ArcheAge: This guild already has its own village

In the sandpark MMO ArcheAge, the possibilities for housing are virtually endless. With the arrival of Auroria, this will only increase. However, even now, a guild has already established its own village.

ArcheAge is an MMO where players can express their creativity and where community matters. With the opening of Auroria the day after tomorrow, guilds will become even more important. If a guild conquers a castle, they can establish their own village nearby, where no one can interfere.

US Guild creates its own little DIY paradise

That is precisely what the guild “Dark Jester” on the US server Naima has already achieved. The guild has created its private utopia on the southern coast of the “Solis Headlands” zone. According to their statements in the official forum, the entire construction area belongs to the guild and not to individual players: Everything is “common property” and serves the well-being of the community.

ArcheAge-Village2


They have established farm stations, dedicated individual houses to specific crafts, and planned the entire village like a blueprint to maximize the use of the coveted building space. The guild has posted some impressive pictures, showcasing what is possible through coordination and collaboration. This could serve as a preview and inspiration for what is possible with castle villages in the coming days.

With Auroria, the cards are reshuffled in ArcheAge

With the opening of Auroria in a few days, such strategic gatherings of houses will surely increase. At the moment, it looks rather chaotic in the building areas. Since players initially did not cooperate with their neighbors, but rather tried to place their buildings in such a way that they occupy as much space as possible. The intention behind this: Players wanted to create dead spots into which no one else can build to reserve space for future expansions.

ArcheAge-Village3


The current scarcity of building space on at least the large servers is still a topic. With the opening of Auroria and four new building areas, the situation should gradually improve. This will surely be supported by the fact that players who are no longer actively playing or whose patron status expires will lose their properties after a period of several weeks.

Those who want to build in Auroria do not have to be in a guild. It is also possible for solo players to secure a property. However, this is only possible once a guild claims and clears an area.


Find out more about the sandpark MMO ArcheAge on our topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ArcheAge-Forum

“Eye of Azshara” – New addon for World of Warcraft?

Just a few days ago, Blizzard secured the name “Eye of Azshara,” and speculations are, of course, running high across the vastness of the internet.

Especially with the previous teaser images for Hearthstone that Blizzard has sent out in the past few days, colorful fantasies can now be spun – there were some blueprints of typical gnome and goblin inventions visible. Azshara is a region in World of Warcraft, and the center (so to speak, the “eye”) is the Goblin city “Bilgewater Harbor.” This thematically fits wonderfully with an expansion of the card game that deals with goblins and their machines.

Another theory is that the name may already refer to the next expansion of “World of Warcraft.” Because Azshara is, besides being a landscape, also the legendary queen of the Highborne, who was transformed into a Naga thousands of years ago – by the way, she is also one of the most powerful sorceresses of all time, whose appearance captivates every person so much that they would immediately leap to their death for her. This lovely lady also offers wonderful potential for the next WoW expansion, as the Naga storyline was temporarily abandoned in “Cataclysm.”

Last but not least, it could of course also be a mix, so an expansion for Hearthstone that deals with the Naga – as these are already present in the card game, but are significantly underrepresented.

A final answer will probably only be received at BlizzCon this coming weekend – we will keep you updated!

Blizzard - Eye of Azshara Trademark
This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone announces “Plans” for its second expansion – pun causes speculation

In Blizzard’s free card game Hearthstone the second expansion is focused on plans. Could Goblin developers be behind it?

No one really knows yet if it’s a pun or if there’s more to it. In the past days, “invitations” reached various editorial teams that deal with Hearthstone. On one side of the invitation was a blue schematic of a Goblin construction: Polygon received a Harvest Golem, other sites received a Destroyer or other results of Goblin engineering.
Some well-known Hearthstone players also received these invitations:

On the back was the sentence “Making Plans for BlizzCon – I hope you like my invitation.” That is a pun: The English word “plans” can refer to these construction schematics as well as “intentions.” “Making plans” also has its own meaning – one prepares something, makes plans, has already scheduled the time, has made preparations. It’s somewhat similar to a pun where you send someone a postcard with a printed basket and write, “I’ll give you a basket – I can’t go to the movies on Thursday.”


So it may be that the Goblin constructions have nothing to do at all with what is to be announced and that they were just looking for a clever way to draw attention to BlizzCon, and that Hearthstone will also be part of it.

That Hearthstone’s next expansion would be announced at BlizzCon is actually quite clear. At least that has been indirectly said multiple times.

Whether a “Goblin Engineering” expansion with over 100 cards is actually coming seems rather questionable. There are already some constructs in the game and there isn’t really that much material available. Speculations about the next expansion rather leaned towards taking a WoW expansion with over 100 cards – without raid instances. Such as the protagonists and mobs from “The Burning Crusade.” Raid instances – like Naxxramas – are more suitable for adventures like the Naxxramas of Hearthstone. Blizzard had mentioned possibly alternating between adventures and expansions.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Upgrade Exotic Items from 30 to 32? Bungie makes hints

In the MMO shooter Destiny, Bungie reveals more details about the first DLC “Darkness Looms”, “The Dark Below”. It suggests that the current exotic items are to remain valuable. Is an upgrade in discussion?

On the night from Friday to Saturday, there was another “Weekly Update”. Here, Community Manager DeeJ speaks to the fans about current topics. The most important information was – as so often – a hint. This also aligns with some clues that data miners have already found. Thus, the current exotic items could receive an upgrade with the DLC. Guardians in Destiny will, of course, have to earn them.

