Blizzard’s online card game Hearthstone can now also be played on tablets running the Android operating system.
Fans have been waiting a long time for this, and now it’s here: Since last night, Hearthstone works on the Android tablet. The dream of casual hours on the sofa, while biting into the cushion because you drew the wrong card again, is getting closer!
The port has taken a little longer since Blizzard wanted to ensure that the interface also works on smaller screens. For tablets, a display of 6 inches or larger is now recommended. Anyone logging in and playing a round on the Android tablet receives a free pack containing Classic cards.
The passionate WoW raider has, of course, cleared all raid content, on heroic, oh well, even on mythic! However, for those who are satisfied with the raid browser, we paid a visit to the second wing of Highmaul in World of Warcraft.
Pile of Tectus
I still felt uneasy from the first wing: 15 minutes long, without anyone falling below 90 percent health. However, Tectus proves that the second wing is a bit(!) more challenging. Once you hit Tectus to 1 percent in just a few seconds, he splits into two elementals. These further split into three additional elementals each, spreading various effects across the map. If you’re not quick enough, the entire arena gets cluttered with stone rubble. My first try looked good until… yes, until the boss simply reset. Second try, no deaths, let’s go!
Home of the Twins
A few trash mobs later, my randomly assembled group found itself in front of the ogre twins. Pol and Phemos were also just “better” trash. Except for that one moment when the tank dropped below 30 percent and us healers suddenly got anxious. But after that brief shock, the twins fell, setting everything on fire and throwing rocks at us… Ogres after all.
When Players Suddenly Die
As the last boss, we got to grapple with Ko’ragh. The mage did what no healer hopes for: he actually killed several players. Did Blizzard take the criticism in the forums seriously and make the second wing harder? It seems so. The second tank dies, gets revived, and dies immediately again. The group becomes restless, and many forget to run out of effects out of sheer fear. Everyone also gets a debuff that they must avoid being near other players. With the thought already on epic loot, this costs most of their lives. Yet somehow, we manage to defeat the ogre mage Ko’ragh.
Conclusion
The second wing of the Highmaul raid is somewhat harder than the first. My group took a good 30 minutes and made it through well. Only on the last boss were some players perplexed and probably forgot where the W, A, S, and D keys are located. It remains to be seen whether this slightly increased difficulty will appease the hardcore raid browser raiders.
This is an AI-powered translation. Some inaccuracies might exist.
From the Korean MMO Bless, there are now first images from character creation. It seems that Bless will not have the gender lock that many Asian MMOs typically use and that Western MMO fans dislike so much.
Asian MMO specialist Steparu has released a video from the character creation of the Korean MMO Bless. This comes from the second beta phase. Those looking forward to a thrilling trip, like the one back in Black Desert, will be disappointed: In the second closed beta phase, customization is disabled. You can only work with pre-made characters.
Also, in Bless, the classes will be limited to certain races – but that’s something we’re already used to here in the West.
However, Bless could additionally introduce a faction lock (like in the past with RvR-oriented games like DAOC or early WoW). This means: Players can only create characters on a server that belong to one of the two factions. In a PvP-heavy game like Bless, this seems appropriate. Those who want to “change” factions must first delete all characters of the other faction.
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Chad Moore, Creative Director of WildStar, has published a letter to the players detailing the focus and content of the next update for the sci-fi MMORPG.
In addition to new customization options, this update includes a number of changes based on player feedback:
[intense_blockquote color=”#f2f2f2″ author=”Chad Moore”]Many changes are a direct reaction to our players’ feedback. And we have received a lot of feedback about WildStar over the past few months. Much of it focused on the fact that while many of our systems are unique, interesting, and fun, they remain inaccessible to certain groups of players. Our philosophy at Carbine has always been “Play how you want,” and that is why we have worked very hard to ensure that players can experience and enjoy the content of WildStar – regardless of level or play style.[/intense_blockquote]
The 4th so-called Content Drop brings expansions to the shiphand missions, new content for max-level players, and further improvements everywhere, including in the lower level area. Additionally, a new currency called “Respect” is introduced. This currency, which players receive for completing dungeons and raids, can be exchanged for high-quality equipment in major cities.
