SMITE begins Season 4 with plenty of changes. The world of the God Wars is becoming more colorful.
Update: In collaboration with Hirez, we are giving away ten “Hou Ru Kai” skin packs for the god Hou Yi to celebrate the launch of Season 4. The god will also be unlocked. Participate here:
Smite Hou Ru Kai Skin Giveaway (DE)
Content of Season 4 in SMITE
After the SMITE World Championship took place last month, the game is now directly entering Season 4 of the God MOBA without a break. To kick this off, the developers have released a major patch that brings numerous changes to gods, maps, and items. Let’s take a look at the most important adjustments.
Especially the main map “Conquest” is getting new monsters and buffs.
- Now there are 2 camps of Oracle Harpies – if one team takes out both Harpy camps, they get unrestricted vision of the Gold Fury for 90 seconds – when both camps go to different teams, nothing happens.
- Similarly, the Portal Demon works – also a new camp. If you kill it, your team gets a portal directly from the fountain to the Fire Giant for 1 minute.
The two new creatures are thus tactical advantages that can quickly lead to further benefits if the opposing team does not react skillfully.
The list of changes to the gods is too long to go through them all individually. Particularly noteworthy are the changes to Hel, whose healing has been altered. Instead of healing all allies instantly, they now receive a HOT over 6 seconds. Her “skill shots” are now also more important as they no longer explode on first contact but heal or damage all affected targets (depending on her form).
Serqet’s passive ability is now even more powerful, allowing her to instantly destroy 25% of a god’s maximum health with 3 consumed poisons. With 2 poisons, it is still 15%.
Smite: How Items Change with Season 4
There are numerous revisions for the items. Almost all items have new costs, and even two new categories have been introduced. Rituals count as expensive endgame consumables and grant one-time effects, such as a teleport in combat or a 25% damage bonus. Chalices, on the other hand, are suitable for the start of the game and work like a stack of potions – they automatically refill once you teleport back to the fountain.
Aside from that, there are also numerous small changes that have been long requested by the players. The “T” screen is back and provides an overview of the currently best-performing players. Additionally, there is a small “combat log” there that allows you to track the last seconds of the game to see what you died from. Finally, players can now collect followers beyond rank 10, which adds “stars” to the god on the loading screen – a purely prestige matter.
All changes to items and gods can be found in detailed form in our sources.