Destiny Multiplayer

Exotic Items in Destiny – the spice of life

The exotic items in Destiny are, according to Bungie, a kind of “collector’s item” that a Guardian likes to have in their arsenal because they are best suited for certain tasks. With the next DLC, “The Dark Below”, the level cap increases from 30 to 32. The level in Destiny is determined by the light value of the four armor pieces that one wears.

The currently 18 exotic armor pieces have a light value of 30. But only if they are maxed out. In the expansion, it would not be possible to reach level 32 while wearing one of the exotic armor pieces.

18 armor pieces are currently available – 9 new ones are expected; how to balance this?

This would mean that the 18 current exotic armors are no longer valuable – they wouldn’t cut it anymore. Some fans have already reflected on this. Community Manager DeeJ now says that they promised that the exotic items would be “valuable possessions”. Fans can expect to get information soon about how this will be ensured in the future.

It therefore seems likely that exotic armors will be upgradeable with the next expansion, allowing even “old” pieces to achieve the new maximum light value. Otherwise, shortly after release, the items would become outdated and “content” would be removed from the game. They surely do not want that.

According to the data miners, 9 new exotic armors are coming into play. It will be interesting to see how they are balanced against the current items. Because even if they want to keep the old items competitive, it seems reasonable to make the new items strong enough to ensure that Guardians will want them and stick around.

Destiny Moon Strike

What about the weapons?

When it comes to the exotic weapons in Destiny, the situation seems a bit more complicated. They don’t have a light value. However, it is the case that with the expansion, new “legendary weapons” will also be introduced into the game. Surely Bungie wants to design these in a way that makes them “better” than the current ones.

Therefore, it could be beneficial to provide a means to bring the exotic weapons up to the “latest standard” and enhance them a bit. Whether they will remain slightly beneath the “new” exotic weapons to create an incentive to pursue them is still unclear. Currently, it is assumed that six new exotic weapons will be introduced with “The Dark Below”.

Data miners have already found two items in the database for the next expansion in Destiny: An exotic weapon core and exotic armor pieces. The data miners assume that these items could play an important role in the upgrade of the Exotics.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Bungie acknowledges, loot caves revealed weaknesses in the loot system

Destiny Loot Cave

In the MMO shooter Destiny , the developers at Bungie show their cards and even admit mistakes. The loot caves, camp spots, were unforeseen. They were due to bugs in the first loot system.

In an interview with the US site mmorpg.com, Community Manager Erik “Urk” Osborne opens up. He is mainly asked about the loot caves. There has been a sort of tussle between players and developers over them, as Bungie has closed them multiple times, prompting players to discover new ones.

Players act unpredictably – even in Destiny

Osborne describes the loot caves as a form of “emergent behavior”, a form of player behavior that arises from the ongoing events in Destiny and which cannot possibly be predicted. No matter how much effort one puts in and what predictions one makes, ultimately, player behavior is simply unpredictable. And after the release, Bungie then sat down and just watched the players. Players act like a kind of dowsing rod, bringing the developers to where the attention must be.

Destiny Screenshot Mount

The camp spots, the treasure caves, were entertaining, and they even took themselves lightly. But the most important thing was that they learned from these loot caves what worked and what didn’t in terms of how loot was distributed.

Spaceship battle? Sparrow racing? Why not?

Later in the conversation, the interviewer tries to coax future insights out of Osborne, but he does not reveal much. Ideas like “ship combat” between the players’ jump ships or a sparrow race are things that they think about and have discussed in the office. Both are fun ideas, but he cannot say more about it.

In the upcoming expansions, they want to highlight an alien race each time. For “The Dark Below”, the Hive will be the focus. Additionally, they plan to bring more of everything, so there will soon be further opportunities to improve the Guardian; they also have some ideas for the Crucible and the mobile app.


More about the MMO shooter Destiny can be found on our topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com

ArcheAge: Auroria, Land of the Rich and the Strong – Castles, Properties, Guild Wars

In the sandbox MMO ArcheAge, the endgame truly begins on Tuesday. Then the northern continent of Auroria will open. But what is this all about?

On Tuesday, November 4th, the northern continent of Auroria will open in ArcheAge. Its opening was delayed until Trion Worlds was sure there were enough guilds ready to compete for it, so that early starters could not get too far ahead. Beforehand, some guides based on beta experiences had already appeared, describing what is actually happening there. Now Trion Worlds themselves presented in an update to the fans what they can expect there.

Become Your Own Lord

Four new zones have been unlocked. These are Marzala, Ruheland, Heedmar, and Nuimari. The interesting news that Auroria brings is certainly the possibility for extremely successful guilds to claim one of the areas for themselves. This is considered an important part of the endgame in ArcheAge.

ArcheAge-Trio


To do this, an “Archeum Magnet” must be cleansed, and only the leader of a guild can do that. For this, they need the “cleansing Archeum Package.” To craft this, Anya Ingots and Blood Archeum Crystals are required. The Blood Archeum Crystals can be purchased from the merchant for 40 gold each – so that’s not an issue. The Anya Ingots are obtained from Anya Pebbles, which are only found on the island of Auroria.

Trion Worlds states that you need an experienced metalworker and an experienced miner to gather these pebbles. No exact numbers are mentioned.