An overview of the upcoming update’s content:
Players now have access to a low-level practice dungeon called “Protostar Academy” where they can learn teamwork to tackle group content more successfully.
A brand new level 6 shiphand mission titled “The Horror of Fragment Null,” taking place in the unexplored areas of the “Halon Ring.”
All shiphand missions now have versions for experienced players, so solo and group players can engage with additional content after reaching max level.
The looking-for-group tool has been expanded. It now also provides access to all shiphand missions – players can queue whether they want to play solo or with a group.
The group finder now features a new random queue bonus that rewards valuable currency and experience alongside reducing wait times.
Numerous player customization options have been added, including costumes and the ability to change the appearance of your avatar after character creation.
The quests in the starting areas have been significantly altered, particularly in terms of gameplay flow, number of objectives, and group accessibility.
The dungeon medal system now provides an improved overview of a dungeon’s objectives as well as rewards after each section.
There is a new currency called “Respect” which is awarded for completing dungeons and raids. “Respect” can be exchanged for high-quality equipment in the major cities.
The new dungeon “Ultimate Protostar Games” offers max-level players exciting new challenges from the most notorious (and profit-oriented!) corporation in the galaxy.
The required group size for the data zone has been reduced from 40 to 20 players to allow more people to experience this great raid.
Additional information will follow in the coming weeks. The release of Content Drop 4 is expected in early 2015. All other details about the new content can be found in the official blog post on the WildStar website.
This is an AI-powered translation. Some inaccuracies might exist.
On H1Z1, the last live stream of the year will take place on the night from Thursday to Friday. A lot has happened in the game again, it would be a good opportunity for fans to catch up.
The holidays are approaching, and once the week is over, it is likely to be calm in the worldwide MMO forest for about 3 weeks, until January 6. The developers of SOE’s Zombie MMO H1Z1 are aware of this and have scheduled a live stream for Thursday night in our time zone. It is set to start at 1:00 AM. It’s the right time to deal with zombies.
The host will be Jimmy Whisenhunt, the former Counter-Strike pro gamer, who has preserved quite a … “competitive streak” from that time, to put it nicely. Adam Clegg will support him. The two will answer questions from fans and show the latest build.
Since we haven’t seen much from H1Z1 lately – the last stream was at the end of October, there could be some surprises again.
And if you miss it because you prefer to sleep: We will summarize the live stream.
Here it starts on the night from Thursday to Friday, December 19, at 01:00: http://www.twitch.tv/h1z1
Even the finally released Firefall won’t miss out on a great Christmas event. What is there? Of course, presents, presents, and presents. On the side, you can throw snowballs at your friends or beat up elves… just the usual.
Father Wintertide is coming to town
Presents are available from December 15 to January 6 at Father Wintertide. But even a simple login brings advantages: Anyone who logs into Firefall between Christmas Eve and New Year’s Day receives a VIP bonus.
https://www.youtube.com/watch?v=mJVdJTYxgLA
Beating elves is also part of it
If you think that Christmas at Firefall is traditional, you are mistaken! In Beat an Elf, the goal is to knock out as many elves as possible in the style of “Hau den Lukas”. As a reward, more presents await, which can include cool weapons. If that’s too boring, you can just dive into the snowball chaos and compete against friends and foes. So if you have some time during the Christmas season, take a look into the world of Firefall! More information can be found on the official event page for Wintertide.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, the Husk of the Pit, the Shroud of the Pit, reportedly came into the game with the hotfix last night. So far, Guardians have searched almost in vain for the auto rifle, which is considered a precursor to the “Necrochasm,” perhaps the best new weapon in the game.
The hotfix last night was modest, just a few points, hardly a whole page of patch notes, yet Bungie seems to have hidden another secret – just as back then with the Loot Cave monument. Reports are increasing (and there are also screenshots) that the “Shroud of the Pit,” the Husk of the Pit, is now obtainable in the game.
We explain to you where to find it and why you want it.
Where can you find the Shroud of the Pit?
It drops from “Blades of Crota,” around the Cosmodrome (those are the sword bearers). Many farm it by repeating the first new story mission “Fist of Crota.” That has been possible since last night.
