In The Division, update 1.6 introduces a new gear set: SEEKR.
So far, every update from Ubisoft’s MMO shooter brought new gear sets: With 1.1, four sets were introduced for the first time, four new ones were added with 1.2, and 1.3 and Underground even saw the addition of five more sets. Then Massive realized that it does not benefit the enjoyment of the game if agents are overwhelmed with sets. Because the sets were not balanced: Only a few were useful in the endgame, others had no benefit at all.
Therefore, with update 1.4, all gear sets were revised. One set, the B.L.I.N.D. set, was even completely removed and replaced by Banshee. The update 1.5 subsequently brought only one new set, the D3-FNC set. And with update 1.6, this “slowed down” supply of new sets will continue.
This set, which will be available for all agents for free with 1.6, is called SEEKR. The specialty of this set is body shots. Not all bonuses are known yet, but we do know the talent that activates with four equipped pieces:
4-set bonus: You will receive a guaranteed critical hit when you land two body shots in a row. This guaranteed critical hit can be dealt to any enemy. It does not have to be the one who received the body shots.
Update: Meanwhile, the other bonuses are also known:
2-set bonus: +10% damage from body shots
3-set bonus: +30% critical hit damage
Massive assumes that you will use this set creatively and test which weapon class it is particularly suitable for.
Gear set changes with 1.6
As part of the general balance changes of 1.6, some gear sets will also be revised. However, these can still change until the launch of 1.6, as they will soon be tested on the PTS. So far, we know of changes to four sets:
AlphaBridge: This currently outstanding set will be nerfed. Not all weapon talents will be transferred anymore, but only those talents that are activated without attribute requirements (i.e., the respective third talent). Exotic talents are excluded.
Frontline (D3-FNC): The critical hit chance will no longer be removed. Instead, every activated mod on your ballistic shield becomes ineffective.
Recycler: The talent now activates all mods from the assist post at the same time. The 2-set and 3-set bonuses are also supposed to be aimed at the assist post (range and duration will be increased). It no longer has effects on consumables with 1.6.
Tactician’s Authority: The buff from the talent does not expire after 10 seconds, but disappears as soon as you use a skill.
Do you think the AlphaBridge nerf is too severe? And what do you think of the SEEKR set?
Tom Clancy's The Division is an MMO shooter by Ubisoft. Players find themselves in a wintry New York, where people are fighting for their very survival. A virus...