The Division 1.8: Resistance – The first endless mode for 4 players

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For The Division, there is detailed information about the Resistance mode. This will be introduced with update 1.8 – and it is endless!

Update 1.8, which is expected to be released this fall, introduces not only a PvP mode and a map expansion to the West Side Pier but also a standalone, new PvE mode. This is called Resistance (in German: Widerstand) and will be free for all agents.

In a detailed blog post, the developers introduce this mode. We summarize the information.

What Resistance is About

Resistance is a 4-player PvE activity played in an endless horde mode. This means you will face endless waves of enemies. The mode only ends when you die. There is no “final goal.”

Instead, you fight your way from wave to wave, with a boss wave coming after every 5 waves. These boss waves can be seen as milestones, so you have a point of reference, such as: “Last time we defeated 3 bosses, let’s try to reach at least the fourth boss wave this time.”

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It is important to note: The difficulty increases with your progress. The first waves are at “Hard” difficulty, later waves become “Challenging” and “Legendary.” If you last longer, you enter the “Endless” difficulty level. From here, the difficulty is supposed to increase exponentially.

The individual waves (wave 1, wave 2, etc.) have a certain consistency. They maintain a degree of uniformity. If you play the mode again, you will know what to expect in each wave. However, they are not completely identical, as Resistance uses a “dynamic wave spawner.” This means that enemies can appear at random locations and surprisingly. No run will be like the previous one.

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About the setting: In Resistance, enemy factions have allied. Together, they want to defeat the Division agents. So, you must face mixed waves of enemies consisting of Rioters, Rikers, Cleaners, and LMB soldiers.

Arenas and Features of Resistance in The Division 1.8

In Resistance, there are three arenas:

  • In the first arena, there are cargo containers, barges, and building materials.
  • In the second arena, you must venture deep into the sewers and narrow tunnels.
  • In the third arena, there is supposed to be an intense battle aboard a large aircraft carrier – the USS Intrepid.
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Each arena requires a different playstyle according to Massive. Once you have discovered these locations at the West Side Pier, you can fast travel to them on the map.

More information about Resistance:

  • You fight not only against countless enemies, but you also have to pay attention to certain modifiers. In some waves, “critical objectives” appear that you must complete quickly. If you fail to do this within the given time, it counts as a defeat and you must start over.
  • SHD-Tech: In Resistance, there are similar fortifications as in “Last Stand.” You collect SHD-Tech from defeated enemies that you can use to build, upgrade, or repair turrets, healing stations, and pulse stations. You can also use SHD-Tech to replenish your ammunition, first aid kits, and grenades.
  • There are no checkpoints. If your squad dies, you must start over.
  • Every 10 waves, there are better rewards. You receive crates that continuously have better loot pools.

Have you been waiting for a horde mode?

Update 1.8 introduces a higher gear score in The Division! All information in the link.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Ubisoft