There’s no secret about it, you don’t have to activate any black wax idols or have a special reputation with Eris. It’s simply a relatively rare drop that some might spend up to three hours trying to get.
The special thing about the “Shroud of the Pit” is that it will probably become the exotic auto rifle “Necrochasm”. Data miners discovered this some time ago. And there are currently no indications of how to obtain the “Necrochasm” otherwise. It is an auto rifle with an immensely high rate of fire.
Currently, it is believed that after reaching a certain limit, the “Shroud of the Pit” will become the “Eidolon Ally,” a legendary (purple) auto rifle. About 420 kills on the Hive are needed, according to Guardians. After that, you need an item from Eris Morn, a balming orb for 10 wax idols, which she only sells starting from rank level 3.
Is there already something about the Eidolon Ally, the second upgrade stage, and how do I get the Necrochasm?
Yes, the first Guardians have already succeeded in upgrading the Husk of the Pit accordingly.
The Eidolon Ally is a legendary auto rifle that can go up to 324 damage points. To upgrade it again into the exotic form “Necrochasm,” a “Crux of Crota” is needed, which only definitely drops in the hard mode of Crota’s End, probably from the final boss Crota himself. That will only be possible starting in January. Thus, the Necrochasm is the successor of the Vex Mythoclast. Guardians only received that in Destiny when they defeated the final boss of the raid on “Hard.”
The Necrochasm is not yet available; we will only see the first live pics in January.
The reports from data miners have been fully confirmed so far: Husk of the Pit (white) -> Eidolon Ally at reputation rank 3 with Eris Morn (legendary) -> Necrochasm – Crota’s End on hard mode (exotic).
In the last few weeks, things have been a bit quieter regarding the third-person MOBA “Smite”, due to the developers only fixing minor bugs and the studio mostly being on vacation – now they are back just before Christmas, bringing a lot of new things into the game. Among other things, players can expect a new goddess, some new skins, and of course the usual balance changes; we have summarized the most important points for you.
New Goddess: Awilix, Goddess of the Moon
From the pantheon of the Maya, Awilix now joins the battle! The goddess of the moon is an assassin and the first character to truly have a mount. But Awilix has even more new mechanics, as she is primarily used as a counter-goddess to take out mobile gods like Neith or Odin. Her ultimate allows her to pull gods that are currently “in the jump” or “in the throw” towards her, dealing massive damage. Furthermore, she can summon her panther and ride on it, significantly increasing her movement speed, making her a fast threat across the battlefield.
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New Skins: Pirate Neith, Nerd-Rage Cabrakan, and Archangel Thanatos
The last items of the Odyssey will be released early, so they will all be available for gems with the arrival of the patch. Fans of the archer Neith can particularly look forward to this, as she will receive a pirate outfit, complete with a flintlock pistol and a monkey (and significantly more clothing than in all her other skins combined).
The highlight: the new skin of Thanatos.
The big tank Cabrakan also gets an alternative look; the long-awaited “Nerd-Rage” skin finally makes its way into the game and comes with its own voice pack that will make many players chuckle.
The highlight is, of course, the new Thanatos skin, which you can only obtain if you purchase all 21 items of the Odyssey. The special feature: The higher Thanatos’ level in a match, the more impressive the skin becomes! At the beginning, he only has white wings, but with increasing level, a halo forms, his scythe grows larger, and he is adorned with an epic robe. Especially in his final form, the developers have truly outdone themselves in terms of detail – a fitting reward considering that all Odyssey items together cost nearly €80.
Nox Reworked: More Resilient and Now with 10% More Night!
The biggest changes in this patch affect Nox, whose abilities have been completely overhauled for the most part. Her passive “Flames of the Night” now increases her damage reduction by 4% per candle, her “Shadow Barrier” now reduces the damage taken by 90% at each level, and the duration has been increased to 2 (previously 1) seconds. The silence duration of “Nightfall Raven” has increased from 1.5 to 2 seconds, but the damage is slightly adjusted downwards, as is that of “Siphon Darkness”.
