Final Fantasy XIV: Samurai bubble bursts

In the fantasy MMO Final Fantasy XIV the rumor that one of the next jobs would be a “Samurai” has burst.

It seems the wish was the father of the thought. Fans caught a glimpse of the computer of FF-XIV composer Masayoshi Soken during a live stream and spotted a folder titled “Samurai”. And since there is speculation about which new jobs will come to Final Fantasy XIV with the expansion “Heavensward”, the rumor mill was boiling. After all, the Samurai is a popular class in the Final Fantasy franchise. Both in Asia and among the Asia-affine Western audience, Samurais are still held in high regard and have many fans.

After the Dark Knight and the ominous “Gun” class, the Samurai would surely be the third new job, wouldn’t it? No, probably not. As the composer himself said in an interview, that folder has nothing to do with Final Fantasy XIV and is a coincidence. Apparently, it’s quite normal for Japanese to have a folder named “Samurai” on their desktop.

Here you see a Samurai in Final Fantasy XI in action:

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Evolve: Monsters, Hunters, Jump Rope – “It just wants to play”

In MOBA Evolve, an asymmetric 4-vs-1 monster hunt, it’s about hunting, being hunted, and playing jump rope.

We at mein-mmo.de editorial team had an indecent amount of fun during the Alpha of the MOBA variant “Evolve” last extended weekend. In the game developed by Turtle Rock, the creators of Left 4 Dead, a team of four hunters chases a monster. The hunters are highly specialized and must work together according to their roles to bring down the monster as quickly as possible. The monster, in turn, has to hide, creep, and eat until it becomes strong enough to confront its pursuers and turn the tables.

Matches last between approximately 3 and 15 minutes and culminate in a fierce conflict filled with tension and adrenaline.

However, as it turns out now, we and thousands of others have been playing Evolve wrong all along and misunderstood the concept. In reality, a peaceful resolution of the conflict seems possible. In the end, is the monster Goliath just misunderstood? Does it just want to play? One might think so when watching this video where hunter and hunted pause for a moment and play jump rope with the medic’s healing beam.

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We will probably cover Evolve in more detail in the future. It is set to be released in February 2015 for PC, PlayStation 4, and Xbox One. At Gamescom in Cologne, it has won several awards and was named Game of the Show.

Here is another video that does the game more justice:

http://youtu.be/N3ZVBBVrt8c
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Source(s):
  1. Kotaku

World of Speed: New gameplay video and registration for the open beta

The Slightly Mad Studios show in their new gameplay trailer for World of Speed a hot duel between a RUF RK Coupe and a Mercedes SLS on the streets of Moscow.

The drivers engage in not only an exciting race but also try to complete various tasks on their way to the finish line.

World of Speed

Publisher my.com and Slightly Mad Studios are launching World of Speed, a free-to-play racing MMO with arcade elements. Players can join clubs and earn experience points through thrilling overtaking maneuvers and drifts for leveling up. True to the motto: “Everything for the club” – the focus of the game is not on the driving skills of an individual but rather on teamwork and strategy. Additionally, it should be possible to acquire racetracks and build a clubhouse there.

Moreover, a airfield as a social meeting point, unique missions and objectives in each race, real-time events, and player challenges are planned. With regular content updates like gameplay modes, tracks, and vehicles, you should keep your engine running at operating temperature.

Interested racers can now register for the open beta on the official website wos.my.com.

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ArcheAge: A annoyed farmer lets flowers speak

In the sand park MMO ArcheAge , a seemingly annoyed farmer has now utilized the possibilities that ArcheAge offers in a classic way as a form of protest.

The many customization options in ArcheAge have been discussed frequently. Players can print their own logo on their sail, use it as a stamp, put on a mask, upload a picture from their computer and print it there, or compose their own songs. There are indeed many ways to express oneself in ArcheAge.

After the difficulties yesterday, a farmer reverted to the classic method, reached into the basket with seeds and capsules, and sent a message to Trion Worlds that can only be truly enjoyed from the air. A sort of fruit carpet, a fruit graffiti, a living work of art.

