At Turbine, the creators behind the Fantasy MMO Lord of the Rings Online, another round of layoffs could be on the way in the coming months.
The development studio Turbine is part of the Warner Brothers corporation. According to reports from GameInformer, CEO Kevin Tsujihara has announced further layoffs and cost savings across the company’s various divisions. The non-US branches of the company are also expected to be affected. Layoffs and savings will extend into the first quarter of 2015.
It is currently unknown whether Turbine will be affected by the layoffs. The gaming studio behind Lord of the Rings Online and Infinite Crisis had already reported layoffs in October.
This is an AI-powered translation. Some inaccuracies might exist.
Riot has recently released several posts about the upcoming Season 5 of League of Legends. The content included changes that the new season will bring. Once again, the jungle will be revised, towers will be changed, and the new layout of the Summoners Rift is on the horizon.
Gameplay Changes in the Preseason
Before Season 5 begins in early 2015, players have time to test all gameplay changes extensively. The preseason is under the motto “More Strategic Diversity.” A change of the current meta? Not really. Riot means by strategic diversity the focus on individual objectives or lanes, which will change. Whether this will unintentionally alter the meta remains to be seen. To reprioritize the focus on individual objectives, the towers in League of Legends will receive different abilities: While the outer towers remain untouched, the inner ones will be given a regeneration shield, while the inhibitor towers will fire powerful energy beams. It is assured that the split-push strategy will be only slightly affected by this.
New Map, New Jungle
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It has been clear for several weeks that the jungle will look different with the new design of the Summoners Rift. The currently published changes show even more changes. In short: Champions that have been rarely chosen before should also get a chance in the jungle. This step fits into the goal of strategic diversity. With a significantly greater possibility for junglers to react, almost every champion should be able to perform successfully between lanes in some way. Additionally, there will be more items that are supposed to change the jungler’s behavior.
On November 11, Season 4 ends. The start of the preseason is therefore just around the corner. Before we will extensively test the gameplay changes, we are looking forward to the open beta of the redesign of Summoners Rift!
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Coming soon, with the largest expansion in the history of TERA, Fate of Arun, a large amount of new content is on its way to the players. Today, the developers revealed to our colleagues at mmorpg.com the probably most difficult dungeon of the expansion: Bathysmal Rise.
Deep in Ex Prima lies “Bathysmal Rise,” the last stronghold of the giants, an once mighty race whose rise was ended by a blow from the gods.
Bathysmal Rise is accessible in Normal and Hard mode and is designed for 5 players. This instance awaits with entirely new boss mechanics that will demand a lot from players, especially when it comes to timing the use of evasive skills correctly. But teamwork within the group – consisting of a tank, healer, and 2 DPS – is of greater importance in this dungeon.
With an impressive video and some images, the developers give us an insight into the aquatic-themed dungeon:
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Players must wait a little longer before they can enter the dungeon. This will only be possible with the release of “Fate of Arun.” The expansion is set to be released in Europe according to publisher Gameforge in December. Players can look forward to a new continent in northern Arun, the increase from level 60 to 65, new skills, guild hall competitions, 4 dungeons, and much more.
We have reported several times about the upcoming expansion for the free-to-play action MMO and therefore recommend our thematic page on TERA to learn more about the content.
This is an AI-powered translation. Some inaccuracies might exist.
Just in time, before my boss comes through the virtual front door with a threatening finger, I manage to tear myself away from the “Evolve Big Alpha” (and only because it ended right then…) and put my main annoyance from this week back into words.
In “World of Warcraft“, the “Hallow’s End” event has been over for a few days now, an annual event thematically very close to Halloween, and like almost every year, there were some nice items to earn. Candy was used as currency for this event, which could be obtained in various ways in the game: One could visit all the inns in the game world, defeat the headless horseman, or complete daily quests. The important thing was: They were limited. No matter how hard you tried, once you had exhausted all sources, they were gone. But for an ambitious person like me, it’s of course no problem to actually exploit all possibilities with my elf. It’s just frustrating when it doesn’t suffice.