Her ultimate has also been adjusted: it can now hit multiple targets, guarantees the damage twice, and stuns at the end of its duration for one second. Furthermore, Nox no longer has to maintain a “connection” to the enemies. All in all, these changes can be described as a strong buff that allows Nox to fight much more effectively.
Harsh Nerfs for Vulcan, Serqet, Vamana, and Ao Kuang
On the other hand, things look bleak for Ao Kuang, whose second activation of “Dragon Call” (that is, the ranged attack) will be nerfed by about 40%, which the developers justify by saying that Ao Kuang is supposed to be a melee mage – and therefore they want to make his ranged abilities less attractive. Vulcan is similarly hard hit; his “Magma Bomb” has been massively nerfed. While the damage values remain identical, the range of the ability has been reduced from 65 to 60 units, and hit targets are no longer stunned before they are launched. As if that weren’t enough, the same ability now gets a “target circle” on the ground, allowing enemies to see where the bomb will land.
Serqet, the goddess of poisons, loses some of her crowd control; her “Cobra’s Madness” now lasts only 1.4 seconds instead of the previous 2.
Finally, Vamana is also getting a (rather small) nerf; the 5th avatar of Vishnu is weakened in his avatar form, which now grants only 100 physical power at the highest level (previously 140), thus forcing the little warrior to focus more on one point in his item selection: damage or tank.
If there are no drastic errors or major balancing issues, the patch will reach the live servers on Wednesday – typically in the early afternoon our time.
This is an AI-powered translation. Some inaccuracies might exist.
A hotfix was released for Destiny on Tuesday evening, December 16th, which allows a raid helmet to drop in the current raid “Crota’s End”.
A hotfix was just applied to Destiny, an update, as you might call it. The game now has the official version number 1.1.0.2. We have translated the patch notes for you into German.
This armor has a light level of 30 – even without upgrades.
Additionally, the raid gear now starts with a light level of 30, previously starting raid chest, raid boots, and raid gloves with lower light levels. This is likely to prevent Guardians from dropping in light level when they exchange their “fully upgraded” old armor for “fresh” new armor.
This also applies to the five raid weapons, which now have higher damage at the “not yet upgraded” levels than before. This means weapons like Black Hammer or Ir Yûts Song are now significantly stronger right after looting.
It is the same with exotic armors and weapons; the “new” ones start with a light level of 30 or a base damage of 302, thus starting where the “others” leave off – at least regarding their base values.
Additionally, specific issues with the exotic fusion rifle “Pocket Infinity/Infinity” are fixed (but this also reintroduces old problems), ensures that the “Dead Orbit” hunter cloak does not mistakenly grant Vanguard/Crucible reputation, fixes bugs with the shield penetration of the “Fallen” shields, and makes the first story mission in “Darkness Awaits”, Crota’s Fist, replayable again.
For us Germans, Bungie also has an extra hotfix: “Glowing Energy” is now called “Light Energy.” There was previously an extra syllable.
Mein MMO says: At first glance, one might think: Oh, Destiny fixes a raid; it must be about “The Glass Chamber,” but that is not the case. The current change to the raid armor is certainly reasonable, but now it doesn’t blow anyone away. But it probably has the “positive” effect that now some log in and are instantly at a higher light level or deal more damage.
From a psychological perspective, this is an effect MMOs want: players receive “fresh loot” and can use it immediately and feel stronger. This is a “more pleasant” feeling than: I get new loot and first have to jump through eighteen hoops before it is really better than what I previously had. World of Warcraft has spent the last few years trying to counter this feeling. Bungie seems to have recognized the danger now as well.
Since Thursday it has been playable in Europe, and today the largest expansion of “TERA” also goes online in America. The release is announced by the American publisher EnMasse with a launch day trailer.
In addition to the new maximum level of 65, the update also offers additional abilities for each class, which are much needed in the new environment. Characters are sent to the previously uncharted continent “northern Arun”, where an extensive story awaits to be told.
But even fans of PvP skirmishes will find something to enjoy with the content update (a strange term for a F2P MMO!), because things will heat up in the Colosseum and it’s not just because of the Castanic. Of course, there are also numerous dungeons to explore and a whole lot of bug fixes and improvements, such as a completely revamped enchanting system. Anyone interested in TERA and wanting to test it can register through the official site and get started. For a first taste, we also have the German story trailer for “TERA: Fate of Arun” here.
