That Elden Ring can be a very difficult game has already spread, thanks in part to Margit. The first real boss in the action RPG is a true test of strength for most players. That it doesn’t have to be that way is impressively demonstrated by a fan on Reddit.
Elden Ring doesn’t reveal much to players. The game is taciturn, reserved, and indirect. One of the few hints that new players receive after the tutorial is to head northwest to the Stormveil Castle.
There, players then encounter Margit, the first real boss in the game. And he is indeed a tough challenge, even for experienced players. He attacks players with a barrage of fast strikes that are almost impossible to dodge and also assaults players from a distance.
But one player on Reddit simply ignored all of that. He didn’t go to Stormveil Castle and didn’t struggle for hours with Margit. Instead, he did something entirely different, thus showing that he has “truly understood” Elden Ring.
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In the MeinMMO podcast, we talk about what a “Dark Souls” newcomer can expect from Elden Ring
“This is what happens when you do all the side quests first”
Even though Elden Ring unmistakably guides new players towards Margit – you can confidently ignore these instructions.
The entire game world is available to you from the very beginning with only very few exceptions. You can explore the huge and impressive open world of the Lands Between at your leisure.
Margit is indeed intended as the first real hurdle, but no one forces you to fight him for hours.
That’s exactly what the Reddit user Significant_Divide57 understood. He completed everything else in the game first before tackling Margit.
The result is such a short and simultaneously spectacular fight that it can leave you jaw-dropped. In his words: “This is what happens when you do all the side quests first.”
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With his already high-quality equipment and an imposing spell, the player manages to defeat the tough nut Margit with just two hits.
This shows that the player truly exploited the gameplay mechanics of Elden Ring. Because in contrast to the other FromSoftware games like Dark Souls, Bloodborne, or Sekiro, Elden Ring offers a completely open world.
In Elden Ring, there is always an easier task thanks to the open world
More than in the other Soulsborne games, you can simply ignore tough opponents and dedicate yourself to other activities instead. Here is a small, incomplete selection of things you can do to get better:
You can level up your attributes, which can be done particularly well in the early game with a farming method.
Especially in the many dungeons in the game, you can find new weapons and improve your arsenal.
You can learn spells and use them to navigate certain situations more easily.
No matter which direction you wander in Elden Ring, you will discover and be able to do things that will improve your character’s skills and your own skills as a player everywhere.
This way, you will always find an easier task than the one you might be struggling with.
However, there are also players who do not stick around for long. Instead, they find themselves living in early retirement as a reptile less than a week after release:
Services are disappearing from the World of Warcraft shop, and this indicates when the next patch is likely to be released.
World of Warcraft frequently introduces new items in the game’s shop every few weeks, which usually causes dissatisfaction among some fans. However, the permanent disappearance of offers or services is a rarity. But that’s exactly what will happen in a few weeks, as two services will be permanently removed from the shop.
The latest trailer for The War Within:
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WoW: Trailer for the release date of The War Within
What will be removed from the shop? Two services that were previously available for purchase in the World of Warcraft shop will soon be removed without replacement. These are:
Guild realm transfer
Guild faction change
With these two services, it was possible to either transfer a guild to another server or change a guild’s affiliation to Horde or Alliance.
Why are the services being removed? With “The War Within,” Blizzard is not only revamping accounts through the Warband feature, but guilds will also be revised. In the future, guilds can also be utilized across multiple realms, and characters from both factions can already come together in guilds. More on the features of The War Within can be found here.
In short: Both services in the shop no longer serve a purpose and will therefore be eliminated.
However, the date is much more interesting than the abolition of these services. Both services will be shut down on July 22nd. This is just before the weekly maintenance of the American realms.
This leads some people to conclude that the pre-patch 11.0 must be released on July 23rd (or on July 24th in Europe). This timeframe also aligns with the other plans that World of Warcraft has revealed so far:
On July 31st, the pre-event for “The War Within” is supposed to begin. That would also be the latest possible date for the patch. However, a week of lead time, meaning July 24th, seems more likely. This way, all players will have enough time to familiarize themselves with the changes to their classes before the events begin.
This is an AI-powered translation. Some inaccuracies might exist.
The Twitch streamer Broeki had to propose to his girlfriend because of a post on X/Twitter, where he made a bet that he would propose to her if Germany won the football match against Hungary.
Who is the streamer? Broeki is a German Twitch streamer who has been entertaining his audience since at least 2016. With an average of about 1300 viewers in the last three months, he has become especially known for his League of Legends content (via Twitchtracker). He has already streamed this game for over 10,000 hours. The streamer has also made a name for himself in the general League of Legends scene.
Additionally, he is known for his appearances with the streamer Maximilian “HandOfBlood” Knabe. HandOfBlood, the president of the eSports club Eintracht Spandau, has established himself as a popular character. Broeki plays the role of the janitor in the club’s lore.
Learn more about HandOfBlood here:
Start video
HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute
From a Bet to a Marriage Proposal
How did the bet come about? On June 19, HandOfBlood is streaming with Broeki as a guest. On this day, the football match Germany vs. Hungary takes place, which HandOfBlood and his guests are eagerly discussing.
Broeki mentions that he is participating in the new trend on Twitter/X: “If Germany wins, I will do what the top comment suggests.” The suggestions under his post vary from daily selfies until the end of the year, over a year of active training in the gym, to a career on OnlyFans.
However, none of these suggestions shock Broeki as much as the comment from his own girlfriend: “Marriage proposal.”
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How do others react to the bet? HandOfBlood is stunned when Broeki shares that his girlfriend posted the comment. “I would first like to move in together,” the streamer comments. While HandOfBlood and his guests are shocked, he adds, “I would rather sit down with a glass than make a marriage proposal right now.”
This statement leads to laughter and further discussions. Another guest suggests: “Why not directly propose when she moves in – and then it’s done.”
HandOfBlood then seriously asks if the topic of marriage is completely new for Broeki and his girlfriend or if they have talked about it before, to which Broeki replies: “This is out of fucking nowhere. I’m hearing this for the first time!”.
