With patch 6.2, it seems that the era of World of Warcraft: Warlords of Draenor is already coming to a sudden end. Cory Stockton, the Lead Game Designer, has now revealed that the Hellfire Citadel represents the finale of the expansion.
No patch 6.3?
With the introduction of the Tanaan Jungle, the map of Draenor has just been expanded to the state that was originally intended to be available at the launch of the expansion. Now it has been revealed in an interview: 6.2 is likely the end of Draenor.
The developers continue to pay attention to how quickly players work through the new content, and they keep the option open to possibly introduce a small interim patch. According to current plans, however, the Hellfire Citadel represents the conclusion of Draenor’s storyline. And this leaves many questions unanswered.
Originally, Grommash Hellscream was intended as the final boss of the expansion, but that no longer fit into the story.
The reasoning given for the relatively small number of patches is the efforts to develop new expansions faster. If expansions are to be released more quickly, it is understandably to have fewer patches between the individual expansions.
How players will react to this announcement remains to be seen. I am personally very disappointed by this statement and can only hope that behind the scenes, work is already being done on the next adventure of World of Warcraft. After all, only two patches in WoD, one of which brought barely any content and the other is a huge grind area, leaves a very bland aftertaste.
Especially since another Lead Designer, Ion Hazzikostas, stated just at the end of May, in response to the question of whether 6.2 was everything for Draenor, that even after 6.2, they are not finished; they still have a lot to tell.
We dealt with the possibility that 6.2 was indeed the last patch in this article: Was that it with Warlords of Draenor? Is 6.2 already the last patch?
