WildStar: To the victor goes the spoils – Arenas on Nexus

WildStar: To the victor goes the spoils – Arenas on Nexus

[quote_box_right]Have you read my preview?

WildStar: World of Warcraft 2.0[/quote_box_right]

To the victor go the spoils!

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Link to the YouTube content

[intense_icon type=”info-sign” size=”2″ color=”#1a8be2″ /]

P.S.:Because here at mein-mmo.de we delve particularly deep into things and appreciate the quirky humor of the WildStar creators, I have researched what is shown on the so-called “Vanity” cards in the DEV-Speak PvP video.

These cards only appear for a fraction of a second and are small Easter eggs. Chuck Lorre has used such vanity cards for his sitcoms “Two and a Half Men” and “The Big Bang Theory” and made them popular.

In the WildStar videos, they appear in the form of extremely … bizarre disclaimers that are full of pop culture references and jokes.

DISCLAIMER

The video you are about to see does not show the final version of WildStar. In these videos, you will see content that is still being worked on – some of it more, some less.

All player abilities will likely undergo changes before launch. This video is our attempt to provide a detailed explanation of WildStar’s core gameplay. We will leave discovering the content after the game’s release to you. Enjoy.

The disclaimers that you should really be reading now were removed by my superiors just minutes after the original text was posted online. And now I have to quickly conjure up a hasty apology for what you may or may not have read…

I deeply regret any offense caused by suggesting that [FACTION] is better in every aspect than [OTHER FACTION]. This was merely a personal opinion, but it could easily be misinterpreted as favoritism from the developers’ side towards [FACTION], which in turn implies that hostility could be incited towards [OTHER FACTION]. I therefore deeply regret my actions and hope that the [STUPID BANNED PLAYERS] understand.

I also regret my implication that the game has been finished for two years and that we’ve spent the time since then playing board games, trolling beta players by adding long-since fixed bugs, and founding a guild that, thanks to its head start, could successfully complete every encounter first … though I would like to point out that I have indeed mentioned how bad we are, and that our chances of success are near zero.

The meaning of the paragraph that has previously appeared at this point in the video was unfortunately completely reversed due to a critical spelling error. The third line mentions “lawbreaking,” when it should actually say the, at least very similar word “dog.” You surely understand how embarrassing this – I can only call it – sloppiness is for me.

Furthermore, my new role as a “gossip columnist” has brought me rave reviews, but I must correct myself: Stephan Frost is not a secret agent, our studio is not located directly above a hellhole, and despite repeated assurances on my part, the motto “The lead wolf gets the first share of the loot” is not part of our company policy regarding lunch delivery.

And finally, it’s worth mentioning that the anecdote I wrote about the incident of how Gaffney won the release date of Half-Life 3 from Gabe Newell during a game of Blind Man’s Bluff is entirely true.

No, it’s not.
(and yes, it is).
OKAY! OKAY, FINE! NOT THEN
(…they played Blind Man’s Bluff.)

Arena matches are limited to 30 minutes, there will be a voice-over (i.e., an announcer). Additionally, Carbine is working on a leaderboard and a spectator mode.

[quote_box_right]Have you read my preview? WildStar: World of Warcraft 2.0[/quote_box_right]

To the victor go the spoils!

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
[intense_icon type=”info-sign” size=”2″ color=”#1a8be2″ /]

P.S.:Because here at mein-mmo.de we delve particularly deep into things and appreciate the quirky humor of the WildStar creators, I have researched what is shown on the so-called “Vanity” cards in the DEV-Speak PvP video.

These cards only appear for a fraction of a second and are small Easter eggs. Chuck Lorre has used such vanity cards for his sitcoms “Two and a Half Men” and “The Big Bang Theory” and made them popular.

In the WildStar videos, they appear in the form of extremely … bizarre disclaimers that are full of pop culture references and jokes.

DISCLAIMER

The video you are about to see does not show the final version of WildStar. In these videos, you will see content that is still being worked on – some of it more, some less.

All player abilities will likely undergo changes before launch. This video is our attempt to provide a detailed explanation of WildStar’s core gameplay. We will leave discovering the content after the game’s release to you. Enjoy.