How does the situation end? While Broeki likely hoped that Germany would lose, the German team wins 2-0. He posts on Twitter/X: “Well, I can’t back out now,” since his girlfriend’s comment still had the most likes.
Shortly after, he publishes a video fulfilling his bet: “Eh, hello, darling. Here is the fulfillment of my bet, but maybe also a bit serious. Do you, Thunny, take me to be your husband? That – that would be nice. I would be happy. And say greetings, also to the parents.”
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Does she accept the proposal? Thunny, Broeki’s girlfriend, comments afterward: “Thanks to all the sweethearts who cheered for us – however, Broeki and I are not ready for such a big decision, which is why my answer is no, BUT who knows what the future brings.”
Shadow of the Erdtree, the DLC of Elden Ring, has just been released a few hours ago and has already boasted impressive player numbers on Steam. The first reviews from users have also come in. What is the mood?
How did the release go? The wait finally ended yesterday, on 20.04.2024. Fans of Elden Ring around the world were able to dive into the big expansion, starting at different times depending on the time zone. In Germany, it began at midnight.
And then it was time: Countless players flooded into the dark shadow land, ready to despair again at the new, challenging bosses. Together with those still playing the main game, there were already over 550,000 players simultaneously on Steam shortly after release (via steamdb.com). This is impressive for an expansion that costs 40 Euros and is usually only started in the late game.
Additionally, a large part of the players had not even met the requirements for the DLC. By the way, the peak number of simultaneous users in Elden Ring is 953,426 in the main game. Whether this record can be repeated or even surpassed next weekend remains to be seen.
Start video
Elden Ring introduces the boss enemies of the DLC
The reviews speak a clear language
How is the DLC received? Over half a million players at the same time is one thing – but what do users think about the expansion?
So far, the DLC has received over 3,800 reviews on Steam (as of 21.06.2024). This results in an average of “very positive”. Overall, 92 % of the reviews are positive.
The written reviews on Steam are largely in agreement. Although most players have only spent a few hours in the roughly 40-hour DLC, they are already expressing their opinions.
“The DLC is probably better than most AAA games this year….Is it possible for a DLC to get G.O.T.Y. ???”, writes FaTale Schalbe.
“This level design/world building is incredible. The base game was fantastic, but this is simply peak gaming,” finds Jonas.
“Absolutely fantastic. If Elden Ring is a 10/10, this is easily an 11/10,” says kripipl.
After just a few hours of gameplay, the DLC has managed to win over many players.
Are there any dissenting voices? Yes, there are. The user SlendySlasher does not agree with the exclusive praise. While he finds many aspects of the expansion great and is also enjoying it, he criticizes the difficulty of the later bosses and especially that their health bars are absurdly large.
Some players thus label the difficulty as “artificial”. Technical issues such as frame drops also lead to negative reviews. These could possibly be addressed with upcoming patches.
Overall, the mood is positive and the interest in the DLC is high. Have you played it yet? How do you like the new areas, weapons, abilities, and bosses? Feel free to let us know in the comments. You can find all the information about the expansion on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
With the recent patch for Elden Ring, a new feature for the inventory has been introduced. However, it is disabled by default. We will show you how to change that.
What feature are we talking about? With the recent patch 1.12, Elden Ring has undergone numerous changes. Among other things, a new function for the inventory has been added.
This is intended to help keep track of the many items you are carrying. New items will now be marked with a “!”. It looks like this:
Additionally, there is a new tab in the inventory where the most recently and frequently used items are displayed. This is to help quickly find items you often need.
However, those starting the game now will search in vain for the function. New items do not come with a “!”. This is because the setting is disabled by default.
Start video
Elden Ring introduces the boss enemies of the DLC
How to activate the feature
What do you need to do? To activate the setting, simply go to your game menu. In the “Display” tab, you will find two entries at the very bottom that you need to switch to “On”.
Here you will find the setting, which is usually set to “Off”.
By doing this, you will enable the marking of new items and also the inventory tab with the recently used items.
From now on, you should have fewer worries when managing your inventory. This new feature is a valuable and practical improvement in the daily life of Elden Ring. It also applies in the main game.
The new feature is just one part of the changes that the DLC and the current update bring to the game. A variety of weapons have been nerfed, and there are new hairstyles, and a card function menu. You can find the detailed patch notes for 1.12 on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
The DLC of Elden Ring has been released and is thrilling the players. At the same time, it teaches them to fear, no matter how well they were prepared for the adventure in the shadowlands.
How difficult is the DLC? The short answer is: very difficult. Those who had problems with the bosses in the endgame of the main game will suffer in the expansion. Because in terms of challenge, FromSoftware really raises the bar.
A character at level 130 to 150 is recommended, but even then, the DLC is a real challenge. Many players likely thought they were well-prepared due to their highly leveled weapons and gear.
A look into the Reddit forum shows: After just a few hours in the expansion, many users realize that bosses, and sometimes even regular enemies, show no mercy. Even experienced players rack up deaths quickly.
What are the players saying? While the DLC itself is already receiving very good initial reviews from users, players are discussing the difficulty of Shadow of the Erdtree on Reddit.
The user Xiaomugus asks the crowd how things have been so far. He receives numerous responses from disillusioned players.
Unlucky-Mud-8115 shares: “I’ve played about 1.5 hours so far, mainly exploring and fighting an optional boss. For all casual players like me who think they’re prepared: You are not prepared.”
His character is at level 165, yet larger opponents took him out immediately. In his eyes, the enemies in the DLC are even faster and more aggressive than in the main game. Additionally, the damage dealt is noticeably higher.
“I thought I was ready until I encountered the first main boss,” writes Oneboywithnoname.
“I started at level 102. I don’t feel safe here anymore…”, says paladinLight.
“My first death was a fall, so pretty normal so far,” admits loverboyv.
The first underground mini-boss killed me with a one-shot after 5 minutes of playtime,” recounts TheDoorDoesntWork.
