That’s why survivors in Dead by Daylight should never become arrogant

That’s why survivors in Dead by Daylight should never become arrogant

A safe victory in Dead by Daylight often leads survivors to arrogance. But that can quickly backfire – and then it becomes embarrassing.

Dead by Daylight is a game where things often get heated. There is often tension until the last second, whether and how many survivors can escape the killer player – but not always. Sometimes survivors are also arrogant and want to humiliate the killer they just defeated a little more. But one should be wary of this, as this arrogance can ultimately cost them the victory.

What is the problem? When the gates are open and the survivors could actually escape, there are still cases where the survivors do exactly that. Instead of quickly ending the match so that everyone can move on to the next round, they wait at the exit. They try to “force” the killer to take a look by the exit and to humiliate him a little more. Usually, this is done through teabagging or using the few emotes.

When Arrogance Leads to Defeat

However, this trolling can also backfire significantly, especially in games against certain killers. This example against Michael Myers (The Shape) strikingly shows what overconfident survivors do to themselves and their team. It shows how Yui still “teabags” for a while instead of leaving the match. This gives Michi the opportunity to fully charge his ability and thanks to an addon, to simply catch the next survivor while running and kill them with a Mori. Even then, Yui continues to troll and teabags during the Mori animation – only to be caught shortly after.

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Another example is shown in the clip from AsapKendrick. He appears as Deathslinger and is trolled a bit at the end by a Meg. She hides at the exit gate and is startled. However, instead of fleeing after the first hit, Meg positions herself right in front of the exit again and starts self-healing – apparently completely forgetting who she is playing against. A few seconds later, she is hooked:

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This clip is almost just as beautiful. It shows the killer as a Witch. Actually, the survivor would have easily escaped, but she pauses right before the exit gate. The Witch’s strike causes Meg to go down – but she can no longer reach the escape route. The reason is that her bleed-out timer had already progressed so far that she dies instantly. Warning, loud:

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The last example is particularly amusing. It shows Jane standing on the Hatch (an alternative exit for the last player). She sees the Wraith coming and teabags him a few times to troll him. What Jane apparently forgot: The Wraith can interact with the environment even while cloaked. He simply closes the Hatch and leaves the once-trolling survivor with a rather dumbfounded expression in front of the PC.

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What can we learn from this? This is quite simple: Leave as soon as it is ensured that all survivors can escape. This not only ensures that all players quickly move on to the next round but also eliminates those embarrassing moments where you throw away your own survival just to troll and humiliate the killer a little. Furthermore, it shows that you, together with your teammates, are good winners – and not idiots who must humiliate defeated players.

Do you also know such annoying survivors? Or are you even one of them?

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