The MMO shooter Destiny has surprisingly much in common with the Marvel blockbuster “Guardians of the Galaxy,” at least according to a fan who created something entirely new from trailers of both.
“My intention was to merge my favorite movie with one of the games I like the least,” said YouTube artist Austin Bolliger. But even if that sounds a bit aggressive towards Destiny, a wonderful and quite quirky mix has emerged in the trailer mash-up, with Destiny coming off pretty well.
In a way, “Guardians of the Galaxy” also retaliates towards Destiny. Wasn’t the first live-action trailer for Bungie’s MMO hit aesthetically quite reminiscent of the film? “Something classical” was to be played by Ghost to show it to the aliens and he thought of Led Zeppelin with the “Immigrant Song.” Now it’s “Hooked on a Feeling” by Blue Suede. Not bad either.
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Parallels between the two very different franchises have been pointed out many times before. Maybe this trailer will help see the Guardians in a new light. A bit more personality and a wink would surely do Destiny’s universe some good.
This is an AI-powered translation. Some inaccuracies might exist.
In the survival MMO H1Z1, there was another hour of new gameplay over the weekend. While the game is making significant progress in scope, some bugs are still noticeable.
During the weekend, there was also an hour of new gameplay of H1Z1 at the charity event “Extra Life”. Greg Henninger, Community Manager, showcased an hour of a kind of “overview” of the zombie MMO, essentially what fans can expect in Early Access. Watching this hour might help viewers better understand why Early Access has still not happened, even though a first date was confidently announced back in May.
Small errors could break immersion
The game is complex and continues to grow. There are thousands of opportunities for something to go wrong. Whether a door bugs out and doesn’t latch, or an intact house crackles as if it’s on fire: the game’s “Pre-Alpha” status is evident. This disrupts the crucial immersion for the game, the feeling of immersing oneself in a cohesive world: Players cannot pull arrows that hit a zombie; instead, they can only pick them up again once the zombie has despawned. And while arrows can puncture glass windows, which shatter dramatically, they regenerate much too quickly.
However, each hour of fresh gameplay offers something new to discover, which should please developers and fans alike. For the first time in this hour, there was a zombie tearing apart a deer and then feasting on the carcass. Also, a new “Proximity Crafting” system is introduced in the build, allowing players to craft items from materials that are not in their inventory but are nearby.
H1Z1 is now significantly more expansive than in the early streaming hours. There are many more buildings for players to explore and loot, but this seems to bring its own set of problems.
The Walking Dead is a clear inspiration
SOE’s developers place immense importance on launching the game as flawlessly as possible, not only due to their own standards but likely also because of the genre: SOE assumes that H1Z1 players have TV series like The Walking Dead in their minds and want to find that experience reflected in the game. The aesthetic of the game is reminiscent of the successful series currently being aired in a marathon on RTL II on the past and coming nights. There are abandoned car wrecks blocking bridges, and the small-town atmosphere of the game echoes the AMC series.
With such high atmospheric expectations, the numerous growing pains still afflicting this build of H1Z1 could cause players to lose interest quickly.
Nevertheless, Henninger also states how hard they are working to get the game into the hands of fans as soon as possible.
Here we have the stream for you, it starts about 8 minutes into the video.
This is an AI-powered translation. Some inaccuracies might exist.
The complete loot table of Xur, the Agent of the Nine, is now known in Destiny. A trick made it possible to find out everything he can ever sell.
Xur is a special vendor who comes every Friday and stays in the Tower for 48 hours. He sells exotic armor and weapons for the special currency in Destiny, “strange coins.” But which ones? That has now been revealed.
For a while now, a “glitch” has been circulating. It allows players to change the date settings on the PlayStation so they can see Xur with a different inventory than the one he currently has. This makes it possible to travel back in time in Destiny and see what he had available before the release.
Before people start screaming: “Cheat, Cheat, Cheat.” It’s not as bad as it sounds. It is not possible to buy anything from Xur; it was just meant to see what he might have. It is also not possible to see into the future, so you can’t know what will definitely be coming next Sunday, only what could.
What armor does Xur sell in Destiny?
