Destiny: How to see your ship land and 9 other things you might have missed

Every day, millions of players log into the MMO shooter Destiny, follow their daily routine, may have become stuck in a rut, and perhaps forget to take a look around amidst the whole hunt for the next exotic item, the next engram, the next objective. Just one glance at the ground can reveal amazing things. A recent video shows ten secrets in Destiny that you might have overlooked.

Let your gaze drift in Destiny – it might be worth it

Ten secrets and curiosities in Destiny that you might have already seen or perhaps not, have been found and compiled by a YouTuber. It involves the hidden head of Master Chief from Halo, an Easter egg that has already gone around the world multiple times. But did you know that the Wizards are not guys at all, but clearly female? Did you notice the inscription on the floor of the tower where you have probably walked over countless times?

Destiny Venus Story


Perhaps the most remarkable is the ability to see your own Jumpship in the game. If you are quick enough and take the right shortcuts in the tower, you can just see it being stored in the hangar: a great sight. Oh, and Ghost can open many more doors than just the mission doors that you have to protect him at. He also gets a few others open. Whether more secrets in Destiny are hidden behind them remains to be seen.

Furthermore: Did you know that Bungie hid the Destiny logo in the trailer and at what point? Could Atheon not be so bad after all, and have you been shoving the wrong one off the balcony for weeks? Have you ever noticed what happens when you take out one of the Fallen with a headshot in Destiny? And what the hell does all this have to do with Dark Souls?

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For more on the MMO shooter, visit our Destiny theme page.

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Source(s):
  1. Kotaku

EVE Online: Phoebe comes on November 4

The developer of EVE Online, CCP, is now focusing on monthly updates instead of biannual ones. So far, Kronos (June), Crius (July), Hyperion (August), and Oceanus (September) have been released. The October update Phoebe is arriving a bit late and is set to be released on November 4. We have looked at the changes.

It Smells Like War

That stagnation is slowly becoming a problem for EVE Online should be known to every player. To counteract this, CCP is releasing a three-part change to the 0.0 and sovereignty rights. In Phoebe, the way of traveling will be changed. Long distances are no longer so easy to handle. CCP hopes that an alliance can only fight one front, but has less chance in a two-front war than before.

About Time…

EVE Online - Skill Queue

A very good piece of news for those who like to train an alt: The skill queue now has no 24-hour limit with Phoebe. So, weeks, months, or even years can be spent training without needing to log in with a character.

What will also make life easier for many is the multisell. By marking multiple items, several sales orders will be created. Mission runners will be grateful to CCP, as items can now be sold faster and more easily.

And even more changes

CCP is also slightly changing the invention system along with the interface. The reverse engineering is now possible directly in the interface. Explorers are also getting something new: Better career agents are now waiting for the adventurers, just like higher quality escalation areas and environmental hazards. To find everything better, CCP is also providing a few interface improvements. A clear list of the major changes can be found here.

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MMO Trends: High Percentage of Women and We Are Getting Older!

Some days ago we already reported on some insights from the report by “SuperData Research”, now a few more interesting figures have emerged.

Women love RPGs, men love MMOs and shooters

First, what probably doesn’t surprise anyone: There are significantly more men in MMOs and shooters, while women play RPGs and mobile games more often.

SuperDataResearch: Gender distribution in MMOs

And now the more surprising news: The numbers are much closer together than one might think! 34% of all players in MMOs and shooters are female – in the truest sense, one in three. While this still reflects a significant difference, it does not at all reflect the “perceived” male dominance in these genres. Particularly astonishing is the fact that in RPGs, women have even surpassed men – 53.6% are here female, which may also explain the boom of strong female protagonists in this genre – perhaps it is also an eternal search for cause and effect or for the chicken or the egg.

Overall, 60% of all players are male and 40% are female – the gender gap is closing.

MMO players are getting older

The Elder Scrolls Online

Also, not surprising is the fact that MMO players are getting older. With almost 50% of all players, the age group from 18-30 is the largest for the MMO market. The study further states that most players in this group started playing at a young age and they still carry this passion with them – and presumably will continue to do so for a long time. Especially men who played shooters in their youth tend to switch to MMOs or similar games as they get older (and thus as their reaction times decrease).

So the next time someone claims in the trade channel, “This game is full of kiddies”, they are most likely mistaken.

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Destiny: Are these the two best Destiny players? Raid in pairs on hard

In the MMO shooter Destiny, two players have accomplished perhaps the toughest feat currently possible: They completed the “Vault of Glass” raid as a duo on the “hard” difficulty.

The two best players in Destiny?

