In War Thunder, the competitor to World of Tanks, the Yankees are now entering the game. The Russian MMO is bringing 30 new tanks into the game.
War Thunder is originally a combat flight simulation set during World War II. In recent months, with “Ground Forces”, it has also made the leap to the ground and has firmly positioned itself as a competitor against Wargaming’s mighty World of Tanks. With the upcoming update 1.45, War Thunder is showing that it is willing to continue the ground offensive. 30 new US tanks are making their way into the game.
Among them are some of the “iconic” tanks like the Sherman tank and the M2, which you may also recognize from war movies. In the last few days, a sort of army review of tanks took place in the Dev Blog. On the occasion of the Paris Game Week, new tanks were showcased daily for five days.
War Thunder is a Free2Play MMO for the PlayStation 4 and PC. The date for the actual update “Steel Generals” has not yet been determined.
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The peripheral manufacturer Logitech has expanded its gaming series with another gem: The Logitech G302 Daedalus Prime is a new gaming mouse, primarily designed for use in MOBA games such as League of Legends, SMITE, or Dota 2.
A metal spring system ensures high durability and click rates in the MOBA genre for both the left and right mouse buttons. MOBA stands for Multiplayer Online Battle Arena and is considered the dominant genre in esports. And professional athletes need professional equipment: The G302 Daedalus Prime accurately records up to five clicks per second. The shape and weight, as well as the button layout and feedback, have been specifically tailored to the requirements of the genre.
Several players from professional esports teams participated in testing for the development. Among them are experts from well-known teams such as Team SoloMid, Cloud9, and Invictus Gaming. “It’s super light, the buttons are fast, provide great feedback, and the sensor tracking is extremely precise,” is the conclusion of Jason “WildTurtle” Tran from TSM.
Weighing only 85g, the G302 is a true lightweight and glides effortlessly over the mouse pad thanks to its extra low-friction feet.
Overall, the G302 offers six programmable buttons that can be assigned commands or more complex macros via the included Logitech gaming software.
The Logitech G302 Daedalus Prime has been available in Germany since November 2014. The recommended retail price is 49.99 euros.
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In the MMO shooter Destiny the Nightfall, the weekly dusk strike, this time takes place on Mars, to Cerberus Vae III. None of the damage bonuses are active, making the strike safer but also significantly tougher than in previous weeks.
In Destiny, which Bungie refers to as a shared-world shooter, some classic elements of MMOs are present in the genre mix. This includes “Weeklys,” special missions that can only be completed once a week, guaranteeing a special bonus. In Destiny, this includes the dusk strike. Completing the weekly dusk strike grants a bonus of 24.5% to experience points and reputation until the next reset.
The modifiers of the dusk strike in the week of 11/4.
The so-called Nightfall leads to a different strike each week, with five different bonuses active. This week they are:
Nightfall – this is always active and ensures that if all guardians are dead, the group must return to orbit. The strike resets after a wipe.
Epic – the modifier guarantees that it will be more challenging than the heroic versions. The enemies are significantly stronger.
Lightswitch – One should not let any enemy get too close, as their melee damage is significantly increased.
Angry – Mobs are relentless and come aggressively at the guardians despite high damage.
Juggler – No ammunition drops for the weapon used to take down the enemy.
Of Sherpas and damage modifiers
This week, no damage bonuses are active. Such a bonus triples a certain elemental damage. None, one, two, or three can be active. Right now, it just got a zero round. This also eliminates our typical weapon recommendation. Generally, sniper rifles are a good choice in the Nightfall. Many guardians have been waiting since the solar sniper rifle “Icebreaker” was available from Xur for the corresponding damage modifier. But even this week, their prayers to the sun god go unanswered.
In recent months, a trend has emerged to solo the Nightfall. The strikes are actually intended for three players. The solo performance in Destiny is not quite as impressive as in other games. This is because the instance scales somewhat with the number of players, making the mobs a bit easier.
Additionally, there is another trend where one player solos the strike up to the final boss and then brings in a friend, so he can also “finish” the Nightfall. The one who solos it up to the final boss and brings another to the peak is called a “Sherpa” from the mountaineering context. In MMOs, this is generally referred to as “pulling.”