Particular mention is made of the first main bosses, including a certain lion that causes frustration with its wild attacks. It reminds players like scubapig567 of Margit, the first major boss from the main game. The difference is that the lion can send you to the afterlife with just two hits.
The difficulty is a reason for laughter for many – others also criticize the difficulty level and find it unfair. You can find an overview of the current mood on Steam in an article dedicated to the DLC on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
The Pit is a new endgame activity in Diablo 4 and every second counts. If you die during the boss fight, you lose valuable time – but with a trick, you can save yourself the long running paths.
In Season 4, the “Masterwork Pit” was introduced as a new endgame activity in Diablo 4. Here, time plays an important role because: if your timer ends, you won’t get any materials. These are one of the reasons to enter the Pit since you need them for Masterworking (Completion).
And not only do the 15 minutes eventually run out – time is also deducted from your “Mastery Timer” as soon as your character dies:
the first death removes 30 seconds
the second death removes 60 seconds
the third and all subsequent deaths remove 90 seconds
This is particularly frustrating if you have already made it to the boss and die in the fight. At higher levels, some bosses can be quite tough and can one-shot you. You will respawn quite far away, have to run back, and go through the portals to the arena again. But one player revealed a trick to save you all that hassle.
Elixirs increase your attack speed, your armor, or your maximum health. This can help you in the Pit. Here’s a tip if you often forget them:
Start video
Diablo 4: Do you forget to use your elixirs? This trick helps you.
Revealed areas allow respawns
How do I save time in the Pit?On Reddit, “Alternative_Ad_27” complained on June 19 that the checkpoints in the Pit are “ridiculous.” He died during the boss fight and was teleported back to the first level of the Pit.
In the comments, “OrionzDestiny” gives him a tip: “I know this doesn’t change what happened, but if you uncover the dark area as soon as you enter the boss arena in the future, you will stay in the boss chamber when you die.”
This means specifically: As soon as you pass through the portal to the “Guardian’s Hideout,” you need to uncover the entire area of this level on the map. Fortunately, it’s quite small, so it can be done quickly.
Does this really work? We tested this in several attempts and found the following:
If the player character dies during the boss fight without the entire area being uncovered, we respawned one level before.
If the player character dies during the boss fight after the entire area has been uncovered, we respawned directly in front of the arena.
So it actually worked in our runs. You should definitely try it yourselves. Since the boss arena is never particularly large, you won’t lose much time uncovering. So it never hurts.
The entire “Guardian’s Hideout” was uncovered – and we respawned directly at the door.
The Pit can become quite challenging, especially at higher levels – making it even more important not to lose any time. The higher the level of the Pit you complete, the better and more materials you receive. How to start the endgame activity, how it works, and which materials you receive there is explained in our guide: Diablo 4: The Pit – Materials, Location, and Level of the Endgame Activity
This is an AI-powered translation. Some inaccuracies might exist.
In Honor of Kings there are codes with which you receive free rewards. Here you will find the current codes that are valid in June 2024 and a guide on how to redeem them.
Honor of Kings was released on June 20, 2024, for mobile devices. After launching in China in 2015, the popular online MOBA has now also come to Europe, the USA, Japan, and other regions. The game already had 200 million registered players and 100 million daily players.
You can see the multiplayer title for the game here:
Start video
Honor of Kings World – Multiplayer trailer
These codes can be redeemed in June 2024
In June 2024, the following active promo codes are available:
744-NRY-264: 1200 Steel
422-JKW-359: random equipment
859-KUH-562: 800 Starstone
C39-JEE-895: 450 Azure Credits
If you have already redeemed the code, you will not receive the gifts again.
How to redeem codes in Honor of Kings
How do you redeem codes in the game? To get the rewards in the game, follow these steps:
Step 1: Open the game and then the Community option at the bottom left via the hashtag
Step 2: Go to “Gift Code”
Step 3: Enter your UID and the code if the field is empty
What can you do if a code does not work? Occasionally, server issues can affect the redemption of the code. If redeeming does not work, try again at a later time. If the problem persists, contact support.
Deadpool has seemed like Ryan Reynolds’ passion project since the first film. After all, he brought in fan-favorite Wolverine, played by Hugh Jackman, for the third installment. But Reynolds had one condition for Deadpool 3, and that was his desired director.
Which director are we talking about? In an interview with Deadline, Shawn Levy, the director of Deadpool & Wolverine, revealed that Ryan Reynolds would only make the latest film if he could get Levy as the director.
On the set of The Adam Project, a joint film of the two, Reynolds reportedly asked if Levy wanted to direct Deadpool 3 because he would only make the film with Levy as the director.
I remember how he said: I know, I know, you will say no and I just said, I will not say no, I will definitely say yes. And that was before I knew we were getting the biggest gift for a Deadpool movie, Hugh Jackman.
You can watch the official trailer for Deadpool & Wolverine here:
Start video
Wolverine is back: Official Trailer of Deadpool & Wolverine
Reynolds and Levy are acquaintances
Where does Shawn Levy come from? As he also mentioned in the interview, Reynolds and Levy already know each other from previous films. There was the Netflix sci-fi film The Adam Project, but also the video game film Free Guy, which was well received by many fans and critics. Before, Levy made many comedies. The most famous among them is probably the Night at the Museum series.
But the director has also worked with Hugh Jackman before. In the film Real Steel, Jackman played the lead role.
In the interview, Levy adds that Jackman already warned him in 2011 during the shooting of Real Steel about Reynolds. He told him that if he ever directed a film with Reynolds, it would never end, because once you’ve worked with him, you never want to stop.
In Dragon Ball, there are many iconic characters who have earned a reputation in the fanbase. Like any fan, Akira Toriyama, the creator of Dragon Ball, has a favorite character. But surprisingly, it is neither Son Goku nor Vegeta.
Which character is it? As comicbook.com reported, Akira Toriyama spoke about his favorite character during the release of Dragon Ball Super: Super Hero. The surprising thing is that it is neither Son Goku nor Vegeta. It is generally not a Saiyan, but the demon Piccolo.