The disclaimers that you should really be reading now were removed by my superiors just minutes after the original text was posted online. And now I have to quickly conjure up a hasty apology for what you may or may not have read…

I deeply regret any offense caused by suggesting that [FACTION] is better in every aspect than [OTHER FACTION]. This was merely a personal opinion, but it could easily be misinterpreted as favoritism from the developers’ side towards [FACTION], which in turn implies that hostility could be incited towards [OTHER FACTION]. I therefore deeply regret my actions and hope that the [STUPID BANNED PLAYERS] understand.

I also regret my implication that the game has been finished for two years and that we’ve spent the time since then playing board games, trolling beta players by adding long-since fixed bugs, and founding a guild that, thanks to its head start, could successfully complete every encounter first … though I would like to point out that I have indeed mentioned how bad we are, and that our chances of success are near zero.

The meaning of the paragraph that has previously appeared at this point in the video was unfortunately completely reversed due to a critical spelling error. The third line mentions “lawbreaking,” when it should actually say the, at least very similar word “dog.” You surely understand how embarrassing this – I can only call it – sloppiness is for me.

Furthermore, my new role as a “gossip columnist” has brought me rave reviews, but I must correct myself: Stephan Frost is not a secret agent, our studio is not located directly above a hellhole, and despite repeated assurances on my part, the motto “The lead wolf gets the first share of the loot” is not part of our company policy regarding lunch delivery.

And finally, it’s worth mentioning that the anecdote I wrote about the incident of how Gaffney won the release date of Half-Life 3 from Gabe Newell during a game of Blind Man’s Bluff is entirely true.

No, it’s not.
(and yes, it is).
OKAY! OKAY, FINE! NOT THEN
(…they played Blind Man’s Bluff.)

The science fiction MMORPG WildStar has just kicked off the PvP weeks and gives dedicated slashers, butchers, three-pronged scoundrels, and anyone who wants to become one a glimpse into the possibilities of really tearing each other apart.

Today it was the arenas. The official website mentioned the basic facts. Since we felt that was a bit too thin, we did a bit more research to keep you as updated as possible.

Arenas like in WoW … with a twist

First of all: The arena system in WoW was not only an inspiration for WildStar, but also a godmother, cousin, distant relative, and mother-in-law. But with the telegraph combat system and the significantly increased adrenaline rush thanks to constant activity, this should be balanced out.

Additionally, WildStar relies on its typical anarcho strengths: The presented arena is inspired by the Thunderdome from Mad Max.

WildStar Arena

The main difference from the arena system as players know it from World of Warcraft lies in the bonus life system. Each arena team (by the way, like in WoW, there are 2-, 3-, and 5-member teams) starts a match with a shared pool of lives – rumor has it up to six bonus lives depending on team size. If a team member dies, a heart disappears until no one can stand up anymore.

This opens up some strategies, as squishy targets will likely remain focus targets. The action-heavy gameplay of WildStar would surely result in ultra-short fights without this form of bonus life, where one side quickly finds itself outnumbered and is soon wiped out.

According to reports from the beta, an arena fight lasts on average between 5 and 6 minutes. The devs are very satisfied with this.

Items and Builds

Interesting for all PvP fans: There will also be special PvP builds and items in WildStar. As for the items, again they are oriented towards WoW: A special PvP vendor stands in the capitals and waits to be paid in “Prestige” before parting with the items designed for PvP. PvP items use half of their “point budget” for PvP-only values, making them quite unsuitable for PvE. Conversely, PvE items lack both the necessary punch in PvP and the cushion.

The items have specific rating requirements, meaning players must qualify to wear them. This seems to be taken from World of Warcraft. This way, the game plays it safe and guarantees that players actually “earn” the strong gear instead of just “farming” it.

It will not be enough to play the same battlegrounds unsuccessfully, but abundantly.

WildStar Arena

Active Skills

The possibilities for specializing your character through the investment of skill points are divided into three parts in WildStar. On one hand, a player can pull up to 8 abilities to the quickbar. These skills can then also be increased separately (similar to how it was intended with glyphs in WoW). With each invested point, one of the abilities on a hotkey becomes stronger. However, to increase one of the abilities to level 5, not just one point is necessary, but rather 5 points. For this investment, the ability not only becomes a bit stronger but gains a bonus effect. The highest skill tier requires yet another such investment at the end.

This will force a player to decide whether to have a few strong abilities with special tricks in the repertoire or have every button contribute roughly the same punch.