Quickly back to speculation:

Speculation about the exact numbers comes from a guide

In a guide that appeared on archeagedaily and is based on beta experiences, the author mentioned needing 50,000 mining to first mine the pebbles. Furthermore, they spoke of needing 20,000 in metalwork to smelt the pebbles into ingots. Allegedly, you need 50 Archeum Crystals for the package, which would cost 2,000 gold.

ArcheAge Castle


For 100 Anya Ingots (which are also needed), you require 300 Anya Pebbles. From an Anya vein, a player gets 1-4 of these pebbles. Per vein, they need 50 labor points. According to the guide (this was loudly questioned), these veins can only be found in caves, which are in turn protected by a wall. Allegedly, players need 3,000 labor points to first break down the wall and obtain mining rights for the veins behind it. Behind it are about 10 veins, which only respawn when you leave the cave and break down the wall. As mentioned: This information is provided without guarantee.

The cleansing Archeum Package must then also be transported from the mainland to the magnet with effort … and lazy guilds will probably think it’s a great idea to go on a looting spree.

Back to the official:

What do you gain from a castle?

The special thing about a castle is that the guild can decide who can build in the direct vicinity of the castle and who cannot. If they dislike a house there, they can destroy it. Other houses in the area cannot be destroyed by the ruling guild but can be taxed.

ArcheAge Glider

The new building areas on Auroria have two climate zones and are therefore more attractive; additionally, only special resources can be grown here.

Guild Wars in ArcheAge

Now, of course, it would be silly if the first four guilds on a server grabbed the castles and then nothing ever happened in the endgame of ArcheAge again. Therefore, there is a way to attack these castles and also to lose them.

For this, the developers came up with something clever, as it is strictly organized and a massive gold sink (a drain for gold from the game). At regular intervals, a license to attack a very specific castle appears in the auction house. Bidding occurs on it – these are enormous sums. (According to the guide, these licenses appear every three weeks and start at 500 gold; an auction lasts 24 hours)

The guild that secures the right to attack can then fight in a strictly regulated guild battle against the “established” guild for the right to the castle. Both guilds have the opportunity to prepare for this battle. The attackers must, in a kind of “Capture-the-Flag XXL”, attack the stone and focus on it uninterrupted for 5 minutes, while the defenders try to prevent them. Each of the two parties can, according to the guide (the numbers are unofficial again), send only 100 people.

As can be seen from the sums and numbers, the guild part of Auroria is not for lone wolves. The dominant guilds have surely already made detailed plans on how to quickly gather the ore together. Off the cuff, it won’t work; just to reach 50,000 mining requires several days of preparation. For solo players, there remains the hope that the rush for Auroria will free up land in the home areas. However, players without a large guild must wait until one of the areas in the new sandbox deluxe of ArcheAge has been cleaned.

This is an AI-powered translation. Some inaccuracies might exist.

H1Z1: The Ear Gets Creepy – Sound Effects and Music

In the survival MMO H1Z1, the developers also aim to engage players’ sense of hearing to immerse them in the atmospheric world of zombies and the post-apocalypse.

In this week’s dev blog, Gregg Spence introduces his work; he is the Technical Architect at SOE and is working on the sound effects and soundtrack of H1Z1. According to Spence, it is a job that goes unnoticed when done well, but it greatly disrupts immersion when it is not.

Players primarily envision atmospheric movement sounds, the sound of firearms, or background noises from nature as sound effects. Achieving this correctly requires a lot of work hours.

Inside sounds muffled compared to outside

As the first example of these subtleties that players pay attention to not only in H1Z1, Spence shows a video of firearms. They sound different depending on the environment. It is important that players can tell from the sound whether a weapon was fired indoors or outdoors. Even when a shot is fired inside a building, there should be a distinction made whether it is happening in a barn, a church, or a small room.
http://youtu.be/NqQCPUdZX4o
These subtleties also have practical benefits for the player: The proximity and direction of sounds reflect the “real” states. An attentive player can deduce from the sounds where the opponent is standing, how far away they are, and similar details.

Birdsong during the day, wolf howling at night: Ambience sounds adapt to the time of day

Another important focus is the “ambience sounds”: what is happening acoustically in the background. They have now graced the 24-hour day with four different soundtracks. During the day, one should hear birds, and at night maybe the chirping of crickets or occasionally the howling of a wolf.

Even when the weather changes, such as starting to rain or snow, players should be able to not only see but also hear it.
http://youtu.be/ZcvQrJRfmLE

The music in H1Z1 – like in a horror movie

And what would a true horror experience be without atmospheric music that makes you want to scream “Don’t go in there, you fool!” Here, Spence gives an example of a music track that plays as a player approaches a dilapidated town. The music clearly conveys: You are approaching something interesting, you are nearing a climax, but that could also be your doom.
http://youtu.be/yXSDo8cztO4

In H1Z1, it is the case that the more lucrative a location is, the more dangerous it is as well. While excellent items can spawn in a police station (see title image), this also attracts zombies and other players who are out looting. Thus, it becomes incredibly difficult to stay true to H1Z1’s motto “One Step Ahead of Zed”.

Recommended editorial content

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Link to the YouTube content
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Source(s):
  1. H1Z1.com

Star Citizen vs. EVE Online: Comparison of Space Simulations

EVE Online is an unmatched space MMO. At least for now. With Star Citizen, another sci-fi role-playing game enters the ring. Funded by fans and developed by Wing Commander creator Chris Roberts, Star Citizen is a serious contender to the sandbox game EVE Online. We have compared the two games for you.