In Destiny, the goal of the weekly Nightfall strike for the week of December 16 is Phogoth the Untamed, an Ogre boss in the Summoning Pits on the Moon.
The Nightfall, the weekly Nightfall strike, has been raised to the new level of 30 and is quite tricky. This week, all Guardians in Destiny who feel called can take it on. Whether they can handle it is another question.
However, while last week only players with the “Darkness Rising” DLC had access to the Nightfall, now everyone can try it again.
The Nightfall is not only sought after for its chance at great loot but also because it grants a 24.5% bonus on earned experience and reputation. In times where you need to feed weapons with EXP, like a hungry pack of children with pizza rolls, the “smoking head” is even more desirable than usual.
The modifiers for the Nightfall strike on December 16 in the Summoning Pits
The modifiers for Phogoth and his buddies this time are:
Nightfall – after a complete wipe of the group, it’s back to orbit and start over
Epic – makes the level 30 Nightfall strike really tough
Angry – The enemies can hardly be stopped even by heavy damage
Lightswitch – The enemies deal significantly increased melee damage, making the lights go out quickly
Arc Burn – Arc damage, i.e., electrical damage, is increased by 300%, applicable to both Guardians and enemies
What weapons are recommended for the Nightfall strike?
This week’s tips are mainly for “old” gear:
Primary Weapon: Once again, the Fatebringer, a Hand Cannon that has risen to become one of the most popular weapons overall, is recommended as the primary weapon.
Special Weapon: The sniper rifle Patience and Time – Patience and Time. Range is always good in the Nightfall. However, there is now a valuable alternative available from the vendors in the Tower for Patience and Time. They offer it now. The LDR 5001 from the Vanguard. Experts say: If you buy one, make it this one. Also, the “Whisper” deals Arc damage and could prove useful.
Heavy Weapons: Thunderlord, if you have it. Otherwise, the new legendary weapons can also serve as alternatives. For example, the Arc machine gun Ir Yûts Song, affectionately known as Thunderlord Jr. Available from Crota in the raid.
Tips and tricks for the Summoning Pits?
Especially for Phogoth, there are some cheese spots, tricks, and tips. He is extremely dangerous, so a hit-and-run tactic is advisable. Overall, caution is the mother of successful smokes. Shoot, shoot, get hit, and then go into cover and regenerate.
Since the Nightfall has been made harder solo and the level raised to 30, it is advisable to only go in with friends.
We will upload videos and guides of successful runs throughout the day.
There are two quick walkthroughs here. The tactic is actually always: Retreat as far back as possible, for the Wizards it’s best to have a Solar weapon to get through the shield, while the rest can use Arc weapons. And here, the well-known spot for Phogoth is chosen: Just don’t go into the room, better stay in the hallway. http://youtu.be/ZIZrP3HYAhY http://youtu.be/2d9q5JiN7gM Nexxos uses the well-known Arc duo Fatebringer and Patience and Time for his Nightfall solo run and has the DLC raid machine gun Ir Yûts Song as a “heavy weapon”. Naturally, this is a much more cautious and detailed video that can provide a valuable guide for lone wolves. And for Phogoth, he also has a safe method at play, a cheese spot on the cliffs. http://youtu.be/2PPPiHb19AU
This is an AI-powered translation. Some inaccuracies might exist.
There’s reason for trouble in Destiny. The current Iron Banner event apparently requires ownership of the DLC “Darkness Awaits”, although Bungie explicitly excluded this beforehand.
Last Tuesday there was a lot of trouble, because the weekly Nightfall strike was only playable for owners of the “Darkness Awaits” expansion. Non-buyers of the DLC were upset that they could do less this week than in previous weeks. And they expressed this.
In World of Warcraft, additional hotfixes were introduced on the night of Monday to Tuesday, December 15, that adjust class balance. This time, the Rogue is the big winner, while the Hunter’s Beast Mastery and Survival specs are strengthened, and the Monk suffers additional damage losses.