Select Guides and Videos on Cerberus Vae III this week
This week we also have a selection of particularly impressive or successful runs for the Nightfall for you. These can serve as a guide or provide ideas on how you might try it. Generally, caution is advised this week. Due to the lack of burn, it is a grueling endeavor, and the enemies require many hits to go down. Especially the final boss Valus Ta’urc proves to be a tough nut.
“Slow and steady wins the race,” one might say about this solo run as a motto. It shows how important it is to never let yourself be hit twice in a row and to keep your head down when things don’t go according to plan.
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Here is a full team of guardians on their way, shooting their way through the strike. For the final boss Valus Ta’Urc, they show a “cheese spot.” But even these heavily armed guardians are having a hard time without damage modifiers achieving the usual speed.
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And in a third video, a guardian uses all the shortcuts and tricks she can think of to make life (her own) and death (the enemy) easier. Bonus: Icebreaker in action.
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It was only a matter of time before Blizzard took on the bot problem on a large scale in the virtual collectible card game “Hearthstone“. After banning thousands of botters for the rest of the year a few days ago, they are now also targeting those who spread the corresponding cheating programs.
The noose for the botters is tightening.
First up, it has now caught “Crawlerbots”, one of the world’s largest providers. Those who still want to visit the site read the note that they decided to shut down the service after a conversation with Blizzard. However, those who read between the lines can guess that some notices may have been used as a threat, if not even a cease and desist order was responsible for the closure of the site .
We can only hope that they continue to crack down on all forms of cheating, especially with the upcoming Hearthstone World Championship at BlizzCon, as this sends a clear message.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny the Iron Banner event has been surprisingly activated without announcement. However, the announced changes have not been implemented. Was the activation really planned or was it a mistake?
The Iron Banner event in Destiny was activated today with the weekly reset. No one expected this. There was no announcement from Bungie. The homepage is quiet, the Twitter account is silent. Yet this event would be a highlight of the week in Destiny. Normally, such events are announced big. Much indicates that a mistake has occurred here.
Iron Banner active without the announced changes in Destiny
The Iron Banner is actually a week-long event where players measure their skills in the Crucible. It was originally intended to be an event where the players’ gear counts. However, the first version of the event was a failure among fans, as the rewards were too weak for players. The gear of the Guardians did not play the promised role. Because only victories were worthwhile, players who felt they were on the losing side left matches, causing frustration. The players’ criticism was significant.
Ideally, the Iron Banner event should, when it returns, be the big and important thing that was originally promised to the players. Bungie announced extensive changes to the mechanics and later presented them. There were supposed to be armor pieces as rewards that would level up to 30. There were supposed to be easier bounty missions, the level advantage in the Crucible would have a stronger impact, and there would be coins for defeats that could be converted into reputation upon a victory. Everything would be different, everything would be better.
Has Destiny just become a victim of automation?
As numerous posts in the US forum reddit show, none of this is in the game. Moreover, it seems to be even more chaotic than in the first version. Although the event is active, for example, reputation points have been reset even though it explicitly was not supposed to. Allegedly, the old shaders and emblems no longer work, where a reputation bonus was supposed to be associated. One presumably has to buy them again.
Some players suspect due to all the problems that Bungie made a mistake and that the event started “automatically” during the night (US time) at the weekly reset. The timing fits: the first Iron Banner premiered at the first weekly reset in October. That was Tuesday, October 7th. Today we have the first reset of the month. A pattern can be recognized.
As it stands now, there are probably not many reasons to participate in the Iron Banner. Much indicates that something is going wrong in Destiny right now.
Update 12:50: That was a short enjoyment. The event was deactivated again around 12:20 our time. Players were kicked from ongoing Iron Banner encounters, Lord Saladin has disappeared, and the Iron Banner has closed. One can assume that there was a mistake with Destiny.
Update 22:20:Now there is also the official confirmation. It is as assumed. It was a mistake on Bungie’s part, which was quickly resolved. Soon they want to announce when the Iron Banner will officially return.
Iron Banner went live this morning for an hour. It was not planned. It was the old version. We’ll talk more about the official return soon.