First- vs. Third-Person

Into the cockpit, take the joystick in hand and with laser weapons and other pew pew, it’s off against the enemies. At least that’s how Star Citizen is supposed to work in the future. In first-person view, one can speak of an actual simulation. If you fly too fast into the curves, your avatar will pass out and the journey will end abruptly. With intuitive dogfights, just like in Wing Commander, a completely different feeling is already created in Star Citizen. If you get tired of the first-person view, you can also switch to third-person. This way, you can change your perspective according to the situation, thus altering your gaming experience.

Star Citizen
Star Citizen

In EVE Online, the controls look quite different. Rather than using a joystick, you navigate through New Eden with a point-and-click system. Battles may take place in the galaxy, but they could also be fought exclusively within the various menus of EVE. What offers more action is subjective. More exciting for spectators is probably the first-person view in Star Citizen. For fans of strategic battles where the distance to the opponent plays a crucial role, EVE Online is the better solution.

EVE Online
EVE Online

In EVE Online, Time is Required

EVE Online - Skills

In first-person view, one thing is clear: personal skills determine victory or defeat. In Star Citizen, everyone is their own lucky charm. While advantages may come from a faster ship, the individual flying skills are crucial for shooting down an opponent.

It’s different in EVE Online. While you also need experience in piloting a spaceship here, your skill points play an even more important role. In EVE, you put a skill into the queue, and after completion, you can fly a new ship or deal a few percentage more damage. The longer you play the game, or pay for the account, the more your character can achieve, as they have already learned countless skills. In combat, it’s still about your flying skills, but the invested skill points are the decisive factor in EVE Online.

Spaceships: From Small to Gigantic

Star Citizen
Star Citizen

In a sci-fi adventure, the type of ship you fly is also crucial. With around 50 ships, Star Citizen is still underrepresented compared to EVE Online. However, the vehicles in Chris Roberts’s game look breathtaking. The textures are sharper, and there are many more details than on an EVE Online ship. However, the spaceships aren’t that large. In EVE Online, the Star Citizen ships would only belong to the smallest ship category, the frigates. But in EVE, there are much larger aircraft. Thus, Titans are not only the largest but also the strongest ships in the EVE universe. A corporation must invest a huge effort before a Titan rolls off the production line. The value of gigantic spaceships can always be guessed from reports,that calculate the value of a destroyed fleet in real money.

EVE Online - War of the Demigods
EVE Online

In both games, you can customize your ship to your own abilities and preferences. In Star Citizen, you can add extra mods to your little ship. For example, friends can get in and control the guns. In EVE, on the other hand, you equip your ship according to the situation: PvE, PvP, wormhole, or massive battle. Here, the target determines the equipment.

Single or Multiplayer?

EVE Online is a pure multiplayer. Even if you think you are safe from others during a mission, opposing players can scan, find, and shoot you down. This is the allure of this sandbox: you are never alone, and the destruction of your expensive ship can happen at any time. Since May 2013, the developer CCP has integrated the game Dust 514 into EVE. Dust 514 is a free shooter for PlayStation that takes place on the planets of the EVE universe. The shooter is also dependent on the sovereignty status of the respective system. Thus, CCP successfully connects two games of entirely different genres for the first time. In Star Citizen, there is a distinction between single and multiplayer. The single-player campaign is called Squadron 42 and is designed to remind players of the old Wing Commander campaigns. Here, players go through single missions without coming into contact with real, human opponents. However, teammates can be invited for co-op action. In multiplayer, on the other hand, the player must build their own status relative to other players. The world is open and persistent.

https://www.youtube.com/watch?v=8gGLE3USB2U

The Economic System

According to Chris Roberts, there will be no item drops in Star Citizen. Players will only find recyclable wrecks of enemy ships. From these, they extract crafting materials that need to be processed. This creates a complex economy that is supposed to resemble a simulation, as every item is ultimately produced by a player. Here, Star Citizen and EVE Online have great similarities.

For even in CCP’s game, there is a completely player-driven economy. Almost everything found on the market can be produced by players. There are player communities that focus solely on the production of massive ships or individual modules. This type of economic system is, of course, very vulnerable to small changes that may be added via patches. Player behavior affects prices: In the last few months in EVE Online, there hasn’t been a significant war, which has led to prices for modules and ships plummeting. Tough times for industrialists.

Price development EVE Online

Star Citizen vs. EVE Online – Which is Better?

Star Citizen Character

For pilots who simply want pure action, Star Citizen is probably better suited. Exciting dogfights with agile ships in an atmospheric environment. With the single-player campaign, you can also enjoy a round of co-op with friends at a leisurely pace. Chris Roberts has done a fantastic job here, and we are already looking forward to the final release. Fans of a quieter experience should download EVE Online. Although “quiet” might be too mild a term: EVE is for those who enjoy sitting at their PC, sweating, because 20 enemy ships just jumped into their system, and they still have to fly their expensive ship to the station. Additionally, business students can apply their knowledge in the economic system. The game is worth it, even if it looks complicated at first. Besides huge ships, players can expect a helpful community and a great developer.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Pumpkin Head, Bats and Phantom Sparrows

Even the MMO shooter Destiny celebrates Halloween. How does the bat swarm work and where are the Sparrows?

We illuminate how the bat swarm works as a respawn animation and clarify the question of the four Sparrows that supposedly came with Halloween.