Overall, there were four new items that cost a total of 950 candies – just under 600 could only be earned with a single character. Tough luck. Anyone who truly wanted everything was thus forced to create a second and third character and repeat everything there.
And it is exactly here that I boldly question the design of this holiday event: Shouldn’t there be a reward for participating in the event? Why must that aspect be turned into a horrendous “grind”? I will probably never understand it. My two twinks, who have since bid farewell to the data nirvana, probably won’t either.
The Darkmoon Faire: New Fun and New Frustration
The Darkmoon Faire is also accessible to players of “World of Warcraft” again this week and has some new features thanks to the big patch. There is a new minigame where you have to fly through burning rings – after each ring, you have 10 seconds to reach the next one. A new achievement lures here, of course: Anyone who manages to fly through 50 rings in a row will be rewarded with an item that can permanently grant fiery wings on their character’s back. I was really looking forward to that (Ha! Wordplay! So good!).
Of course, the thing has two tiny catches: There are only 55 rings available per attempt in the whole area, which means you have to plan your route very carefully to not take too long from one ring to the next. On its own, that wouldn’t have been a problem.
However, the really bad part was that you could take the rings from other players, and then they were left with fewer than 50. Given that around 200 players wanted that achievement at the same time, you can imagine what was going on there: It was a flying operation that the Berlin airport could only dream of.
But I wouldn’t be myself if I hadn’t participated in that absolutely foolishly. Or to express it with a picture from Webfail:
We read each other. Now with burning wings.
P.S.: Since today, you can no longer take the rings from other players – a hotfix makes it possible. I still don’t know whether to laugh or cry. I’ll try to do both.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMO World of Warcraft remains the most successful subscription MMO in the world and aims to keep it that way. The CEO of Blizzard has rejected a switch to a free-to-play model.
As PCGamesN reports, Mike Morhaime, the CEO of Blizzard, dismissed the free-to-play model: “I don’t see any dramatic changes to our business model.” Morhaine said this to investors during yesterday’s presentation of Activision’s financial report.
With the launch of the expansion “Warlords of Draenor” in a few days, an increase in player numbers and activity is expected – just like always. This time, care has been taken to ensure that players can easily return to the game and dive into the action.
According to Morhaine, they are also confident that they can keep players engaged even after Warlords of Draenor. Precautions have been taken, such as Garrisons or improved player models. These have already shown positive effects. With the Garrisons and the improved visuals, they want to give players the feeling of being part of World of Warcraft by leaving them a piece of the world.
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According to an industry insider, the beta for “Tom Clancy’s The Division” is allegedly starting in March, initially on Xbox One.
The US site Dualshockers.com has picked up a rumor about the beta launch of “The Division”. According to Dualshockers, the information comes from the “Industry Insider” Shinobi602, who typically relies on consistently reliable sources. According to his Twitter account, the beta for the MMO shooter “The Division” kicks off in March, initially on Xbox One. However, it won’t be long before the beta for The Division will also come to other platforms.
The Division beta in March. Coming to Xbox One first.
Whether there is any truth to the rumor or if it turns out to be a hoax is still unclear. An official confirmation from Ubisoft is expected. The Division is set to be released sometime in 2015 for PC, PlayStation 4, and Xbox One, and will be a genre mix of MMO and shooter.
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In the god MMO Skyforge , the Adept system has now been introduced in more detail. It resembles Asian browser games and is quite complex.
Mini-games where the player commands a host of employees and servants are the new trend in MMOs. In Rift, you have minions, in Star Trek Online, your crew, and World of Warcraft itself will soon have followers as well. The action MMO Skyforge also joins the trend: We introduced the basics a while ago.
Now the publisher my.com is being more explicit and going into detail. The Adept system seems to become remarkably complex and resembles browser games from the Asian region. The “Adept”, who are notable subordinates, can practice one of eight professions:
o Engineer – a technical genius o Templar – a guardian of good o Wizard – a keeper of ancient rituals, ancient runes and traditions o Mystic – a master of all magical things o Preacher – a preacher of their own order o Healer – a competent doctor o Envoy – a diplomatic envoy o Agent – an investigator for paranormal activities
The Adepts also differ by their quality level. There are five levels, the lowest is gray (able), and the highest is orange (legendary). Additionally, the player can “enlighten” an Adept, resetting them to basic level 1, while significantly increasing their base values. Adepts can learn from one another and even be sent out as missionaries to recruit other Adepts.