To learn more about the Iron Banner in Destiny and how it is currently going, you can read our articles about the first of these events that took place almost exactly a month ago:
Wargaming has published the third part of the developer diary for the new tactical shooter World of Warships.
The developer video focuses on the aircraft carrier and its strategic deployment options on the battlefield. The aircraft carrier has four different types of attack aircraft squadrons (dive bombers, torpedo bombers, scouts, and fighters) launched from the ship to directly engage in combat.
Update 9:25: Trion Worlds has reacted to the fans’ protests and significantly postponed the start. Server maintenance, which is supposed to precede the update in ArcheAge, will now begin at 12 PM our time. If it really lasts 6 hours as intended, Auroria would open at 6 PM.
Original message:
Originally, Tuesday, the 4th of November, had been announced as the date – then the hunt for the coveted areas on the northern continent Auroria in ArcheAge was to begin. Now the date has been set to the 5th of November, as announced by Trion Worlds in the forum to the fans. The server downtime is scheduled for 4 AM our time. Maintenance is expected to last six hours. It would be 10 AM when the hunt for the Anya veins begins.
Americans will receive the update several hours before Europeans if everything goes according to plan. Whether it will really be 10 AM in Germany when it starts remains uncertain. The official release date was also recently pushed back.
Much trouble over the early start date in ArcheAge
It is generally expected that there will be a rush to Auroria. Only four guilds can secure areas. The others will initially go empty-handed. To secure an area, however, quite a bit of work is required; Anya veins must be harvested, ore processed, a special trade package crafted, and finally transported safely to the location.
The fans are outraged about the early time of 10 AM in Europe in the Trion Worlds forum. Especially since it is supposed to take place in the middle of the week. Players with fixed working hours feel disadvantaged. In the USA, they have at least moved to the afternoon according to Pacific Time and want to start around 2 PM local time – if everything goes smoothly.
Before the release, Trion Worlds had promised that they would offer separate Auroria start dates for Europe and the USA – which they are doing. However, they mentioned in a stream that they would go live during “prime time.” Given the current statements, this seems hardly possible unless the maintenance works are delayed significantly.
This is an AI-powered translation. Some inaccuracies might exist.
The MMO Destiny wants to win back fans like Eminem, who have become a bit bored with the game, with new content and hard work.
How does Destiny plan to bring back bored gamers?
On the sidelines of the Paris Game Week, the French-speaking online magazine playfrance.com had the opportunity for a brief interview with Harold Ryan, the head of Bungie. He was asked, among other things, about the rapper Eminem, who allegedly finds Destiny bored and has traded the MMO shooter for a game on the WII U.
Ryan laughed and said they would continue to work on improving Destiny, expanding it with new content, and making the gaming experience even more entertaining. They hope to see players who have set Destiny aside to play something else again. After all, the game is still young. At Bungie, they are committed to meeting fan expectations.
When asked about criticism of the game, Ryan replied that the sales figures are fantastic and the ongoing statistics on player count and playtime are outstanding. However, he admitted that the criticism was sometimes quite harsh. Yet he knows some who, despite their devastating criticism, were still playing Destiny seven weeks later. Nevertheless, they are aware of the weaknesses and are working to address them. All in all, most people enjoy Destiny and have fun playing, and that is what makes the Bungie team proud.
Destiny is to be made more accessible and better told
For the next expansion “Darkness Awaits”, “The Dark Below,” they have already integrated fan feedback. Just two weeks ago, they completed the development. Players wanted mainly easier access and more options to connect with other players. Additionally, they are taking a new approach to storytelling: they want to tell stories in a way that makes it easier for players to understand and immerse themselves more deeply in the world of Destiny.
As it goes, playfrance wanted to know from Ryan how it felt to work with Activision instead of Microsoft. Ryan’s response: The main difference is that they are now active on multiple platforms. This allows them to reach other player groups beyond just Americans. The Xbox, for which they produced when they worked with Microsoft, was mainly popular in North America. Now they are looking forward to their games being playable on PlayStation as well.
In the meantime, Destiny has also found another way to provide players with good reasons for a return. You can find more about the MMO shooter on our thematic page.
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In the SF-MMO WildStar , the reviews from current and former employees regarding management are not exactly flattering. There are mentions of a “Boy’s Club” and rigid hierarchies.