Pumpkin head announces Halloween in Destiny

After the last update on Tuesday players logged in and found a pumpkin head in the post that they could put on. With this traditionally Irish Jack-O’Lantern on their heads, the Guardians could celebrate their very own spooky Halloween: Atmospheric screams in the background provided the necessary ambiance.


The “Jackolyte”, that’s what the item is called in the game, was fun, even though it didn’t work with every helmet and caused display errors. Three items arrived with the post, the head can stack up to 5, and further drops are made by enemies from the “swarm”. The item can still be obtained.

That was the part of the Halloween update, that everyone could see. Dataminers, however, rummaged through the database and found more items. What’s going on with those?

Destiny

Where are the Sparrows?

Along with the update, four new Sparrows appeared in the Destiny database. That’s what the hover bikes are called, the preferred means of transportation for Guardians on land.

The four Sparrows were referred to as “Halloween” Sparrows by the dataminers. It was even suspected that they had some kind of “horror motifs”. The Guardians in Destiny scoured everything in the last few days to get their hands on these Sparrows. Wild theories were circulating. The most absurd attempts were made. It was a mystery that needed to be solved. And even though someone in some forum shouted “Here, here, I’ve got it”, it turned out to be nonsense. No one has found these Sparrows in Destiny.

Now there was a confirmation in the official forum of what many already assumed. “There are no Halloween Sparrows,” was the official and curt statement from Bungie.

Apparently, only four models were introduced into the game, to be used later, perhaps for the next DLC “The Dark Below”. But the models have nothing to do with Halloween.

How does the bat animation work?

“Flight of Shadows”, another Halloween item is actually in the game, unlike the Sparrows. The item alters the respawn animation, that is, what happens when a Guardian dies and comes back to life. To get it, one must pilgrimage to the vendor Xur with the pumpkin head on (he’s only there until Sunday at 10 AM near the Crucible vendor). Once the head is on, he sells the item “Flight of Shadows” for a strange coin.

The bat animation is relatively short and only active when one is wearing the pumpkin head and then dies.

https://youtu.be/32sCblNIg6Ehttps://youtu.be/WSR9gsvcXeU
This is an AI-powered translation. Some inaccuracies might exist.

Star Wars: The Old Republic – As strong at 60 as it is now at 55

During the livestream, the developers of Star Wars: The Old Republic, abbreviated as SWTOR, shared some insights and spoke in detail about the changes regarding the combat system with the major Patch 3.0. We have summarized the most important changes for you at a glance.

Less damage for everyone

Star Wars The Old Republic - Combat with the group

The developers consider the damage dealt by players in some cases to be too high, which is why it will be significantly reduced here.

The goal is for players at level 60 with 3.0 to deal as much damage as they currently do at level 55. Since all characters will be weaker with the upcoming patch, the HP pools of the enemies on the level planets will also be adjusted, so the foes will die more quickly.

Every class receives a special buff

SWTOR - Shadow of Revan

They want to encourage players to bring as diverse a combination of classes into operations as possible, and not just those that currently have a slight advantage. To enable this, each class will receive a special group buff, some are temporary, others are permanent. For example, a higher healing rate for the entire operation group or armor debuffs for the enemies that can stack could be considered.

Damage over time – In PvP now significantly stronger, due to less cleansing

SWTOR PvP

Especially the DOT-intensive classes can look forward to the update, as their spells can no longer be removed by healers. However, they are still not unstoppable, as players with self-cleaning or immunity abilities (such as the Force Barrier from the Sorcerer/Sage) can still free themselves from all harmful effects.

At the same time, the cooldown of all cleansing abilities will be increased to 12 seconds. To ensure these abilities still have utility in PvP, most control effects can now be cleansed – this is intended to encourage more team play in PvP.

Speed – Faster, faster, and even faster!

SWTOR - Tython Flashpoint

The value “Speed” will be significantly improved, ultimately it should fulfill a whole lot of things at once: Reduce spell activation time, decrease global cooldown, accelerate regeneration of the class-specific resource, create more ticks of the DOTs, and reduce internal cooldowns. If everything goes as the developers wish, players with 20% speed should be able to activate all their keys 20% faster and more often than players without this value.

Following that, some questions were asked, but the answers did not bring to light any new information. Anyone who wants to take a look at all the discussed changes in detail can do so at Dulfy.

This is an AI-powered translation. Some inaccuracies might exist.

Cheating in Hearthstone: Blizzard bans Win-Traders; also affected are prominent eSport pros

In the free online card game Hearthstone , some Win-Traders have now been caught after several botters. Their accounts have been banned. Forever, as Blizzard communicates.

Blizzard has no sense of humor when it comes to win trading, as seen from the current action. By logging in simultaneously at relatively high ranks, players were apparently able to play against each other with some degree of probability. This was exploited. Blizzard has been aware of these problems from the Arena mode in World of Warcraft and is taking a hard stance against such corruption of the eSports idea.

Blizzard responds by banning all affected accounts that took advantage of this. A few weeks ago, a longer ban until 2015 was only issued for the bots.

As PCGamer reports, “win trading” may have also influenced the composition of some tournaments. Invitations to these are sometimes based on ranking. Those who gained access to a tournament through such methods will be disqualified.

Reportedly, some more well-known names (like Specialist) are also affected by the bans. Among them is Gabe Walls, a player who made the win trading method public about a year ago to draw Blizzard’s attention to this flaw in Hearthstone to have it fixed.

