In the Chinese Where Winds Meet, a plethora of fighters gathered for a raid recently, crashing the content. However, this was not planned, and players already see the potential in it.
How did the groups get into the raid? A post by @deweibs on x.com shows a screenshot of Where Winds Meet in the Chinese version, featuring numerous players engaged in a raid. However, this content is actually designed for 10 players.
The image shows a load of players who shouldn’t be there. The reason for this is probably a bug that caused all groups that had just signed up for the content to be forced into the same instance.

It is unclear whether the content was still playable or how it resolved. According to @deweibs, however, the players took it with humor and joked in the chat: “With so many people, we could probably kill the boss if everyone just stomped once.”
The community is also responding positively to this bug, and many see further potential in the mass of players in a single piece of content.
“This gives the developers even more ideas.”
What potential do the users see? With over 4,900 likes, around 426 reposts, and 26 comments, the post is quite popular. In the comments, many celebrate the bug and joke about how powerful such a collection of brave warriors could be and what potential lies in it.
- @lumiscera envisions the future: “This gives the developers even more ideas.”
- @azazel021 agrees: “Imagine if they made this a feature and introduced 100-man raids or perhaps even a world boss raid.”
- @kevareer jokes: “If you remove everyone’s clothes, the frame rate increases by at least 30 frames per second.”
- @ooobbbaaayyy chimes in: “WWM is not an MMORPG, they said.”
- @SentiNel090 wishes they could have been there: “You call it a bug, I call it an unintended feature. Looks like chaotic fun!”
@demi_raz draws a comparison to the 24-player raids in the MMORPG Final Fantasy XIV, where fighters form into 3 groups for an alliance and face multiple bosses in instanced content.
@MOGameReviews also points out that the developers could see that the game can handle instances with many players and see potential for a mass raid within it. He would also be happy if such a feature made its way into the game in the future.
Whether Where Winds Meet can really be counted as an MMORPG or if it should be seen as a role-playing game with MMO elements is definitely debatable. MeinMMO author Cedric Holmeier is also a huge MMORPG enthusiast and particularly loves Asian MMOs. Therefore, he couldn’t resist testing the raids in Where Winds Meet: Where Winds Meet aims to win the hearts of MMORPG players with raids; I tried the first one and say: It works!