Even before Super Hero, he mentioned that Piccolo is his favorite character.
I think I like Piccolo the most. Of all his opponents, King Piccolo is the one I like the most, and then comes Piccolo. I like Piccolo about as much as Goku.
Toriyama talks about his favorite character (Source: comicbook.com)
Is it noticeable that Piccolo is his favorite character? In fact, yes. Sure, Vegeta and Son Goku are the great fighters who get to face off in the big finale of each arc, but Piccolo always delivers a solid fight.
If you watch the movie Dragon Ball Super: Super Hero, you see this even more. In this movie, Goku and Vegeta are hardly there and are training in the background with Beerus. The big stars of the movie are Piccolo and Son Gohan, who even get a new form that can keep up with the great Saiyan fighters.
In the community, Piccolo is a popular character who is described by many as the true father of Gohan, because he always took care of him. Even in Super Hero, we see how he seemingly takes on the role of Grandpa Goku and picks Pan up from school and trains her.
Gohan has always had a strong bond with Piccolo since he trained with him as a young child. Even Videl and Pan consider Piccolo a family member they can rely on the most.
Toriyama about Piccolo and his bond with Gohan (Source: comicbook.com)
After Smolder, the new champion named Aurora will soon appear in League of Legends. The mage with rabbit ears has interesting abilities that players are already fearing, and this is not only related to gameplay aspects.
Who is Aurora? Aurora is a Vastaya who visually looks like a witch with rabbit ears. Gameplay-wise, she is supposed to be a solo laner to be played on the mid and top lane. Now Riot has finally revealed her abilities, which sound very promising, as SkinSpotlights shows.
Passive ability: This is a classic 3-hit passive. If Aurora deals damage to an enemy 3 times with abilities or an auto-attack, she deals magical damage and a spirit starts to follow her. For each spirit, her movement speed and healing increase for 3 seconds.
Q ability: If you press her Q, she shoots a projectile in a line that damages and marks every enemy within range with spiritual energy. If you press Q again, the projectile returns and damages again within the line.
W ability: Aurora jumps in a direction and becomes invisible for a few seconds. If she is involved in a kill, the ability is reset. It is also said that she can jump over small walls with it.
E ability: She shoots a slightly wider beam that deals magical damage. Additionally, all enemies are slowed down. Here, Aurora jumps slightly backward, which is also supposed to be possible over small walls.
R ability: Aurora shoots a small projectile that deals magical damage and slows down enemies. A larger arena is created, similar to Mordekaiser. Aurora can teleport from one end to the other within the circle, and enemies who try to escape take damage, are slowed down, and are pushed back into the arena.
The first skin of Aurora will be an Anima Squad skin:
Start video
League of Legends teases champions for new skins
Players fear the ultimate
What do the players say about it? On Reddit, Aurora and her abilities are being discussed. Especially the ultimate is a topic of conversation, as it not only reminds of Jujutsu Kaisen and the Domain Expansions but also looks visually taxing.
Alarming_Tooth_7733: I am sure I am not the only one who thinks that the game visually feels a bit overloaded in team fights.
Icy-Investigator-917: This ult looks like a damn nightmare.
theeama: The outplay potential with her ult will be crazy in pro play.
She generally seems like a champion with a lot of potential if you are skilled. If you can keep track of things during her ultimate, it will be hard for the opponent to cope. However, some players are excited to see what the pros can do with her.
Many LoL players are not always satisfied with new champions as they often seem too complex compared to older champions like Garen or Veigar. Aurora will likely also be a rather complex champion. Are you excited about the new champion, or could you care less? Let us know in the comments. European LoL fans are not only fearing champions: LoL fans fear for 3 reasons: The European pro league will be as bad as the USA’s
This is an AI-powered translation. Some inaccuracies might exist.
A new video has been released for Star Citizen, announcing that in the “Meet the Team” format, less focus will be placed on the developers’ work in the coming weeks, and more on the developers themselves. Twitch streamer SaltEMike has reached his breaking point.
What an announcement! In a new video from Star Citizen on June 20, Jared Huckaby, the Creative Lead at CIG (via youtube) explained:
The Alpha 3.23 of Star Citizen has been released, and work is now underway on further patches.
Therefore, we are now in a phase where we have time for experiments.
For the next three weeks, we will spend time explaining who the developers actually are, rather than dealing with what they are working on.
Start video
Star Citizen Alpha 3.22 Trailer
Twitch streamer punches his chair in frustration
This was the Twitch streamer’s reaction. The streamer SaltEMike had a meltdown live on Twitch out of sheer frustration during this explanation, stood up, and punched his gaming chair.
At first, he only asked incredulously, “Three weeks?”, then he held his head, had to breathe deeply, stood up, punched his chair, and questioned what had been done in other formats over the years where the team was introduced.
You can watch the clip here:
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This is being discussed: Behind the streamer’s reaction lies frustration about the fact that Star Citizen, after a phase where the game made rapid progress and brought new features, is now going “dark” again and has nothing new to report.
In a critical Reddit post about Star Citizen, it is commented that the technical innovations like server meshing obviously take considerably longer than estimated. Chris Roberts presented everything so casually 11 years ago. Only now are the developers realizing how much time and what technology the features really require.
Other users also see delays in the development process here and interpret the “We will introduce developers for three weeks” statement as a sign of hidden shifts and delays in the planned development timeline.
One user says, “They never announce delays, but they have already missed the deadline.”
A job posting from a small Polish studio is currently going viral. It mentions mandatory sauna visits. The boss states that employees need the experience to understand the game.
What kind of requirement was that? A Polish game developer is currently causing a stir with an unusual condition for his employees. In a job posting from Spectrum Studios for an Art Director, it states under “Requirements”: “Participation in sauna sessions (non-negotiable)”.
This requirement is justified by the statement that “the whole team must understand the product.” According to the job posting, the game is supposed to follow a sauna master and combine elements from games like Life is Strange, Final Fantasy, and Tony Hawk’s Pro Skater 2.