About a week ago, we reported that a fireteam of three players managed to conquer the “Vault of Glass” raid on “hard”. The raid is actually designed for six players and is already quite challenging for some. After the players initially competed to finish the raid as quickly as possible, a trend has emerged recently to complete the raid with as few Guardians as possible.

Those who thought that “three Guardians” was already the limit are mistaken. It can be done with one less. While it won’t be enough for a game of skat, it’s still enough for the raid in Destiny. “Insane,” they have dubbed this individual difficulty level that is significantly tougher than “hard”.

However, two seem to be the minimum since one cannot solo Atheon, no matter how skilled. Even with two players, this is only possible through a trick; one of the players temporarily sacrifices himself (i.e., he dies and then stands back up) to bring his partner from the other phases.

Destiny Warlock

Players constantly seek new ways to prove themselves

By the way, the two players are armed to the teeth: one has three level 30 characters on his account, while the other is lagging a bit behind with only two level 30s. Both are active in the clan “The Legend himself” on the Xbox 360. In this formation, they have already set numerous other records in the raid. Earlier this month, they were the first to conquer the “Vault of Glass” in Destiny with only two players—albeit still on the “normal” difficulty.

It is, of course, always challenging to identify the “best” in a game that millions play worldwide for several hours each day, especially when considering the different modes. One thing is clear: The players’ performance is remarkable and receives much recognition.

A compiled video of the raid can be found below.
https://youtu.be/GXi-zBDJK5s

Oh, and for the speedrun fans: The current record for a fast run through the “Vault of Glass” on “hard” difficulty is reportedly just under half an hour. We also have a video for you.

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Elder Scrolls Online: New Sets Grant Monster Abilities

In the fantasy MMO The Elder Scrolls Online, new artwork of the Undaunted helmets has now been revealed. They are not only a feast for the eyes, but they are also intended to liven up the initially somewhat dull loot system.

On Twitter, Zenimax recently posted concept art of several new helmets (You can admire them in the featured image). The helmets look fantastic on their own. But they are not just a sight to behold, they also show a new way that The Elder Scrolls Online wants to take in item design.

A few weeks ago, Zenimax presented the plans behind these helmets. There will be 2-piece sets consisting of helmets and shoulders from the Undaunted, which will grant the wearer a representation of the abilities that a boss in a veteran dungeon also uses.

These are supposed to be passive abilities that proc (trigger randomly during player activities). But before anyone starts to have delusions of omnipotence: The abilities will remain “balanced”, no all-destroying dragon breath or anything like that. The helmets are expected to be unleashed in Update 5 on Tamriel.

At the launch of the game, one of the biggest criticisms of The Elder Scrolls Online was that the reward and loot system was a bit too unspectacular; with such ideas, they are probably trying to address that.

More about the new helmets in The Elder Scrolls Online

As can be seen in the featured image, they are indeed choosing appropriate bosses as templates for the helmets. The helmet on the far left, from the Nightflame set, corresponds to this colleague here:

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The helmet in the middle is modeled after Blood Spawn, a boss in the veteran version of Spindle Clutch:

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And from the helmet on the far right, we also found the stats for you in a player post on the official forum:

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  1. Forum

World of Warcraft: Warlords of Draenor – The Calm Before the Storm?

The pre-patch for World of Warcraft: Warlords of Draenor is live and there is nothing to do until the addon launches? Far from it!

Those who thought there would be two more comfortable green weeks in Pandaria before the Iron Horde invades Azeroth should hurry to the Blasted Lands or the depths of Orgrimmar!

Questline “Invasion of the Iron Horde”

[intense_blockquote color=”#dbdbdb” author=”Thrall”]”A cruel enemy has invaded Azeroth, seeking to seize world domination. We must act quickly to put an end to the chaos.” [/intense_blockquote]

WoW - Orc Endboss

The dark portal has turned red and a vanguard of the Iron Horde has invaded the Blasted Lands. This world event offers players the chance to prove themselves against the onslaught of the Iron Horde.

The Iron Invasion Title - WoW

Siege machines must be sabotaged, scouts killed, executions stopped, and Nethergarde Keep cleansed. Some players will also be pleased to finally kill dreadfang ogres instead of sha monstrosities and face a battle-hardened orc in Fort Okril’lon as the final boss.

Those who overcome all challenges will be rewarded with the pet “Iron Star”, an achievement, and the title “of the Iron Vanguard”.

Account-bound Weapons of Garrosh Hellscream

WoW - Höllschreis Enthaupter

For those who have not yet defeated Garrosh Hellscream in the Siege of Orgrimmar, there is now a special incentive for the next two weeks.

