Sauercrowd Warcraft 3 pro messes up dungeon pull, his mage (49) and the healer (42) caught it: “I am quitting WoW”

Sauercrowd Warcraft 3 pro messes up dungeon pull, his mage (49) and the healer (42) caught it: “I am quitting WoW”

With a lot of good humor, former Warcraft 3 pro Manuel “Grubby” Schenkhuizen had immersed himself in the Sauercrowd event in WoW Classic Hardcore over the past weeks. Now it seems that the project has come to an end for him. However, on January 20, 2026, everything looked like a chill good-time evening.

What was planned for the evening? A team of five from Sauercrowd intended to visit the dungeon Zul’Farrak in WoW Classic Hardcore. It is designed for characters of levels 44 to 54 and has already claimed many a character from the Sauercrowd guild.

The group included the rogues from Dennsen86 and Jonsman, the druid tank from Albi1985, Grubby’s mage, and the paladin healer from junicats.

Thanks to the clear explanations and agreements of the more experienced players, the group initially progressed well, and the atmosphere was lively, with the five streamers discussing Dennsen86’s Zelda streams among other topics.

From fun to serious. Serious is today …

Where did the run go wrong? After carefully opening graves for a quest, the team made their way to the nearby area with numerous small, neutral scarabs. For the associated task, two players still needed an Undamaged Scarab Shell each. Theoretically, it was sufficient to pull a few scarabs and hope for a quick drop.

Fun Fact: In fact, the first scarab already had one of the shells.

However, the group decided, on Grubby’s suggestion, that the mage should pull a larger swarm of the animals. The plan: Grubby pulls about ten scarabs, freezes them, and then lets his Ice Storm fall. The melee fighters were to hold off for now. Healing should only occur once Grubby has solid aggro from the creatures.

In practice, however, Grubby could not freeze all the pulled enemies. The mage was attacked by several scarabs. The two rogues and the druid were too slow to take aggro off him immediately. The mage’s health points dropped. When Grubby called for help, junicats provided healing with her paladin healer.

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A deadly mistake. She was right in the middle of the slowed scarabs. With her healing, she immediately attracted the aggro of the nearby creatures, which pummeled her level 42 paladin down to zero within moments. It happened so quickly that the streamer couldn’t even cast a saving spell like Divine Shield.

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How did the team react? Junicats, just moments before with a smile on her lips, stared in disbelief at her fallen paladin: “NO! NO! WHAT? Noooooo. I just wanted to help. I didn’t realize I was taking so much damage. No. Oh my … WHAT? […] I can’t take this anymore. I can’t level up like this anymore.”

Grubby was also devastated, immediately taking the blame for the mistake. Over the past weeks, the long-time Warcraft 3 pro had already lost a mage, survived several close calls, and managed to keep other Sauercrowd characters alive in tricky situations. His comment after the paladin’s demise: “I’m quitting WoW. I’m done. I can’t do this anymore.”

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In his view, it was a “toxic” mistake to suggest and carry out such an unnecessary pull. He pointed out that he thoughtlessly endangered the lives of all characters instead of simply playing it safe.

To junicats, he said apologetically: “You don’t deserve this. You did everything so well.”

That Grubby means his statement seriously is shown in the next moments: he pulls several more scarabs, gathers them and additional enemies in a corner and lets his level 49 mage meet his demise there.

Manuel “Grubby” Schenkhuizen is a former eSports player from the Netherlands who made a name for himself primarily with the strategy game Warcraft 3. You can learn more about him and his participation in the Sauercrowd project here: In 2004, a Dutchman was the best in Warcraft 3, now he plays WoW with the German chaos crew on Twitch

Source(s): sauercrowd.gg
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