WoW: Denathrius is down! Limit achieves the World First Kill

WoW: Denathrius is down! Limit achieves the World First Kill

The race for World First in the Castle Nathria of WoW is over. The American guild Complexity Limit has won and defeated Denathrius as the first group.

After just over a week, the race for the “World First Kill” of Count Denathrius in Castle Nathria is over. The American guild Complexity Limit secured the First Kill in mythic mode. They are now the first guild in the world to defeat the final boss of the first raid of WoW: Shadowlands.

The race was exciting as rarely: This time the race for the First Kill was thrilling. Although only Complexity Limit and Echo fought against Count Denathrius simultaneously, both guilds made significant progress. A few hours before the First Kill, Limit’s best attempt was at 1.9%, while Echo was still at 12.5%. At times, Echo even turned off their stream to work on Denathrius “silently” – but in the end, that wasn’t enough either.

Other guilds congratulate: Shortly after the news of the First Kill, other raid guilds also took to Twitter to react. Echo, BigDumbGaming, and Pieces all congratulate this achievement, even though the race continues for these guilds – after all, they all still intend to secure spots in the Top 5.

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Here is the obligatory nerd scream: Because so much hard work goes into the First Kills, the joy is immense when a guild finally manages to defeat the boss first. This has long been known in the community as “Nerd Screams,” which can be particularly well heard in this video:

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For the players of Complexity Limit, this means another World First Kill and especially the good conscience to celebrate Christmas peacefully with their families.

In this sense: Congratulations on the World First Kill to Complexity Limit!

Criticism of the race remains: As with every new raid, there is also criticism this time from many viewers and players that the raids do not open simultaneously in Europe and America.

  • In America, players have a lead of 8 to 16 hours, depending on the length of maintenance work.
  • American players often serve as “testers.” Especially in the first hours, there are often still bugs and errors that are fixed live by the developers while American players struggle through the raid.
  • Europeans start later but can benefit from the fixed encounters and the streams of the Americans.

So both sides face pros and cons, which are often hotly debated.

Did you expect Limit to win? Or would you have rather bet on Echo or Method?

We analyze how Shadowlands is doing a month after the release in this article.

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