For defeating the Warchief for the first time, players are guaranteed to receive one of the 11 coveted account-bound weapons, which will increase in power until level 100 and will no longer be obtainable after the addon is released.

The weapons can be obtained on all three difficulty levels, except in the raid browser. However, their item level is capped at 620 up to level 100.

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World of Warcraft: Warrior Nerf, Moonkin and Ele-Shammy Buff (English Hotfix Notes)

The next round of balance changes has been announced for the fantasy MMO World of Warcraft. This time, the nerf bat hits the Frost Mage and the Warrior. The Moonkin, Elemental Shaman, and Unholy Death Knight can be glad about the hotfix.

World of Warcraft continues to work diligently on balance. Blizz states that the changes primarily focus on the game at level 100, but of course, the changes also affect the current game. The small buff for Frost Mages, which came with one of the last hotfixes, has been reverted, Frostbolts now deal 20% less damage.

The Beast Master Hunter can enjoy 20% more damage for the barrel, the Death Knight’s Death Strike even increases by 50%, the Moonkin, that is the Balance Druid, is buffed across the board, and the Elemental Shaman can also appreciate some love from Blizzard. However, the Warrior is hit hard, Whirlwind loses 30%, and Slam is reduced by that much as well.

You can read the complete balance plans for the hotfix in World of Warcraft, which could go live soon, here:

We would like to draw your attention to a few changes to class balance that may come into effect today. Many of these changes will likely not yet be reflected in the tooltips.

These changes primarily target class balance at level 100, but should also have a positive effect on the time leading up to that. Please keep your comments constructive, as we have further fine-tuning planned for the future.

Death Knight

  • The damage of ‘Death Strike’ has been increased by 50%.
  • The damage of ‘Necrosis’ has been increased by 67%.
  • ‘Unholy Power’ now increases the strength of the Death Knight by 5% (previously 10%).

Druid

  • The damage of ‘Starfall’ has been increased by 75%.
  • The damage of ‘Starsurge’ has been increased by 25%.
  • The damage of ‘Starburst’ has been increased by 25%.
  • The damage of ‘Wrath’ has been increased by 25%.

Hunter

  • ‘Adaptation’ now increases the damage boost from ‘Battle Experience’ to 70% (previously 85%).
  • The damage of ‘Chimera Shot’ has been reduced by 13%.
  • ‘Channeled Shot’ now has a cast time of 2.5 seconds (previously 3 seconds) and the damage has been increased by 25%.
  • The damage of ‘Kill Command’ has been increased by 20%.

Mage

  • The damage of ‘Frostbolt’ has been reduced by 20%.

Priest

  • ‘Mental Agony’ now increases the damage dealt by 3.125% per point (previously 2.5%).

Shaman

  • The damage of ‘Elemental Strike’ has been increased by 20%.
  • ‘Shamanism’ increases the damage of ‘Lightning Strike’ by 70% (previously 36%).

Warrior

  • The damage of ‘Devastate’ has been reduced by 25%.
  • The damage of ‘Crumble’ has been reduced by 30%.
  • The damage of ‘Whirlwind’ has been reduced by 30%.

Update 31.10 12 PM: We have now updated the German hotfix notes.

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Source(s):
  1. Us.battle.net

Destiny: Why Xbox and PlayStation players are playing separately

In the MMO shooter Destiny, Bungie’s president has now explained why players on Xbox and PlayStation cannot play Destiny together.

In an interview with eurogamer.net, Bungie president Harold Ryan addressed the question of why someone with a PlayStation 4 cannot play with a friend on Xbox One. Ryan replied: “That’s a question for Sony and Microsoft.”

When asked by the interviewer if Microsoft and Sony weren’t getting along, Ryan responded: “It seems that they have some competitive difficulties with each other.”

From Bungie’s perspective, there are no difficulties preventing Xbox and PlayStation players from playing together in Destiny. They are connected in the same backend anyway.

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Whining Wednesday: Steam has a Bird

After long days of WildStar and WoW, I pull myself away to see what the good old Steam has in store. The good old Steam that has accompanied me for so long, always keeping my game library tidy, and never showing me intrusive ads for games I never wanted. The same good old Steam that I found so much better than all the other services like EA’s “Origin”.

But at some point in the last months, a small, sneaky developer must have thought, “Let’s really annoy Cortyn today.” A new journey, a new crazy ride!

My Gaming Preferences: Dating Simulations with Birds

It’s a rascal who thinks something evil at the headline now. I’m sure everyone knows a similar situation: Some “good friend” links an article from Amazon that he or she finds really funny, and you were naive enough to click the link. From then on, you keep getting strange offers and are informed that you apparently are interested in the “Carp Calendar 2015” or the “Hildegard Orgon Accumulator”. It’s also unclear to this website that you wouldn’t even buy these things if they were free.