This form of “visual art” has a tradition in other MMOs as well. However, it is often not as easy to manipulate the environment as it is in ArcheAge. In World of Warcraft, for example, players shaped their corpses into a message to the developers or laid out a far more banal advertisement for a gold seller with their cadavers. In ArcheAge, one can truly leave traces, and leaving a message is significantly easier.

Ironically, the “living artworks” were likely destroyed within hours by uprooters. That happens to a fruit carpet reenacting the passion of Christ rather rarely. No respect for art, those philistines.

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  1. reddit

ArcheAge will open test server, prevent gold laundering

Yesterday, ArcheAge reacted to the issues in the USA. The long-awaited test server is now set to be launched. Additionally, low-level accounts will be denied access to the shop on the website.

Yesterday was not a good day for ArcheAge. The opening of the northern continent Auroria was overshadowed by numerous issues. Players were unable to log in for hours. As a result, the race for the four castles on each server was determined not by the skills of individuals or the cohesion of a guild, but primarily by chance and luck – in short, players were deprived of the opportunity to compete fairly against each other. The ongoing problem of players who could secure a large number of properties in a short time using supposedly unfair methods further spoiled the mood for players in ArcheAge.

ArcheAge Zone

The PTS server is supposed to help find errors in ArcheAge

Although the patch, according to Community Manager Scapes, was reviewed by internal quality control, the intention is to install a “Public Test Server” (PTS) in order to allow a larger number of players to test future patches. This was already discussed before the release of ArcheAge. Back then, players of the Alpha were assured that they would see their Alpha characters again on a test server if Trion Worlds decided that such a testing environment would be necessary. Apparently, it is needed. The PTS is primarily intended to help identify issues that only arise from large-scale testing.

A sensitive topic after yesterday is that of “compensation”, as Trion Worlds has shown willingness in the past to compensate players with bonus patron time for bad days. However, this is not the right time to discuss it. Yesterday, the focus was rather on solving the problems.

ArcheAge Workers' Potion Flood

Trion Worlds is likely to curb money laundering

In another current announcement, Trion Worlds has announced that it is significantly restricting access to the web store for low-level players, i.e. players below level 15. They can neither purchase APEX nor in-game currency over $5. This aims to reduce the number of fraud cases and better protect players. The changes are effective immediately; currently, it can take up to 90 minutes after leveling up to level 15 for the restrictions to be lifted. Until the end of the week, it is hoped that this 90-minute delay will be eliminated so that players can act directly in the web store upon reaching level 15.

In the past, players below level 15 had already had their chat rights revoked to reduce gold spam.

My MMO thinks: Apparently, the measures now aim to prevent credit card fraudsters from buying credits in the web store, acquiring items in the in-game shop with them, which are then sold to other players for gold in the auction house, and then converting the gold back into real money through gold seller websites, all before the original credit purchase is reversed due to a chargeback. This cycle likely explains how massive price fluctuations for items from the in-game shop could occur in the past.

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SMITE on Xbox One: Beta starts in 2015!

All MOBA players who like to put down the keyboard and prefer to grab a controller can be excited: The third-person MOBA “SMITE” will likely be available to play on Xbox early next year, at least in the beta version.

The beta shouldn’t last too long, as the goal is to fully release the game in the first half of the year – the team is currently working hard on the necessary adjustments for a console version.

The announcement for a console version was made back in August of this year, but now with 5 million active players, it is “time for the next step.”

If you can’t wait until then or want to get an idea of the game, you can of course read our review of SMITE or enjoy the PC version – it is Free-to-Play. Newcomers should also check out our contest this evening, as we are giving away the latest goddess of the game along with her alternative appearance.

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World of Warcraft: “Looking for Group” documentary

On the occasion of the 10th anniversary of Blizzard’s flagship MMO “World of Warcraft” the development studio has produced a documentary describing the long journey of the game. It features not only the developers but also many players who have been part of the community for a decade, sharing some of their experiences and explaining what makes WoW an important aspect of their lives.

