The Division: All “Gear Set” changes with 1.4 – Huge buffs and nerfs

division-agent-allein
DeadEYE

Changes to the DeadEYE set:

  • 2-set bonus: Old: +20% critical hit damage from marksman rifles; New: +40% initial stability.
  • 3-set bonus: Old: 40% initial stability. New: +20% critical hit damage from marksman rifles.
  • Talent: Change: When zooming with the weapon, marksman rifles lose headshot damage but gain 100% critical hit chance.

FireCrest

Changes to the FireCrest set:

  • 2-set bonus: Old: +3 fire grenade capacity; New: +3 fire grenade capacity.
  • 3-set bonus: Old: 100% reload speed; New: +30% damage and +50% range of the flame turret. This skill is enhanced by it.
  • Talent: Change: Damage to burning enemies is increased by 15%.

AlphaBridge

Changes to the AlphaBridge set:

  • 2-set bonus: Old: +2 medkit capacity; New: 100% bonus to health regeneration speed.
  • 3-set bonus: Old: 100% bonus to health regeneration speed; New: +5% weapon damage.
  • Talent: Remains the same: If the primary and secondary weapons belong to the same weapon category, the equipped weapon receives the active talents of both weapons.
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