Hatoful Boyfriend

I now have exactly the same feeling with Steam. Because I received a game as a gift, like “Long live the Queen”, Valve now apparently thinks I am burning with interest for “Hatoful Boyfriend”. A Japanese dating simulation where, however, you do not flirt with humans, that would still be somewhat amusing and have its charm. Instead, you flirt – you guessed it – with birds. I must admit that I haven’t delved deeper into this game, so I might be doing it an injustice, but honestly: I would never find it interesting in a million years.

Always Forward into the Past

On one hand, progress is always something to be welcomed, but here they are clearly working in the wrong place. I cannot disable this new Steam design, and it’s extremely cumbersome to find the general updates that used to be neatly sorted on the homepage. Instead, I am now informed that I absolutely want “Papers, please!”, a game whose content apparently consists of checking the papers of immigrants.

Steam Shop

What I find much more frightening is that some comfort features are still missing, especially a chat log for conversations with friends is still nowhere to be found – after a restart, at most the last three sentences are visible. Since you are primarily playing on Steam and can’t just click every funny link right away, because the boss fight with the 9-headed Hydra and its fire breath takes away a bit of my multitasking ability, I don’t understand how, after so many years, they still do without a chat log.

As for the Steam shop, I find it a bit hard not to just say: “Everything was better back in the day.” But thankfully, I can rely on Jochen Malmsheimer again: “Nothing was better back then, but many things were good. And it would still be today if we had left it alone.”.

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World of Warcraft: Anti-Grinding Mechanic Steals 90% of EXP

In the past few days, there has been some trouble regarding a hidden anti-grinding mechanic in World of Warcraft. Blizzard has finally responded: An attempt to prevent exploits had proven too strict and also affected the gameplay of honest WoW players.

Only 10% exp from everything – even from pet food

For several days, reports from angry players have appeared in Blizzard’s official US forum: Blizzard has, without announcement, ruined their play style in World of Warcraft. Players who regularly kill the same mobs now receive only one-tenth of the experience from the 15th onwards. But players who quickly quest and deal with many mobs, for example in Icecrown, have also suddenly reported immense EXP losses.

For days, players conducted various tests, experimenting with how long a break between kills should last, and pondering the question. They increasingly demanded an answer from Blizzard. Could this be an “anti-bot” mechanic that has now also caught honest players in World of Warcraft?

WoW Schattengarde1

“Oops,” says Blizzard – that wasn’t the intention

Finally, a “Blue Post” has arrived, which is what the developers’ responses are called. Game Designer Ion “Watcher” Hazzikostas addressed the fans’ concerns. And indeed, it was not just a figment of imagination; they had actually adjusted the mechanic in World of Warcraft. However, they did not intend to introduce an “anti-grinding” mechanic, but rather to implement an anti-bot or anti-exploit mechanic.

wow_hogger

They wanted to punish players who exploit certain circumstances in order to provide more generous rewards for “honest” players. Again and again, they had to reduce the EXP for quickly respawning bosses or certain other mobs in World of Warcraft (such as those with low HP that are entangled in fights with other NPCs). They did this out of fear that players would exploit such spots to farm, for example, the same mob that yields more EXP or to farm low-HP mobs.

This EXP penalty has always been strange, as it also punishes “normal” players who are simply passing through to complete quests. And they were not the target at all.

They wanted to find a way that normal players wouldn’t notice, but that made it unattractive to simply be at a spot and farm the same mobs. Apparently, this was not achieved with the currently implemented mechanic. It was far too strict. Therefore, they decided to deactivate it for now. Ideally, this mechanic should never have been noticeable to “normal” players.

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Source(s):
  1. Us.battle.net

Destiny: 1st DLC brings exclusive Strike for PlayStation 3 and 4

In the MMO shooter Destiny , confirmed information about the first DLC “The Dark Below”, “Darkness Lurks”, has emerged. The DLC will be released on December 9, raises the light level to 32, and brings three new PvP maps. Additionally, players on Playstation 3 and Playstation 4 will receive an exclusive strike and an exotic item, thanks to an exclusive deal between Activision and Sony, which will be withheld from Xbox players.

The leaks were accurate, summarizing what Bungie has now officially confirmed in a phone interview with eurogamer.net and via a blog post. The first expansion for Bungie’s Destiny will be released on December 9 and will include more of everything. The cost is set at €19.99 or €34.99 if purchased as a package with the second expansion, which will be released sometime in 2015.