The site “glassdoor.com” is a kind of “employees rate their company” site in the USA. Glassdoor aims to give job seekers a taste of what they can really expect at the company. They collect anonymous reviews and experiences from alleged employees of these companies. These need to be taken with caution, as people are not exactly super balanced and objective when writing such things. The anonymity also tempts people to let loose. However, other major software studios have received good reviews and reports on glassdoor. So it’s not just a pure “trash” site for venting.
According to anonymous reports, the fish at Carbine stinks from the top
The reviews for Carbine, the studio behind WildStar, have been mixed for a while. Now, the US site “The Escapist” has drawn attention to this – and MMO sites like massively are already reporting on it.
The criticism from employees mainly refers to the management behind Carbine. There is said to be a small circle of “boys” who promote and support each other, according to a report. Doubts are cast on the competence of the supervisors.
Colleagues and employees, on the other hand, receive good reviews. The game WildStar also comes out excellently. According to the reviews, the fish at the top seems to stink. Issues in communication, a toxic work environment, and incompetence in management are identified. The pressures are extremely high, salaries low, and promotion opportunities nearly nonexistent.
Former employees: The departure of Gaffney hit the studio hard
The Escapist managed to get a former Carbine employee to provide a statement. However, the individual wishes to remain anonymous. According to this anonymous source, it’s not as bad as in the worst reports. However, the departures of key employees have left a void that needs to be filled. In particular, the departure of Jeremy Gaffney for personal reasons reportedly hit Carbine hard: “When the head of a studio leaves, passion and dedication often go with them.”
The layoffs of employees are seen by the anonymous source as part of the industry. Once an MMO is released, it requires significantly fewer employees to maintain it. Therefore, the frequent layoffs in the industry occur: “Like in any other job, things just happen.”
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMO The Elder Scrolls Online will receive patch 1.5.2 on Tuesday, November 4th, in the morning. We have the patch notes for you, and they are really long.
Patch 1.5.2 will be applied to the US megaserver on Monday evening for The Elder Scrolls Online. Here in Germany, we can expect this on Tuesday morning at 4:00 AM. Update 5 makes significant changes to The Elder Scrolls Online. Especially crafters and dungeon fans can look forward to a lot. With the veteran version of “City of Ash,” new endgame content is introduced, speech bubbles and improved facial animations provide a better experience. Additionally, a myriad of improvements, fixes, and little things are brought to The Elder Scrolls Online.
By the way: A change was reverted at the last minute. New players do not start with light armor as temporarily seen on the test server, but are still dressed in rags. However, they can already find armor in the tutorial area.
According to users on reddit who have already downloaded the US update, the patch is approximately 13 gigabytes in size.
In Blizzard’s free online card game Hearthstone, the port for iPhones and those smartphones using the Android operating system is in progress. But no matter the medium: The world of Hearthstone should remain united. Everyone will be able to play against and with each other, if Blizzard has its way. And it does have its way. However, a trading system is unlikely to ever be introduced in the game.
While the port for smartphones is still taking time, Hearthstone is set to make it to Android tablets this year. It has already been running on the iPad for some time. However, the more platforms that enjoy Hearthstone, the greater the question of whether they would all play together.
The key for small displays should lie in the minimalist interface
“Yes,” says Hamilton Chu, the producer of Hearthstone, in an interview with PC Gamer. He thinks it’s great to have a single huge player base: “When you play, you have no idea if the opponent is on a PC or an iPad. It doesn’t matter. It is irrelevant for the game and for the players among themselves.”
With Hearthstone, a lot of effort has gone into the user interface and every single button has been questioned regarding its function to make the UI as simple and user-friendly as possible. This is precisely what they want to benefit from with the port to devices with smaller displays.
Trading cards will likely never come
A feature that is often talked about is the possibility of trading cards with each other. However, Chu dismisses this. It isn’t because they had mixed experiences with the auction house in Diablo at Blizzard, but rather the approach they wish to take for Hearthstone. If there were an auction house, there would also be card values, discussions about what a certain card is worth or not, and numerous other aspects that they do not want in Hearthstone.