A realistic gaming experience is a major goal for many developers. Here we present a technology that aims to make this possible – the possibilities in combination with a sauna simulator are virtually endless.
Start video
The “Deep Dive” is supposed to immerse us into MMORPGs deeper than ever before – What is it actually?
Discussion on LinkedIn goes viral
How did this come to light? The bizarre requirement received attention through a post by recruiter Patryk Suchy on LinkedIn. The post shows the job posting and an exchange between the studio head and a potential employee.
A screenshot shows the response from Narrative Designer Aleksandra Wolna to a job offer from studio head Jacek Piórkowski. In her response, she states that the demand for naked sauna visits was a dealbreaker for her.
Piórkowski responds: “You had plenty of time to prove me wrong. Writing a sauna scene without being in the sauna. […] Instead, we waste time on social media.” He also explained that his “narrative girls” would have needed to go to the sauna to create a “fantastic script.”
However, he admits that one could theoretically work without firsthand experience. The studio head, however, is excited about how they “could have used their experiences. “
“I’ve seen a lot of crap, but this is a new low”
How is this being received? Suchy himself writes about his post: “I’ve seen a lot of crap in this industry, but I didn’t expect this new low.” A post on X regarding the situation reached over 855,000 users. The comments are filled with disbelief:
“Extremely unprofessional and repulsive individual.” (via X)
What does the boss say about it? Piórkowski justifies his requirement by stating that they are working on a game about saunas. He doesn’t want to waste time explaining the differences between various types of saunas.
In another post, he explained that it is not about getting undressed but about experiencing “a different kind of sauna.” Towels pose a risk for fungal infections.
In a video statement, Piórkowski again took the opportunity to explain his point of view. The entire video can be watched in Polish on LinkedIn.
According to a summary on the website GamePressure, the studio head explains in his statement that he misspoke and emphasizes that there is no mandatory nudity during sauna visits. He also stated that his presence is not mandatory; he even offered to organize all-female events.
After her exchange with the studio head went viral, Wolna spoke on LinkedIn to thank users for their support. At the same time, she pointed out that she initially wanted to draw attention to a completely different situation that many employees in the gaming industry are currently struggling with: studio closures and layoffs, as currently happening with the Swedish strategy geniuses at Paradox.
This is an AI-powered translation. Some inaccuracies might exist.
A new trailer for Dune: Awakening was released for the Summer Game Fest. In a new Direct about the game, Creative Director Joel Bylos introduced more new features and story elements. Among other things, the game allows you to physically travel between worlds in Ornithopters.
What does Joel Bylos say about the story? The Creative Director of Dune: Awakening once again specifically discusses the story hinted at in the story trailer at the beginning of the Direct:
The game takes place in a world where Lady Jessica remains loyal to her order: As required by the Bene Gesserit, she gives birth to her daughter Arestei. Her son Paul, the main character of the books and films, does not exist. The little girl foresees the attack on the Atreides on Arrakis. Thus, her house survives.
Duke Leto asks the ruling Landsraad for permission to continue the war of assassins on Arrakis. This is granted. To secure the spice trade, it is now under the protection of the Sardaukar – the Emperor’s elite unit.
This is how the different factions that can be supported by players arrive on the desert planet. The story is also supposed to reveal whether the Fremen in this reality have truly disappeared.
Alongside the MMO elements, Joel Bylos emphasizes a fundamentally clear path through the game’s story.
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The new Dune MMO finally explains why everything is different from the movies
With the Ornithopter to the Desert and Back
What MMO elements will there be? Like a classic MMO, Dune: Awakening is based on server structures:
When you start the game, you choose your base server where you can (permanently) build and socialize. These servers are supposed to have at least 40 players. They are called Hagga Bisin.
Once you’ve crafted your first Ornithopter, you can physically fly to other locations: You take off and enter your own server. There you appear as small Ornithopter miniatures. You navigate across a huge map of Arrakis and encounter other players who are also traveling to different locations.
Possible destinations for your flight:
The social hubs Harko Village (Harkonnen faction) and Arakeen (Atreides faction)
The Deep Desert (PvP and PvE zone)
The social hubs allow you to trade, craft, and visit nightclubs, among other things. The Deep Desert resets weekly and is supposed to accommodate hundreds of players simultaneously – this is where the core of the game takes place: The battle for spice, blueprints, and resources.
In total, with the exception of the Hagga Bisin, all servers are supposed to be accessible by all players.
At the end of the Direct, Bylos reiterates that there will be new information for gamescom 2024. Whether there will finally be information about a possible release remains to be seen. For the first gameplay reveal in February 2024, we asked the developers exactly about this: Dune: Awakening Release – What do we know? MeinMMO asked the developers
This is an AI-powered translation. Some inaccuracies might exist.
Bungie recently announced a change for Destiny 2, especially in the area of raids and dungeons: The so-called waves will be removed from the game.
Bungie shared new changes for Destiny 2 in its latest TWiD. Here, there is a significant change that affects raids and dungeons: There will be no more so-called waves.
What are waves? Waves previously granted a damage bonus for a certain element in raids. However, this resulted in players being forced to use a specific element as it provided a damage buff of 25%.
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Bungie shows the future of Destiny 2 after The Final Shape in the new trailer
Damage bonus on all damage types of subclasses
How does this affect raids and dungeons? Since waves were introduced with The Final Shape and are now being removed again, this naturally also has an impact on raids and dungeons. In their announcement, they state that they will now adjust the settings so that you play as if you had it (the damage buff) everywhere.
Additionally, it has been announced that the damage bonus will now be applied by default to all damage types of subclasses, including kinetic. This change is intended to increase base damage in dungeons. At the same time, it aims to eliminate barriers to build crafting.
How is the community reacting to the change? The majority of players seem to be happy about the change. Under a post by Paul Tassion X, players discuss the change. Many players are glad that they are no longer tied to a specific element. However, there are also some dissenting voices who criticize that there was something good about not always playing the same weapon.
Some users write:
big_oh_tea writes on X: Waves are one of the things I never understood.
