In the sand park MMO ArcheAge , a seemingly annoyed farmer has now utilized the possibilities that ArcheAge offers in a classic way as a form of protest.
The many customization options in ArcheAge have been discussed frequently. Players can print their own logo on their sail, use it as a stamp, put on a mask, upload a picture from their computer and print it there, or compose their own songs. There are indeed many ways to express oneself in ArcheAge.
After the difficulties yesterday, a farmer reverted to the classic method, reached into the basket with seeds and capsules, and sent a message to Trion Worlds that can only be truly enjoyed from the air. A sort of fruit carpet, a fruit graffiti, a living work of art.
This form of “visual art” has a tradition in other MMOs as well. However, it is often not as easy to manipulate the environment as it is in ArcheAge. In World of Warcraft, for example, players shaped their corpses into a message to the developers or laid out a far more banal advertisement for a gold seller with their cadavers. In ArcheAge, one can truly leave traces, and leaving a message is significantly easier.
Ironically, the “living artworks” were likely destroyed within hours by uprooters. That happens to a fruit carpet reenacting the passion of Christ rather rarely. No respect for art, those philistines.
This is an AI-powered translation. Some inaccuracies might exist.
Yesterday, ArcheAge reacted to the issues in the USA. The long-awaited test server is now set to be launched. Additionally, low-level accounts will be denied access to the shop on the website.
Yesterday was not a good day for ArcheAge. The opening of the northern continent Auroria was overshadowed by numerous issues. Players were unable to log in for hours. As a result, the race for the four castles on each server was determined not by the skills of individuals or the cohesion of a guild, but primarily by chance and luck – in short, players were deprived of the opportunity to compete fairly against each other. The ongoing problem of players who could secure a large number of properties in a short time using supposedly unfair methods further spoiled the mood for players in ArcheAge.
The PTS server is supposed to help find errors in ArcheAge
Although the patch, according to Community Manager Scapes, was reviewed by internal quality control, the intention is to install a “Public Test Server” (PTS) in order to allow a larger number of players to test future patches. This was already discussed before the release of ArcheAge. Back then, players of the Alpha were assured that they would see their Alpha characters again on a test server if Trion Worlds decided that such a testing environment would be necessary. Apparently, it is needed. The PTS is primarily intended to help identify issues that only arise from large-scale testing.
A sensitive topic after yesterday is that of “compensation”, as Trion Worlds has shown willingness in the past to compensate players with bonus patron time for bad days. However, this is not the right time to discuss it. Yesterday, the focus was rather on solving the problems.
Trion Worlds is likely to curb money laundering
In another current announcement, Trion Worlds has announced that it is significantly restricting access to the web store for low-level players, i.e. players below level 15. They can neither purchase APEX nor in-game currency over $5. This aims to reduce the number of fraud cases and better protect players. The changes are effective immediately; currently, it can take up to 90 minutes after leveling up to level 15 for the restrictions to be lifted. Until the end of the week, it is hoped that this 90-minute delay will be eliminated so that players can act directly in the web store upon reaching level 15.
In the past, players below level 15 had already had their chat rights revoked to reduce gold spam.
My MMO thinks:Apparently, the measures now aim to prevent credit card fraudsters from buying credits in the web store, acquiring items in the in-game shop with them, which are then sold to other players for gold in the auction house, and then converting the gold back into real money through gold seller websites, all before the original credit purchase is reversed due to a chargeback. This cycle likely explains how massive price fluctuations for items from the in-game shop could occur in the past.
This is an AI-powered translation. Some inaccuracies might exist.
All MOBA players who like to put down the keyboard and prefer to grab a controller can be excited: The third-person MOBA “SMITE” will likely be available to play on Xbox early next year, at least in the beta version.
The beta shouldn’t last too long, as the goal is to fully release the game in the first half of the year – the team is currently working hard on the necessary adjustments for a console version.