During the BlizzCon starting tomorrow, the film titled “World of Warcraft: Looking for Group” will be available for viewing on Sunday at 2 AM our time via livestream. The stream of this film is free, unlike most other events for which a virtual ticket (30€) is required. After Blizzard’s house fair, “Looking for Group” will also be available on the game developer’s YouTube channel.

A first trailer can already be viewed and I must admit that it really gives me goosebumps – I am looking forward to the whole work:

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Of course, we will also keep you updated on all other major announcements at BlizzCon.

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Source(s):
  1. us.battle.ne

Destiny’s new trend: Surfing on the Sparrow – Here’s how to surf with

In the MMO shooter Destiny players have created a new trend: surfing on the Sparrow. This is how you can surf along.

It’s quite amazing: Millions of gamers play Destiny on four different platforms around the globe for three hours a day, and two months after release, they’re still finding new stuff to pass the time until Bungie finally releases new content.

This already shows how much effort Bungie has put into the world and that quite a bit more is possible than it may seem. The world is designed so that Guardians come up with ideas that Bungie never foresaw. And it shows that people are now specifically looking for such fun beyond Lootcaves, Exotic runs, Bounties, and Raids.

Destiny - Lord Shaxx


Many of these “side activities” in the world of Destiny surprisingly revolve around the Sparrow, the hover bikes. In the beginning, the thing was used like a kind of skateboard to perform stunts, with the Suicide Bike Timebreaker also providing some fun for Guardians who jumped over the Hivenest like on a stunt bike (and thousands followed him) – now the Guardians are surfing on the Sparrow while dancing.

And the nice thing is: You can do it too, even if you aren’t exactly a controller artist of the fifth Dan.

A youtube video explains what the new trend is about. It’s quite simple: while jumping onto a vehicle, you can use a “gesture,” one of the emotes, and it will continue executing even if you stay on the vehicle. Dancing works well as a long-duration gesture. The key is to get the timing right when you start the emote. Then nothing stands in the way of your career as a dancing surfer in Destiny, although the accident rate, as kotaku notes, is quite high… but well. There’s always something!

The video explains everything in detail. Pretty cool.

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And here you can see what can go wrong. Also pretty cool.

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Elder Scrolls Online: Dwemer Sphere as a reward for half a year of TESO

The fantasy MMO The Elder Scrolls Online rewards loyal fighters with in-game gifts. For half a year in Tamriel, there is now a Dwemer sphere as a recognition for the continued loyalty.

Zenimax, the creators of The Elder Scrolls Online, have a book that details whether you have been good or not so good – well, it’s probably more of a database. In any case, they keep track of how long players have had an active subscription for TESO. For one month and three months of loyalty, there were already gifts, and now there is a present for the six months. This is a Dwemer sphere as an in-game pet. To reach the six months, you do not need an uninterrupted subscription, as the months are added together, even if there were breaks in between.

The Dwemer have played a larger role since the release of Update 5. They provide a new crafting style. For the first time, it is not learned by collecting in a book, but for each item, a separate booklet must be found. Crafting styles in The Elder Scrolls Online work in such a way that you can decide while crafting which ‘skin’, which appearance, the item should have. It has no influence on the stats.

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Source(s):
  1. TESO Forum

The Lord of the Rings Online: Further layoffs at Warner Bros. could also affect Turbine

At Turbine, the creators behind the Fantasy MMO Lord of the Rings Online, another round of layoffs could be on the way in the coming months.

The development studio Turbine is part of the Warner Brothers corporation. According to reports from GameInformer, CEO Kevin Tsujihara has announced further layoffs and cost savings across the company’s various divisions. The non-US branches of the company are also expected to be affected. Layoffs and savings will extend into the first quarter of 2015.

It is currently unknown whether Turbine will be affected by the layoffs. The gaming studio behind Lord of the Rings Online and Infinite Crisis had already reported layoffs in October.

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  1. GameInformer

League of Legends: Season 5 Änderungen wurden angekündigt

Riot has recently released several posts about the upcoming Season 5 of League of Legends. The content included changes that the new season will bring. Once again, the jungle will be revised, towers will be changed, and the new layout of the Summoners Rift is on the horizon.

