The September update of PlayerUnknown’s Battlegrounds improves the game in many areas. Low-end PCs are expected to show better performance, a new DMR weapon is in the game, and many bugs have been fixed. Additionally, FPP leaderboards are now available.
The developers have come up with some interesting changes and new features for the September update in PUBG. The update brings many changes and innovations affecting performance, combat, environment, and gameplay.
In the patch notes, we show you what the update includes.
Update 14.9.: The update is now available on the live servers. The download size is 5GB.
PUBG Patch in September, Patch Notes
As the developers explained a few weeks ago, updates will now be released at larger intervals to increase the testing time for the patches. This aims to create a better product that will then be released on the live servers.
The update for the test servers is now available for download. The update size is about 5 GB. We expect a release for the live servers in the coming days. The update offers the following content for you:
BP farming AFK no longer allowed
A “trend” emerged in recent days in PUBG, where players participated in matches AFK and thereby “earned” BattlePoints. We have examined the AFK farming problem in PUBG in more detail here.
With the September update, a rule comes into effect that prohibits inactive players from receiving BPs. This rule will be closely monitored and improved in the near future.
Patch notes PUBG September Patch
We present an excerpt of the translated English patch notes here. You can find the full patch notes at the end of the article.
Client Optimization
- Optimized shadows
- Improved performance on low-end PCs (achieved by optimizing buildings)
- Improved client and server performance when multiple vehicles are nearby
- Improved user interface
World
- Foggy weather added
- The fog effect restricts players’ visibility. Fog will only be active “rarely”.
- To test this new weather effect, the chance of fog will be increased on the test servers. On the live servers, the chance will be reduced again.
- You can get a taste of the fog here.
- Improved sky representation under existing weather effects
- New city added, east of Stalber
Interface
- You can now change the color of the crosshair
- New keybindings for consumables
- You can now mark your current position on the map with a key (default key “Insert”)
New Weapon
- The new weapon “Mini-14” has been added. It is a lightweight and compact sniper rifle in 5.56 caliber.
- The weapon uses sniper enhancements for the muzzle and magazine slots and can utilize any type of scope.
- The Mini-14 has lower damage values than other DMRs, which is compensated for by very high muzzle velocity and low bullet drop.
- You can see the Mini14 in action in this video
Gameplay
- The shadow render distance has been synchronized across all graphics settings to make the game fairer.
- Characters incapacitated underwater now receive a breath indicator and take additional damage over time.
- Weapon Balance
- The reload speed of the crossbow has been increased by 35%.
- The Tommy Gun is no longer available from airdrops but as world spawn. It now supports upgrades like suppressors, vertical foregrips, and magazines.
- The collision damage from motorcycles has been adjusted.
Actions
- The recoil animation has been updated for all weapons.
- The animations and balance of throwable items like grenades have been adjusted (details in the patch notes).
- You can now change your stance while reloading without interrupting the reload.
Sounds
- New sounds when using consumables.
- The hearing range of breaking windows and reloading has been adjusted.
- New sounds when vehicles and characters collide.
- A new sound has been added for removing the safety pin from grenades.
Bug Fixes
- Characters falling under the map are now automatically reset to the ground.
- A bug was fixed that caused the client to freeze after changing controls.
- The descriptions of many weapon upgrades have been adjusted.
- Several bugs in spectator mode have been fixed.
- A bug was fixed that caused the horn to remain active permanently.
- You can no longer assign different actions to the same key.
Other
- Change in BP methodology so that AFK players can no longer collect BPs.
- FPP leaderboard added in all regions with FPP servers
- NVIDIA ShadowPlay Highlights now work on Windows 7 and Windows 8 as long as Windows Aero is enabled.
You can find the full patch notes for the September update of PUBG on the official Steam website of the game. Here are the PUBG September patch notes on Steamcommunity.com
PUBG Release Date, when?
The PUBG team is working hard to stick to the given roadmap. The goal remains to leave early access before the end of the fourth quarter of 2017.
The team hopes to be able to share more details about the official launch of PUBG later this month.
Climbing animations, diving still in progress
As we already know, PUBG is working on new climbing animations and features. It will take a little longer before these can be tried out. The team explains that thousands of objects on the map still need to be analyzed over which players can climb.
Testing these new features for just a few days before the patch goes live wouldn’t be enough. Therefore, the feature is scheduled to be tested for a longer period in November. You can find a work-in-progress video of the new animations here.




