The Division 1.4: Die besten Talente für Eure Waffen im PvE

The Division 1.4: Die besten Talente für Eure Waffen im PvE

In The Division, we look at the revamped weapon talents after update 1.4. Which of these should you look out for?

The update 1.4 shook Ubisoft’s MMO shooter to its core. The weapon talents are also affected, which you can find on your high-end guns. We present all the talents.

All Weapon Talents After Update 1.4

The talents have been rebalanced:

  • Accurate: Precision is increased by 25% (instead of 20 to 50%).
  • Adept: Using a skill increases your critical hit chance by 7.5% for 15 seconds (instead of 3 to 10% for 5 seconds).
  • Balanced: The weapon achieves maximum precision while shouldered faster (no change).
  • Brutal: With this weapon, headshot damage is increased by 12% (instead of 10 to 25%).
  • Capable: Using a skill improves your weapon handling for 15 seconds (Handling is improved by 25% instead of 20 – 50% for 15 instead of 5 to 15 seconds).
  • Commanding: Each elimination achieved with an active individual skill extends its duration by 5 to 20% (no change).
  • Competent: Weapon damage is increased by 10% for 15 seconds after using a skill (instead of 5 to 15%, 10 seconds).
  • Coolheaded: A headshot decreases the cooldown of all skills by 5% (instead of 2 to 7.5%).
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  • Deadly: Critical hit damage is increased by 15% (instead of 5 to 30%).
  • Destructive: With this weapon, armor penetration is increased by 15% (instead of 3 to 20%).
  • Determined: Eliminating a target reduces the cooldown of skills by 7.5% (instead of 5 to 10%).
  • Dominant: Every kill made while the individual skill is active reduces the cooldown of other skills by 10% (instead of 3 to 10%).
  • Ferocious: Damage against named and elite enemies is increased by 10% (instead of 5 to 15%).
  • Fierce: With this weapon, critical hit chance is increased by 5% (instead of 5 to 10%).
  • Harmful: Each hit has a 15% chance to leave a bleeding wound on the target (instead of 3 to 15%).
  • Intense: The first bullet of a magazine has a 25% chance to set the target on fire (instead of 3 to 13%).
  • Meticulous: Eliminating a target has a 25% chance to refill the magazine (instead of 5 to 25%)
  • Predatory: Eliminating a target regenerates 50% health for 20 seconds (instead of 5 to 15%, 5 seconds).
  • Prepared: At a distance of over 30 meters from the target, damage is increased by 15% (instead of 40 meters, 5 to 15%).
  • Proficient: The first bullet fired out of combat has an additional 50% chance to score a critical hit (instead of 25 to 50%).
  • Provident: The last bullet of a magazine deals 60% more damage (instead of 25 to 60%).
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  • Restored: This talent has been removed from the game.
  • Skilled: Headshot kills with this weapon increase resources for individual skills by 5% (instead of 3 to 13%).
  • Stable: Stability is increased by 35% (instead of 20 to 50%).
  • Steady: This talent has been removed from the game.
  • Sustained: Killing a target increases health by 6% (instead of 1 to 6%).
  • Swift: Reloading is 25% faster (instead of 5 to 15%).
  • Talented: Eliminating a target with this weapon increases skill strength for 20 seconds by 15%. This effect is not cumulative. Eliminating a new target resets the timer. (instead of 3 to 10%, 5 to 15 seconds)
  • Toxic: Headshots with this weapon have a 15% chance to activate the blind status effect (instead of 5 to 15%).
  • Trained: Critical hits increase individual skill resources by 0.1% (no change).
  • Unforgiving: Damage is increased based on missing health: 1 missing segment +10%; 2 missing segments +25% (instead of 5 to 10%, 15 to 25%).
  • Vicious: Critical hit chance is increased by 10% when health has more than two segments (instead of 5 to 15%).
  • Responsive: At a distance of under 10 meters from the target, damage is increased by 15% (instead of 5 to 15%).
  • Self-Preserved: Critical hits with this weapon heal the user for 3% of the damage dealt (instead of 0.5 to 3%)

Furthermore, there are the following four “fixed” talents:

  • Focused: When no skill is on cooldown, weapon damage is increased by 10% (G36 assault rifles).
  • Decisive: When you eliminate an enemy, the next shot is guaranteed to be a critical hit (SVD precision rifles).
  • Hurried: The more critical hits you achieve, the faster you reload (PP-19 submachine guns).
  • Showstopper: The more the magazine is emptied, the more precise the weapon becomes (Showstopper).
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Talent Recommendations for PvE

The following talents are particularly valuable in PvE as they focus on DPS and utility. For DPS choose these:

  • Destructive
  • Ferocious
  • Brutal
  • Deadly
  • Responsive and Prepared, depending on how offensively you play.

For utility choose these:

  • Predatory
  • Skilled

Which talents are you hoping for?


In this article you will find the 5 best DPS weapons after update 1.4.

Source(s): ubi.com
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