Paladins (PC, PS4, Xbox One) receives a new update that shakes up the hero shooter. In patch OB61, there is the new champ Terminus and a third-person toggle. Additionally, a rework of the item Wrecker and shields is currently being tested: This could turn the 2-tank meta in Paladins on its head.
The new Paladins patch OB61 is quite significant:
- there’s a new tank: Terminus, the Fallen
- a third-person toggle is being introduced.
- the yield law system is being revised – as a result, bonus attributes for movement speed or damage reduction will change
- a testing phase is underway for a strong change to the item Wrecker and consequently the tanks

New champ Terminus comes to life with necromantic energy
Terminus belongs to the frontline and uses necromantic energy to sustain himself. Terminus is stony and belongs to the same people as Inara.
As a main weapon, the tank uses a massive battle axe and is thus the first melee fighter in Paladins. As a secondary weapon, Terminus can shoot a projectile from medium range and enhance it with misery charges. The charges are obtained by Terminus absorbing damage from opponents, thereby siphoning their power.
With his ultimate ability Reanimation, Terminus comes back to life when he dies on the battlefield. Upon resurrection, Terminus generates a wave of energy, necromantic energy, which inflicts devastating damage on enemies.

OB61 Bug Fixes & General Adjustments: Third-Person Toggle is Coming
In update OB61, some sound issues are being fixed, thus the cursed Evie can now be heard better. However, the most impactful adjustment is likely to be the third-person toggle.
Excerpt of bug fixes:
- Champions now load with their weapons again
- The rarity shimmer has been fixed for cards and cosmetics when drawn from the Radiant Chest
- The volume of Cursed Evie, Scream Androxus, and chat notifications has been corrected
- Voice lines are no longer played twice
Excerpt of adjustments:
- Third-Person Toggle: You can now switch between first-person and third-person view. The toggle only applies to casual rounds and not competitive or eSports. Hi-Rez wants to test the toggle this way and warns that it may be removed or changed.
- In the loading screen, Paladins Premier League matches and game mode tips will soon be displayed.
- Cooldowns for cards are now displayed in the HUD

New Skins for Drogoz & Talus – Feudal Chest Brings Asia to Paladins
In patch OB61, there are again new cosmetic items for the heroes of Paladins.
- DZ-03 Draco-Drogoz can be unlocked for 20,000 VIP points in the VIP shop.

- Oni-Talus can be found (along with Kunoichi-Skye and Ronin-Ash) in the Feudal Chest. The chest costs 100 crystals.

Possible Movement Speed Greatly Increased by New System
In update OB61, the developers are tackling the calculations of attributes like slowdowns, healing reduction, or crowd control. Previously, individual statistics were calculated separately. With the new system in OB61, the calculations for all attributes are unified.
This is important because in Paladins, attributes can be increased or decreased through skills and cards.
Studio Hi-Rez employs the law of diminishing returns: The relationship of input and output when one factor is changed while all others remain constant.
The following attributes are affected by the changes:
- Movement Speed
- Slow
- Reduced Damage
- Increased Damage
- Reduced Healing
- Reduced Crowd Control
- Reduced Knockback
- Reduced Cooldown
- Life Steal
- Movement Speed now has a maximum increase of 150%
- The other attributes now have a maximum increase of 95%
The effect of diminishing returns will only take place when 30% of an attribute is changed. Therefore, players will always receive the full value of the highest individual bonus of an attribute. The other bonuses above that will diminish.
If a player has, for example, 4 different bonuses on movement speed: 30%, 20%, 15%, and 10%, they will definitely receive the value of the 30% bonus. The other bonuses will then decrease. In this example, the total bonus on movement speed would be 55%
Due to these changes, the champs can be made significantly faster in the future.

Wrecker Item Rework Being Tested – Could Have Major Impact on Tank Meta
In Paladins, a strong 2-tank meta has developed. A match is considered almost lost if a team has fewer than two tanks. The frontline is sturdy and dishes out well.
Now, Studio Hi-Rez wants to experiment with a rework of the item Wrecker. The testing phase of the rework is currently only taking place on the test server. It is therefore uncertain when this rework will go live – if it ever comes to the hero shooter.
However, if Hi-Rez decides to adjust Wrecker, the shields of the tanks will also be adjusted, which would have a major impact on the meta.
Currently, the following Wrecker rework can be found on the test server:
- Wrecker: Increases damage dealt to frontline champs by 10/20/30%
Currently, Wrecker increases damage on shields. The rework would therefore ensure that Wrecker directly attacks the class of tanks and be independent of shields. If this happens, Hi-Rez would simultaneously significantly lower the health points of the tanks’ shields.

Champion Adjustments – Buck Receives More Damage, Less Health
The biggest champion adjustment in OB61 is for the flanker Buck:
- Buck’s health is reduced from
2800to 2300 points - Buck’s shotgun
- Damage increases from
570to 800 - Ammunition decreases from
6to 4 - Reload speed is increased
- Damage increases from
In conjunction with these adjustments, Buck’s cards have also been modified.

You can find the full patch notes in our source reference. Here you can also find the exact formula of the attribute bonuses and all champion adjustments. The patch OB61 is expected to be available on PC from October 18. The PS4 and Xbox One will follow one to two weeks later.