Overall, it sounds like an astonishingly complex system. It will be interesting to see what role the Adepts will ultimately play in the finished Skyforge. As the game seems to focus more on speed, quick combos, and impressive graphics, a complex mini-game is an interesting ingredient in the mix. The gameplay principles with different rank levels for companions, a “Rebirth” system, and other features resemble browser games like the one distributed by Jagex, “War of Legends”.
Skyforge will be a Free2Play MMO. It is likely that some cash shop items will be used in the Adept system. Especially concerning the quality levels and the “enlightenment system”, this seems to be the case. Officially, however, nothing has yet been hinted at or announced in this direction.
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Since yesterday, the new patch for Guild Wars 2 is playable, and thus the “Living World” story finally continues – Season 2, Episode 5 is upon us!
New Area: The Silverwastes
The old dragon Mordremeth has awakened, and his influence continues to grow, as do his forces. The Pact strives to mobilize its own troops and assembles in the Silverwastes, a new area of the Maguuma Wastes that is considerably closer to the enemy’s center. In the “Camp of Tenacity,” players can sign up and will be dispatched from there to hold strategic points and gradually reclaim ground – and especially to not lose it directly back to the enemies.
New Marks, New Armor, and a New Set
In the battles in the Silverwastes, players will be rewarded with plenty of badges, which are called “Bandit Crests” this time. As usual, these can be exchanged at the camp for equipment, recipes, and crafting materials.
To keep players engaged with Tyria in the long term, a new set for each armor class is introduced simultaneously – but only the first piece. The shoulder pieces of the “Carapax Armor” can be obtained now, while the other parts will probably take a while longer to arrive. Additionally, there will be a way in the Silverwastes to upgrade this new set, turning it into a “luminescent set.” What exactly needs to be done for that, you’ll have to find out for yourselves!
A stylish trailer is, of course, released by ArenaNet, which you can check out here:
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Data miners have once again found something in the MMO shooter Destiny. They have discovered images of treasure maps in the latest version of the database.
The Planet Destiny data miners have stumbled upon something again: Whether it is gold or just fool’s gold remains unclear.
Regularly, miners scour the database of the shooter giant Destiny to see if anything has changed. This is the case again. This time, it is symbols of treasure maps that have been tracked down by the data miners. Is it soon to be said: “Treasure caves were yesterday, treasure maps are today?” Could we soon be going on a treasure hunt in Destiny?
Data miners sometimes hit the mark in Destiny, sometimes not
These data and icons should always be treated with caution. While one knows that if they find them, Bungie at least has something planned. However, when and if they will actually come into the game cannot be definitively inferred from this. Bungie regularly uploads so-called “assets”, partial data, to avoid too much server load on the respective patch day.
One does not always hit a bullseye with the data miners in a timely manner: Recently, it was reported that with the DLC “The Dark Below” shaders for ships and Sparrows would be coming into the game. Whether that is really the case is still uncertain. On the other hand, a little earlier, it was already found out which weapons and armor would be available in the DLC. Bungie has indirectly confirmed this information by showing images of Dragon’s Breath, the exotic rocket launcher that will likely drop from the final boss of the next raid on “hard”.
Recently, a similar phenomenon was observed around Halloween. The data miners found, even before it was actually available in Destiny, an item called “Flight of Shadows” that changed the respawn. Four Sparrows, which one thought would come into the game over Halloween, were however not available, likely reserved for later.
Treasure maps found, but what do they mean?
This time, the icons for a whole series of “treasure maps” have been discovered in Destiny. A total of seven icons suggest “treasures” on Venus, Mars, the Moon, and in the Cosmodrome. Particularly exciting: The treasure maps come in several quality levels: common (green), superior (purple), and exotic (gold). As one of the possible rewards, some jump ships have been newly found in the Destiny database, which are listed there as “TreasureShips”.