Gameplay Changes in the Preseason

Before Season 5 begins in early 2015, players have time to test all gameplay changes extensively. The preseason is under the motto “More Strategic Diversity.” A change of the current meta? Not really. Riot means by strategic diversity the focus on individual objectives or lanes, which will change. Whether this will unintentionally alter the meta remains to be seen. To reprioritize the focus on individual objectives, the towers in League of Legends will receive different abilities: While the outer towers remain untouched, the inner ones will be given a regeneration shield, while the inhibitor towers will fire powerful energy beams. It is assured that the split-push strategy will be only slightly affected by this.

New Map, New Jungle

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It has been clear for several weeks that the jungle will look different with the new design of the Summoners Rift. The currently published changes show even more changes. In short: Champions that have been rarely chosen before should also get a chance in the jungle. This step fits into the goal of strategic diversity. With a significantly greater possibility for junglers to react, almost every champion should be able to perform successfully between lanes in some way. Additionally, there will be more items that are supposed to change the jungler’s behavior.

On November 11, Season 4 ends. The start of the preseason is therefore just around the corner. Before we will extensively test the gameplay changes, we are looking forward to the open beta of the redesign of Summoners Rift!

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TERA: Mysterious dungeon risen from the floods

Coming soon, with the largest expansion in the history of TERA, Fate of Arun, a large amount of new content is on its way to the players. Today, the developers revealed to our colleagues at mmorpg.com the probably most difficult dungeon of the expansion: Bathysmal Rise.

Deep in Ex Prima lies “Bathysmal Rise,” the last stronghold of the giants, an once mighty race whose rise was ended by a blow from the gods.

Bathysmal Rise is accessible in Normal and Hard mode and is designed for 5 players. This instance awaits with entirely new boss mechanics that will demand a lot from players, especially when it comes to timing the use of evasive skills correctly. But teamwork within the group – consisting of a tank, healer, and 2 DPS – is of greater importance in this dungeon.

With an impressive video and some images, the developers give us an insight into the aquatic-themed dungeon:

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Players must wait a little longer before they can enter the dungeon. This will only be possible with the release of “Fate of Arun.” The expansion is set to be released in Europe according to publisher Gameforge in December. Players can look forward to a new continent in northern Arun, the increase from level 60 to 65, new skills, guild hall competitions, 4 dungeons, and much more.

We have reported several times about the upcoming expansion for the free-to-play action MMO and therefore recommend our thematic page on TERA to learn more about the content.

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Whining Wednesday – World of Warcraft: Twink Compulsion and Fiery Rings

Just in time, before my boss comes through the virtual front door with a threatening finger, I manage to tear myself away from the “Evolve Big Alpha” (and only because it ended right then…) and put my main annoyance from this week back into words.

Headless Horseman WoW

In “World of Warcraft“, the “Hallow’s End” event has been over for a few days now, an annual event thematically very close to Halloween, and like almost every year, there were some nice items to earn. Candy was used as currency for this event, which could be obtained in various ways in the game: One could visit all the inns in the game world, defeat the headless horseman, or complete daily quests. The important thing was: They were limited. No matter how hard you tried, once you had exhausted all sources, they were gone. But for an ambitious person like me, it’s of course no problem to actually exploit all possibilities with my elf. It’s just frustrating when it doesn’t suffice.

Overall, there were four new items that cost a total of 950 candies – just under 600 could only be earned with a single character. Tough luck. Anyone who truly wanted everything was thus forced to create a second and third character and repeat everything there.

And it is exactly here that I boldly question the design of this holiday event: Shouldn’t there be a reward for participating in the event? Why must that aspect be turned into a horrendous “grind”? I will probably never understand it. My two twinks, who have since bid farewell to the data nirvana, probably won’t either.

The Darkmoon Faire: New Fun and New Frustration

The Darkmoon Faire is also accessible to players of “World of Warcraft” again this week and has some new features thanks to the big patch. There is a new minigame where you have to fly through burning rings – after each ring, you have 10 seconds to reach the next one. A new achievement lures here, of course: Anyone who manages to fly through 50 rings in a row will be rewarded with an item that can permanently grant fiery wings on their character’s back. I was really looking forward to that (Ha! Wordplay! So good!).

