WildStar: Ability Mechanics Introduced

https://youtu.be/6TQaKVmrBjo

The WildStar videos from the developers are really cool, in a positive way. In the latest Devspeak, the abilities mechanics are in the foreground. See for yourself what it’s like to get to know contents in a humorous way.

A Modern Combat System in the MMO WildStar

Carbine Studios, the developer of WildStar, has been working for about 8 years to establish a top upcoming MMO – or in this case on the planet Nexus. However, the game will definitely be released in 2014, likely in spring.

The combat system itself seems to be quite interesting, as they are trying to refresh some stale concepts with a bit of flair and various adjustments. Cast time, instant casts, and channeling. These are the genre-specific terms associated with combat abilities. In most cases, it often follows the same pattern. Many players probably have enough of the repeatedly recurring gameplay mechanics.

Wildstar MMO

As you can see in the video, the creators focus on dynamics. This means that more opportunities are provided to react to specific situations in combat (otherwise you might as well pack up). Furthermore, there is a lot of movement in the game, as compared to some other online role-playing games, a different approach is taken in the action-packed combat system: You can always move while executing abilities. More explanations can be seen in the video.

More Videos about WildStar

At this point, I would also like to recommend the other videos. The question is, of course, whether you find the game itself interesting, but even then, there’s a chuckle in it. I found them quite funny.

http://www.wildstar-online.com/de/media/videos/
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