The announcement for a console version was made back in August of this year, but now with 5 million active players, it is “time for the next step.”
If you can’t wait until then or want to get an idea of the game, you can of course read our review of SMITE or enjoy the PC version – it is Free-to-Play. Newcomers should also check out our contest this evening, as we are giving away the latest goddess of the game along with her alternative appearance.
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On the occasion of the 10th anniversary of Blizzard’s flagship MMO “World of Warcraft” the development studio has produced a documentary describing the long journey of the game. It features not only the developers but also many players who have been part of the community for a decade, sharing some of their experiences and explaining what makes WoW an important aspect of their lives.
During the BlizzCon starting tomorrow, the film titled “World of Warcraft: Looking for Group” will be available for viewing on Sunday at 2 AM our time via livestream. The stream of this film is free, unlike most other events for which a virtual ticket (30€) is required. After Blizzard’s house fair, “Looking for Group” will also be available on the game developer’s YouTube channel.
A first trailer can already be viewed and I must admit that it really gives me goosebumps – I am looking forward to the whole work:
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In the MMO shooter Destiny players have created a new trend: surfing on the Sparrow. This is how you can surf along.
It’s quite amazing: Millions of gamers play Destiny on four different platforms around the globe for three hours a day, and two months after release, they’re still finding new stuff to pass the time until Bungie finally releases new content.
This already shows how much effort Bungie has put into the world and that quite a bit more is possible than it may seem. The world is designed so that Guardians come up with ideas that Bungie never foresaw. And it shows that people are now specifically looking for such fun beyond Lootcaves, Exotic runs, Bounties, and Raids.
Many of these “side activities” in the world of Destiny surprisingly revolve around the Sparrow, the hover bikes. In the beginning, the thing was used like a kind of skateboard to perform stunts, with the Suicide Bike Timebreaker also providing some fun for Guardians who jumped over the Hivenest like on a stunt bike (and thousands followed him) – now the Guardians are surfing on the Sparrow while dancing.
And the nice thing is: You can do it too, even if you aren’t exactly a controller artist of the fifth Dan.
A youtube video explains what the new trend is about. It’s quite simple: while jumping onto a vehicle, you can use a “gesture,” one of the emotes, and it will continue executing even if you stay on the vehicle. Dancing works well as a long-duration gesture. The key is to get the timing right when you start the emote. Then nothing stands in the way of your career as a dancing surfer in Destiny, although the accident rate, as kotaku notes, is quite high… but well. There’s always something!
The video explains everything in detail. Pretty cool.
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The fantasy MMO The Elder Scrolls Online rewards loyal fighters with in-game gifts. For half a year in Tamriel, there is now a Dwemer sphere as a recognition for the continued loyalty.
Zenimax, the creators of The Elder Scrolls Online, have a book that details whether you have been good or not so good – well, it’s probably more of a database. In any case, they keep track of how long players have had an active subscription for TESO. For one month and three months of loyalty, there were already gifts, and now there is a present for the six months. This is a Dwemer sphere as an in-game pet. To reach the six months, you do not need an uninterrupted subscription, as the months are added together, even if there were breaks in between.
The Dwemer have played a larger role since the release of Update 5. They provide a new crafting style. For the first time, it is not learned by collecting in a book, but for each item, a separate booklet must be found. Crafting styles in The Elder Scrolls Online work in such a way that you can decide while crafting which ‘skin’, which appearance, the item should have. It has no influence on the stats.
This is an AI-powered translation. Some inaccuracies might exist.
At Turbine, the creators behind the Fantasy MMO Lord of the Rings Online, another round of layoffs could be on the way in the coming months.
The development studio Turbine is part of the Warner Brothers corporation. According to reports from GameInformer, CEO Kevin Tsujihara has announced further layoffs and cost savings across the company’s various divisions. The non-US branches of the company are also expected to be affected. Layoffs and savings will extend into the first quarter of 2015.