First, the good news: Xur sells ALL exotic armor pieces in Destiny. There are no exceptions. This means: 9 different exotic helmets (3 for each class), 6 different exotic chest pieces (2 for each class), and 3 exotic gauntlets (1 for each class). These armor pieces are crucial for the light level. Exotic armor pieces reach a light value of up to 30. This value can only be reached by armor from the raid “Vault of Glass” in Destiny – and later the armors from the Iron Banner.
By the way, no pattern has been noticed in which an item appeared excessively often – like in recent weeks with the Warlock the “Sunbreakers” gloves. The armors seem to be evenly distributed.
What weapons does Xur sell?
When it comes to the exotic weapons he sells, it gets complicated. He will never sell the Vex Mythoclast, the fusion rifle for the primary slot from Atheon in the hard mode. Also, the two currently still PlayStation-exclusive exotic weapons “Hawkmoon” and “Monte Carlo” will not be in his inventory. It may change when the exclusivity for PlayStation expires and Xbox users will also have access to these two weapons.
He still cannot carry weapons that can be obtained through a specific bounty. These are: Thorn, Bad Juju, Super Good Advice, Fate of All Fools (which is said to come with the Trials of Osiris event), Pocket Infinity, and Incentive.
Otherwise, he should be able to sell all weapons. So far, these have been: Gjallarhorn, Red Death (twice), Truth, Ice Breaker, Suros Regime (twice). He has only been in the Tower seven times so far.
According to the results from Planetdestiny, he should still be able to sell the following weapons that have not yet appeared in the showcase: MIDA Multi-Tool, Thunderlord, The Last Word, Universal Remote, Patience and Time, Plan C, and Hard Light. Currently, some Guardians are likely looking forward to Patience and Time, the sniper rifle. So it’s still worth checking in on Fridays in Destiny to see what the old black market vendor has.
In terms of weapons, testers have actually noticed that some weapons seem to appear more often than others. Ice Breaker and Suros Regime seem to occur more frequently. Whether this is just related to the low statistical amount and hence randomness, or if there is something to the assumption, is still unknown.
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Guild crafting is a concept that hasn’t really taken off in the MMO world, at least not in the Western world. Star Trek: Online allows fleets, which are player guilds, to build their own starbase with dilithium mines and communication hubs, but that’s rather rare. In Final Fantasy 14, they’ve decided to take this approach. In an interview with mmorpg.com, producer Naoki Yoshida mentions that they want to lay the groundwork with the upcoming patch, 2.5. The next patch, 2.4, is set to go live this Tuesday.
Those in a Free Company that has its own home can set up a large crafting station in the basement with 2.5 and work on joint projects. In patch 2.5 of Final Fantasy XIV, the “Aetherial Wheel” will first be introduced, where players can collaborate. With the expansion 3.0 “Heavensward”, it will then be possible to construct airships in Spring 2015 and determine which guild members can board and which cannot.
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In the SF-MMO Star Wars: The Old Republic, short SWTOR, the future is secured. The license to operate in the Star Wars universe is granted. Bioware is excited about the new film trilogy.
When it became clear that Star Wars would reshape its own “universe”, known as the canon, and declare everything that did not happen in the movies or the TV animated series as a kind of second-tier story, to which one did not feel truly bound, many MMO fans thought: “Oh, oh, this is not good for Star Wars: The Old Republic.” It was even speculated whether the somewhat older SWTOR could be phased out to start a new MMO with the new film trilogy. But that seems to be off the table.
The US site mmorpg.com had the opportunity to visit Bioware. There, James Ohlen, the Creative Director, explained the licensing situation. The contract for Star Wars: The Old Republic is now bundled under the general contract between EA, Disney, and Lucasfilms. And it is “ongoing”, meaning continuous. They are very happy with how the prospects for SWTOR look and are excited about the next film trilogy. It is an exciting time.
New farming spots have been discovered in the MMO shooter Destiny on Mars and the Moon. Both act as sort of a vantage point. The one on the Moon even guarantees an instant spawn.
Loot cave hunting, the search for the best farming spots in the MMO shooter Destiny, has become a hobby for many players who want to promote their YouTube channel with it. Hardly a video goes by that doesn’t claim it’s the ultimate, best ever, super-duper-awesome loot cave of all time.
After recently presenting you with a farming spot on Venus, it’s now Mars and Moon’s turn. Both are lucrative places that favor weapons with long range and can accommodate a whole team of Guardians. You should definitely bring some along, otherwise the spawn may be overwhelming.