Destiny Monster Action

New armors raise level cap in Destiny to 32

  • New legendary and exotic armors and weapons are expected to find their way into the game.
  • In this context, the maximum achievable light level will also increase from 30 to 32. This means, if the current formula is followed, the best armor pieces in the game will reach a value of 33 light points instead of a value of 30.

New stories, new PvP maps, more of everything

  • New story missions will begin. A merchant named Eris will appear in the Tower, setting this process in motion. She aims to prevent the alien race Hive, the Swarm, and their leader Crota from seizing power in the universe of Destiny. There are expected to be three new story missions, all initiated by Eris. The storytelling is set to change, making it more “loot”-based, similar to the current exotic bounty from “Thorn”. Action will be more in the foreground.
  • Three new PvP maps will be introduced in the game. In “The Pantheon“, players will enter a Vex temple inside the Black Garden. “The Cauldron“, the Cauldron, is a smaller map set in an abandoned Hive ritual site. And “Skyshock” will be a map where vehicles will be deployed again. However, there will be no new vehicles.

Destiny Artwork

A new exclusive strike and an exotic item for Playstation Destiny players

  • A new strike for everyone is coming with “The Will of Crota”. Playstation players can also look forward to a second exclusive strike: “The Undying Mind” is only for them. They will also receive an additional exotic item. These things are expected to remain inaccessible to Xbox players until autumn 2015.
  • The new raid “Crota’s End” will be open to all players. It is located in Hellmouth on the Moon, designed for six players, and will likely not launch immediately at the start but will take a bit of time before becoming available. Insights into this strike were recently revealed in a leak.
  • Additionally, the number of active bounties will be increased from 5 to 10.

As Harold Ryan, the president of Bungie, confirmed in an interview with eurogamer.net, there will be no new planet with “The Dark Below”. However, he is aware of how much players desire this. Whether new planets will come to Destiny with the next DLC, Ryan didn’t want to disclose yet.

Regarding other content that data miners have already found, such as shader improvements, Ryan was evasive: they have already included some content from Destiny on the disc to spare players from downloading later. This is not an indication of when something will actually come to the game.

This is an AI-powered translation. Some inaccuracies might exist.

WildStar: What you always wanted to know about Chuas

In the SF MMO WildStar the big lore offensive, the Knowledge Dawn, continues. After focusing on the Aurin and Mechari last time, Carbine is now turning its attention to the Chua and Granok.

In WildStar, a vibrant, somewhat squeaky universe has been created, with considerable thought given to the background. However, since it seems quite challenging to convey all this knowledge in the game to searching fans, especially roleplayers (even though there is a special path designed for this), they have decided to write entertaining lexicon entries about the different races. You can find the four entries that have already been released here:

Mein MMO says: Currently, WildStar has somewhat annoyed the roleplayers. The mega-server that wiped away their home was bad enough. Statements from Carbine employees that mega-servers were planned from the beginning, but just weren’t finished in time for the release, put the icing on the cake. Nevertheless, the Knowledge Dawn pages are well-made and entertaining. However, they still do not reveal how Chuas reproduce. Our favorite is budding.

This is an AI-powered translation. Some inaccuracies might exist.

World of Tanks Xbox 360 Edition: The French are coming

On Tuesday, October 28, Wargaming released the update “Vive la France!” for the Xbox 360 Edition of World of Tanks.

It includes a total of 28 new tanks from the French line – including the Foch 155, the Renault FT, or the premium tank FCM 36 Pak 40.

Additionally, the update includes two new maps “Karelien” and “Pearl River”, a new matchmaking system aimed at reducing wait times, and various gameplay and graphic improvements. You can read the full patch notes for the France update of the free MMO shooter in the official World of Tanks Blog.

In the Dev Diary, the guys from Wargaming present the creation of “Vive la France” for World of Tanks, accompanied by French tunes and some heavy metal.

http://youtu.be/JwvrFHn4Q6I
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The Lord of the Rings Online: Release date for the Beorning is set

Yesterday afternoon, Turbine announced the release date for the The Lord of the Rings Online Update 15. The update will be deployed to the live servers on Wednesday, November 5, 2014.

In addition to the continuation of the epic story, the new area of Central Gondor, and the battle at the port of Pelargir, we can especially look forward to the new class Beorning.

The Beorning is a shapeshifter descended from Beorn. Once sufficient rage is built up, he can transform into a massive bear. Equipped with light gear, he focuses on battlefield control. You can embark on a trek through his starting area in The Lord of the Rings Online in this video:

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Neverwinter Online: Rise of Tiamat strengthens Dungeons & Dragons roots

The fantasy MMO Neverwinter Online returns to its roots in Dungeons and Dragons with the next expansion “Rise of Tiamat”.