It is currently unknown whether Turbine will be affected by the layoffs. The gaming studio behind Lord of the Rings Online and Infinite Crisis had already reported layoffs in October.
This is an AI-powered translation. Some inaccuracies might exist.
Riot has recently released several posts about the upcoming Season 5 of League of Legends. The content included changes that the new season will bring. Once again, the jungle will be revised, towers will be changed, and the new layout of the Summoners Rift is on the horizon.
Gameplay Changes in the Preseason
Before Season 5 begins in early 2015, players have time to test all gameplay changes extensively. The preseason is under the motto “More Strategic Diversity.” A change of the current meta? Not really. Riot means by strategic diversity the focus on individual objectives or lanes, which will change. Whether this will unintentionally alter the meta remains to be seen. To reprioritize the focus on individual objectives, the towers in League of Legends will receive different abilities: While the outer towers remain untouched, the inner ones will be given a regeneration shield, while the inhibitor towers will fire powerful energy beams. It is assured that the split-push strategy will be only slightly affected by this.
New Map, New Jungle
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It has been clear for several weeks that the jungle will look different with the new design of the Summoners Rift. The currently published changes show even more changes. In short: Champions that have been rarely chosen before should also get a chance in the jungle. This step fits into the goal of strategic diversity. With a significantly greater possibility for junglers to react, almost every champion should be able to perform successfully between lanes in some way. Additionally, there will be more items that are supposed to change the jungler’s behavior.
On November 11, Season 4 ends. The start of the preseason is therefore just around the corner. Before we will extensively test the gameplay changes, we are looking forward to the open beta of the redesign of Summoners Rift!
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Coming soon, with the largest expansion in the history of TERA, Fate of Arun, a large amount of new content is on its way to the players. Today, the developers revealed to our colleagues at mmorpg.com the probably most difficult dungeon of the expansion: Bathysmal Rise.
Deep in Ex Prima lies “Bathysmal Rise,” the last stronghold of the giants, an once mighty race whose rise was ended by a blow from the gods.
Bathysmal Rise is accessible in Normal and Hard mode and is designed for 5 players. This instance awaits with entirely new boss mechanics that will demand a lot from players, especially when it comes to timing the use of evasive skills correctly. But teamwork within the group – consisting of a tank, healer, and 2 DPS – is of greater importance in this dungeon.
With an impressive video and some images, the developers give us an insight into the aquatic-themed dungeon:
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Players must wait a little longer before they can enter the dungeon. This will only be possible with the release of “Fate of Arun.” The expansion is set to be released in Europe according to publisher Gameforge in December. Players can look forward to a new continent in northern Arun, the increase from level 60 to 65, new skills, guild hall competitions, 4 dungeons, and much more.
We have reported several times about the upcoming expansion for the free-to-play action MMO and therefore recommend our thematic page on TERA to learn more about the content.
This is an AI-powered translation. Some inaccuracies might exist.
Just in time, before my boss comes through the virtual front door with a threatening finger, I manage to tear myself away from the “Evolve Big Alpha” (and only because it ended right then…) and put my main annoyance from this week back into words.
In “World of Warcraft“, the “Hallow’s End” event has been over for a few days now, an annual event thematically very close to Halloween, and like almost every year, there were some nice items to earn. Candy was used as currency for this event, which could be obtained in various ways in the game: One could visit all the inns in the game world, defeat the headless horseman, or complete daily quests. The important thing was: They were limited. No matter how hard you tried, once you had exhausted all sources, they were gone. But for an ambitious person like me, it’s of course no problem to actually exploit all possibilities with my elf. It’s just frustrating when it doesn’t suffice.
Overall, there were four new items that cost a total of 950 candies – just under 600 could only be earned with a single character. Tough luck. Anyone who truly wanted everything was thus forced to create a second and third character and repeat everything there.
And it is exactly here that I boldly question the design of this holiday event: Shouldn’t there be a reward for participating in the event? Why must that aspect be turned into a horrendous “grind”? I will probably never understand it. My two twinks, who have since bid farewell to the data nirvana, probably won’t either.
