Ubisoft fulfills a big wish for players of its most successful game

Ubisoft fulfills a big wish for players of its most successful game

Ubisoft fulfills a major wish of the players of its financially most successful game, aimed at instantly enhancing the gaming experience.

Which game is it?

  • Ubisoft’s financially most successful game is Rainbow Six: Siege. A financial report from the company in October 2024 revealed that the tactical shooter has generated a total of 3.5 billion euros since its release in December 2015.
  • While Ubisoft earned slightly more with Assassin’s Creed by October (4 billion €), this counts the entire game series, whereas Rainbow Six: Siege is a single game.

What is the game about? In Rainbow Six: Siege, two teams of 5 players each face off in tactically-driven PvP matches. The goal of the main game mode is to eliminate all opponents or defuse a bomb before the time runs out. Players can choose from a pool of playable characters who have different weapons, abilities, and gadgets to prepare the map to their advantage.

Ubisoft responds to the community’s demands

What was the wish? To be precise, Rainbow Six: Siege has fulfilled two major wishes of the community (via X).

  • Cheaters are now kicked during an ongoing match if detected by the system, and the match ends automatically.
  • If a player is caught botting, they will receive a permanent ban for the first offense.

Both are changes that the players of the tactical shooter have wished for years.

What is botting? In botting, players run scripts on their PC to farm the in-game currency of the shooter while being AFK (away from keyboard). Normally, inactive players in Rainbow Six: Siege are kicked from the match after a short time. However, the scripts used make the players’ characters perform simple movements that deceive the game into thinking there is an active player. This prevents the inactivity kick.

What lies behind the wish to end the match: Like most shooters, Rainbow Six: Siege grapples fiercely with cheaters. The community of Rainbow Six: Siege often looks enviously at games like Riot’s Valorant, where a cheater can be banned during an ongoing match. This leads to the match being canceled, which is not scored for either team. This way, none of the involved legitimate players suffer a disadvantage.

That’s why players desired harsher penalties for botting: Botting has been a problem in Rainbow Six: Siege for several years, and legitimate players are the ones suffering. If a team member is not actively playing, the team is at a disadvantage for the entire match since there is no traditional respawn in the shooter, and a round ends when all 5 players of a team are eliminated. This significantly impacts the balance of the encounter.

Until recently, the penalty for botting was only a 15-day exclusion, and the offenders could return to playing normally after a short break. Many players therefore demanded harsher penalties.

Cheating and botting are problems that have long affected Rainbow Six: Siege. Another downside of the tactical shooter is its complexity. The game is not easy to learn and is far from beginner-friendly. Even shooter veterans find this to be the case: Shooter legend shroud explains on Twitch why you don’t enjoy Rainbow Six: Siege

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