While Gabe Walls protests against the ban, Specialist, as reported by liquidhearth, agrees with the ban. He openly admits that he was engaged in win trading because he finds it ridiculous that the participant field at BlizzCon is composed of such an easily manipulable system. Specialist finds something good in the ban. Now he has time to focus on his studies.

This is an AI-powered translation. Some inaccuracies might exist.

ArcheAge: 10% founder bonus is not available, but compensation will be provided

In the sand park MMO ArcheAge , founders are now being promised to be compensated with a 10% bonus on all purchases in the cash shop in another way.

Before the release, it was promised to founders that they would receive a 10% discount on all future purchases in ArcheAge’s cash shop. Unfortunately, the wording was somewhat confused. Trion Worlds mentioned that this would happen after the launch, meaning: “Sometime after the launch.” However, customers understood it as a “from the launch” during the purchase decision. Since then, some founders have been upset that the 10% bonus is missing, especially since some time has already passed. We have highlighted the exact circumstances of the controversy in this article.

ArcheAge_Esel


Trion Worlds has stated that the promised bonus is something that cannot be granted alone. They had to consult with XLGames, the Korean developers of the game, which has now happened. The result is: A solution with XLGames would be too complex and would divert resources from the development of the actual gameplay content in ArcheAge.

Trion Worlds plans to present a solution in the coming days on how they can manage this “alone.” In other words, provide a replacement that will also work retroactively.

Mein MMO believes: It is a bit strange that it took a month to figure out that they have to do it alone. After all, such discounts involve real money. Perhaps some shoppers would have spent a smaller amount or avoided an additional purchase with 10% more credits per purchase.

It is a sensitive issue, as even a delayed replacement will not provide as much benefit as a timely implementation: A player may have lost interest in ArcheAge in the meantime. What good is in-game currency in a game that one no longer plays?

One can only hope that Trion Worlds will present an attractive replacement for the founders in the coming days. When Auroria, the northern continent of ArcheAge, opens on November 4, some players who acquired founder status back then will surely reach for their wallets again and visit the marketplace.

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Source(s):
  1. Scapes Forum

H1Z1 gives professional makeup tips for the perfect zombie Halloween costume

The survival MMO H1Z1 now gives professional makeup tips for Halloween to achieve the perfect zombie.

Tonight is Halloween. Even in Germany, people dress up and go out on the streets. Although some might argue that this was simply established by the costume industry through strong lobbying efforts to create a second market beside Carnival (where it is well known that the Treehouse-of-Horror episodes of The Simpsons are actually behind it). Anyway, SOE has taken this as an opportunity to release some professional makeup tips for their games.

And what could be better for Halloween than a zombie costume? Especially with the Walking Dead marathon on RTL II keeping everyone awake for weeks. Transforming into a zombie is quite stressful both in fiction and real life. Particularly if you want to get it right professionally – as you can see in the video. And the poor guy in the chair has to endure quite a bit of sitting while the two makeup artists work on him as if he were meat with eyes. But the result is impressive.

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For those not interested in makeup videos and who prefer facts about the game: The developer videos should soon be moving to the next round. On reddit, fans are being asked for questions for the upcoming devs. So if you are plagued by urgent curiosity, you can ask your questions in English here.

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Star Trek Online tempts players with a lifetime subscription – lowers prices, adds Talaxians on top

In Star Trek Online, players who purchase or have already purchased a lifetime subscription now receive the Talaxians as a playable race. Additionally, the cost of the lifetime subscription is being lowered.

Two weeks ago, the expansion “Delta Rising” was released for Star Trek Online. Now Perfect World is taking the opportunity to remind players of the offer to purchase a “Lifetime Subscription.” As a bonus, the Talaxians, including Neelix, the ship’s cook and morale officer of the Voyager, are added.

STO-Talaxianer

For a lifetime subscription to Star Trek Online, you now pay a one-time fee of €143.83. This is approximately equal to the cost of an annual subscription. In return, you receive not only the Talaxians, but also a lifetime gold status as a subscriber (which comes with x benefits), veteran bonuses, special ships, character slots, and more. You can read all the benefits here.

However, as is common with lifetime subscriptions in MMOs, Perfect World does not guarantee that the game will be offered as long as the customer lives.

Back then, among the fans at the introduction, there was also anger, as veterans who paid month to month did not receive the veteran bonuses that the “Lifetimers” enjoyed from the very first day of their subscription.

What do you think of these lifetime commitments? Is it an offer that you can’t refuse, because otherwise you’ll regret paying for 12 months this way? Or are you more skeptical?

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Elder Scrolls Online: Update 5 is coming this Tuesday – the biggest patch for TESO so far

The fantasy MMO The Elder Scrolls Online is expected to receive its largest update yet in the short history of the MMO next week.

As community manager Kai Schober writes in the official forum of The Elder Scrolls Online, it is assumed that Update 5 should arrive early next week. This would likely be early Tuesday morning for us Europeans. They do not want to make a definitive commitment, as later clarified by Gina Bruno, another community manager, this is the intention and goal. No guarantees are being made.

The Elder Scrolls Online Werewolf

With Update 5, the transformation begins at The Elder Scrolls Online

Update 5 is likely the most extensive and profound update in the history of The Elder Scrolls Online. While previous updates mostly focused on introducing new gameplay content for the most advanced players, this current update gets to the heart of the matter, bringing new daily quests into the game, new item sets, and changing group searching. Additionally, there will be better facial animations for TESO, optional speech bubbles will be implemented, and they are working on class balancing, primarily aiming to strengthen stamina users and werewolves.

