SWTOR: Patch 3.3.2 brings performance improvements today

SWTOR: Patch 3.3.2 brings performance improvements today

The latest patch of SWTOR adjusts the graphical settings – and should primarily provide a better experience during large player masses.

Many players, many frames?

Until approximately 5 PM, the servers of Star Wars: The Old Republic will be unavailable for maintenance today. The reason for this is Patch 3.3.2, which brings hardly any gameplay changes but aims to address some performance issues.

Players will notice the biggest changes on the fleet and during large events when numerous characters are displayed on screen at the same time. They aim to have significantly increased the frame rate, which should lead to a smoother gaming experience even on older computers. Furthermore, characters should now stand out better from the background of the game world, which will put them a bit more in the spotlight, especially during cutscenes.

SWTOR EP Boost
Stronger outlines, shorter loading times – the patch promises numerous small improvements.

The list of changes is long but mainly consists of small adjustments: The shadows look a bit nicer, more textures are rendered, and loading times of the planets have been slightly minimized (whether one notices the difference between 60 seconds and 55 seconds is debatable).

If your PC has been struggling with SWTOR so far, it might not hurt to take a quick look at the game – perhaps you’ll encounter a pleasant surprise.

Source(s): massivelyop.com, swtor.com/patchnotes/
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