WeLoveAspect comments on X: We can use what we want again without it being an int, especially kinetic.
ShadowlEagle is of a different opinion on X: sad… this actually got people to use other weapons
Since December 2023, Throne and Liberty has been available in South Korea, with the launch in the West planned for September 2024. Now, a well-known YouTuber and streamer has drawn a conclusion after “thousands of hours” with T&L. Is the MMORPG from NCSoft and Amazon Games worth recommending?
Who has played Throne and Liberty extensively? The YouTuber and Twitch streamer Kanon has been regularly publishing videos about Throne and Liberty for many months now, as well as other online games like Blue Protocol, Diablo 4, Lost Ark, and Path of Exile 2.
The new trailer for Throne and Liberty sets the stage for the upcoming MMORPG:
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Throne and Liberty: New trailer reveals release date, introduces the fantasy world of Solisium
Half a year after launch – what is Throne and Liberty worth?
What does Kanon report?
Many contents of Throne and Liberty are unlocked as soon as the character reaches the corresponding milestone. According to Kanon, to unlock all the MMORPG’s content, one must play regularly for about one to two months.
The vertical character progression in T&L involves dungeons, crafting equipment, and guild content. If you’re lucky, you can also stumble upon item upgrades while defeating monsters in the open world. The equipment pieces have a base level and must be gradually upgraded, similar to Black Desert or Lost Ark.
The best equipment pieces are currently found in dungeons. Arch bosses from guild challenges drop the best weapons in the game once a week (these weapons can also apparently be sold to other players via the auction house).
Every day, a specific number of dungeon points is available to you, which you use to open the chests waiting for you at the end of a dungeon. In the current state of the Korean version, the points are enough for two dungeon loot runs per day – each run is said to take about 15 to 20 minutes. The points can be accumulated to a certain extent.
Through the optional, paid “Aura” Solisium’s Blessing ($10 for 21 days), you receive various bonuses, including more dungeon points (for a third dungeon loot per day), an increased number of quick slots, and cheaper fast travel.
In addition to the optional subscription, there is also a Battle Pass with a free and a paid path ($20 per month), through which one can earn consumables, materials, cosmetic goodies, and currency.
Every day, you can complete up to ten contract quests – these are the daily quests of Throne and Liberty. Here too, it is possible to save dailies for other days, with a maximum of 60 daily quests stackable per day. Through the dailies, you mainly earn upgrade materials.
Weapons can best be leveled in the so-called open-world dungeons, as you can find countless mobs for grinding there. At night, these areas turn into open PvP zones.
The powerful arch bosses and the regular world bosses that spawn multiple times daily come in PvP and peaceful (i.e., without PvP component) variants.
Throne and Liberty has a strong focus on guild content.
What are the strengths of Throne and Liberty?
The combat system has improved significantly due to extensive revisions and resembles ArcheAge in the endgame.
The items in Throne and Liberty come with special effects that noticeably impact gameplay. While classes in Black Desert and Lost Ark play quite similarly from start to finish, the playstyle of a character in T&L continually evolves. Even two endgame characters using the same meta-build are said to feel different.
Similar to Final Fantasy XIV, you can focus on a single character in T&L and learn and level all playstyles with this character. You can always freely combine the passive and active skills of two weapons in your skill bar.
Unlike Lost Ark, equipment upgrades in T&L do not involve frustrating random elements that can completely block progress.
In the past six months, NCSoft has significantly improved the framework of T&L through numerous updates.
Here you can watch Kanon’s 28-minute video review:
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At the beginning of the adventure, the combat system can feel rather sluggish and undynamic since you start with only a few skills and quickly run into resource shortages. Kanon compares the player experience to low-level warriors in World of Warcraft.
For the events and endgame content in the game world, there are set times. Finding the optimal balance here is difficult. Initially, the rhythm of the content was so high that even ambitious players had no time to focus on other tasks like daily quests. NCSoft has adjusted the rhythm in the meantime, but some now complain that there is no longer enough to do.
If you do not indulge in the Battle Pass and the optional subscription, you miss out on a lot of stuff that gives a significant boost when combined. The fact that you can also buy in-game currency with real money is a bit much.
Similar to Lost Ark, bots are also a huge problem in Throne and Liberty, and with the Free2Play model and real money component, this is likely to await all Western interests.
In addition, there are cheaters who take advantage of auto-blocking in PvP in the open world to gain an unfair advantage. Many of the cheaters have not been punished according to Kanon to this day.
The YouTuber once again addresses the question of how fair Throne and Liberty’s payment model is. In his opinion, the MMORPG clearly deserves the “Pay2Win” label. In T&L, there are two currency types, corresponding to silver and gold in Lost Ark.
With the gold counterpart, you pay in the auction house for equipment and upgrade materials. With the silver counterpart, you can afford just about everything else. Gold is harder to farm than silver. Both currencies can be bought with real money.
You can spend money to stock up on equipment and upgrading stuff in the auction house. This offers a significant advantage right at the beginning of the adventure. However, if you play in an ambitious guild and regularly participate in content that rewards with the gold counterpart, you should not have any reason to invest real money in the medium term.
Kanon believes the biggest Pay2Win element lies in the so-called traits, as it is extremely time-consuming to farm the equipment pieces with the best traits (additional effects). If you simply buy these, you save an incredible amount of time and enjoy a huge performance boost.
Kanon provides two disclaimers for this assessment: On one hand, he feels that almost every current MMORPG has a Pay2Win component. On the other hand, it has been extremely rare in the Korean version for the powerful weapons from arch bosses to be sold through the auction house. Due to the limited number of drops, guilds prefer to distribute these to their members.
In addition, NCSoft has already made changes for the Korean version to mitigate the Pay2Win elements. Many of the best equipment pieces currently come from dungeons, and these cannot be traded in the auction house. Also, trait slots now need to be unlocked first, which somewhat lessens the time advantage for real-money investors.
What conclusion does Kanon draw?
