(2) Lunar Empowerment and Solar Empowerment additionally increase the critical strike chance of their respective spells by 15%. (4) Lunar Strike has a 12% chance to grant you Solar Empowerment, and Solar Wrath has a 7% chance to grant you Lunar Empowerment.
(2) When Claw hits at least one target, a Combo Point is generated. (4) For each of your Bleed effects on the target, Shred and Rake deal 8% more damage.
Set bonuses for Guardian Druids
(2) Your abilities have an additional 10% chance to trigger Mangle. (4) Thrash reduces the cost of your next use of Ironfur, Mark of Ursol, or Frenzied Regeneration by 5 Rage. This effect is stackable up to 2 times.
Set bonuses for Restoration Druids
(2) Wild Growth additionally grants you 3000 Mastery for 7 seconds. (4) Each time your Rejuvenation heals a target, there is a 2% chance that it will jump to another target with full duration.
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