It is likely that players must go on a scavenger hunt in Destiny using these treasure maps, at the end of which a special item awaits them. A similar concept exists in The Elder Scrolls Online. There, a player finds a treasure map that shows outlines of the geography of the world. Based on these clues, a player must then hunt down and locate the spot.
At Planet Destiny, there is speculation whether the treasure maps will be simple “search and find” missions in Destiny or part of event chains, where players have to gather individual clues until they lead to something greater. Recently, Bungie announced that with “The Dark Below” they would explore new possibilities in storytelling that would also be more loot-focused. A varied scavenger hunt, perhaps in the form of new bounties, would certainly be an engaging activity for players, who are longing for something new. The current treasure chests are all well-known and may have become a bit worn out. Here is a video guide about the golden treasure chests on the Moon:
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The upcoming fantasy MMO Black Desert is causing a stir in the western world due to a competition by the Russian publisher. They want to see drawings from fans of the respective other gender of the heroes. Could the gender lock be crumbling?
Clash of Cultures
“Gender lock” means that a class always has only one gender. There is the warrior, but not the warrior woman. The huntress, but not the hunter. In Asia, this is a common concept in class design. While in the West it is quite normal to play both male and female characters from a class, in Asia, they create two classes out of it. The warrior and the valkyrie, for example, which both stem from one archetype (the fighter), but differ in gameplay.
In the West, the gender lock is seen as a breach of choice, while in Asia, people are surprised by this perspective: With a gender lock, there are many more classes. The warrior and warrior woman only differ visually? That would be somehow boring.
Black Desert, a sandbox title with breathtaking graphics, practices this “gender lock,” which is common in Asia, but scares many away in the West. Even in our preview, some players have already stated in the comments: “Sounds good, but gender lock? No…” For some, this is a no-go, an exclusion criterion.
The Giant – the Giantess; Competition focuses on a sensitive topic
Now, the Russian publisher of the game “GameNet” has once again focused on the topic and challenged fans to draw the “other gender” of a class. You can see the results, numerous pictures, in the source. Could this competition be preparing an announcement that the Russian port of Black Desert will differ more significantly from the Korean original than previously assumed?
Players shouldn’t raise their hopes too high that something will actually change regarding the gender lock. But at least it seems that Black Desert is aware of the problem, especially since the question arises in every interview about the port to the West.
In the Sandpark MMO ArcheAge , the launch of the European servers scheduled for 6 PM has been postponed indefinitely due to issues with the game in the USA.
Initially, the European servers of ArcheAge were supposed to go offline for maintenance at 12 PM today and then be brought back online around 6 PM. With the “Auroria” patch, the northern continent would have opened, leading to a rush for building sites and resources.
For now, that won’t happen.
In the USA, the patch went live yesterday, and since then, there has been a crisis mood there. Until the situation in North America is under control, Trion Worlds will wait to release the Auroria patch in Europe. They promise to announce a new date as soon as they can.
Update 3:30 PM: The problems caused by the patch in North America have been somewhat resolved. According to a recent statement from community manager Scapes , they still want to wait before announcing a date for the European servers, as there are still isolated connectivity issues in North America.
Mein MMO believes: Assuming a maintenance duration of 6 hours, we would likely miss the “prime time” and the “critical phase” of the land rush would start after 10 PM. So it could be that Auroria in Europe opens only tomorrow. However, that is not official.
Update 4:15 PM: The assumptions turned out to be correct. The patch has now been postponed to Thursday, November 6. The servers are scheduled to go down at 12 PM our time. The gates of Auroria are set to open at 6 PM.
This is an AI-powered translation. Some inaccuracies might exist.
In the sandpark MMO ArcheAge, the opening of the northern continent Auroria has become a disaster. Many players were unable to log in after the patch. It would have been so important to secure a plot of land. Are we in Europe facing the same this evening?
If a thread in the official forum is 432 pages long and has over 4300 postings (as of today; 9:37 our time), then something has definitely gone wrong. And if the thread is titled “Force-Disconnection”, you can imagine what it’s about.
