The Division: Die neuen Gear Sets des Mai-Updates 1.2.

The Division:  Die neuen Gear Sets des Mai-Updates 1.2.

In The Division, new gear sets are coming with the upcoming May update. We will present these in detail.

With Update 1.1, gear sets were introduced back in April: powerful armor pieces that can reach the highest gear scores and offer special bonuses. With the upcoming May update “Conflict,” agents can look forward to hunting for four additional sets. Overall, there will be eight gear sets available in the game starting May 24.

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These Gear Sets are New in The Division

The new sets can also reach a maximum value of 240 and are found “everywhere” in the game, in PvE as well as PvP. Each set is meant to be tailored to a specific playstyle. This will enable additional specializations. Massive wants to bring more variety and diversity into the game with the new sets.

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To complete a set, you need six individual parts. If you have multiple parts equipped, special bonuses are unlocked. With four set pieces, a unique talent activates, which can provide you with decisive advantages in combat.  

This is the “Final Measure” Set

The “Final Measure” set is designed for tanks. These are the bonuses:

  • 2 pieces: +50% resistance against Exotic damage. What Exotic damage is in The Division, we have explained here.
  • 3 pieces: +15% protection from Elites
  • 4 pieces: Talent “Final Measure”: When you deal damage to an enemy with a grenade, you receive a “Disarm Buff.” When an enemy throws a grenade at you, you can rush into the red circle of that grenade and benefit from this buff: It will be consumed, disarm that grenade, and give you a grenade that you can use immediately.

A bit complicated. Reminds a bit of the following – just with grenades:

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division-lone-star
This is the “Lone Star” Set

The “Lone Star” set is designed for shotguns (and LMGs). These are the bonuses:

  • 2 pieces: +100% magazine capacity
  • 3 pieces: +1000 damage from shotguns and +1000 damage from light machine guns
  • 4 pieces: Talent “Lone Star”: When the weapon is switched, it receives full ammunition.

When you put down and re-equip your weapon, you can immediately start firing again. If you have, for example, two shotguns in the primary and secondary slot, you can keep your enemies under fire without having to reload. This is particularly beneficial for weapon types with long reload speeds.


division-predator

This is the “Predator’s Mark” Set

The “Predator’s Mark” set is specifically designed for assault rifles. These are the bonuses:

  • 2 pieces: +20% optimal range
  • 3 pieces: +800 damage from assault rifles and +700 damage from pistols
  • 4 pieces: Talent “Predator’s Mark”: Hit the same target 10 times in a row to inflict bleeding wounds. This effect deals 100% of the damage that those bullets inflicted.

    division-hunter-faith

This is the “Hunter’s Faith” Set

The “Hunter’s Faith” set is designed for marksmen. These are the specific bonuses:

  • 2 pieces: +20% damage from critical hits with precision weapons
  • 3 pieces: +20% damage to elites
  • 4 pieces: Talent “Hunter’s Faith”: When you hit an enemy with a bullet, you temporarily gain additional armor. The greater the distance to the target, the more armor you receive. The additional protection disappears as soon as you are hit by a bullet.  This bonus is supposed to be able to exceed the new armor maximum of 75%.

What do you think of these new gear sets?

In this article, we present the previous sets in The Division.

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