In social interactions, they also pursue a “less is more” philosophy. The limited way of communicating through pre-made short emotes excludes possibilities for truly “negative” behavior and leaves it up to the player to consider what the opponent means with a certain action. For the future, they are working on a “spectator” mode.
This is an AI-powered translation. Some inaccuracies might exist.
A fifteen-minute documentary has now been released for the space game Elite: Dangerous, giving interested fans a behind-the-scenes look.
Elite: Dangerous, a passion project by David Braben, has a truly long tradition. It all began in 1984 (the documentary features images from that time) with the first Elite. The franchise gained fame and glory in the mid-90s.
Now Braben is back with a Kickstarter project, and he and some of the people he has gathered around him are – as can also be seen in the documentary – already of an advanced age. They feel committed to the vision they once developed and want to reinterpret the “Frontier spirit” of the classics with today’s technological possibilities.
One of the interesting issues highlighted in the documentary revolves around the whole “There are no sounds in space” story. As the “Head of Audio”, Jim Cross, says, that is indeed a realization of science that he prefers to ignore due to his work. Ultimately, compromises must be made. For the game, it is essential to allow sound effects.
The MMO shooter Destiny now attracts wayward players with enticing gifts. Legendary weapons are to be distributed for free.
Destiny has been on the market for almost two months now and even though some events provided variety, not everyone who bought the game in September is still playing. In the long term, Bungie is certainly planning to bring players back with the new DLC in December. But until then, they are not sitting idle. As some players report on Reddit, they received an email from Bungie after about a month of not logging into Destiny.
Bungie lures players back to Destiny with tips and an experience points boost
The email contained requests to take on the challenge and log back in. Apparently, there are various versions of these emails. One lower-level player received a message from the Vanguard, promising an EXP bonus if he logged back in. These boosts double the amount of experience points gained for half an hour. The Guardian receives three of them. The email also contains some tips on how to quickly reach level 20. Bungie advises to tackle the patrol missions. Combined with the experience points bonus, this should ensure the Guardian progresses quickly in Destiny.
Another email, apparently addressed to a Guardian above level 20, encourages the Guardian to take on the challenge in the raid “The Vault of Glass”. Here, a legendary weapon is promised to ease the way beyond level 20. Again, Bungie has tips available (we also). To progress beyond level 20, the player should participate in the Vanguard Strikes, collect marks, and stock up on legendary items from the vendors. Additionally, there is another chance for a legendary Engram upon completing each strike.
Clearly, the emails are a targeted action by Bungie. They have considered what might cause players to stop playing. Perhaps because they do not understand a system or do not see a true goal. To address these difficulties, they not only provide hints on what to do next but also concrete support.
In the sandpark MMO ArcheAge , particularly diligent advocates of the state of law or of the state of injustice can expect a fashionable surprise.
Those who let themselves be summoned to the jury 100 times in ArcheAge and judge the fate of alleged criminals can look forward to a fashionable judge outfit. This was recently revealed by a post on reddit. Someone reached the 100 mark and was surprised by what was in the mailbox. The 5-piece set consists of a stylish, surprisingly short-cut skirt, gloves, shoes, and a shirt. However, the skirt is intended only for the ladies or female characters of this world. Men who were looking forward to Bermuda shorts have to settle for regular pants.
Judge is a sought-after job in ArcheAge
The set carries neither titles nor any bonuses. The thread creator says he received most of his summons at the beginning – when only a few players qualified for the judge job. Today, it amounts to only one or two sessions a day. You become a judge in ArcheAge when you have progressed further in level and completed a small quest line. Then you have to stay logged in as long as possible to move up in the queue for the jury position. Unlike the duty of jurors in the real world, the job in ArcheAge is quite sought after.
Justice System in ArcheAge somewhere between comedy and racism
The justice system in ArcheAge is a unique aspect of the game and regularly contributes to the entertainment of the entire server. Court proceedings are broadcast like a show in the server-wide trial chat. Some defendants provide a bit of entertainment value, for example when a looting uprooter claims he only did it to feed his 36-member cat family and his wife is pregnant again. Less amusing, but often heard, is the somewhat childish excuse in murder cases: “But he started it!”
However, it should not be overlooked that in the justice channel, one is often confronted with some not-so-nice aspects of online life. It is considered impolite on some servers to write anything other than “English,” which can be explained rather brusquely to the defendant. French players have a particularly hard time in court. According to reports, Brazilians have a similar situation on the US servers.