On November 18, the fifth module “Rise of Tiamat” launches in the action MMO Neverwinter Online and concludes the story surrounding the five-headed dragon goddess Tiamat, which began with “Tyranny of Dragons“.

In an interview with mmorpg.com, Randy Mosiondz, a Senior Game Designer at Cryptic Studios, discusses the long-term plans of the game and its philosophy. At Neverwinter, they really see themselves as an online version of “Dungeons and Dragons” and feel a strong connection to the world of the Forgotten Realms.

Neverwinter Tiamat

There is often a misconception that fans of the tabletop game think that an online game must adhere to the rule set. However, the creators of the tabletop game, Wizards of the Coast, made it clear early on what the essence of Dungeons and Dragons is that needs to be captured: “Players come together to explore extraordinary places, face dangerous monsters, and seize precious treasures.” This is the focus of the creators, not adhering slavishly to game mechanics and replicating them online.

As the interview progresses, it becomes clear how much influence Wizards of the Coast have on the development of the action MMO Neverwinter Online. The concept art in the game must be approved by them before it can be included in the game. The finished design requires a final approval. This ensures that the world of Neverwinter truly aligns with the vision of the Forgotten Realms.

With the next expansion, they want to stay true to this concept and return to the roots. And what could achieve that in an MMO based on “Dungeons & Dragons” better than dragons? Perhaps with the possible exception of dungeons.

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Guild Wars 2: Next Living Story with reference to the first Guild Wars

In the fantasy MMO Guild Wars 2, the next Living Story continues on November 4. Fans have found hints of an old acquaintance from the first Guild Wars in the teasers.

The following text contains spoilers about a possible storyline for the next episodes.

In recent months, there has been silence around Guild Wars 2, but now the PR machinery has been set into motion to excite players for the second half of this year’s Living World season. A teaser image of a mysterious statue has particularly caught the attention of some fans. They concluded that the image must depict a statue of Abaddon, a central figure in the first Guild Wars and in the background story, the mythology, of the world of Guild Wars.

The background story of Guild Wars 2 is complex and allusive

Abaddon is a fallen god whom players defeated at the end of Guild Wars: Nightfall. He bestowed the gift of magic upon humanity. However, they were unable to handle it and nearly destroyed each other in bloody wars until a king begged the gods to take the magic away from them. Abaddon opposed the other gods and was overthrown after a battle.

A whole series of theories and entanglements have built up around his character. Not all fans believe that he was truly a typical villain. Perhaps, they speculated, he simply held a different view than the other gods and wanted to prepare humanity for the hard times that would come with the awakening of the Elder Dragons – how were they to survive without the full power of magic? Through exclusion from the Pantheon and his banishment to the underworld, he was then driven into madness.

Guild-Wars-2-Abaddon


The background story of Guild Wars is quite complicated and often touches on popular esoteric themes and includes numerous allusions from mythology. A core role is played by magic, its effects on the world, the danger, and the potential that arise from it. It is a kind of forbidden fruit, reserved for the gods and bestowed upon humanity. Just like in Christian mythology, the apple from the tree of knowledge, or in Greek mythology, the fire, as a symbol of civilization that Prometheus brought to humanity and was punished for.

The concept of a corrupting form of power keeps reappearing even in high-fantasy cycles.

Is an expansion for Guild Wars 2 being prepared?

The second season of the Living World will continue next week and will see the confrontation between the peoples of Tyria and the awakened Elder Dragon Modremoth. ArenaNet has promised an unforgettable finale for weeks. Some observers speculate that the end of this season could set the stage for a possible expansion to Guild Wars 2 in 2015.
The next episode of the Living World is titled “Echo of the Past” and begins on November 4.

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  1. Dulfy.net

Destiny surprisingly celebrates Halloween – Does Xur have the Sparrows?

The MMO shooter Destiny surprisingly celebrates Halloween since yesterday. Allegedly, there are also 4 new hover bikes, the Sparrows, new to the game, but no one has found them yet.

It was a surprise for the Guardians who logged into Destiny after the update yesterday (if they could, as there have been some issues with the Monkey error code in recent days). Mail awaited the Guardians. Upon arriving at the mailbox, there was a Halloween package containing the consumable “Jackolyte”. Clicking on it puts on a pumpkin mask for 30 minutes. And they even hear spooky voices.
Destiny celebrates Halloween and no one knew it beforehand. Bungie never hinted that seasonal events would take place in Destiny. Halloween is particularly fitting: After all, the Guardians are also walking dead.

