The presentation of the new Elden Ring excites fans at first, but that quickly changes – developers already contradict a major fear

The presentation of the new Elden Ring excites fans at first, but that quickly changes – developers already contradict a major fear

Elden Ring: Nightreign goes in a somewhat different direction than the main game. The development team has now revealed in which direction the title is set to go and what kind of content you can expect.

What kind of game will Elden Ring Nightreign be? Since Nightreign will be a multiplayer game, there was speculation that the title could become a live-service game like Destiny 2 or Fortnite. These are multiplayer games that release new content over the years and entice you with microtransactions so that you keep coming back to the game and spending money.

But as game director Junya Ishizaki from From Software reveals, Nightreign will not be a live-service game. All content will be available at launch. This way, players are not forced to check back into the game after several months because they feel they are missing out on something.

You can watch a trailer for Nightreign here:

From Software keeps several options open

What will be included and what will not? From Software wants to have all unlockable items available at the start of the game. This means there will be no seasons and in-game shops with real money where new content is unlocked gradually.

However, there are a few exceptions: There might be some content that will be implemented into the game even after release. The development team keeps the following options open:

  • Balance updates
  • New characters
  • More maps
  • Fresh bosses

Additionally, it has not yet been decided whether there will be paid DLCs or free updates. The team wants to focus first on successfully launching the game. But afterwards, the team wants to align itself with the release plans of previous games from their own studio.

Palworld also insists on not becoming a live-service game. Although new updates will be delivered gradually, you are not forced to regularly spend your money on the Steam title. The head of the development studio explains the reasons: Head of Palworld explains why his game won’t become a hated live-service game

Source(s): PCGamer
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