The Elder Scrolls Online: Console success comes at a high cost
Three months ago, The Elder Scrolls Online was just before its debut on the consoles Playstation 4 and Xbox One. We wondered: Oh, how will that go?
Now we know: It was triumphant.
The numbers are outstanding, the reviews were okay, it made its way into the mainstream, and even though the initial hype is slowly fading in the rearview mirror, The Elder Scrolls Online is now better off than ever before.
Instead of new game content every 6 weeks, once every quarter
However, quite a bit has changed in direction. Where it used to be said that new game content would come every 4 to 6 weeks, now it has settled at “once every quarter.” The switch to a Buy2Play system brought that with it.
And only today, on August 31st, in the third quarter, something will actually happen in 2015 in The Elder Scrolls Online. The Imperial City is finally opening its gates. It’s not just a feeling; it really is the case that PC TESO players have been waiting for this moment for over a year.
Because The Elder Scrolls Online’s information policy is very transparent, announcing features early on that are far off in the future. And they can quickly fall into disarray.
Which of the multiple announced features do we tackle next?
Many had hoped that the Imperial City would open by the end of 2014, but they first wanted to introduce two other features, the Champion and Justice systems, into the game. Both were somewhat half-finished before the console launch. Now they were unable to complete that and had to bring new content, new DLC content, so the Imperial City.
PC players have had little in 2015 so far, Update 6 was somewhat delivered at the beginning of 2015, which should have actually been due in late 2014 and only brought changes to game systems, no new game content. Everything in 2015 has been marked by the console release.
So now the Imperial City, a PvP DLC, later in the year then with Orsinium for the PvE friends.
No question: The Elder Scrolls Online is doing excellently. Questions about the future and whether they can deliver new game content quickly enough to fans will still need to be answered.


