Dogs as Victims
Less threatening than a horde of infected, but all the more tragic is that in the game you sometimes have to defend yourself against dogs. You can try to avoid it, but since the dogs can track Ellie’s scent and stay on her heels, it’s sometimes unavoidable.
Particularly the situation with Mel’s dog from Abby’s group can be especially tough. Ellie is attacked by it in the aquarium and ultimately has to kill it. Later, you spend time with said dog from Abby’s perspective, can pet it and play with it. This makes you feel even worse.
Whether HBO will incorporate this into the series is still uncertain. But I do know that seeing the first dog will give me an uneasy feeling.
The Skyscraper Bridge
Abby and Lev decide to take a shortcut through the Seraphites in order to get to the medication for Lev’s sister in time due to time pressure: This shortcut is the absolute hell, at least for Abby – a narrow, rickety bridge built at dizzying height between two skyscrapers.
As someone who suffers from acrophobia, this moment in the game was especially bad for me. The built-in vertigo effect when Abby looks down into the depths added extra spice to the situation.
On one hand, I am particularly curious about the visual implementation of this moment. I hope they capture Abby’s fear, but also create a certain intensity so that the audience is at least as tense as I was, clinging to the controller with a death grip and sweaty hands.