This is an AI-powered translation. Some inaccuracies might exist.
The creator of Star Citizen, Chris Roberts, introduced the first-person shooter module of the space simulation during PAX Australia. It has been known that players of Star Citizen can not only compete with their ships. However, the gameplay video of the FPS module shows that Star Citizen does not need to hide as a shooter.
Diverse game modes with destructible environments
Weightless, you float around a space station and shoot enemies in a shooter-like manner. The next module for Star Citizen is substantial because, for the first time, you will not be sitting in a spaceship, but instead face the challenges of a first-person shooter with a weapon.
In addition to the classic team deathmatch, game modes such as Seek and Destroy and Capture and Hold will also be implemented. The environment is partially destructible, which provides for an even more realistic atmosphere. However, the difficulty of the FPS module likely lies in the weightlessness, as seen in the gameplay video. Thus, not only do you have to aim with the laser weapon, but also maneuver through the space station using a jetpack.
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The release for the FPS module is already scheduled for spring next year. With 60 million USD, Star Citizen is one of the most successful crowdfunding campaigns ever. In 2015, an alpha version with the first chapter of Squadron 42 and a multiplayer version is also expected to be released. We are curious whether Chris Roberts and his team will stick to this ambitious plan, making a release of a finished Star Citizen possible as early as spring 2016.
In the MMO shooter “Tom Clancy’s The Division“, something is happening. The release date is expected to be announced soon.
As reported by the gaming site dualshockers.com , there has been movement in the MMO shooter “Tom Clancy’s The Division”, which has frequently been compared to Destiny in recent weeks. According to Ubisoft’s Japanese Marketing Manager, Yoshitaka Tsuji, he spoke about The Division during a livestream for Ubiday. Tsuji mentioned that no exact release date for “The Division” has been announced yet, but it should not take “too long” before the release date is revealed.
The Division is set to release on Playstation 4, Xbox One, and PC. It attempts to strike a balance between a shooter and an MMO, similar to Destiny. One of the dominant themes surrounding the game is the debate over whether it will be “downgraded” to look the same on PC as on consoles. This discussion has been sparked by Ubisoft’s game Watchdogs. However, unlike Watchdogs, “The Division” will not be released on last-gen consoles, thus significantly reducing the risk.
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In the fantasy MMO Lord of the Rings Online, update 15 is coming in just a few days. The Beorning class is being introduced into the game. It will have only 51 instead of 53 Trait points. The allocation of the remaining two points is still under consideration by Turbine. They want to be able to respond flexibly to the wishes of the fans.
In class design, they remain true to the source material
The US magazine massively had the opportunity to chat with the developers of the free-to-play MMO ahead of the fifteenth expansion of Lord of the Rings Online. The discussion primarily focused on the new class and race of Beornings. In contrast to other MMOs, it is particularly challenging and significant to introduce a new class in Lord of the Rings Online due to their strong reliance on the source material. They had to wait for the green light from Middle-earth Enterprises before starting development.
Fortunately, there is some additional information in the Lord of the Rings that the shapeshifter Beorn shares with the hobbit Bilbo. He discusses his ancestors, among other things.
For the Beorning, they are listening to feedback from the player community
At the moment, the Beorning feels a bit unfinished, as they consume their class resource “Wrath” too quickly, as noted by the reporter from massively. However, Turbine has already worked on this and mitigated the issue in a new build. Additional skills and legendary items will allow the Beorning to fight longer in bear form.
At Turbine, they want to wait and observe the development of the Beorning. He starts with only 51 points instead of 53 Trait points like other classes. The additional two points are intended to come into play later. They are waiting to see what the community demands.
When asked about the inability to maintain a quarterly rhythm for updates in 2014, producing only three, Aaron Campbell, the producer of Lord of the Rings Online, responded that they are still very pleased with the regular updates – and promised bigger things for 2015.
http://youtu.be/Se3dvZywAAI
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMO Guild Wars 2, the developers have now mingled with the players and participated in the intense battles in WvWvW. This has apparently impressed them.
