Im nächsten Patch von World of Warcraft baut ihr euch eigene Setboni

Im nächsten Patch von World of Warcraft baut ihr euch eigene Setboni

In the next patch, World of Warcraft has another crazy mechanic. Players can create their own set bonuses.

With the upcoming Patch 8.2 Rise of Azshara, you will travel in World of Warcraft to the new zone Mechagon. There, you will encounter not only the Mechagnomes but also many other cool game content. For the first time, players can create their own set bonus by collecting the correct items.

How do the set bonuses work? In the new dungeon “Operation: Mechagon,” rings can drop from bosses that only have a “half” activation text each. When you combine different rings, they form a complete text, which then represents a set bonus. Depending on the combination of the rings, different effects will occur.

WoW Operation Mechagon Dungeon

There are so many bonuses: In total, there are eight different rings. Four of them serve as “triggers” and the other four as “effects” that then occur. This means there are 16 different combinations.

These are the four triggers: There are four different conditions that can act as triggers:

  • If you activate an ability while your health points are below 50%, then …
  • If you deal shadow, frost, or nature damage, then …
  • If you heal a target whose health points are below 50%, then …
  • If you deal holy, fire, or arcane damage, then …

These are the four effects: Please note that the exact values are still being tested and may change with the item level of the rings. These effects are available:

  • … you gain 198 haste for 15 seconds.
  • … you deal 46519 nature damage to a nearby enemy.
  • … you absorb the next 59595 magic damage within the next 8 seconds.
  • … you heal up to 5 nearby allies by 11628.

With these rings, players can create their own little set bonuses – provided they can get their hands on the different rings.

WoW Setboni Loops Bands Example

Some examples: Possible combinations would be:

  • If you heal a target whose health points are below 50%, then you gain 198 haste for 15 seconds.
  • If you deal shadow, frost, or nature damage, then you absorb the next 59595 magic damage in the next 8 seconds.

Since some of these effects are quite powerful, they will likely have an internal cooldown or only represent a chance.

In Mechagon, you can also choose even more – you can build your own trinket.

What do you think of this mechanic? A cool, new idea? Or do you find it all too complicated or silly?

Source(s): wowhead.com
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