Paladins ranking system is being reworked with the new patch OB56. In a live stream, lead designer “HiRez-Martini” explained that there will be a fresh start for all players in the ranked mode. You can find out how the new system works here.
Ranked games in Paladins are being turned upside down and redesigned. Ranked 2.0 comes with patch OB56 and gives all players a fresh start. With a “hard reset”, all ranks will be reset to 0.
In a live stream, Paladins lead designer “HiRez-Martini” explained how the new system for ranked games will work.
Ranks now apply to the player account – no longer for individual champions
The biggest adjustment is that from Ranked 2.0 onwards, the rank applies to the entire player account.
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The old system allowed each champ to have its own rank and there was a top-100 leaderboard for each. Depending on how well you played with the character, it received a border that displayed its rank. So it was possible to have different rankings with the characters. In addition, there was a total score of all matches and champions combined. There was also a list of the top 100 players here.
The problem with this system: It was difficult to observe your overall progress. Characters could all receive a different rank, but there was no meaningful way to measure performance for the account.

Paladins Ranked 2.0 receives a tier system with 7 ranks
Paladins will get a tier system starting from patch OB56, which applies to the entire player account. The new system works like this:
- After the “hard reset” has been conducted, each player must play 15 qualifying matches.
- Players will be classified into one of 7 tier levels based on the qualifying matches. The tier levels consist of: Bronze, Silver, Gold, Platinum, Diamond, Master, and Grandmaster.
- Each tier level is divided into 5 divisions. This means that in each tier level, there are still 5 sub-levels that need to be climbed to advance from Bronze to Silver.
- Those who win ranked games will earn triumph points. Once a player has earned at least 100 triumph points, they will advance one division.
- Those who lose ranked games can also lose triumph points. Once the points are down to 0, the player falls down in the division.
- The tier levels Master and Grandmaster are an exception. There are no divisions here, as only the best players gather here.
- With Ranked 2.0, a ban system will also be introduced. The teams will decide before the ranked match which champion cannot participate in the round.
- To participate in the qualifying matches, players must own a certain number of champions. This ensures they still have enough options if their champion is banned.
The image below shows Paladins’ new tier levels. From Bronze to Diamond, there are 5 divisions to climb. The Master and Grandmaster levels have their own ranking system.

There are rewards for playing in ranked mode
Players receive rewards for their progress in ranked mode. The rewards are divided into two types.
Rewards for ranking up:
- 1 champion skin chest for qualifying for ranked
- For reaching tier level Gold 5, there is a Drogoz skin
- Frame for each tier level
- Crystals for players reaching the rank of Master or Grandmaster.
Rewards for winning & playing in ranked mode:
- 1 weapon chest for 25 ranked matches played
- An epic Drogoz weapon for winning 100 ranked matches
- The title “Forged In Battle” for winning 200 ranked matches.
What do you think of the adjustments in Ranked 2.0? The new system is sure to have a significant impact on Paladins eSports scene.