The Darkmoon Faire: New Fun and New Frustration
The Darkmoon Faire is also accessible to players of “World of Warcraft” again this week and has some new features thanks to the big patch. There is a new minigame where you have to fly through burning rings – after each ring, you have 10 seconds to reach the next one. A new achievement lures here, of course: Anyone who manages to fly through 50 rings in a row will be rewarded with an item that can permanently grant fiery wings on their character’s back. I was really looking forward to that (Ha! Wordplay! So good!).
Of course, the thing has two tiny catches: There are only 55 rings available per attempt in the whole area, which means you have to plan your route very carefully to not take too long from one ring to the next. On its own, that wouldn’t have been a problem.
However, the really bad part was that you could take the rings from other players, and then they were left with fewer than 50. Given that around 200 players wanted that achievement at the same time, you can imagine what was going on there: It was a flying operation that the Berlin airport could only dream of.
But I wouldn’t be myself if I hadn’t participated in that absolutely foolishly. Or to express it with a picture from Webfail:
We read each other. Now with burning wings.
P.S.: Since today, you can no longer take the rings from other players – a hotfix makes it possible. I still don’t know whether to laugh or cry. I’ll try to do both.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMO World of Warcraft remains the most successful subscription MMO in the world and aims to keep it that way. The CEO of Blizzard has rejected a switch to a free-to-play model.
As PCGamesN reports, Mike Morhaime, the CEO of Blizzard, dismissed the free-to-play model: “I don’t see any dramatic changes to our business model.” Morhaine said this to investors during yesterday’s presentation of Activision’s financial report.
With the launch of the expansion “Warlords of Draenor” in a few days, an increase in player numbers and activity is expected – just like always. This time, care has been taken to ensure that players can easily return to the game and dive into the action.
According to Morhaine, they are also confident that they can keep players engaged even after Warlords of Draenor. Precautions have been taken, such as Garrisons or improved player models. These have already shown positive effects. With the Garrisons and the improved visuals, they want to give players the feeling of being part of World of Warcraft by leaving them a piece of the world.
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According to an industry insider, the beta for “Tom Clancy’s The Division” is allegedly starting in March, initially on Xbox One.
The US site Dualshockers.com has picked up a rumor about the beta launch of “The Division”. According to Dualshockers, the information comes from the “Industry Insider” Shinobi602, who typically relies on consistently reliable sources. According to his Twitter account, the beta for the MMO shooter “The Division” kicks off in March, initially on Xbox One. However, it won’t be long before the beta for The Division will also come to other platforms.
The Division beta in March. Coming to Xbox One first.
Whether there is any truth to the rumor or if it turns out to be a hoax is still unclear. An official confirmation from Ubisoft is expected. The Division is set to be released sometime in 2015 for PC, PlayStation 4, and Xbox One, and will be a genre mix of MMO and shooter.
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In the god MMO Skyforge , the Adept system has now been introduced in more detail. It resembles Asian browser games and is quite complex.
Mini-games where the player commands a host of employees and servants are the new trend in MMOs. In Rift, you have minions, in Star Trek Online, your crew, and World of Warcraft itself will soon have followers as well. The action MMO Skyforge also joins the trend: We introduced the basics a while ago.
Now the publisher my.com is being more explicit and going into detail. The Adept system seems to become remarkably complex and resembles browser games from the Asian region. The “Adept”, who are notable subordinates, can practice one of eight professions:
o Engineer – a technical genius o Templar – a guardian of good o Wizard – a keeper of ancient rituals, ancient runes and traditions o Mystic – a master of all magical things o Preacher – a preacher of their own order o Healer – a competent doctor o Envoy – a diplomatic envoy o Agent – an investigator for paranormal activities
The Adepts also differ by their quality level. There are five levels, the lowest is gray (able), and the highest is orange (legendary). Additionally, the player can “enlighten” an Adept, resetting them to basic level 1, while significantly increasing their base values. Adepts can learn from one another and even be sent out as missionaries to recruit other Adepts.
