12 features of Crimson Desert that you probably overlooked so far

12 features of Crimson Desert that you probably overlooked so far

A matter of talent

When you start your adventure with Kliff, you’ll quickly earn the first Abyss artifacts, which you can use to unlock upgrades. The Gray Mane has 3 talent trees that focus on different areas such as weapon arts, mobility, elemental upgrades, and focus powers.

Interestingly, the two other playable characters you unlock during the story campaign each have their own talent trees. Regular respec is possible but costs Faded Abyss artifacts. How rare these are in the game is currently unclear.

By the way: You can learn some maneuvers by observing certain enemies during battles. For example, in a duel with a knight, you can add a powerful kick to your repertoire. If you want, you can have the tin can on two legs get acquainted with your boot shortly thereafter. It brightens up every day.

Aim or really aim?

Crimson Desert offers you 2 functions to target enemies in the action-packed, chaotic combat. When you raise the shield with Kliff by pressing the front left shoulder button, it automatically aligns itself to the nearest opponent. This soft-lock is good in skirmishes against larger groups because you often need to switch targets quickly depending on the situation.

Alternatively, you can press down on the left D-pad to fixate an opponent. This hard-lock is suitable for fights against strong, single adversaries who should feel all your attacks. Those who are used to pressing the left analog stick to aim will have to adjust. How the battles of Crimson Desert are controlled, you’ll find out here

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