Despite his Pay2Win conclusion, Kanon emphasizes that many other MMORPGs have unfairer payment models, and that one can absolutely enjoy Throne and Liberty as a free-to-play player.
Many of his guild members spend nothing on the Battle Pass, subscription, and currencies, yet still find themselves regularly at the top of the evaluation charts. Additionally, his alliance was able to prevail in a prestigious guild conquest and thus master the game’s current biggest goal.
But is Throne and Liberty even worth it? Kanon is sure that the MMORPG will not captivate a wide audience in the West in the long term. The focus on guilds and PvP is simply too strong. Solos and fans of small group PvE content will have a disadvantage.
One must also assume that every server will be dominated by a few guilds, and that rivalries will arise between the communities. Beef, drama, and troll moves are likely to be part of the daily routine in the West, just like in Korea.
However, those who are looking for precisely this gaming experience and can cope with bots, cheaters, and the mentioned Pay2Win elements are likely to have a lot of fun with Throne and Liberty, according to the YouTuber’s conclusion.
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Throne and Liberty showcases itself in the German trailer for the closed beta
How does MeinMMO editor Karsten Scholz evaluate Kanon’s report? Based on the scenes shown in the video, I am quite certain that the YouTuber has indeed spent a lot of time with Throne and Liberty.
Especially because his report aligns with the experiences of various other players who have already checked out the Korean version. Since Amazon Games is currently emphasizing that Throne and Liberty has been developed with an eye on the Western market, we should not expect too many changes for the launch in the West. Currently, I am most concerned about the bots and cheaters.
Who doesn’t know them? The annoying little scarabs that push loot ahead of them. In Elden Ring, there are many of them, but the hardest to catch are the invisible ones. We will show you a trick to defeat them more easily.
What are scarabs? In Elden Ring, there is a type of enemy that can reward you as a tarnished if you defeat them: the scarabs. These beasts carry a large sphere with them. If you defeat a scarab, it will usually reward you with a war ash, a spell, or a summon. There are many types of scarabs, but the most annoying are the invisible ones.
They can only be recognized by their shimmer and move quickly across the map. Many players then try to catch one of these creatures with proper timing and swift strikes, but this can take a long time. A Reddit user now shows a trick on how to defeat the invisible scarabs more easily.
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Elden Ring introduces the boss enemies of the DLC
A spell automatically defeats the invisible scarabs
What’s the trick? Reddit user Radioactive_Shark shared his discovery with a video. To defeat invisible scarabs more easily, he uses the spell “Glintblade Phalanx”. The spell creates magical blades above your head that automatically seek out and attack enemies within range. Here’s a small demonstration:
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In fact, you don’t necessarily need to have learned the spell to use it. Rogier’s Rapier, which you can grab from Rogier’s corpse in the “Grace of the Table”, has a war ash with the same effect as the “Glintblade Phalanx”.
Once you’ve spotted an invisible scarab, you just need to study its paths, stand on them, cast the spell, and wait for your paths to cross – the magical blades will take care of the rest.
Are there scarabs in the Elden Ring DLC? Even though the map is smaller compared to the base game, there are scarabs you can hunt there as well. Of course, not to the same extent as in the Lands Between, but savvy hunters will be able to find one or the other beast.
That was our little tip on how to easily hunt invisible scarabs. Do you have any more tips and tricks that are not commonly known? Then feel free to share them in the comments. You can find all the guides and tips we’ve collected for you in Elden Ring in our overview: Elden Ring: All guides, beginner tips, and builds at a glance
This is an AI-powered translation. Some inaccuracies might exist.
The Battle Pass in Overwatch 2 is controversial. But with Season 11, it’s finally good – because it respects your time.
When you indulge in a Battle Pass in games like Overwatch 2, it always comes with a certain internal obligation: You have to play actively over the next weeks to receive all the rewards. This pressure has been a thorn in the side for many – and apparently Blizzard has realized that this isn’t a good thing. A change to the system now makes the Battle Pass much more bearable, turning Overwatch 2 into a significantly more pleasant pastime.
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Overwatch 2: Trailer for Season 11 – Super Mega Ultrawatch
How was it before? If you wanted to fill the Battle Pass in Overwatch 2, you essentially had no choice: you had to play regularly. Weekly tasks ensure that you get the “big chunk” of experience points.
While every match brings in a little XP, the really big jumps of often several levels at once come from the weekly tasks.
The catch: If you don’t play one week, you lose that weekly progress.
This always created a subconscious pressure: “I have to play Overwatch 2 this week, otherwise I might not make the Battle Pass.”
What has Blizzard changed? With the start of Season 11, Blizzard has finally modernized the task system in Overwatch 2. Players’ time is now much more respected, and a bit of freedom has been gained.
The new system works like this:
At the beginning of each week, you receive a set of multiple weekly tasks, as before.
Unlike before, these tasks can now be completed at any time during the season. If you don’t finish them this week, you can complete them next week – or even a month later.
At the beginning of the next week, you receive another “copy” of each weekly task. You can only complete it once the previous one has been finished.
If you haven’t played actively for a while or have ignored the quests, then you’ll have 6 tasks in the first week, 12 tasks in the second week, 18 tasks in the third week – and so on.
Who is this interesting for? Essentially for everyone who likes to complete the Battle Pass in Overwatch, but cannot or do not want to be active throughout the entire season. Thanks to the change, you can now plan your gaming time much more relaxed.
You either play a little regularly – as before – or play a lot all at once at the end of a season. With the saved weekly challenges, you can then complete them without pause and thereby secure the big XP bonus multiple times, quickly leveling up in the Battle Pass.
This ultimately leads to more flexibility and, above all, less perceived pressure to complete the Weeklys every week in order not to fall behind in the Battle Pass. The “passive pressure” to “have to” play a few rounds this week largely disappears.
What do you think of this change in Overwatch 2? A good thing to help manage your time better? Or do you consider it an unreasonable solution? Overwatch 2 is already cleaning house. Just a while ago, they had permanently banned the best players on PS5 and Xbox.
This is an AI-powered translation. Some inaccuracies might exist.