Overall, it sounds like an astonishingly complex system. It will be interesting to see what role the Adepts will ultimately play in the finished Skyforge. As the game seems to focus more on speed, quick combos, and impressive graphics, a complex mini-game is an interesting ingredient in the mix. The gameplay principles with different rank levels for companions, a “Rebirth” system, and other features resemble browser games like the one distributed by Jagex, “War of Legends”.
Skyforge will be a Free2Play MMO. It is likely that some cash shop items will be used in the Adept system. Especially concerning the quality levels and the “enlightenment system”, this seems to be the case. Officially, however, nothing has yet been hinted at or announced in this direction.
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Since yesterday, the new patch for Guild Wars 2 is playable, and thus the “Living World” story finally continues – Season 2, Episode 5 is upon us!
New Area: The Silverwastes
The old dragon Mordremeth has awakened, and his influence continues to grow, as do his forces. The Pact strives to mobilize its own troops and assembles in the Silverwastes, a new area of the Maguuma Wastes that is considerably closer to the enemy’s center. In the “Camp of Tenacity,” players can sign up and will be dispatched from there to hold strategic points and gradually reclaim ground – and especially to not lose it directly back to the enemies.
New Marks, New Armor, and a New Set
In the battles in the Silverwastes, players will be rewarded with plenty of badges, which are called “Bandit Crests” this time. As usual, these can be exchanged at the camp for equipment, recipes, and crafting materials.
To keep players engaged with Tyria in the long term, a new set for each armor class is introduced simultaneously – but only the first piece. The shoulder pieces of the “Carapax Armor” can be obtained now, while the other parts will probably take a while longer to arrive. Additionally, there will be a way in the Silverwastes to upgrade this new set, turning it into a “luminescent set.” What exactly needs to be done for that, you’ll have to find out for yourselves!
A stylish trailer is, of course, released by ArenaNet, which you can check out here:
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Data miners have once again found something in the MMO shooter Destiny. They have discovered images of treasure maps in the latest version of the database.
The Planet Destiny data miners have stumbled upon something again: Whether it is gold or just fool’s gold remains unclear.
Regularly, miners scour the database of the shooter giant Destiny to see if anything has changed. This is the case again. This time, it is symbols of treasure maps that have been tracked down by the data miners. Is it soon to be said: “Treasure caves were yesterday, treasure maps are today?” Could we soon be going on a treasure hunt in Destiny?
Data miners sometimes hit the mark in Destiny, sometimes not
These data and icons should always be treated with caution. While one knows that if they find them, Bungie at least has something planned. However, when and if they will actually come into the game cannot be definitively inferred from this. Bungie regularly uploads so-called “assets”, partial data, to avoid too much server load on the respective patch day.
One does not always hit a bullseye with the data miners in a timely manner: Recently, it was reported that with the DLC “The Dark Below” shaders for ships and Sparrows would be coming into the game. Whether that is really the case is still uncertain. On the other hand, a little earlier, it was already found out which weapons and armor would be available in the DLC. Bungie has indirectly confirmed this information by showing images of Dragon’s Breath, the exotic rocket launcher that will likely drop from the final boss of the next raid on “hard”.
Recently, a similar phenomenon was observed around Halloween. The data miners found, even before it was actually available in Destiny, an item called “Flight of Shadows” that changed the respawn. Four Sparrows, which one thought would come into the game over Halloween, were however not available, likely reserved for later.
Treasure maps found, but what do they mean?
This time, the icons for a whole series of “treasure maps” have been discovered in Destiny. A total of seven icons suggest “treasures” on Venus, Mars, the Moon, and in the Cosmodrome. Particularly exciting: The treasure maps come in several quality levels: common (green), superior (purple), and exotic (gold). As one of the possible rewards, some jump ships have been newly found in the Destiny database, which are listed there as “TreasureShips”.