With a veteran edition of “City of Ash”, there will also be new gameplay content available right away.

The Elder Scrolls Online

TESO has received much praise for its new beginning in recent weeks

Update 5 ushers in a kind of restructuring, for which The Elder Scrolls Online has received much praise in recent weeks. Specialty sites like mmorpg.com highlighted TESO as a good example of how an MMO can recover from a somewhat rocky start. The proactive handling of problems, the constant improvement of the game, and the calm demeanor maintained are all highlighted as commendable.

Many fans are now asking at the end of the year what the announced console version of the game looks like. As of now, there are still no news on this. It is highly unlikely that Zenimax will meet the targeted date for the end of 2014. Soon, they aim to inform fans about the state of the port.

Update 2.11 15:30: It is now official, that Update 5 is definitely coming on Tuesday morning, November 3rd, to the European mega-server. Already on Monday evening our time, the Americans will have it.

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Destiny: Xur has Patience and Time available for Halloween

In the MMO shooter Destiny Xur, Agent of the Nine and weekend dealer, is back in the Tower at 10 AM, selling exotic weapons and armor. What does he have for the Halloween weekend?

Xur is a vendor who can be found in Destiny for only 48 hours a week. He predominantly accepts “strange coins” as currency. The main source for this currency is mainly the weekly heroic strikes.

Destiny weapon trade

Xursday falls on Halloween in Destiny – Does it have consequences?

Xur appears today for the first time at 10 AM in Germany in the Tower. The reason is the time change last weekend. But that is not the only reason why the black market dealer in Destiny is receiving special attention today: Some players are wondering, if he has different items than usual due to Halloween. Four new Sparrows have come into the Destiny databases that no one has tracked so far.

The question is: Does Xur have them for sale? Does the black market dealer serve as a kind of “mobile” element in Destiny? Timing would fit, Halloween actually occurs at night from Friday to Saturday.

Destiny

What can Xur sell?

A bit, Xur has lost his aura of mystery over the past week. Players have deciphered his entire arsenal through a time change trick on Playstation. He has 9 exotic helmets, 6 chest armors, and 3 gloves for sale, thus covering every known exotic armor piece in Destiny. Exotic armor pieces in Destiny can reach a light level of 30; otherwise, only legendary armor pieces from the raid can achieve that. The light value is crucial for the calculation of the light level. All the essential information about this can be found here.

With the weapons, it’s a bit complicated; he lacks the exotic weapons for which one must complete a bounty, the Playstation-exclusive duo of Hawkmoon and Monte Carlo, as well as the Vex Mythoclast. Otherwise, everything is available, from Gjallahorn to Suros Regime, the MIDA Multi-Tool, or the Universal Remote.

As always, his offer remains unknown until he appears.

Everything about Xur, the Agent of the Nine, on the weekend from 10/31 to 10/2

When is Xur in the Tower and how long does he stay?

Xur comes an hour earlier (and leaves an hour earlier) compared to the weeks before. He will be in the Tower from Friday, 10/31 at 10 AM and will stay until 10 AM on Sunday.
Where is Xur this time?

Xur’s location this time is right next to the Crucible Quartermaster.

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What does Xur have?

For Titans, he has the chest piece Armamentarium for the third time in a row. He wants 13 strange coins for it.

Destiny-Thearmamentarium

For Warlocks, there’s also the chest piece: Voidfang Vestments, also for 13 strange coins. This was already available last week and three weeks ago.

Destiny-Voidfang

For Hunters, there’s once again a chest armor; this week it’s the Lucky Raspberry. It was last seen three weeks ago, and there has been a chest piece every week for the past two weeks. Xur wants 13 strange coins for it.

Destiny-Lucky-Raspberry

This time, as a weapon and highlight: The exotic sniper rifle Patience and Time. Xur has never had this before, and many are likely excited about it. Xur is parting with the sniper rifle for 17 Strange Coins.

Patience and Time, the sniper rifle, is considered a very solid choice, especially for players who did not receive the sniper rifle Icebreaker. Due to its arc damage, it is an outstanding choice for weeks with the Arc Burn modifier in Nightfall. Most players prefer a weapon with a long range for solo runs through the weekly Nightfall strike in Destiny. And in this respect, Patience and Time is top-notch.

Destiny-Patience_and_Time

And there’s also an exotic helmet engram, which he wants 23 Motes of Light for. Which of the 9 helmets will drop is unknown – as is usual with engrams.

And is there something Halloween-themed?

In a video, it was already shown that he offers “Flight of Shadows” for one strange coin. This is the item that changes the respawn animation. He only offers it if you are wearing the Halloween mask; otherwise, he does not.


What else do we have about the MMO shooter (tip: that’s a lot), you can find on our Destiny theme page.

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Destiny: How to see your ship land and 9 other things you might have missed

Every day, millions of players log into the MMO shooter Destiny, follow their daily routine, may have become stuck in a rut, and perhaps forget to take a look around amidst the whole hunt for the next exotic item, the next engram, the next objective. Just one glance at the ground can reveal amazing things. A recent video shows ten secrets in Destiny that you might have overlooked.

Let your gaze drift in Destiny – it might be worth it

Ten secrets and curiosities in Destiny that you might have already seen or perhaps not, have been found and compiled by a YouTuber. It involves the hidden head of Master Chief from Halo, an Easter egg that has already gone around the world multiple times. But did you know that the Wizards are not guys at all, but clearly female? Did you notice the inscription on the floor of the tower where you have probably walked over countless times?

