WoW: A Paladin against 20 Horde Members – and he survives for almost 4 minutes

WoW: A Paladin against 20 Horde Members – and he survives for almost 4 minutes

A rare scenario in World of Warcraft: 20 Horde players against one Alliance Paladin – and he just won’t fall. We explore what is behind it.

PvP in World of Warcraft can sometimes be a quick affair. Often, battles are decided within a few seconds. Especially when one side is outnumbered, victory usually goes to the overpowering team in just a matter of moments. However, a Paladin stands firm and ensures that more than a dozen attackers fail to bring him down. He simply has the sturdiest Divine Shield of Azeroth.

What happened? In his latest video, Paladin player Rextroy once again shows what is possible in World of Warcraft when one perfectly exploits the game’s mechanics and glitches. Fearlessly, he dives as a Human into a whole group of Horde players in front of the city of Orgrimmar. But instead of quickly dying, even over a dozen Horde players fail to take down the Paladin.

Time and again, damage is absorbed and even if some damage is dealt, Rextroy simply heals it away. It takes almost 20 enemy players and about 4 minutes of continuous attacking before Rextroy is finally defeated.

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Why does the Paladin last so long?

The trick is a bug in the Holy Paladin’s passive ability “Saved by the Light.” This spell actually ensures that an allied player affected by the spell “Flame of Faith” receives a shield for about 9,000 damage when their health falls below 30%. This can only be triggered once per minute.

This is the bug: However, this ability has a small flaw. If the target cannot be protected because one cannot cast spells on it – such as in a sanctum or because the other player is in a duel – then the Paladin receives the shield instead! And even better: The spell has no cooldown and is renewed every time the other player takes damage below 30% of their health.

This means: If the other player with the Flame of Faith is engaged in a duel and repeatedly takes damage below 30% of their health in quick succession, the shield on the Paladin is renewed with every damage tick. At about 5 damage ticks per second, that’s a shield of 35,000 damage – every second!

This also explains why the Horde players can hardly get through this shield, as it simply renews too quickly. They would need to deal well over 35,000 DPS – or even more – to truly inflict damage on Rextroy.

Is that allowed? Basically yes, as it is simply a faulty game mechanic. However, deliberately exploiting such bugs often comes with penalties. In Rextroy’s case, he always reports the flaws he discovers to Blizzard in advance, giving the developers a bit of time to fix the bug before he releases his video. This way, he can showcase exciting videos without the exploits and bugs he demonstrates being replicated by thousands afterward.

What do you think of this steadfast Paladin? A cool find and an interesting video? Or should there be sanctions for such things?

Rextroy continues to impress with crazy mechanics combinations. Recently, he became immortal as a Warlock and reached places no one had been before.

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