It is likely that players must go on a scavenger hunt in Destiny using these treasure maps, at the end of which a special item awaits them. A similar concept exists in The Elder Scrolls Online. There, a player finds a treasure map that shows outlines of the geography of the world. Based on these clues, a player must then hunt down and locate the spot.
At Planet Destiny, there is speculation whether the treasure maps will be simple “search and find” missions in Destiny or part of event chains, where players have to gather individual clues until they lead to something greater. Recently, Bungie announced that with “The Dark Below” they would explore new possibilities in storytelling that would also be more loot-focused. A varied scavenger hunt, perhaps in the form of new bounties, would certainly be an engaging activity for players, who are longing for something new. The current treasure chests are all well-known and may have become a bit worn out. Here is a video guide about the golden treasure chests on the Moon:
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The upcoming fantasy MMO Black Desert is causing a stir in the western world due to a competition by the Russian publisher. They want to see drawings from fans of the respective other gender of the heroes. Could the gender lock be crumbling?
Clash of Cultures
“Gender lock” means that a class always has only one gender. There is the warrior, but not the warrior woman. The huntress, but not the hunter. In Asia, this is a common concept in class design. While in the West it is quite normal to play both male and female characters from a class, in Asia, they create two classes out of it. The warrior and the valkyrie, for example, which both stem from one archetype (the fighter), but differ in gameplay.
In the West, the gender lock is seen as a breach of choice, while in Asia, people are surprised by this perspective: With a gender lock, there are many more classes. The warrior and warrior woman only differ visually? That would be somehow boring.
Black Desert, a sandbox title with breathtaking graphics, practices this “gender lock,” which is common in Asia, but scares many away in the West. Even in our preview, some players have already stated in the comments: “Sounds good, but gender lock? No…” For some, this is a no-go, an exclusion criterion.
The Giant – the Giantess; Competition focuses on a sensitive topic
Now, the Russian publisher of the game “GameNet” has once again focused on the topic and challenged fans to draw the “other gender” of a class. You can see the results, numerous pictures, in the source. Could this competition be preparing an announcement that the Russian port of Black Desert will differ more significantly from the Korean original than previously assumed?
Players shouldn’t raise their hopes too high that something will actually change regarding the gender lock. But at least it seems that Black Desert is aware of the problem, especially since the question arises in every interview about the port to the West.
In the Sandpark MMO ArcheAge , the launch of the European servers scheduled for 6 PM has been postponed indefinitely due to issues with the game in the USA.
Initially, the European servers of ArcheAge were supposed to go offline for maintenance at 12 PM today and then be brought back online around 6 PM. With the “Auroria” patch, the northern continent would have opened, leading to a rush for building sites and resources.
For now, that won’t happen.
In the USA, the patch went live yesterday, and since then, there has been a crisis mood there. Until the situation in North America is under control, Trion Worlds will wait to release the Auroria patch in Europe. They promise to announce a new date as soon as they can.
Update 3:30 PM: The problems caused by the patch in North America have been somewhat resolved. According to a recent statement from community manager Scapes , they still want to wait before announcing a date for the European servers, as there are still isolated connectivity issues in North America.
Mein MMO believes: Assuming a maintenance duration of 6 hours, we would likely miss the “prime time” and the “critical phase” of the land rush would start after 10 PM. So it could be that Auroria in Europe opens only tomorrow. However, that is not official.
Update 4:15 PM: The assumptions turned out to be correct. The patch has now been postponed to Thursday, November 6. The servers are scheduled to go down at 12 PM our time. The gates of Auroria are set to open at 6 PM.
This is an AI-powered translation. Some inaccuracies might exist.
In the sandpark MMO ArcheAge, the opening of the northern continent Auroria has become a disaster. Many players were unable to log in after the patch. It would have been so important to secure a plot of land. Are we in Europe facing the same this evening?
