The new MMO Torchlight Frontiers has completed its second alpha test. The system for improving your hero in the game had to be adjusted based on tester feedback.
Players demanded a system that is more traditional than what was initially planned.
Players did not enjoy leveling up
What happened? During the second alpha of Torchlight Frontiers, testers complained about the system for leveling up their heroes in the game. A horizontal system was planned in which you would decide whether to invest your gained skill points into your gear or in new skills.
However, most testers did not like this. There was a lack of loot hunting. They constantly had to return to the fort to level up items, or decide whether to invest points in equipment or skills. Therefore, they wished for a more traditional progression system.
With the initially planned system, it was also possible to collect skill points on one front and use them for skills and equipment of another front. However, this was not how it was supposed to work.
A new system was needed
What does the system look like now? You now see an EXP bar that fills up depending on the front you are in. When you level up, you can use equipment of the corresponding front level.
You no longer have to decide whether to put skill points into your equipment or skills, as the equipment now depends on your front level.
To the front!
What are the fronts? Torchlight Frontiers differs somewhat from many other MMOs due to the fronts.
- Fronts are areas that you visit gradually
- At the fronts, you will always encounter different enemies that require different game mechanics to defeat
- For example, at the Goblin front, you need equipment with resistance to fire and physical damage. At the Hyvid front, you need items that protect you against poison damage
- You level up your hero per front. This means you essentially have to improve for each front
- It is necessary to equip and prepare yourself for each front
Why was the system changed? The developers state that player feedback is important. After all, they want players to have fun with Torchlight Frontiers for a long time. If other systems and features also do not resonate well, they will be adjusted as well.
The action RPG Torchlight Frontiers is set to release at the end of the year.