Are the loot caves still worth it?
Whether the loot caves in Destiny are still worth it is a frequently asked question. Strikes from the Tiger Playlist likely provide better loot after the recent changes. However, if you want to complete certain bounties, level weapons, or bring a second or third character to level 20, the farming spots are still a good alternative. And the demand is high: Engrams, XP, relaxing shooting at a fixed spot, and the feeling that the next great drop is just millimeters away – sure, there’s worse, right?
Against the Phalanx on Mars
The first farming spot we want to introduce leads us to Mars this time. Here, a player has discovered that if you stand on the hill above a cave where Phalanxes emerge, you can easily take them down from above.
This is a pretty solid loot cave without any major special features, it’s probably best if you bring along a few friends to quickly take down the rather tough mobs. The YouTuber and discoverer “Ryan Engram Farming” claims in the video that there are particularly many legendary engrams in this cave now, but that’s actually not possible. In any case, it’s a good farming spot for experience points or engrams.
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Endless spawn on the Moon is currently considered the hottest loot cave in Destiny
The latest craze leads to a “vantage point” on the Moon. From this location, two spawns need to be covered simultaneously. The special thing: the two spawns are linked. When one spawn is empty, the other one fills up. So several players can really rack up kills here. But take a look at the spot yourself, which some call “the ultimate farming spot”. The farming spot to end all farming spots, the mother of all loot caves…
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It is no longer a secret that free-to-play titles no longer have to hide from their older siblings with subscription or other payment models. How much the predominantly free games are now outranking their predecessors was highlighted for the first time in a detailed study. It is also interesting that the MMO market continues to grow.
F2P generates three times as much in the MMO market
Just based on the numbers from 2013, it is already clear that “free” games have a significantly greater relevance than pay-to-play variants. Last year, only $2.8 billion was generated through traditional payment models, whereas the F2P market amounts to over a whopping $7.5 billion.
The end of the line is still a long way off, because if one believes the study, development in both areas will continue. Projections for 2017 already suggest that the profits from F2P games will rise to $11.1 billion, while the second group will continue to shrink to only $1.7 billion.
Source: SuperData
Other games still have a right to exist
The study also highlights that despite these changes in the market, the “classic” purchase models still hold a firm place, as players often engage in their hobby on multiple platforms (PC, console, mobile, etc.), and each time a major title is released, a small dip in the F2P market is noticeable. Finding the balance between these two groups is the biggest challenge for companies in order to continue to attract key markets in America and Europe.
The Top 10 – LoL at the top, WoW solid
For the most successful games on the market, a separate list has been prepared, and it will probably not surprise anyone that League of Legends leads the list this year, with revenues of over $940 million – and these are just the numbers up to the end of September. Even though World of Warcraft has lost a position, the MMORPG giant is still doing significantly better than the noisy doubters have always suggested, landing at a solid 4th place with $728 million. Especially the sale of pets, mounts, and account services like character transfers is experiencing high demand. Slightly trailing in revenues, World of Tanks also secures 5th place this year ($369 million), and the newcomer Hearthstone manages to debut at the last spot of the top 10 with $114 million.
Source: SuperData
Although voices in the forums are becoming increasingly louder that “the time for MMOs is running out,” those who are pronounced dead have notoriously longer lives; the MMO market has grown by a whopping 20% – and there is still no end in sight.
Those who wish to read the entire “MMO Report” by SuperData, however, will find themselves out of luck, as it is only available for a casual $2000. No wonder, given the value this document could hold.
This is an AI-powered translation. Some inaccuracies might exist.
The survival MMO H1Z1, whose main component is zombies, can of course also celebrate Halloween.
In every October, the MMOs are afflicted by a spooky plague. Whether World of Warcraft, Planetside 2, or TERA: Everyone suddenly wants to be creepy and spooky. “Well, let’s see,” thought the folks at H1Z1. Because they have been creepy all year round. For them, it’s a home game, as their roots lie more in “The Walking Dead” or the zombie shockers of George Romero than in funny pumpkins or ghost trains.
Brad Constantine, one of the artists and animators of the zombie MMO, is particularly fond of Halloween and has shared some images of what mutated animals would look like if they were infected by the H1Z1 zombie virus. You can see how a particularly nasty boar was created in this video. We have summarized other pics for you in a gallery.