World of Warcraft - Darkmoon Faire

Of course, the thing has two tiny catches: There are only 55 rings available per attempt in the whole area, which means you have to plan your route very carefully to not take too long from one ring to the next. On its own, that wouldn’t have been a problem.

However, the really bad part was that you could take the rings from other players, and then they were left with fewer than 50. Given that around 200 players wanted that achievement at the same time, you can imagine what was going on there: It was a flying operation that the Berlin airport could only dream of.

But I wouldn’t be myself if I hadn’t participated in that absolutely foolishly. Or to express it with a picture from Webfail:

Video Games Statistics

We read each other. Now with burning wings.

P.S.: Since today, you can no longer take the rings from other players – a hotfix makes it possible. I still don’t know whether to laugh or cry. I’ll try to do both.

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World of Warcraft: Does Free2Play turn it down; new models and garrisons should keep players engaged

The fantasy MMO World of Warcraft remains the most successful subscription MMO in the world and aims to keep it that way. The CEO of Blizzard has rejected a switch to a free-to-play model.

As PCGamesN reports, Mike Morhaime, the CEO of Blizzard, dismissed the free-to-play model: “I don’t see any dramatic changes to our business model.” Morhaine said this to investors during yesterday’s presentation of Activision’s financial report.

With the launch of the expansion “Warlords of Draenor” in a few days, an increase in player numbers and activity is expected – just like always. This time, care has been taken to ensure that players can easily return to the game and dive into the action.

According to Morhaine, they are also confident that they can keep players engaged even after Warlords of Draenor. Precautions have been taken, such as Garrisons or improved player models. These have already shown positive effects. With the Garrisons and the improved visuals, they want to give players the feeling of being part of World of Warcraft by leaving them a piece of the world.

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The Division Beta is rumored to start in March – first on Xbox One

According to an industry insider, the beta for “Tom Clancy’s The Division” is allegedly starting in March, initially on Xbox One.

The US site Dualshockers.com has picked up a rumor about the beta launch of “The Division”. According to Dualshockers, the information comes from the “Industry Insider” Shinobi602, who typically relies on consistently reliable sources. According to his Twitter account, the beta for the MMO shooter “The Division” kicks off in March, initially on Xbox One. However, it won’t be long before the beta for The Division will also come to other platforms.

Whether there is any truth to the rumor or if it turns out to be a hoax is still unclear. An official confirmation from Ubisoft is expected. The Division is set to be released sometime in 2015 for PC, PlayStation 4, and Xbox One, and will be a genre mix of MMO and shooter.

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Skyforge: The Adept System Reminds of Asian Browser Games

In the god MMO Skyforge , the Adept system has now been introduced in more detail. It resembles Asian browser games and is quite complex.

Mini-games where the player commands a host of employees and servants are the new trend in MMOs. In Rift, you have minions, in Star Trek Online, your crew, and World of Warcraft itself will soon have followers as well. The action MMO Skyforge also joins the trend: We introduced the basics a while ago.

Now the publisher my.com is being more explicit and going into detail. The Adept system seems to become remarkably complex and resembles browser games from the Asian region. The “Adept”, who are notable subordinates, can practice one of eight professions:

o Engineer – a technical genius
o Templar – a guardian of good
o Wizard – a keeper of ancient rituals, ancient runes and traditions
o Mystic – a master of all magical things
o Preacher – a preacher of their own order
o Healer – a competent doctor
o Envoy – a diplomatic envoy
o Agent – an investigator for paranormal activities

Skyforge God

The Adepts also differ by their quality level. There are five levels, the lowest is gray (able), and the highest is orange (legendary). Additionally, the player can “enlighten” an Adept, resetting them to basic level 1, while significantly increasing their base values. Adepts can learn from one another and even be sent out as missionaries to recruit other Adepts.