Pumpkin head Jackolyte brings Halloween to Destiny

The pumpkin head “Jack-O-Lantern” is a tradition that Irish immigrants brought to the USA. It is common there to carve a ghoulish face into a hollowed-out pumpkin and light it with a candle from the inside. If one succumbs to the dark pumpkin powers, one can even hear screams.

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This pumpkin head is also the only thing that has been really found in the game so far, but there is supposed to be at least one other item newly added to Destiny, as well as allegedly four new Sparrows. At least that’s what the data miners say. However, they have not yet found the items in the game.

Just a few days ago, data miners uncovered new shaders and jumpships in the database for the upcoming expansion “The Dark Below” in the databases.

Where are the other hidden gimmicks in Destiny?

And this time too, the data miners know more than Bungie has said or what Guardians can see in the game: There is supposed to be an item that changes the “respawn” animation. “Flight of Shadows” is said to be obtainable by fighting the Hive on the moon. The data miners suspect, based on the item’s icon and name, that the respawn animation shows a swarm of bats coming together into the Guardian. Where this item can be found, no one knows yet. However, one can be sure that more Hives have been taken down on the moon in the past few hours than usual.

Destiny Dark Artwork


The same goes for the item “Refer a Fireteam”. This is even more mysterious. Perhaps it is an achievement or something else. It is said, according to the tooltip, to be awarded to anyone who brings other Guardians back from the darkness. Whether this has anything to do with Halloween is unclear.

Four new Sparrows have surfaced in the Destiny databases

Furthermore, four new Sparrows have appeared in the databases. Some speculate that this could be a reference to the “four horsemen of the apocalypse”. Perhaps they are not necessarily Halloween Sparrows, but there might be one for each planned seasonal event? This would be a sign that Bungie intends to do this more often. The four Sparrows are named: Nightfall, Tumbler, Snowflake, and Dragonrider. They are legendary, have speed 6, which is the same as rare Sparrows in Destiny.

Destiny Titan


With the four Sparrows, there is the option to disable the stabilizers. Perhaps one could then perform the famous barrel roll, spinning in the air. Similar stunts are possible with the legendary Sparrow Timebreaker. It also has a special function that can be triggered using the shoulder buttons.

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At the moment, players are still puzzling over how to obtain these items and Sparrows. Some speculate that they could be made available on Friday with the appearance of Xur. Or the actual event might start only on October 31st. After all, the night of October 31st to November 1st is traditionally the time to celebrate Halloween. And then Xur would also be available in the Tower again.

Update 30.10 8:45: There is still no indication of where the Sparrows or the respawn item might be found. No one has encountered them in the game yet. The fans of Destiny are now hoping that this could be resolved with the appearance of Xur on Friday. Whether Bungie really uses the black market dealer as an “event dealer” is unknown. What is clear is that his appearance will receive even more attention than usual.

Update 31.10 10:10: Xur has appeared for Halloween. What he has, you can read here. It is now at least clarified where to find the “Flight of Shadows”, the item that changes the respawn.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. destinydb

The end of the League of Legends Season 2014 is near

October is coming to an end: The clock was changed over the weekend, November is just around the corner, and with it, the end of the League of Legends season 2014.

All year long, players had the time to fight their way to the top of the leaderboard. The coveted spots in the high-ranking leagues demand all proficiency. Depending on the division, one encounters all kinds of trolls and AFK players that make life difficult. Especially in the lower ranks, such as the Bronze and Silver divisions, it feels like every second game is filled with them. It’s no wonder these realms carry the nickname “Elo Hell.” But even in the high-ranking divisions, such as Platinum and Diamond, luck is often a deciding factor. However, players endure all this effort to receive the desired ornamental frame in the loading screen at the end of the season.

Review Season 2014

The season 2014 was one of the most turbulent seasons in recent years. Many changes took place. As in almost every season, everything was overturned in the jungle, recommended items can now be individually customized, and some champions received a revamp.

[quote_box_right]Your division shows you the progress on the way to the league of the next class (in 5 stages).[/quote_box_right]For the first time, LoL players could demote in the divisions. So if you had a longer streak of bad luck in Gold V division, you found yourself in Silver I. Likewise, players who were absent from ranked play for an extended period (28 days) lost league points weekly.

League of Legends Rankings
Classes consist of groups of players with similar skill levels. To advance, you must win ranked games.

In addition, Riot introduced a Master Tier, a new ranked tier between Diamond I and the Challenger tier. The Master Tier uses the same LP ranking as the Challenger tier. If you reach a top position in Diamond I, you can, if successful, move into the Master Tier. Additionally, Riot changed how players reach the Challenger rank. If LoL pros have collected enough league points, they can promote to the Challenger tier every 24 hours to be among the top 200 players or the top 50 teams. The five players with the least league points (inactive players are prioritized) are automatically demoted back to the Master Tier. The entire system is intended to create more transparency in the highest league.