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On time every two weeks we expect a new patch for SMITE and this time there are, besides the usual balance changes, also a new goddess who will certainly give some players a headache. Without further ado, here are the most important changes of the patch “The One Who Nox”.
Nox, the Goddess of Night
The elegantly dressed beauty in black joins the Roman pantheon and takes on the role of a mage in Smite. Or more precisely: the role of a mage-hunter-mage. Her abilities are designed to make life hell for other mages. She has a silence spell, an AOE spell with a very short cooldown, and her ultimate forces an enemy to take damage whenever they cast a spell. Especially gods who rely on casting many spells in quick succession, like Hel or He Bo, will likely struggle with this new addition. If you want, you can try out Nox this weekend on the test server before she is made available to all players next week.
Buffs and Nerfs
As usual, the balance is being adjusted, and especially my favorite Hel is happy about a buff, as she can now activate the next spell significantly faster after switching stance: The global cooldown has been reduced from 1.0 seconds to 0.2 seconds. Ah Muzen Cab (commonly known as “The Bee Man”) receives an improvement to his ultimate, which can now be activated twice as quickly (0.3 seconds) and scales with 110% of his physical power, instead of the previous 100%. Tyr is thrilled about a significant increase in his healing power against single targets, and Sun Wukong is now much more effective against minions.
The losers of this patch are Geb and Ra, the two Egyptian gods have been deemed too strong and consequently feel the nerf hammer. Geb’s “Stone Shield” no longer protects against knockbacks and makes him more vulnerable to gods like Bacchus and He Bo. Ra loses part of his movement speed, and his passive “Speed of Light” is reduced from 8% to 6% per stack. Furthermore, his “Divine Light” is also weakened, now ticking every 0.5 seconds (instead of every 0.3) and scaling only with 30% of his magical power (previously 40%).
New Skins and Voicepacks
As part of the Odyssey, Rama receives a new skin, namely the “Orbital Strike”, which resembles the game “Destiny” just a little bit. Those who have secured all items from the Odyssey so far will also be rewarded with the new Agni skin “Infernal”. The two mentioned skins will naturally each come with their own voicepack, from which we can expect some funny lines.
Furthermore, Cabrakan receives his golden, legendary, and diamond skins, and Nox will, of course, also get her recolor “Crimson Eclipse”.
New Rewards and Little Things
Starting next week, a new reward system will come into play; for each day you log into the game, there is a small thank you – the longer you enter the game on consecutive days, the greater the yield. However, what exactly this will entail is still unclear, but it could be a favor bonus or even a small amount of gems or emotes.
Speaking of emotes – there will also be a whole bunch added again, especially the list of “Wave” and “Clap” additions is long – almost every god should now have some expressions.
The patch is expected to be tested until Monday, and if everything goes according to plan, you can experience the changes from Tuesday onwards and take down all mages with Nox – or, like me, just cause a little chaos with Hel.
This is an AI-powered translation. Some inaccuracies might exist.
Things are getting serious with the new expansion for the free-to-play MMO TERA, which has been named “Fate of Arun” in the US version. With a story trailer and new images, the American publisher EnMasse is gearing up players for the largest content expansion since the release.
The expansion raises the maximum level from 60 to 65, equips classes with new skills, and grants access to the northern Arun continent, where players will experience the Baraka capital Highwatch along with many new quests and enemy types. Additionally, as an Asian Popori whispered in our ear at a bar, fans of the action MMO can look forward to:
4 new dungeons,
competitive guild housing,
a PvP battleground,
new equipment set,
substantially revised equipment enhancement,
improved gameplay experience,
crunchy BAMs
and much more.
When “Fate of Arun” will be released in America or Europe is currently unclear. Recently, a community manager mentioned in a forum post from late 2014. Will that be kept? In the upcoming weeks, EnMasse promises more details.
Players on the Korean servers have been enjoying the extensive update since the end of July.
For more information on the expansion, you can find it in our previous posts and the sources:
As expected, Hearthstone won against TESO, WildStar, and Final Fantasy XIV in the fight for the 2014 Golden Joystick Award.
We reported six weeks ago on the Golden Joystick Awards 2014 and which participants would be competing for the award of the best online game of the year.