While some cannot log in, others can start gathering
The patch that was supposed to open Auroria, the northern continent, has already been released yesterday for the US servers – it is coming for us in Europe today at 6 PM. After the patch, numerous players could not log in. And while these players were cursing and pacing, other players in Auroria could gather the important “Ayna” veins and gain an advantage in the run for the castles.
The concept of ArcheAge and Auroria now sees another kind of “race” after launch to secure the limited resource of “land”. There was already some trouble during the release, as players who bypassed the queues to log in immediately enjoyed brilliant advantages over those who waited.
With Auroria, only four guilds per server now have the opportunity to secure a castle. The competition is even fiercer, and so is the frustration when this competition does not proceed fairly or does not occur at all.
How important and profitable it is to log in and get started right after launch can be seen in other pictures. You need 50,000 mining skill to gather the coveted “Anya veins”, which can be sold for incredible prices – but only for as long as the rush lasts and as long as they are in demand. Here is a picture from a user on reddit:
Trion Worlds works through the night to solve problems with ArcheAge
According to Trion Worlds, they have done everything they can to resolve the issue. They called the Korean developers at XLGames during the night, coordinated with them, developed a fix, and are now still (in the USA, it is currently the middle of the night) working through the night to test and deploy the fix.
No rollback in ArcheAge
Some upset players are demanding a “rollback”. This means restoring the servers to the state they were in before the launch of Auroria. The community manager Scapes has already categorically ruled this out. This led to heated discussions in the forum. Trion Worlds banned some players due to their statements in the official forum.
Given the current conditions, it seems questionable whether the patch can go live for us in Europe at 6 PM. It was actually planned that the EU servers would be shut down at 12 PM and that the run for Auroria would start this evening.
Especially concerning: According to a user on reddit, the building area that was released once the first zone was cleared was immediately occupied. Bots allegedly secured the free building spots within moments. As always, a discussion has arisen over whether these are actually hacks or if players just know all possible tricks to secure land quickly.
This is an AI-powered translation. Some inaccuracies might exist.
9.5 million registered accounts exist for the MMO shooter Destiny now. The sequel to the game is already in the works, but it currently doesn’t have a title.
“Mission accomplished,” one might say in light of the Activision Conference Call. Here, many financial figures for the third quarter were presented. Some numbers regarding Destiny were also revealed. CEO Eric Hirshberg announced 9.5 million accounts. However, this does not exactly correspond to the number of sold units, as some players have multiple accounts. First sales figures and player behavior statistics were already disclosed in the past few weeks.
Destiny, as is known, is designed as a ten-year project. To keep fans engaged, they constantly need new content. In December, with “Darkness Awaits”, “The Dark Below”, the first of many planned DLCs for the game will be released. More are already in development.
Work is also underway on a successor to the successful game, which is then supposed to be the middle part of a planned Destiny trilogy. A name has not yet been decided. “Destiny 2” seems to be the closest working title for now.
This is an AI-powered translation. Some inaccuracies might exist.
As the third major patch for WildStar is on the horizon, Carbine’s developers have released a new trailer that aims to highlight the rather dramatic story rather than being funny or silly.
The central question still remains in the grand space of Nexus, what exactly is behind the primary genesis and what secret has the oh-so-lovely Drusera kept from us so far. The trailer definitely whets the appetite for more – hopefully all the questions will finally be answered and we won’t be left, as has happened so often before, with even more question marks above our heads. But the best way is to judge for yourselves by watching the cinematic video here:
We also asked the developers at Carbine today for a release date. It remains: Content drop 3 will be released in early November, so probably at the end of next week.
This is an AI-powered translation. Some inaccuracies might exist.
In War Thunder, the competitor to World of Tanks, the Yankees are now entering the game. The Russian MMO is bringing 30 new tanks into the game.
War Thunder is originally a combat flight simulation set during World War II. In recent months, with “Ground Forces”, it has also made the leap to the ground and has firmly positioned itself as a competitor against Wargaming’s mighty World of Tanks. With the upcoming update 1.45, War Thunder is showing that it is willing to continue the ground offensive. 30 new US tanks are making their way into the game.