Overall, it sounds like an astonishingly complex system. It will be interesting to see what role the Adepts will ultimately play in the finished Skyforge. As the game seems to focus more on speed, quick combos, and impressive graphics, a complex mini-game is an interesting ingredient in the mix. The gameplay principles with different rank levels for companions, a “Rebirth” system, and other features resemble browser games like the one distributed by Jagex, “War of Legends”.

Skyforge will be a Free2Play MMO. It is likely that some cash shop items will be used in the Adept system. Especially concerning the quality levels and the “enlightenment system”, this seems to be the case. Officially, however, nothing has yet been hinted at or announced in this direction.

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One expects the start of the closed beta in Skyforge every week now, which they want to start this year, and known there is not much time left.

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Guild Wars 2: New patch brings episode 5 of season 2

Since yesterday, the new patch for Guild Wars 2 is playable, and thus the “Living World” story finally continues – Season 2, Episode 5 is upon us!

New Area: The Silverwastes

Guild Wars 2 - Silverwastes

The old dragon Mordremeth has awakened, and his influence continues to grow, as do his forces. The Pact strives to mobilize its own troops and assembles in the Silverwastes, a new area of the Maguuma Wastes that is considerably closer to the enemy’s center. In the “Camp of Tenacity,” players can sign up and will be dispatched from there to hold strategic points and gradually reclaim ground – and especially to not lose it directly back to the enemies.

New Marks, New Armor, and a New Set

GW2 - new armors

In the battles in the Silverwastes, players will be rewarded with plenty of badges, which are called “Bandit Crests” this time. As usual, these can be exchanged at the camp for equipment, recipes, and crafting materials.

To keep players engaged with Tyria in the long term, a new set for each armor class is introduced simultaneously – but only the first piece. The shoulder pieces of the “Carapax Armor” can be obtained now, while the other parts will probably take a while longer to arrive. Additionally, there will be a way in the Silverwastes to upgrade this new set, turning it into a “luminescent set.” What exactly needs to be done for that, you’ll have to find out for yourselves!

A stylish trailer is, of course, released by ArenaNet, which you can check out here:

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Want to know what happened before? No problem, in this news you can learn more about the story of the previous episode.

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Source(s):
  1. guildwars2.com

Destiny: Treasure Maps – Are we going to hunt for treasure soon?

Data miners have once again found something in the MMO shooter Destiny. They have discovered images of treasure maps in the latest version of the database.

The Planet Destiny data miners have stumbled upon something again: Whether it is gold or just fool’s gold remains unclear.

Regularly, miners scour the database of the shooter giant Destiny to see if anything has changed. This is the case again. This time, it is symbols of treasure maps that have been tracked down by the data miners. Is it soon to be said: “Treasure caves were yesterday, treasure maps are today?” Could we soon be going on a treasure hunt in Destiny?

Destiny Wallpaper

Data miners sometimes hit the mark in Destiny, sometimes not

These data and icons should always be treated with caution. While one knows that if they find them, Bungie at least has something planned. However, when and if they will actually come into the game cannot be definitively inferred from this. Bungie regularly uploads so-called “assets”, partial data, to avoid too much server load on the respective patch day.

One does not always hit a bullseye with the data miners in a timely manner: Recently, it was reported that with the DLC “The Dark Below” shaders for ships and Sparrows would be coming into the game. Whether that is really the case is still uncertain. On the other hand, a little earlier, it was already found out which weapons and armor would be available in the DLC. Bungie has indirectly confirmed this information by showing images of Dragon’s Breath, the exotic rocket launcher that will likely drop from the final boss of the next raid on “hard”.

Recently, a similar phenomenon was observed around Halloween. The data miners found, even before it was actually available in Destiny, an item called “Flight of Shadows” that changed the respawn. Four Sparrows, which one thought would come into the game over Halloween, were however not available, likely reserved for later.

Treasure maps found, but what do they mean?