Outlook LoL Season 2015

League of Legends Victorious

What surprises Riot has in store for us in Season 2015 is still in the stars. Tests on the PBE (Public Beta Environment) are in full swing. What is certain is that we can look forward to new monsters in the jungle and a revamped map.

As a reward at the end of the season, we can expect summoner icons, banner borders, an ornamental border for the loading screen, and an exclusive victorious Morgana skin – provided one reaches at least the Gold V division.

If you now think: “Oh my God, I still have to complete my ten required ranked games” – don’t panic, the season 2014 ends only on November 14 at 01:01 German time.

This is an AI-powered translation. Some inaccuracies might exist.

WildStar: Free server transfers from PvE to PvP and vice versa

The SF-MMO WildStar now allows transferring from one mega-server to another. This was not allowed before.

It is one of the rules that MMOs usually establish: No transfer from a PvE to a PvP server. Because on PvE servers, players can level in “peace” without being bothered by other players. Therefore, many MMO veterans still hold the idea that PvP servers are for “hardcore” players, while PvE are the “Carebear” servers. With the iron rule of not being able to switch from PvE to PvP now being broken by WildStar, according to a recent announcement from community manager Tony Rey.

WildStar

Before the mega-servers went live, Carbine had allowed players from PvP servers to switch to a PvE server. Guilds likely took advantage of this to merge with other guilds on a common server. This is especially important for raid guilds to find a sufficiently populated server to recruit new members for their raids. According to community manager Tony Rey, this possibility for free switching may have led to at least a “perceived” imbalance.

Although player numbers showed that even the PvP servers in WildStar had a healthy population distribution (especially Luminai, the European one), Carbine decided to take this step to ensure this in the future. This also followed the will of the fans. The feedback was clear.

The possibility of free server switching currently exists without any time limitation. However, they reserve the right to change that should they see the need.

Only the transfer across the Atlantic from EU to US or from US to EU is still prohibited.

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Source(s):
  1. Forum WildStar

Destiny: Update makes servers and Atheon more stable – Voice chat and exotic weapons are in progress

In the MMO shooter Destiny, an update was rolled out on October 28 to stabilize the servers and the final boss Atheon.

Just a few minutes ago, Bungie released information on their website about the latest hotfix/update for their MMO shooter Destiny. Update 1.0.2.3 is meant to make the game even more stable. There are also changes in the endgame to make the challenge as difficult as it should be. For instance, the push exploit has been fixed, but the changes are even more profound: Atheon now selects players randomly for his ability “Timestream”, so that no one can specialize in one role anymore. Bungie refers to this design change as a “fix”, which we have extensively covered in an article.

The announced buff to the Vex Mythoclast is not included in the patch notes. So far, the changes are only available in English; we have freely translated them into German for you.

General

  • Fixed an issue that caused various bugs with the Zebra error code.
  • Error messages that previously came with the Zebra error message will now show their own error codes.
  • Fixed a rare issue that caused players to be thrown back to orbit multiple times.
  • Fixed a rare issue that caused players to be repeatedly launched back to orbit with a Cockatoo error message.

Server

  • Fixed an issue that caused players to be ejected from the game due to a server error when starting an activity.
  • The protection against account corruption has been strengthened.

Raid

  • Fixed an issue that prevented Atheon from selecting random players for his ability “Timestream” in the final encounter of the raid “The Glass Vault”.
  • Removed an exploit that allowed Atheon to be pushed off the platform.

Future plans in Destiny include exotic weapons and voice chat

These changes are now live. Almost more exciting than this news are the plans for the future. In the near future, players can expect to:

  • continue to work on the balance of exotic weapons.
  • introduce a way for players to communicate via voice, even if they are randomly matched through matchmaking.
  • increase the number of bounties a player can have at the same time.

Oh, one more thing: Halloween

One more thing changes with the patch. Guardians in Destiny should find an item in their post called “Jackolyte” (a reference to the traditional Irish pumpkin head Jack O’Lantern). Using the Jackolyte leads to the infamous Pumpkin Head syndrome. The package comes with a small card, stating that as a resurrected being, there is every reason to celebrate Halloween. The Jackolyte has three charges of 30 minutes each.

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Update 19:15: According to reports from numerous users across all platforms, the update has brought some issues, especially reports with the error code Monkey are increasing. Bungie is aware of this and is working on a solution.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie.net