We had already suspected back then that Hearthstone would secure the title as a favorite among the participants. Readers agreed with us in the comments. Now the awards have been given: Hearthstone won both in the category “Best Online Game” and in the category “Best Mobile Game” and emerges as the winner of the voting.
Officially, it did not become Game of the Year: That honor goes to Dark Souls.
The Golden Joystick Awards have been awarded by the magazine computerandvideogames since the dawn of time (since the late 70s) and bring prestige and renown to the winner. The voting was conducted by the fans, who could participate in an online voting.
This is an AI-powered translation. Some inaccuracies might exist.
20 million players have played Hearthstone for almost 238,000 years since its release. Blizzard is now announcing these and other amusing statistics.
These are impressive numbers that Hearthstone, Blizzard’s online card game, can present. 20 million players have now found their way to the tavern of Hearthstone and have spent a total of 237,556 years there, which is 2 billion hours. With 20 million players, that means each person has spent an average of 100 hours with Hearthstone.
The three most popular hero powers are the Shaman’s Totem Call, the Fireball, the so-called “Ping” of the Sorceress, and the Warrior’s Upgrade. These are certainly abilities for which you would gladly spend your mana in any situation.
In Ranked, one player made it to Legend with 74 wins, which is the record for the fewest matches to reach the Legend rank. And the longest win streak was 24 games. That doesn’t seem that long. It also shows how luck-dependent the game still is at a roughly equal skill level.
Another interesting statistic: Over 3 million players have managed to win the “Arena” and achieve 12 wins before their third loss came. This secures the top reward. Among the most frequently played neutral cards in Hearthstone were the solid 4-mana Yeti and the sneaky Harvest Golem. They simply provide wonderful “value”.
Furthermore, 3 million bananas have been consumed in Hearthstone – thanks to King Mukla – 15 million minions have been transformed into a sheep, and 69 million dogs have been summoned by hunters.
One figure that Blizzard does not reveal is provided by the market research institute Superdata: 114 million US dollars. That is how much Hearthstone is said to have made this year.
For some, a praline; for others, the longest picture in the world. By the way, on the left, you can see the statistics from Blizzard graphically represented.
In the fantasy MMO The Elder Scrolls Online, TESO, the AE cap is to be relaxed, and they want to further strengthen the werewolf and introduce a kind of magic bomb. There is no news about the consoles or dates.
Yesterday, the talk show “ESO Live” took place for the fourth time. Here, the developers from Zenimax discuss current topics related to The Elder Scrolls Online every two weeks. After the last time Update 5 was thoroughly presented and there was a lot of news to report, this time there were only a few big surprises for the fans.
So there is still no news about the port to the consoles Playstation 4 and Xbox One. As stated in the “Road Ahead”, they say that this will change soon. And the Creative Director Paul Sage reveals a little: It is particularly important how the specially designed UI, the user interface for consoles, performs. The controller input is also crucial.
Werewolves to be strengthened, preview of Update 6
The same applies to Update 5, they also do not reveal when it will come to the live servers. However, it is already known that werewolves are to be made even stronger than they currently are on the test server. At Zenimax, they envision a werewolf as a kind of berserker that can quickly defeat lightly armored targets, so-called “squishies”, but struggles against more heavily armored targets. They want to strengthen the werewolf, but not overdo it, and avoid causing a flood of werewolves.
A small preview of Update 6 is given to the fans, albeit really just a small one: cooking is to be revamped, and they want to review all the skills in the game again. On reddit, where ESO Live was summarized, there is speculation that this could serve as preparation for 1.7 and the introduction of the Champion System. However, the timeline is still shrouded in dense fog.
AE cap relaxed, magic bomb introduced
In contrast, there is concrete news from Cyrodiil, the PvP area of The Elder Scrolls Online. They apparently want to strengthen bomber groups. There was a big debate about this at the beginning of the game. The strongest players, called power gamers, feared that an “AE cap” would be introduced, which would make it harder for them to defeat many weaker opponents at once. However, such a cap had been in place for a long time.
This “AE cap” means that abilities that work within a certain radius only affect a specific number of players in that radius. Due to the cap, it is advisable to stand close together and move in a kind of “turtle” formation. After it became clear that such an AE cap was in place, some groups also did this.
