael, Dol, Hel, Io, Lum, Ko
- On “Hell” difficulty drop: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral, Ort, Thul, Amn, Sol, Shael, Dol, Hel, Io, Lum, Ko, Fal, Lem, Pul, Um, Mal, Ist, Gul, Vex, Ohm, Lo
Have you gotten a taste of the runes and are looking for more powerful runewords that require higher levels? Check out this:
At the Countess you can already find many good runes needed in Diablo 2: Resurrected.
However, none above “Lo.” Additionally, it is known that the chance to drop the runes Gul, Vex, Ohm, and Lo is particularly low.
If you are new to the remaster of Diablo 2 and unsure about what you need to know and consider, no problem, we have a beginner’s guide to Diablo 2: Resurrected with many tips and helps that will assist you in your adventures. This is also a good way for veterans to refresh their knowledge.