The damage of the Rogue is being significantly adjusted, all three specs receive a damage bonus. For the Subtlety Rogue, for example, Ambush is increased by 20%, and Bloodbath by 30%.
For the Hunter, the Marksman Hunter remains as he is, while the two rather weaker specs, Beast Mastery and Survival, can look forward to bonuses. The BM Hunter is returning to the old machine gun times, and the Surv Hunter can again rely more on poison.
The DD Monk, on the other hand, suffers a 5% damage loss in his Tiger Stance. Where it previously granted a 10% bonus, it will now only provide a 5% increased damage once the hotfixes are active.
At the moment, they are still being tested.
Class Tuning Changes
Please note, the following class tuning changes are still undergoing testing and will be implemented as soon as possible.
Hunter
Beast Mastery
Improved Focus Fire now grants a 5% increase (up from 2%) to attack power for every stack of Frenzy that had been consumed.
Survival
Serpent Sting’s damage has increased by 60%.
Monk
General
Stance of the Fierce Tiger now increases all damage dealt by 5% (down from 10%).
Rogue
Assassination
Venomous Wounds’ damage has increased by 20%.
Combat
Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
Subtlety
Backstab’s damage has increased by 20%.
Hemorrhage’s damage has increased by 30%.
This is an AI-powered translation. Some inaccuracies might exist.
The Android version for tablets at Hearthstone was released overnight from Monday to Tuesday in Australia, New Zealand, and Canada. Android support for tablets in other regions is expected to follow in the coming days. There is also a new support article summarizing the recommended tablets, including the Amazon Kindle, Samsung Galaxy, and the Nvidia Shield Tablet.
It has been confirmed twice in recent days that the Android version for tablets of Hearthstone is expected to be released in December. On the night of Monday, December 15th, to Tuesday, December 16th, there was now an official announcement from Blizzard: In New Zealand, Canada, and Australia, it has already happened. The Android tablet version of Hearthstone has been released.
As a bonus, they are giving away: Anyone who starts a game on Android will receive a free pack of “Classic” cards.
At the same time, the support article has now also been officially updated. It was briefly online two weeks ago, but it wasn’t quite kosher back then.
The minimum requirements for an Android tablet and which models Hearthstone definitely supports can be read here:
Hardware: 6-inch screen or better Operating system: Android 4.0 or newer RAM: 1 GB
Hearthstone has been successfully tested on the following devices:
Amazon Kindle Fire HD 6 (2014)
Amazon Kindle Fire HD 7 (2014)
Amazon Kindle Fire HDX 7 (2013)
Amazon Kindle Fire HDX 7 (2014)
Amazon Kindle Fire HDX 8.9 (2014)
Asus Google Nexus 7 (2013)
Huawei MediaPad X1
NVIDIA SHIELD Tablet
Samsung Galaxy Mega 6.3 I9200
Samsung Galaxy Note 8.0
Samsung Galaxy Note LTE 10.1 N8020
Samsung Galaxy Note 10.1 (2014)
Samsung Galaxy Tab Pro 8.4
Sony Xperia Z2 Tablet LTE
Note: The Asus Transformer Pad TF300T is not compatible with Hearthstone. Devices with PowerVR 540/544 graphics units may experience graphical issues. Please update your device to the current version of the operating system. Android 5.0 (Lollipop) and Fire OS 4.5.1 are recommended.
This is an AI-powered translation. Some inaccuracies might exist.
From the Asura, tiny mystical scientists, to humans and the Charr, a wild race of ruthless conquerors. Starting with a character selection that couldn’t be more diverse. And anyone who thinks that a monotonous, unchangeable story of the individual races is told here is gravely mistaken. Through thousands of different variations of the gameplay, there is plenty of variety, even with additional characters.
The combat is thrilling, and timing is of great importance here. Evading, countering, and similar actions must be executed at exactly the right moment. In these combat situations, not only is the character trained, but also their skills with the weapon used in battle. These skills can be combined in countless ways with allies. For example, if a friend summons a wall of fire and you shoot an arrow through it, the arrow becomes stronger upon hitting the enemy, as it catches fire. These combat situations escalate to cross-server world vs. world battles, which are fought by hundreds of players.