Zenimax now wants to move away from this and lift the AE cap as soon as possible so that more players are affected by radius abilities. In addition, they are introducing a new “AVA” ability that acts like a kind of magic bomb: it will be cast on an opposing player, who will explode after a time (4 seconds are planned) and inflict high damage on nearby players. Morphs of this ability will transform the caster into a bomb themselves – they will not suffer damage. Another morph will cause that unfortunate player to explode, who tries to cleanse the targeted player from the bomb.
You can watch the entire ESO Live episode here (we skipped to 1 hour, it starts with Creative Director Paul Sage):
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In World of Warplanes, the aeronautical sister game to World of Tanks, there are now, with patch 1.6, the legendary Russian MiGs.
Anyone who grew up with US films has heard the phrase a thousand times: “MiG approaching.” Mikoyan-Gurevich (hence the name), a Russian defense company, has been producing MiGs since 1940, fighter jets that arguably represented the Soviet Union’s air fleet like no other aircraft – or the red menace, as it was called during the Cold War. These things were so well known to a Western audience that for some films (like Top Gun) even custom MiG models were created to chase the heroes.
MiGs had been missing in World of Warplanes. This has now changed with patch 1.6. It also brings aircraft that are suitable for multiple roles and occupy a space between light and heavy aircraft.
In the MMO shooter Destiny , Bungie has introduced changes to the upcoming Iron Banner event. The Iron Banner will no longer be the same. Players who prefer PvP will now be able to find legendary armor pieces outside of the raid, which can be upgraded to a light level of 30.
In the most recent Weekly Update, which was released on the night from Friday to Saturday, Bungie detailed the planned changes to the Iron Banner event. However, they have not yet announced when it will return. Changes to the PvE event “Queen’s Wrath” have also been announced, which is still in the works.
Even without a raid, there will soon be 30-level gear in Destiny
Loot: Lord Saladin will have armor that can be upgraded to a light level of 30 next time. However, only for two armor slots. Until now, only exotic armor pieces (of which you can wear only one) and legendary items from the raid could be upgraded to the maximum value of 30. A player must wear 4 pieces of armor with this value to reach a light level of 120. Then they reach the coveted light level 30, the max level in Destiny. They plan to increase the weapon drops from 2 to 4.
Gear matters and losing is worthwhile
Gear matters: In the next Iron Banner, gear will play a significantly larger role than last time. They were too cautious before. In the next Iron Banner in Destiny, only level 20 players will be allowed. Lower-level players can stick to a fireleader to sneak in.
Losing is worthwhile: At the end of a lost match, losers will receive a medal. In the next victory in Destiny’s Iron Banner, these medals will be redeemed. Each of these medals will be worth almost as much as a victory.
Easier bounties, more for farming
Bounties will be easier: The bounties, an important incentive for participation, will remain but will be somewhat friendlier.
Weapons can be reforged: The four Iron Banner weapons could be “reforged” by Lord Saladin. This will re-roll all upgrades on the weapons. This also applies to Iron Banner weapons already acquired. However, all progress will be lost in the process.
Up to Rank 5: The Iron Banner will be increased up to reputation rank 5. There will be a reputation bonus to help players gain reputation, even if they can only join the event late.
All these changes, it is stated by Destiny, are still provisional and could change.
This will no longer be acceptable: Level 4 players dominate the high-level PvP event in Destiny.
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Three days ago, John Smith, an employee of ArenaNet responsible for crafting, opened a thread in the official forum with the cryptic message: Zomorros, the Djinn of the mystical forge, told him he had a new recipe. The crafting system in Guild Wars 2 is a bit of trial-and-error; you combine different items and then try to figure out what works together. The mystical forge always demands particularly expensive materials and then yields special items, so the excitement around the item was huge: What would it be?
Three days and eight clues later, a player, Iris Ng.9845, figured it out, deciphered the clues, and the results are rather disappointing. While the exotic sickle (a dagger) named “Reapers of Soul”, the Soul Reaper, has a really cool name and an inherent Diablo-3 reference, somehow the spark doesn’t quite catch on with the fans. “It doesn’t even sparkle,” can be heard in various places.
Dulfy from Dulfy.net presented the somewhat disappointing result in a video, while some – fairly – were just waiting for this sickle, which had been visible in the wardrobe for a while: “I want this for my Necro!” says one.