Among them are some of the “iconic” tanks like the Sherman tank and the M2, which you may also recognize from war movies. In the last few days, a sort of army review of tanks took place in the Dev Blog. On the occasion of the Paris Game Week, new tanks were showcased daily for five days.
War Thunder is a Free2Play MMO for the PlayStation 4 and PC. The date for the actual update “Steel Generals” has not yet been determined.
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The peripheral manufacturer Logitech has expanded its gaming series with another gem: The Logitech G302 Daedalus Prime is a new gaming mouse, primarily designed for use in MOBA games such as League of Legends, SMITE, or Dota 2.
A metal spring system ensures high durability and click rates in the MOBA genre for both the left and right mouse buttons. MOBA stands for Multiplayer Online Battle Arena and is considered the dominant genre in esports. And professional athletes need professional equipment: The G302 Daedalus Prime accurately records up to five clicks per second. The shape and weight, as well as the button layout and feedback, have been specifically tailored to the requirements of the genre.
Several players from professional esports teams participated in testing for the development. Among them are experts from well-known teams such as Team SoloMid, Cloud9, and Invictus Gaming. “It’s super light, the buttons are fast, provide great feedback, and the sensor tracking is extremely precise,” is the conclusion of Jason “WildTurtle” Tran from TSM.
Weighing only 85g, the G302 is a true lightweight and glides effortlessly over the mouse pad thanks to its extra low-friction feet.
Overall, the G302 offers six programmable buttons that can be assigned commands or more complex macros via the included Logitech gaming software.
The Logitech G302 Daedalus Prime has been available in Germany since November 2014. The recommended retail price is 49.99 euros.
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In the MMO shooter Destiny the Nightfall, the weekly dusk strike, this time takes place on Mars, to Cerberus Vae III. None of the damage bonuses are active, making the strike safer but also significantly tougher than in previous weeks.
In Destiny, which Bungie refers to as a shared-world shooter, some classic elements of MMOs are present in the genre mix. This includes “Weeklys,” special missions that can only be completed once a week, guaranteeing a special bonus. In Destiny, this includes the dusk strike. Completing the weekly dusk strike grants a bonus of 24.5% to experience points and reputation until the next reset.
The modifiers of the dusk strike in the week of 11/4.
The so-called Nightfall leads to a different strike each week, with five different bonuses active. This week they are:
Nightfall – this is always active and ensures that if all guardians are dead, the group must return to orbit. The strike resets after a wipe.
Epic – the modifier guarantees that it will be more challenging than the heroic versions. The enemies are significantly stronger.
Lightswitch – One should not let any enemy get too close, as their melee damage is significantly increased.
Angry – Mobs are relentless and come aggressively at the guardians despite high damage.
Juggler – No ammunition drops for the weapon used to take down the enemy.
Of Sherpas and damage modifiers
This week, no damage bonuses are active. Such a bonus triples a certain elemental damage. None, one, two, or three can be active. Right now, it just got a zero round. This also eliminates our typical weapon recommendation. Generally, sniper rifles are a good choice in the Nightfall. Many guardians have been waiting since the solar sniper rifle “Icebreaker” was available from Xur for the corresponding damage modifier. But even this week, their prayers to the sun god go unanswered.
In recent months, a trend has emerged to solo the Nightfall. The strikes are actually intended for three players. The solo performance in Destiny is not quite as impressive as in other games. This is because the instance scales somewhat with the number of players, making the mobs a bit easier.
Additionally, there is another trend where one player solos the strike up to the final boss and then brings in a friend, so he can also “finish” the Nightfall. The one who solos it up to the final boss and brings another to the peak is called a “Sherpa” from the mountaineering context. In MMOs, this is generally referred to as “pulling.”
Select Guides and Videos on Cerberus Vae III this week
This week we also have a selection of particularly impressive or successful runs for the Nightfall for you. These can serve as a guide or provide ideas on how you might try it. Generally, caution is advised this week. Due to the lack of burn, it is a grueling endeavor, and the enemies require many hits to go down. Especially the final boss Valus Ta’urc proves to be a tough nut.