Adopt-a-Dev Program at Guild Wars 2 a Great Success
A few weeks ago, we reported on the “Adopt-a-Dev” initiative from Guild Wars 2. Here, active guilds were asked in the forum whether they would be interested in hosting a developer for a limited time. This was meant to give developers insights into the action in World-versus-World at a high level, the huge PvP mode in GW2.
It is now said that they had expected interest from guilds, maybe a few dozen inquiries. However, the expectations were far exceeded. When over 150 guilds signed up, they stopped counting. They didn’t anticipate such a response. They then recruited additional developers for the program so that they could see in their free time how players really play.
Developers Impressed by WvW Action in GW 2
In a video, the individual developers are now sharing what they experienced with their adoptive guilds. Most of them speak visibly impressed about the intense battles in Guild Wars 2. It’s about how a single commander was able to turn the tide of battle, how important the game still is to the players, and how exciting the action can be out there every day.
One dev was thrilled about how professionally a group of 40 took out the zerg (a massive, usually uncoordinated group): “First, they decapitated the zerg and devoured it.” The developers are also impressed by the military discipline that players exhibit in GW 2 to be successful.
All in all, the consensus is that it was an extraordinarily positive experience for the developers of Guild Wars 2. Their management is often accused by the vocal community on reddit or in the official forums of having lost touch with the community. Such a “reality check” might help in the future. The father of the idea, John Corpening, is convinced of the success of the initiative and wants to organize something similar again soon. It is important to him to build a bridge to the community.
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In the sandpark MMO ArcheAge, the possibilities for housing are virtually endless. With the arrival of Auroria, this will only increase. However, even now, a guild has already established its own village.
That is precisely what the guild “Dark Jester” on the US server Naima has already achieved. The guild has created its private utopia on the southern coast of the “Solis Headlands” zone. According to their statements in the official forum, the entire construction area belongs to the guild and not to individual players: Everything is “common property” and serves the well-being of the community.
They have established farm stations, dedicated individual houses to specific crafts, and planned the entire village like a blueprint to maximize the use of the coveted building space. The guild has posted some impressive pictures, showcasing what is possible through coordination and collaboration. This could serve as a preview and inspiration for what is possible with castle villages in the coming days.
With Auroria, the cards are reshuffled in ArcheAge
With the opening of Auroria in a few days, such strategic gatherings of houses will surely increase. At the moment, it looks rather chaotic in the building areas. Since players initially did not cooperate with their neighbors, but rather tried to place their buildings in such a way that they occupy as much space as possible. The intention behind this: Players wanted to create dead spots into which no one else can build to reserve space for future expansions.
The current scarcity of building space on at least the large servers is still a topic. With the opening of Auroria and four new building areas, the situation should gradually improve. This will surely be supported by the fact that players who are no longer actively playing or whose patron status expires will lose their properties after a period of several weeks.
Those who want to build in Auroria do not have to be in a guild. It is also possible for solo players to secure a property. However, this is only possible once a guild claims and clears an area.
Just a few days ago, Blizzard secured the name “Eye of Azshara,” and speculations are, of course, running high across the vastness of the internet.
Especially with the previous teaser images for Hearthstone that Blizzard has sent out in the past few days, colorful fantasies can now be spun – there were some blueprints of typical gnome and goblin inventions visible. Azshara is a region in World of Warcraft, and the center (so to speak, the “eye”) is the Goblin city “Bilgewater Harbor.” This thematically fits wonderfully with an expansion of the card game that deals with goblins and their machines.
Another theory is that the name may already refer to the next expansion of “World of Warcraft.” Because Azshara is, besides being a landscape, also the legendary queen of the Highborne, who was transformed into a Naga thousands of years ago – by the way, she is also one of the most powerful sorceresses of all time, whose appearance captivates every person so much that they would immediately leap to their death for her. This lovely lady also offers wonderful potential for the next WoW expansion, as the Naga storyline was temporarily abandoned in “Cataclysm.”
Last but not least, it could of course also be a mix, so an expansion for Hearthstone that deals with the Naga – as these are already present in the card game, but are significantly underrepresented.
A final answer will probably only be received at BlizzCon this coming weekend – we will keep you updated!
This is an AI-powered translation. Some inaccuracies might exist.