This time, the icons for a whole series of “treasure maps” have been discovered in Destiny. A total of seven icons suggest “treasures” on Venus, Mars, the Moon, and in the Cosmodrome. Particularly exciting: The treasure maps come in several quality levels: common (green), superior (purple), and exotic (gold). As one of the possible rewards, some jump ships have been newly found in the Destiny database, which are listed there as “TreasureShips”.

It is likely that players must go on a scavenger hunt in Destiny using these treasure maps, at the end of which a special item awaits them. A similar concept exists in The Elder Scrolls Online. There, a player finds a treasure map that shows outlines of the geography of the world. Based on these clues, a player must then hunt down and locate the spot.

Destiny Artwork

At Planet Destiny, there is speculation whether the treasure maps will be simple “search and find” missions in Destiny or part of event chains, where players have to gather individual clues until they lead to something greater.
Recently, Bungie announced that with “The Dark Below” they would explore new possibilities in storytelling that would also be more loot-focused. A varied scavenger hunt, perhaps in the form of new bounties, would certainly be an engaging activity for players, who are longing for something new. The current treasure chests are all well-known and may have become a bit worn out. Here is a video guide about the golden treasure chests on the Moon:

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Black Desert: Is the gender lock crumbling?

The upcoming fantasy MMO Black Desert is causing a stir in the western world due to a competition by the Russian publisher. They want to see drawings from fans of the respective other gender of the heroes. Could the gender lock be crumbling?

Clash of Cultures

“Gender lock” means that a class always has only one gender. There is the warrior, but not the warrior woman. The huntress, but not the hunter. In Asia, this is a common concept in class design. While in the West it is quite normal to play both male and female characters from a class, in Asia, they create two classes out of it. The warrior and the valkyrie, for example, which both stem from one archetype (the fighter), but differ in gameplay.

In the West, the gender lock is seen as a breach of choice, while in Asia, people are surprised by this perspective: With a gender lock, there are many more classes. The warrior and warrior woman only differ visually? That would be somehow boring.

Black Desert, a sandbox title with breathtaking graphics, practices this “gender lock,” which is common in Asia, but scares many away in the West. Even in our preview, some players have already stated in the comments: “Sounds good, but gender lock? No…” For some, this is a no-go, an exclusion criterion.

Black Desert Battle against Giant

The Giant – the Giantess; Competition focuses on a sensitive topic

Now, the Russian publisher of the game “GameNet” has once again focused on the topic and challenged fans to draw the “other gender” of a class. You can see the results, numerous pictures, in the source. Could this competition be preparing an announcement that the Russian port of Black Desert will differ more significantly from the Korean original than previously assumed?

Players shouldn’t raise their hopes too high that something will actually change regarding the gender lock. But at least it seems that Black Desert is aware of the problem, especially since the question arises in every interview about the port to the West.

The beta of Black Desert in the West is supposed to start in the coming months, the game then officially released in early 2016.

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ArcheAge: Opening of Auroria postponed to Thursday at 6 PM

In the Sandpark MMO ArcheAge , the launch of the European servers scheduled for 6 PM has been postponed indefinitely due to issues with the game in the USA.

Initially, the European servers of ArcheAge were supposed to go offline for maintenance at 12 PM today and then be brought back online around 6 PM. With the “Auroria” patch, the northern continent would have opened, leading to a rush for building sites and resources.

For now, that won’t happen.

In the USA, the patch went live yesterday, and since then, there has been a crisis mood there. Until the situation in North America is under control, Trion Worlds will wait to release the Auroria patch in Europe. They promise to announce a new date as soon as they can.

Update 3:30 PM: The problems caused by the patch in North America have been somewhat resolved. According to a recent statement from community manager Scapes , they still want to wait before announcing a date for the European servers, as there are still isolated connectivity issues in North America.

Mein MMO believes: Assuming a maintenance duration of 6 hours, we would likely miss the “prime time” and the “critical phase” of the land rush would start after 10 PM. So it could be that Auroria in Europe opens only tomorrow. However, that is not official.

Update 4:15 PM: The assumptions turned out to be correct. The patch has now been postponed to Thursday, November 6. The servers are scheduled to go down at 12 PM our time. The gates of Auroria are set to open at 6 PM.

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