“Slow and steady wins the race,” one might say about this solo run as a motto. It shows how important it is to never let yourself be hit twice in a row and to keep your head down when things don’t go according to plan.
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Here is a full team of guardians on their way, shooting their way through the strike. For the final boss Valus Ta’Urc, they show a “cheese spot.” But even these heavily armed guardians are having a hard time without damage modifiers achieving the usual speed.
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And in a third video, a guardian uses all the shortcuts and tricks she can think of to make life (her own) and death (the enemy) easier. Bonus: Icebreaker in action.
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It was only a matter of time before Blizzard took on the bot problem on a large scale in the virtual collectible card game “Hearthstone“. After banning thousands of botters for the rest of the year a few days ago, they are now also targeting those who spread the corresponding cheating programs.
The noose for the botters is tightening.
First up, it has now caught “Crawlerbots”, one of the world’s largest providers. Those who still want to visit the site read the note that they decided to shut down the service after a conversation with Blizzard. However, those who read between the lines can guess that some notices may have been used as a threat, if not even a cease and desist order was responsible for the closure of the site .
We can only hope that they continue to crack down on all forms of cheating, especially with the upcoming Hearthstone World Championship at BlizzCon, as this sends a clear message.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny the Iron Banner event has been surprisingly activated without announcement. However, the announced changes have not been implemented. Was the activation really planned or was it a mistake?
The Iron Banner event in Destiny was activated today with the weekly reset. No one expected this. There was no announcement from Bungie. The homepage is quiet, the Twitter account is silent. Yet this event would be a highlight of the week in Destiny. Normally, such events are announced big. Much indicates that a mistake has occurred here.
Iron Banner active without the announced changes in Destiny
The Iron Banner is actually a week-long event where players measure their skills in the Crucible. It was originally intended to be an event where the players’ gear counts. However, the first version of the event was a failure among fans, as the rewards were too weak for players. The gear of the Guardians did not play the promised role. Because only victories were worthwhile, players who felt they were on the losing side left matches, causing frustration. The players’ criticism was significant.
Ideally, the Iron Banner event should, when it returns, be the big and important thing that was originally promised to the players. Bungie announced extensive changes to the mechanics and later presented them. There were supposed to be armor pieces as rewards that would level up to 30. There were supposed to be easier bounty missions, the level advantage in the Crucible would have a stronger impact, and there would be coins for defeats that could be converted into reputation upon a victory. Everything would be different, everything would be better.
Has Destiny just become a victim of automation?
As numerous posts in the US forum reddit show, none of this is in the game. Moreover, it seems to be even more chaotic than in the first version. Although the event is active, for example, reputation points have been reset even though it explicitly was not supposed to. Allegedly, the old shaders and emblems no longer work, where a reputation bonus was supposed to be associated. One presumably has to buy them again.
Some players suspect due to all the problems that Bungie made a mistake and that the event started “automatically” during the night (US time) at the weekly reset. The timing fits: the first Iron Banner premiered at the first weekly reset in October. That was Tuesday, October 7th. Today we have the first reset of the month. A pattern can be recognized.
As it stands now, there are probably not many reasons to participate in the Iron Banner. Much indicates that something is going wrong in Destiny right now.
Update 12:50: That was a short enjoyment. The event was deactivated again around 12:20 our time. Players were kicked from ongoing Iron Banner encounters, Lord Saladin has disappeared, and the Iron Banner has closed. One can assume that there was a mistake with Destiny.
Update 22:20:Now there is also the official confirmation. It is as assumed. It was a mistake on Bungie’s part, which was quickly resolved. Soon they want to announce when the Iron Banner will officially return.
Iron Banner went live this morning for an hour. It was not planned. It was the old version. We’ll talk more about the official return soon.
To learn more about the Iron Banner in Destiny and how it is currently going, you can read our articles about the first of these events that took place almost exactly a month ago:
Wargaming has published the third part of the developer diary for the new tactical shooter World of Warships.
The developer video focuses on the aircraft carrier and its strategic deployment options on the battlefield. The aircraft carrier has four different types of attack aircraft squadrons (dive bombers, torpedo bombers, scouts, and fighters) launched from the ship to directly engage in combat.