Fun Fact: As a reward for special heroic deeds, Carbine reserves the right to grant players additional skill points at max level. So level 50+.

Passive Skills

WildStar AMP

In a parallel system, a player can invest points in so-called “AMPs”, which are passive abilities, although there are exceptions here as well.

The AMPs are arranged in a skill wheel, where the player can then specifically invest points in typical PvP skills – such as more PvP defense, more PvP attack power, or depending on the class, unlock certain utility or escape skills.

Apart from PvP, the player can also decide whether to play the character as a tank, healer, or DPS – if that is intended for the class.

Additionally, there are special abilities in this skill wheel that must be unlocked separately through a drop before they can be activated.

It is definitely to be expected that WildStar will have a clear separation between PvE and PvP gear and builds.

The Matchmaking

The various players will carry an Elo ranking that reflects their strength. It is intended to ensure that cute bunnies do not meet mutated giant werewolves, but only unmutated ones.
The ranking system will also allow teams of the same faction to face each other.

WildStar creatively solves some typical problems of an arena system: For instance, it will not be possible for a rogue to drag out a lost match indefinitely and bore everyone by hiding for hours. Because the bloodthirsty audience will quickly become restless and pelt such a coward with beer cans after two minutes. This reveals the coward and prevents them from going stealth again for 15 seconds.

Arena matches are limited to 30 minutes, there will be a voice-over (i.e., an announcer). Additionally, Carbine is working on a leaderboard and a spectator mode.

[quote_box_right]Have you read my preview? WildStar: World of Warcraft 2.0[/quote_box_right]

To the victor go the spoils!

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
[intense_icon type=”info-sign” size=”2″ color=”#1a8be2″ /]

P.S.:Because here at mein-mmo.de we delve particularly deep into things and appreciate the quirky humor of the WildStar creators, I have researched what is shown on the so-called “Vanity” cards in the DEV-Speak PvP video.

These cards only appear for a fraction of a second and are small Easter eggs. Chuck Lorre has used such vanity cards for his sitcoms “Two and a Half Men” and “The Big Bang Theory” and made them popular.

In the WildStar videos, they appear in the form of extremely … bizarre disclaimers that are full of pop culture references and jokes.

DISCLAIMER

The video you are about to see does not show the final version of WildStar. In these videos, you will see content that is still being worked on – some of it more, some less.

All player abilities will likely undergo changes before launch. This video is our attempt to provide a detailed explanation of WildStar’s core gameplay. We will leave discovering the content after the game’s release to you. Enjoy.

The disclaimers that you should really be reading now were removed by my superiors just minutes after the original text was posted online. And now I have to quickly conjure up a hasty apology for what you may or may not have read…

I deeply regret any offense caused by suggesting that [FACTION] is better in every aspect than [OTHER FACTION]. This was merely a personal opinion, but it could easily be misinterpreted as favoritism from the developers’ side towards [FACTION], which in turn implies that hostility could be incited towards [OTHER FACTION]. I therefore deeply regret my actions and hope that the [STUPID BANNED PLAYERS] understand.

I also regret my implication that the game has been finished for two years and that we’ve spent the time since then playing board games, trolling beta players by adding long-since fixed bugs, and founding a guild that, thanks to its head start, could successfully complete every encounter first … though I would like to point out that I have indeed mentioned how bad we are, and that our chances of success are near zero.

The meaning of the paragraph that has previously appeared at this point in the video was unfortunately completely reversed due to a critical spelling error. The third line mentions “lawbreaking,” when it should actually say the, at least very similar word “dog.” You surely understand how embarrassing this – I can only call it – sloppiness is for me.

Furthermore, my new role as a “gossip columnist” has brought me rave reviews, but I must correct myself: Stephan Frost is not a secret agent, our studio is not located directly above a hellhole, and despite repeated assurances on my part, the motto “The lead wolf gets the first share of the loot” is not part of our company policy regarding lunch delivery.

And finally, it’s worth mentioning that the anecdote I wrote about the incident of how Gaffney won the release date of Half-Life 3 from Gabe Newell during a game of Blind Man’s Bluff is entirely true.

No, it’s not.
(and yes, it is).
OKAY! OKAY, FINE! NOT THEN
(…they played Blind Man’s Bluff.)

Source(s): Arenen: Willkommen in der Metzelkuppel!, AMA: We are the PvP team for WildStar! Ask Us Anything!
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