10 Weapon and Armor Mods That Are Essential in the Endgame of Outriders

10 Weapon and Armor Mods That Are Essential in the Endgame of Outriders

In Outriders, mods are an essential part of the game. They significantly influence your build, improve your skills and stats, and sometimes completely change the functionality of weapons. We show you 10 weapon and armor mods that are particularly useful for the endgame.

This is how mods work in Outriders: Starting from the rare (blue) item level, weapons and armor have mods. Blue items have only one slot, while epic (purple) and legendary items have two mod slots each.

The modifications are divided into three ranks. For weapons, the rank-1 mods initially seem worse, especially regarding the mods that cause status effects. However, this does not make them useless overall, as we demonstrate in our mod guide for the path to the endgame: The 10 best weapon mods that you should use at the start of Outriders. In the endgame, mods play a crucial role.

Why are mods especially important in the endgame? The reason lies in the crafting system of Outriders. It allows you to add mods to your collection when you extract them by dismantling items. Then the modifications are stored, and you can place them on other gear at any time.

However, you must sacrifice another modification for this. So, it is not only about the choice of weapon or armor piece, but also about which mods you use and how they create a useful build with your equipment.

Now we will show you some particularly powerful modifications that you should definitely try in the endgame of Outriders. First, we start with the weapon mods.

Have you unlocked all the mods yet?

10 Weapon Mods for the Endgame

This is what you need to consider: How useful a mod is mainly depends on your build and class. A mod for melee is particularly good for Assassins and Devastators, but can also help a Technomancer or Pyromancer with the right set.

Therefore, we will choose rank-2 and rank-3 mods here that are useful across classes.

Rank-2 Mods for Weapons

Where to find rank-2 mods? You can find them on epic (purple) items that you can obtain partly through quest rewards and partly through drops from enemies. You can also get epic items as rewards by leveling up the world tiers.

These are the mods:

Bone Shard:

  • Killshots cause enemies to explode. Enemies within 5 meters take damage and a bleeding effect. Cooldown: 1 second
  • Bone Shard deals massive damage and makes enemy groups explode. The bleeding damage is a nice bonus, but the explosion is the main source of damage.

Claymore:

  • Hits create an anomaly blade that hits individual enemies and deals damage. Cooldown: 4 seconds
  • Claymore has a high cooldown of 4 seconds but deals massive damage to individual enemies. If you combine this with debuffs like vulnerability, you can further increase the damage.

Chains of Death:

  • Shots wrap enemies in chains that deal damage for 3 seconds. Cooldown: 2 seconds
  • Chains of Death work best with weapons like assault rifles, submachine guns, and anything else with a large magazine and a high rate of fire. This way, you can maintain the effect constantly and deal massive damage to your enemies.
  • If you play as a Pyromancer or Technomancer, or use corresponding status mods, you can further increase the damage over time.

Perpetuum Mobile:

  • If you kill an enemy while having 35% or less of your magazine, you instantly reload the magazine.
  • Perpetuum Mobile is perfect for all players struggling with ammo shortages. Especially in expeditions, enemies become tougher as you progress through the challenge tiers. That can quickly get expensive for your ammunition supply.

If you want to learn more about debuffs and status effects, check out our guide: Vulnerability, Ash Effect, and Weakness – What the status effects of Outriders do

Rank-3 Mods for Weapons

Killing Spree – Legendary Weapon: Amber Vault (Double-barrel Weapon)

  • Killshots increase damage by 25% for 30 seconds. The bonus decreases over time but can stack up to 5 times.
  • As long as you keep mowing down enemies, you get a permanent damage buff. This is one of the most powerful weapon mods in Outriders.

Fortress – Legendary Weapon: Deathshield (Automatic Shotgun)

  • Gain up to 43% damage bonus based on your armor value.
  • This mod gives you a large damage bonus without you having to actively do anything. You just need to increase your armor value. The bonus applies to everything, not just your weapons.
  • However, the functionality of the mod is described somewhat inaccurately.
  • According to some players who have tested the mod, you need at least 20,000 armor to fully utilize the buff (via reddit)

Concentration Blast – Legendary Weapon: Anomaly Effigy (Pump-Action Shotgun)

  • Killshots cause enemies to explode and deal damage in a 5-meter radius, multiplied by the number of enemies standing in the area.
  • As long as there are enough enemies in the radius, the damage from the mod is massive.
  • This is particularly useful for expeditions where hordes of enemies rush at you.
If you like explosions, this weapon is your friend.