It is a perfect game for MMO beginners, but also a tough challenge for any PvP veteran, and it operates completely without subscription fees. With its details, colorful characters, and action-packed combat, Guild Wars 2 is an enticing entry into the world of fantasy games.
In the vibrant world of Guild Wars 2 you can expect a high number of different events that influence the environment amidst the gameplay – you play an important role in this dynamic storyline.
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In the MMO shooter, the start of the next major event is scheduled for tomorrow, Tuesday, December 16. The Iron Banner is set to begin again.
In the hustle and bustle around the expansion “Darkness Awaits,” the event “Iron Banner” is almost overshadowed; however, it is supposed to take place tomorrow at 10:00 AM with the weekly reset: Lord Saladin will set up his tents. The PvP event will start anew.
So far, a precise announcement with the details is still pending. There isn’t much “mysterious” left anyway. Most of it is known.
This was the damage curve during the last Iron Banner.
This is likely to remain the same
Most of what is known about the Iron Banner, although at the moment the official confirmation is still missing that it will be “just like this”, but that is what everyone assumes. After the first event in October was nothing, Bungie fundamentally revised the concept and relaunched at the end of November with significantly more success. One can assume that the basic pillars of the concept will be retained:
Equipment counts, but not too much (the diagram above makes the curve clear).
For defeats, there will likely also be a coin that can be converted into reputation with a victory and is stackable up to 5 times. For a win, there were 50 reputation points, for a defeat coin 40.
A bonus ensures that Guardians receive much faster reputation at the end of the event. The bonus “Hardened” lasts for 12 hours and costs a strange coin. It can be redeemed multiple times. Last time, the bonus increased significantly towards the end of the event. While it was only 10% at the beginning, it continuously rose until it increased reputation gain in the Iron Banner by 150% on the last day.
On rank levels 1, 2, and 4, there are shaders, emblems, and class items that grant a 10% reputation bonus.
In the last Iron Banner, ranks 3 and 4 had the “new armor”, with even purchasable legendary weapons at higher ranks. These cost little marks, but a lot of glimmer.
Last time you needed 100 reputation for rank 1, plus 1200 reputation for rank 2, plus 2400 (rank 3), plus 2400 (rank 4), and an additional 2400 reputation (rank 5) to rank up. This should remain the same this time.
Last November as a weapon: Perun’s Fire, if we see it again, then with more power.
This is likely to change
So far it is known that instead of the previous level-30 armor, there will be level-31 armor, so which has a light level of 33. This was significantly more spectacular when we did not know yet that light level-33 armor would also be available from the vendor.But at least that saves a bunch of marks.
There will also likely be new legendary weapons or at least new versions of the old ones that will go up to 331 damage – like the vendor weapons.
Last time there were only boots and gloves for armor; as “purchasable” weapons a fusion rifle and a scout rifle, whose “properties” could be rerolled. Whether these items will be available again is not currently known. That remains the only “real” surprise.
And this time, reputation in the Iron Banner will be reset to zero before it starts.
It is likely that we will also hear something officially by tomorrow morning. We will update the article accordingly.
The scout rifle could also return as a 272/331.
How can you still prepare for the December Iron Banner in Destiny?
Last time, the “old” shaders, emblems, and class items from the Iron Banner could be reused. You could already pick them out and get them ready. Then you start with a bonus of 30%.
Well, and of course it would help if you already had a fully upgraded 331 weapon or were already at level 31, but … it would be somewhat cynical to recommend that to you, wouldn’t it?
Update 9:45: The official announcement came, the respective page is above. Everything appears just as expected. Level 31 armor pieces, and for the armors actually only boots and gloves.
The announcement also states that Guardians can retain their old ranks … but that looks like a Bungie error on the presentation side. They probably copy-pasted the old message and did not update this part.
http://youtu.be/DEPg1RlEln4
Update 10:30: As expected, the ranks have been reset, even though the message says otherwise. Much more importantly: Reports are surfacing that you can only play the Iron Banner if you have purchased and activated the DLC “Darkness Awaits.” This is likely to cause serious trouble. That is certainly not intended; in the last Weekly Update, it was explicitly stated that you do not need the expansion.