Destiny Venus Story


Perhaps the most remarkable is the ability to see your own Jumpship in the game. If you are quick enough and take the right shortcuts in the tower, you can just see it being stored in the hangar: a great sight. Oh, and Ghost can open many more doors than just the mission doors that you have to protect him at. He also gets a few others open. Whether more secrets in Destiny are hidden behind them remains to be seen.

Furthermore: Did you know that Bungie hid the Destiny logo in the trailer and at what point? Could Atheon not be so bad after all, and have you been shoving the wrong one off the balcony for weeks? Have you ever noticed what happens when you take out one of the Fallen with a headshot in Destiny? And what the hell does all this have to do with Dark Souls?

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For more on the MMO shooter, visit our Destiny theme page.

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Source(s):
  1. Kotaku

EVE Online: Phoebe comes on November 4

The developer of EVE Online, CCP, is now focusing on monthly updates instead of biannual ones. So far, Kronos (June), Crius (July), Hyperion (August), and Oceanus (September) have been released. The October update Phoebe is arriving a bit late and is set to be released on November 4. We have looked at the changes.

It Smells Like War

That stagnation is slowly becoming a problem for EVE Online should be known to every player. To counteract this, CCP is releasing a three-part change to the 0.0 and sovereignty rights. In Phoebe, the way of traveling will be changed. Long distances are no longer so easy to handle. CCP hopes that an alliance can only fight one front, but has less chance in a two-front war than before.

About Time…

EVE Online - Skill Queue

A very good piece of news for those who like to train an alt: The skill queue now has no 24-hour limit with Phoebe. So, weeks, months, or even years can be spent training without needing to log in with a character.

What will also make life easier for many is the multisell. By marking multiple items, several sales orders will be created. Mission runners will be grateful to CCP, as items can now be sold faster and more easily.

And even more changes

CCP is also slightly changing the invention system along with the interface. The reverse engineering is now possible directly in the interface. Explorers are also getting something new: Better career agents are now waiting for the adventurers, just like higher quality escalation areas and environmental hazards. To find everything better, CCP is also providing a few interface improvements. A clear list of the major changes can be found here.

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MMO Trends: High Percentage of Women and We Are Getting Older!

Some days ago we already reported on some insights from the report by “SuperData Research”, now a few more interesting figures have emerged.

Women love RPGs, men love MMOs and shooters

First, what probably doesn’t surprise anyone: There are significantly more men in MMOs and shooters, while women play RPGs and mobile games more often.

SuperDataResearch: Gender distribution in MMOs

And now the more surprising news: The numbers are much closer together than one might think! 34% of all players in MMOs and shooters are female – in the truest sense, one in three. While this still reflects a significant difference, it does not at all reflect the “perceived” male dominance in these genres. Particularly astonishing is the fact that in RPGs, women have even surpassed men – 53.6% are here female, which may also explain the boom of strong female protagonists in this genre – perhaps it is also an eternal search for cause and effect or for the chicken or the egg.

Overall, 60% of all players are male and 40% are female – the gender gap is closing.

MMO players are getting older

The Elder Scrolls Online

Also, not surprising is the fact that MMO players are getting older. With almost 50% of all players, the age group from 18-30 is the largest for the MMO market. The study further states that most players in this group started playing at a young age and they still carry this passion with them – and presumably will continue to do so for a long time. Especially men who played shooters in their youth tend to switch to MMOs or similar games as they get older (and thus as their reaction times decrease).

So the next time someone claims in the trade channel, “This game is full of kiddies”, they are most likely mistaken.

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Destiny: Are these the two best Destiny players? Raid in pairs on hard

In the MMO shooter Destiny, two players have accomplished perhaps the toughest feat currently possible: They completed the “Vault of Glass” raid as a duo on the “hard” difficulty.

The two best players in Destiny?

About a week ago, we reported that a fireteam of three players managed to conquer the “Vault of Glass” raid on “hard”. The raid is actually designed for six players and is already quite challenging for some. After the players initially competed to finish the raid as quickly as possible, a trend has emerged recently to complete the raid with as few Guardians as possible.

Those who thought that “three Guardians” was already the limit are mistaken. It can be done with one less. While it won’t be enough for a game of skat, it’s still enough for the raid in Destiny. “Insane,” they have dubbed this individual difficulty level that is significantly tougher than “hard”.

However, two seem to be the minimum since one cannot solo Atheon, no matter how skilled. Even with two players, this is only possible through a trick; one of the players temporarily sacrifices himself (i.e., he dies and then stands back up) to bring his partner from the other phases.

Destiny Warlock

Players constantly seek new ways to prove themselves

By the way, the two players are armed to the teeth: one has three level 30 characters on his account, while the other is lagging a bit behind with only two level 30s. Both are active in the clan “The Legend himself” on the Xbox 360. In this formation, they have already set numerous other records in the raid. Earlier this month, they were the first to conquer the “Vault of Glass” in Destiny with only two players—albeit still on the “normal” difficulty.

It is, of course, always challenging to identify the “best” in a game that millions play worldwide for several hours each day, especially when considering the different modes. One thing is clear: The players’ performance is remarkable and receives much recognition.

A compiled video of the raid can be found below.
https://youtu.be/GXi-zBDJK5s

Oh, and for the speedrun fans: The current record for a fast run through the “Vault of Glass” on “hard” difficulty is reportedly just under half an hour. We also have a video for you.

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