Deadly Disturbance – Legendary Weapon: Imploder (Double-barrel Weapon)

  • Critical hits trigger an unstable anomaly effect on your enemy that causes an explosion and deals damage to enemies within 5 meters.
  • Legendary Weapon: Imploder (Double-barrel Weapon)
  • The explosion from this effect is particularly strong and can easily wipe out groups.

Shadow Comet – Legendary Weapon: Funeral Pyre (Automatic Shotgun)

  • Shots call down a comet that deals damage to enemies within 3.5 meters.
  • The comet hits enemies from above, which is especially useful against enemies in cover.
  • The damage from the impact is significant and knocks enemies back.
  • Very useful against groups as well.

Embalmer’s Rage – Legendary Weapon: The High Roller (Pump-Action Shotgun)

  • After a killshot, all subsequent shots become critical for 5 seconds.
  • Legendary Weapon: The High Roller (Pump-Action Shotgun)
  • This mod is very strong, especially on builds based around critical damage.
  • It is advisable to use a fast-firing weapon to make use of the 5 seconds that the effect lasts.

You can find an overview of the weapons here: Here are all 46 legendary weapons of Outriders with their mods

10 Armor Mods for the Endgame

What you need to keep in mind: It is important to maintain a balance between offense and defense. Dealing a lot of damage is crucial, but if you can’t withstand any hits, you will quickly be overwhelmed by groups of enemies. You need to weigh how many offensive and defensive mods you place on your armor.

Fortunately, there are numerous options for this, many of which are not even legendary gear but epic. Here is our selection of mods.

Rank-2 Mods for Armor

Weapon Bonus Mods:

  • +10% for assault weapons, sniper rifles, shotguns, handguns
  • You can unlock one such mod for each weapon type.

Emergency Status:

  • If your health points fall below 30%, you receive a golem effect for 4 seconds (Cooldown: 10 seconds)
  • Golem is actually a skill of the Devastator, which typically absorbs 65% of damage
  • This is particularly practical in emergencies to survive.

Protective Death:

  • Killing enemies while aiming through a scope grants you an armor bonus. Can stack up to three times.
  • Unless you’re using shotguns and firing from the hip, this skill is a lifesaver.
  • You can continue to play offensively while surviving longer, as you reinforce your armor.

Ice Trap:

  • If your life drops below 30%, all enemies within 10 meters are frozen.
  • This skill can give you breathing room in tight situations, as frost makes enemies temporarily completely immobile.

Individual Distance:

  • Increases damage at close range by 15%
  • As you are constantly bombarded by enemies trying to rush you in expeditions, this bonus is not to be underestimated.

Critical Accumulation:

  • Critical hits build a bonus for weapon damage and anomaly damage for 5 seconds, which can stack up to 5 times.
  • If you can aim well, you get a decent temporary boost for your skills and your weapons.

Ammunition of the Persistent:

  • Increases your weapon damage for 5 seconds when your health drops below 30%.
  • If you want to fight for survival with even more damage instead of resilience in an emergency, you should check out this skill.

Status Mods:

  • Increase damage for status effects like poison, frost, etc. by 15%
  • This is particularly important to note if you are building a build around such status effects.

Rank-3 Mods for Armor

Sharp Eye – Legendary Shoes of the Ice Ruler

  • Increases damage when you kill enemies while aiming. The effect can stack three times and decreases over time.
  • This is the offensive counterpart to Protective Death.
  • This mod is an almost guaranteed damage buff that can also stack.

Captain Hunter – Legendary Gloves, Cannonball Set

  • Increases damage against elite enemies by 25%
  • A simple damage buff that allows you to inflict more damage to elite enemies with weapons, skills, and effects.
  • Many elite enemies will stand in your way during expeditions.

How to get rank-3 mods? This will require quite a bit of time since you need to be lucky. Legendary gear takes a central role only in the expeditions, the endgame of Outriders.

Previously, there are missions like the Hunt, Wanted, and Historian quests that reward you with a legendary item after completing the entire quest line. However, the pool of items there is limited. Thus, you cannot get them all.

This is also the most effective method to get legendary loot and thus the mods. How to best tackle this, we have summarized for you: The 2 best ways to farm legendary weapons and armors in Outriders

What do you think about the mods? Do you have any additional recommendations? Feel free to let us know in the comments.

Source(s): thegamer.com, YouTube.com
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