The Twitch event Sauercrowd has reached its goal. The raid “Molten Core” has been conquered – and it turned out to be much easier than expected.
For almost 8 weeks, the streamers of the WoW-HC guild Sauercrowd have been preparing for the big date to finally descend into the Molten Core and blow out the elemental life lights of Ragnaros. An undertaking that many thought could never succeed. But yesterday (22.02.2026) the raid finally took place – and the guild was able to triumph.
How did it go for Sauercrowd? Sauercrowd triumphed – and it wasn’t even close in the end. The first raid group of the streaming guild gathered last night in the Molten Core and set out to defeat all the bosses. An undertaking that succeeded without major incidents. In the end, not only were all of Ragnaros’s minions defeated, but the Fire Lord himself also had to admit defeat on the first attempt, leaving only as a sparkling hammer in his lava bathtub.

Why was it so easy in the end? Basically, the raid “Molten Core” is not a particularly difficult gameplay element, as long as all participants know what they are doing. Because most bosses only have one or two abilities that people really need to watch and react to. Since most participants had these mechanics drilled into them, there were few problems in the end.
It had already become clear beforehand that the organizers wanted to play it safe. So 12 healers were assigned to the raid.
This was also reinforced by the fact that most of them equipped themselves with many external buffs that could significantly increase the character’s performance. This also increased the tolerance for mistakes in mechanics, so that the Molten Core ultimately turned out to be less deadly than many had feared.
The Molten Core – somewhere between unachievable and way too easy
How was the raid received? After the initial hype around the event had somewhat subsided in the past few weeks, the big day still attracted many viewers. At its peak, 227,000 viewers watched the German-speaking WoW category on Twitch on Sunday, with the overwhelming majority spread across the raid participants.
This is a significant increase compared to the average 30,000 – 50,000 viewers that have been participating in the past month.

If you look at the reactions on X or the subreddit of Sauercrowd, the reactions to the raid are mixed. While many are happy that the project was ultimately successful, there are also those who feel that it went a bit too smoothly in the end.
And then there’s a streamer who is currently the focus of ridicule.
The streamer “NoWay” is being mocked a bit by the community. For weeks, he has repeatedly emphasized that most Sauercrowd people would never see the raid from the inside or that there would never be enough characters at level 60 – only to now end up saying that the raid was “Piss-Free”, meaning it was way too easy. A rather popular post summarizes this nicely:
Was the raid really too easy? This is certainly a subject for discussion. However, it may have been helpful that the streamers were drilled over months that the Molten Core was the big final goal. Accordingly, the preparation (by most) was strong and concentration was high. Perhaps there were a few too many worries that resulted in increased attention and preparation. From a preparatory perspective, they likely did everything right.
Sauercrowd has now reached the big goal and was able to defeat Ragnaros. Whether further raids will follow remains to be seen. However, it is clear that the guild, according to HandOfBlood, is to continue to exist.
Before they can think about ambitious raids like Blackwing Lair (BWL) or Ahn’Qiraj (AQ40), the second raid group will first be setting out today. Whether they will also come through the core without pain remains to be seen …
On the way to level 60 and the preparation for the Molten Core, there have been many significant losses in the past few weeks, which we have reported on. Particularly bitter: The guild bard Jan Hegenberg was lost only a few days before the raid, preventing him from participating.