The story of the “Rated 18” game Stellar Blade is weak – the game director wants to improve it

Stellar Blade EVE and Tech Girl titel title 1280x720

The sexy action-adventure Stellar Blade runs great on PC – but the story is rather poor. The game director acknowledges this and promises improvement.

After the launch on PC, the sexy action game Stellar Blade is on everyone’s lips. It is currently breaking records on Steam. Just a few days ago, over 120,000 fans were playing simultaneously, and the peak has now risen to 192,000 (steamdb.com).

But the game is not perfect, and game director Kim Hyung Tae knows this. He even believes that the story is the weak point of the game and promises improvement.

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The action-adventure Stellar Blade shows the story trailer for PS5

Where does the statement come from? In an interview with the magazine ThisIsGame, Kim Hyung Tae spoke extensively about Stellar Blade and the difficulties it faced during development. While the game looks fantastic and plays great, there was some criticism of the story. After all, it feels a bit clichéd and sometimes not entirely logical.

A criticism that Kim Hyung Tae shares and explains a few reasons for.

Why was the story of Stellar Blade not so good? The reasons for this can already be found in the development, as there were some problems that ultimately caused the game’s plot to fall short of expectations. These include:

  • More story details were planned, such as explaining why EVE changes her clothes. This is almost completely missing in the game now.
  • The costs for cutscenes became too high. Therefore, sequences outside the main campaign were cut or reduced.
  • The story is a bit clichéd, as the conflict of AI against humanity is not exactly new.

However, there is also good news for the second part, which is set to be released in just a few years. Here, they plan to tell a “slightly more serious” story and presumably spend more time refining the story than was the case with Stellar Blade.

Stellar Blade Bodyless Android
For most side missions, cutscenes were cut or omitted.

What is the criticism of the story? When you look at the reviews of the game, it seems that the story often tends to be the flaw. Many refer to it as the “weakest part of the game.” This is also because many feel reminded of Nier: Automata – but without the big, unpredictable twists.

Especially the enemy design contributes to the rather mediocre story. Because even though the individual enemies in Stellar Blade are cool, they lack a cohesive design and do not fit what the story wants to convey. Sometimes the Naytiba consist of flesh mutations, sometimes they are more robotic, with gigantic chainsaw blades, and sometimes they are tentacle monsters – it doesn’t fit well together when you know the story of the Naytiba.

But even if the story is a bit thin, it’s not a problem for many fans. Because other things in Stellar Blade are anything but shallow and ensure that plenty of modders create exactly the kind of additional “content” that everyone expected.

This is an AI-powered translation. Some inaccuracies might exist.