If a thread in the official forum is 432 pages long and has over 4300 postings (as of today; 9:37 our time), then something has definitely gone wrong. And if the thread is titled “Force-Disconnection”, you can imagine what it’s about.
While some cannot log in, others can start gathering
The patch that was supposed to open Auroria, the northern continent, has already been released yesterday for the US servers – it is coming for us in Europe today at 6 PM. After the patch, numerous players could not log in. And while these players were cursing and pacing, other players in Auroria could gather the important “Ayna” veins and gain an advantage in the run for the castles.
The concept of ArcheAge and Auroria now sees another kind of “race” after launch to secure the limited resource of “land”. There was already some trouble during the release, as players who bypassed the queues to log in immediately enjoyed brilliant advantages over those who waited.
With Auroria, only four guilds per server now have the opportunity to secure a castle. The competition is even fiercer, and so is the frustration when this competition does not proceed fairly or does not occur at all.
How important and profitable it is to log in and get started right after launch can be seen in other pictures. You need 50,000 mining skill to gather the coveted “Anya veins”, which can be sold for incredible prices – but only for as long as the rush lasts and as long as they are in demand. Here is a picture from a user on reddit:
Trion Worlds works through the night to solve problems with ArcheAge
According to Trion Worlds, they have done everything they can to resolve the issue. They called the Korean developers at XLGames during the night, coordinated with them, developed a fix, and are now still (in the USA, it is currently the middle of the night) working through the night to test and deploy the fix.
No rollback in ArcheAge
Some upset players are demanding a “rollback”. This means restoring the servers to the state they were in before the launch of Auroria. The community manager Scapes has already categorically ruled this out. This led to heated discussions in the forum. Trion Worlds banned some players due to their statements in the official forum.
Given the current conditions, it seems questionable whether the patch can go live for us in Europe at 6 PM. It was actually planned that the EU servers would be shut down at 12 PM and that the run for Auroria would start this evening.
Especially concerning: According to a user on reddit, the building area that was released once the first zone was cleared was immediately occupied. Bots allegedly secured the free building spots within moments. As always, a discussion has arisen over whether these are actually hacks or if players just know all possible tricks to secure land quickly.
This is an AI-powered translation. Some inaccuracies might exist.
9.5 million registered accounts exist for the MMO shooter Destiny now. The sequel to the game is already in the works, but it currently doesn’t have a title.
“Mission accomplished,” one might say in light of the Activision Conference Call. Here, many financial figures for the third quarter were presented. Some numbers regarding Destiny were also revealed. CEO Eric Hirshberg announced 9.5 million accounts. However, this does not exactly correspond to the number of sold units, as some players have multiple accounts. First sales figures and player behavior statistics were already disclosed in the past few weeks.
Destiny, as is known, is designed as a ten-year project. To keep fans engaged, they constantly need new content. In December, with “Darkness Awaits”, “The Dark Below”, the first of many planned DLCs for the game will be released. More are already in development.
Work is also underway on a successor to the successful game, which is then supposed to be the middle part of a planned Destiny trilogy. A name has not yet been decided. “Destiny 2” seems to be the closest working title for now.
This is an AI-powered translation. Some inaccuracies might exist.
As the third major patch for WildStar is on the horizon, Carbine’s developers have released a new trailer that aims to highlight the rather dramatic story rather than being funny or silly.
The central question still remains in the grand space of Nexus, what exactly is behind the primary genesis and what secret has the oh-so-lovely Drusera kept from us so far. The trailer definitely whets the appetite for more – hopefully all the questions will finally be answered and we won’t be left, as has happened so often before, with even more question marks above our heads. But the best way is to judge for yourselves by watching the cinematic video here:
We also asked the developers at Carbine today for a release date. It remains: Content drop 3 will be released in early November, so probably at the end of next week.
This is an AI-powered translation. Some inaccuracies might exist.