With the twelfth edition, the dark fantasy MMORPG The Secret World becomes “normal.” Not in terms of the story, but in terms of MMO mechanics.

This week, a new content update, Issue 12, was released for The Secret World. And it has a lot to offer this time. In addition to new instances, world bosses, and raids, some of the fundamental reward mechanics have been revised: There is now a unified currency system, and thanks to a challenge log, it is always clear where the action is happening.
Some US journalists were invited on a tour by Funcom. Despite the bad news regarding the financial situation, they did not sense a gloomy atmosphere among the developers. The developers believe in their game, which makes a profit, and they do not want to be distracted from their actual work.
The new instances under the Orochi Tower receive good ratings from observers, with particular emphasis on the correct tuning of the AEGIS systems. The world bosses are said to be rather simple in terms of the combat systems. The numerous “Quality of Life” improvements have received praise.
You can read the complete patch notes for Issue 12 Part 1 (a second part is set to follow in a few weeks) here directly from Funcom. More about The Secret World can be found on our TSW theme page.