Warhammer 40,000 presents 6 minutes of gameplay in a trailer for Space Marine 2. In addition to an epic story, a cooperative mode and PvP battles are waiting for you.
The developer studio Saber Interactive and publisher Focus Entertainment will deliver a new third-person action shooter in the renowned world of Warhammer 40,000 on September 9, 2024. You can already pre-order it via the official game website. It will be released on Steam, PS5, and Xbox.
A new trailer has now excited viewers with 6 minutes of gameplay and insights into the story and various modes of the action shooter.
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Warhammer 40.000: Space Marine 2 liefert euch drei verschiedene Modi
What can you expect? In Warhammer 40,000: Space Marine 2, you can expect a total of three different modes. In the campaign mode, you will experience an epic story either solo or with up to three players, as the developers promise.
The story of Space Marine 2 takes place a decade after the events of the first game. You will take on the role of Demetrian Titus, who, despite having the reputation of one of the greatest heroes of the Ultramarines, must prove his loyalty anew in this installment.
If you play through the story with three players, the other two will take on the roles of Titus’ battle-brothers Chairon and Gadriel. In the story, you will have to face hundreds of enemies that may swarm the screen simultaneously. For this, you will have various weapons and abilities at your disposal, allowing you to fight in both ranged and melee combat according to your preference.
The trailer not only shows gameplay but also several areas that should be familiar to Warhammer fans. It also features the base where you return after each battle to report and prepare for the next fight.
Besides the campaign mode, which lets you experience the main story, the developers promise two additional modes that are expected to have a higher replay value:
Operations Mode: In this co-op mode, you can create a character from 6 different classes and customize it to your liking. With your squad, you will face various missions against the enemies of humanity. The more missions you complete, the more cosmetics and upgrade materials you will receive for your armor and weapons.
Eternal War: A PvP mode in which you can compete against other players worldwide with your squad. Whether you approach it head-on or tactically is up to you. Here too, you will collect XP and materials to prepare yourself for future battles.
What are the reactions? Many fans of the franchise seem quite excited about Warhammer 40,000: Space Marine 2 after the new trailer. At least, this can be inferred from the comments (via YouTube). One of the first comments states: “The body is weak and the wallet is empty.” In another comment, a user writes: “This is a wet dream for every 40k fan!”
Fans are excited about a small detail: the helmet!
The user transformerwhiz2192 is particularly excited about a small detail and writes: “Is anyone else hyped by the simple fact that it finally looks like we can play as Titus with his helmet on?” Another user agrees, stating that it was the right decision by the developers since helmet mods were so popular in the first game.
Many fans seem to agree that Space Marine 2 looks like the “ultimate” 40k game. User hupyrbyut4746 writes that the game looks incredible and pleads that they don’t mess it up.
The various modes also appear to be well received by many fans. One comment reads: “Feels like something from the golden age of the late 2000s. Single player, co-op, multiplayer. All in one game.” What do you think of Space Marine 2, and which mode are you most looking forward to after this trailer? Feel free to write to us in the comments. The ending of Warhammer 40k: Rogue Trader was sobering for MeinMMO editor Benedict Grothaus: Even the “good” ending in the new Warhammer role-playing game is terrible, but somehow exactly right
This is an AI-powered translation. Some inaccuracies might exist.
With Season 4 came the new endgame activity “The Pit” in Diablo 4. It is meant to collect various materials. A player has now found out that he is unnecessarily doing too many runs to farm. He was not aware of a simple mechanic.
What is the Pit good for?The Pit is a new endgame activity that was introduced with Season 4 in Diablo 4. In the Pit, there are three different types of materials that have increasing rarity. You need the special materials to improve your equipment at the blacksmith through completion. For the initial stages of completion, Obsidian is used, then Ingolith and on levels 9 to 12 Low Iron.
The rarity of the materials also plays a role at the Pit levels. Thus, you receive Obsidian in the early stages, Ingolith from level 31 and Low Iron from level 61. One player reported on reddit that he “spammed” Pit level 30 to farm Obsidian. Now he has realized that this was completely unnecessary.
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Diablo 4 Season 4 “Loot Reborn” in the gameplay trailer
Convert instead of farming uselessly
What did the player do?On reddit, user “nakedhouse” writes on June 19, 2024, that he was repeatedly running Pit level 30 to get Obsidian. He needed so much because the right affixes of his equipment were not “critically” improved at level 4 of completion. Apparently, he reset the items again and again – and kept running Pit level 30.
Why was that unnecessary? “nakedhouse” apparently thought that he had to run certain Pit levels to get certain materials. In this case, Obsidian, which is available until level 30. Only now has he found out that converting the materials at the alchemist is much more worthwhile. He previously thought, “the conversion is a 1:1:1 ratio.”
You can convert 1 Low Iron and Ingolith into 3 pieces of the next lower material.
“I do level 90 [of the Pit] at the same speed as level 30. Basically, I farmed Obsidian nine times slower than I could,” writes “nakedhouse” in his post. He adds afterward: “Edit: It seems I’m not alone in this. I’m glad I could help […].”
What do other players say about this? In the comments, several users note that they also did not know this. For example, “taneora” writes: “Looks like it’s time to stop spamming the 30s Pits, thanks.”
And “AuthorAncient3534” felt the same way: “So if I just convert, I get a lot more Obsidian? Damn, I’ve wasted so much time.”
User “Aorak” reports that he stopped doing Pit runs because he thought he had to farm low levels for Obsidian. “That’s a game-changer,” he notes. And “yeahboiwahoo” writes: “I wasn’t aware of that, thank you! I was tired of running 30s.” User “macumba_virtual” adds: “To be honest, I don’t think the game even tells you that.”
Others recommend that the items you have already improved through “completion” and no longer need should definitely be dismantled. In Diablo 4, you need quite a bit of gold – whether for crafting, resetting “completion” or for “rerolling” affixes. But even if you lack gold, you should never sell your improved items.
This is an AI-powered translation. Some inaccuracies might exist.