The rerolling of old Iron Banner items does not upgrade them to the new version! If you were hoping to cheaply obtain a 331 version of an old Iron Banner weapon, that is not possible.
The weapons that are available are new: The sniper rifle Efrideet’s Spear at rank 4, and the auto rifle Silimar’s Wrath at rank 5. The sniper rifle has a high impact and is already attracting interest.
This is an AI-powered translation. Some inaccuracies might exist.
The sand park MMO ArcheAge is getting multi-story houses and tree houses with version 1.8 in Korea.
While in Europe Christmas is celebrated soon and players are busy with a red dragon, information about patch 1.8 for the Korean ArcheAge has been released. 1.8 brings multi-story houses. This goes beyond an expansion of existing properties: with a cash shop item, certain types of houses can be further expanded, allowing players to transform their charming home into one of three possible variants.
In addition to these expansions, new types of houses are expected to be introduced to the game, such as tree houses.
The US site massively also states that with 1.8, additional “exclusive” housing zones may be introduced to ArcheAge. However, they wouldn’t swear on it, as they do not have sufficient skills in Korean.
Whether and when this patch will arrive here in Europe is currently unknown.
This is an AI-powered translation. Some inaccuracies might exist.
The Korean MMO Black Desert has imposed an IP block for foreigners.
For those who are hardcore enough to play Korean MMOs in their original form, they will encounter IP barriers in Black Desert. As reported by playmassive, publisher Daum has imposed an IP ban, which is likely meant to prevent foreign influences from distorting the Open Beta.
One can certainly discuss the sense and nonsense of such an IP ban. Likewise, whether players are doing themselves a favor by playing an MMORPG in Korea that they cannot understand, suffering from poor ping, and relying on “basic” information from third parties to find their way.
We’ve found a video from Brainclubber on YouTube. You can see what it’s like when you only understand about one-eighth of what is actually happening in Black Desert. http://youtu.be/V_j_LdYcaRU
Landmark, so to speak the “Work in Progress” side project of Everquest Next, is getting started. A huge update is set to be released this week, bringing some key features back into play. A server downtime of between 4 and 48 hours is warned.
Why do we hear so little about Everquest Next? Isn’t that supposed to be the huge super project that will bring the MMO world crashing down in 2015 and later ensure that the golden age of sandbox games will break?
We hear so little about it because “Landmark”, previously known as Everquest Landmark, shows exactly what the devs of Everquest Next are currently working on. The “dig-and-build” simulation recently received a combat system and weapons, and this week the next level is expected to be launched.
Developer SOE is therefore warning that the update will hit hard this week. Players should prepare for four to forty-eight hours of downtime. When it will start, they will announce on Twitter. New features include new loot, monsters, changes to crafting, voice chat, item recycling, and numerous other changes.
It seems that Landmark, and thus also Everquest Next, is taking the next step by the end of 2014.
That just a year ago, some thought that Everquest Next might still be released in 2014, now seems quite cute in light of this development. Hopefully, they can make it with Everquest Next by 2015.
Anyone wanting a taste of whether this sandbox MMO will ignite for them in the future should take a look at Landmark.
However: Maybe not this week. Never play on a patch week.
Meanwhile, it’s also known when the update is supposed to come: it’s scheduled for Wednesday evening our time.
Okay, folks, the update is delayed until WEDNEDSDAY, 12/17 @ 10am Pacific. Why? Monster pop fixes require island regeneration. Takes time.
In ArcheAge, it’s going to be a reflective time, the new build for the test server brings Christmas. Trion World is already making it snow on the PTS to test how the snow affects performance.
“Is it Christmas already today?” some may wonder as they log into Trion Worlds’ Public Test Server (the PTS): The Christmas event (the Winter Maiden Event) is already active. Moreover, it has been snowing overnight, so to speak: The snow effects have been activated to test performance. This leads to many really successful screenshots.
Perhaps the snow will also cool the spirits of some ArcheAge players given the annoyances of recent weeks and months.
And yes … there will also be new items in the cash shop for Christmas, which should be implemented on the test server in the next few days. Pay2Celebrate, so to speak, as there were already some complaints about Halloween.