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The superhero and supervillain MMO DC Universe Online gains prominent access for its “Legends PvP” mode. From now on, Oliver Queen, also known as Green Arrow, is playable here.
Green Arrow is one of the more grounded heroes from the universe of Batman, Superman, and Wonder Woman. And at the moment, the green arrow may have outshone some of his colleagues in Germany, especially Aquaman. After all, Oliver Queen, albeit in a modernized version, is the star of the TV series “Arrow,” which is aired during prime time on Vox in Germany.
Just coming from Star(ling) City, he now competes in the Legends PvP mode of DC Universe Online and is here the first archer. In a stream, two developers from SOE introduce the new character.
This is an AI-powered translation. Some inaccuracies might exist.
The voxel adventure Trove, a kind of Minecraft MMO, invites you to a trial weekend. Everyone who has installed Trion Worlds’ platform Glyph can take a trip into the world of Trove.
And in all these games, players log in through “Glyph”, the launch platform. If anyone logs in this weekend from Friday (starting at 9 PM) to Monday evening, they will be able to see Trove in the list of available games in Glyph. This is an invitation to just come and check it out.
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In Swordsman Online, a free-to-play martial arts MMO, the first expansion, Gilded Wasteland, is now live.
Swordsman Online is a relatively late ported game from Asia. The advantage of this is that a lot of content is already available, allowing for a quicker release in Europe. It was released in China in June 2013. It made its debut in Europe on July 29, 2014, just a week later plans were announced to release the expansion as soon as possible, and here it is.
Gilded Wasteland now takes players to areas of a desert region. According to Perfect World, the operators, Gilded Wasteland offers the following:
Gilded Wasteland Patch Notes
Level cap raised to 94 with new quests added to the storyline
The event agents from the schools now offer new school-specific gear that can be purchased with alchemist stones earned daily for logging in.
Three new zones for high levels (Ping Liang, Dukhan, and the Shadowed)
You can now complete daily quests to receive gold and silver weapon shards, which can be used to craft divine weapons.
Three new instances for high levels added (Songshan Path, Songshan Mountain, and Desert City).
The dungeon “Palace of the Empress” in Dukhan is now open for higher-level players. Warning: You can attack each other.
The companion interface has been revamped, companions can now gain focus abilities for combat.
Companion focus abilities can be acquired from the Curiosity Merchant in Luo Yang.
Single players or ranked teams can now battle on two new battlefields (6v6): Capture the Lion & Deathmatch.
There are now additional options for duels in the arena, such as excluding Lost Arts or Esoteric abilities.
The crafting of throwing weapons has been added to the game. Throwing weapons can be used unlimited for 30 days.
The filter in the friends list for automatic blocking now works correctly.
Items dropped on the ground have been adjusted to make their names more visible.
All storyline quests now grant more experience as a reward.
Players with level 50+ unlock slots for spell equipment.
Place names with umlauts are now displayed correctly.
The focus ability display will now show from level 6 instead of level 40.
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In the SF-MMO Star Wars: The Old Republic, SWTOR, the Togruta are planned as the next playable race. There’s a stir around Revan, the arch-enemy of the next expansion.
The US magazine massively had the opportunity to ask Bioware about the status of Star Wars: The Old Republic. It was revealed that indeed the Togruta will become the next playable race. There is no schedule yet; the new race will not come with an expansion but through the Cartel Market, SWTOR’s in-game shop. One Togruta was Ahsoka Tano, the Padawan of Anakin Skywalker in Episode 2. Ahsoka also plays a significant role in the Clone Wars.
Another topic that concerns fans is Revan. He was the main character in the Star Wars single-player game “Knights of the Old Republic.” Many have formed strong emotional attachments to him: And now he is to be the villain in the SWTOR expansion “Shadow of Revan”? Bioware is aware of the risks when using such a central character. They promise a deep story. It is by no means the case that Revan has simply turned evil for no reason. Once players learn his story, they will surely understand Bioware’s decision to use him.
With Revan, they also want to pave the way to tell stories from the KOTOR universe. Bioware sees still quite some narrative potential. Knights of the Old Republic fans should look forward to the upcoming news. Bioware is highly motivated by the success of SWTOR: “We will not slow down; we will get faster. Expect things to become crazier and more exciting from now on.”
This is an AI-powered translation. Some inaccuracies might exist.