In World of Warcraft (WoW), with patch 6.1, it will be possible to equip followers even faster. The armor master in the garrison accepts armor pieces from the Iron Horde.
Those who are keen on the “Transmorg” set will have few of them; others, however, have many: The armor pieces of the Iron Horde. They are currently abundant for many. While the number was previously capped at 200, a recent hotfix loosened that cap.
With patch 6.1, it will be possible to purchase equipment parts for your followers for 25 of these armor pieces at the armor master in your War Mill or in the Dwarven Bunker. These are the “random” rewards. You have the choice of whether to purchase an armor or weapon token for your followers. These tokens then increase the value by either 3 (green), 6 (blue), or 9 (purple) points, depending on what comes from the token upon right-clicking.
This is an AI-powered translation. Some inaccuracies might exist.
In H1Z1 a data miner has found the current recipes for the gear that can be crafted. There are over 80, from the Bear Sandwich to the Land Mine.
H1Z1 is based on the same engine as Planetside 2. And the Planetside 2 data miner shaql has been active in the H1Z1 subreddit for a few days, pursuing his passion: uncovering, analyzing, and presenting large data sets so that players can learn what is hidden in the code.
In H1Z1, the focus is primarily on crafting. Various materials can be combined to create tools. The crafting is reminiscent of Minecraft or Guild Wars 2: A and B yield C, and C and A yield D. The recipes must first be “discovered” so that the target item can be crafted directly.
The data miner has compiled a preliminary list of all of these crafting recipes. The answer to “What can you build in H1Z1?”
Animal Trap
1 Wood Stick
4 Wood Plank
If left unattended, this can capture small game animals and yield a small amount of raw meat.
Backpack Frame
4 Wood Stick
4 Nail
This can be used in crafting to convert a crafted satchel into a framed backpack. The framed backpack can hold more items.
Bandage
2 Scrap of Cloth
Gauze can be used to gain a small amount of health and to stop bleeding.
Barbed Wire
4 Metal Shard
4 Wood Stick
Barbed wire can be placed and will damage anything that passes through it.
Barbeque
8 Scrap Metal
3 Pipe
A more permanent solution than a campfire. This barbeque can be reused many times. Requires wood logs or charcoal. Basic Shack
20 Wood Plank
10 Wood Stick
This simple shack can be placed on most flat terrain.
Basic Shack Door
5 Wood Stick
3 Wood Plank
This door can only fit inside of the basic shack doorway. Bear Sandwich
? Bear Steak
? Survival Bread
This delicious sandwich will refill a great deal of energy.
Bear Steak
1 Bear Meat
Consuming this meat will replenish all of your energy. Biofuel
1 Animal Fat
This is enough biofuel to fill up a quarter of a tank.
Blackberry Juice
5 Blackberry
1 Purified Water
Blackberry juice can restore a great deal of hydration and a small amount of energy.
Blackberry Pie
? Blackberry
? Packet of Sugar
? Flour
This delicious pie will refill all energy and a good deal of hydration. Bow Drill
1 Scrap of Cloth
1 Wood Stick
1 Wood Plank
This bow and drill will create glowing embers that can ignite a nearby campfire or furnace. Campfire
2 Wood Log
This campfire can be used to cook food or light an area. It can be set on fire by hitting it with a torch or igniting it with a lighter.
Coffee
1 Ground Coffee
1 Purified Water
Drinking coffee will replenish your energy and hydration. It can also warm you up in cold climates. Coffee With Sugar
1 Coffee
1 Packet of Sugar
Coffee with sugar will replenish some stamina and a great deal of hydration. It can also warm you up in cold climates.
Combat Knife
1 Wood Stick
1 Metal Sheet
This can be used as a weapon or to harvest meat from wildlife.
Cooked Rabbit
1 Rabbit Meat
Cooked rabbit will give a decent amount of energy.
Corn Mash
? Corn
? Purified Water
? Yeast
If placed out for a period of time this will ferment into moonshine.
Deck Foundation
4 Wood Log
8 Metal Bracket
16 Wood Plank
20 Nail
This deck is on wooden pillars and can be placed as a foundation to build structures upon.
Deer Jerky
1 Venison
1 Salt Packet
Consuming jerky will replenish a great deal of energy. Deer Sandwich
? Deer Steak
? Survival Bread
This delicious sandwich will refill a great deal of energy.
Deer Scent
1 Deer Bladder
1 Scrap of Cloth
Applying deer scent will assist you in sneaking up behind a deer for a few minutes Deer Steak
1 Venison
Consuming this meat will replenish a great deal of energy. Dew Collector
2 Wood Plank
1 Tarp
If an empty bottle is placed inside, this will slowly collect drinkable water. Ethanol
? Yeast
? Purified Water
? Corn
This can of ethanol will fill up half a tank. Ethanol Torch
1 Wood Stick
1 Scrap of Cloth
1 Ethanol
Ethanol Torches burn with less smoke than a normal torch which may help in hiding your position.
First Aid Kid
1 Bandage
1 Saline
First aid kits can be used to clean and dress wounds which will allow you to regain your health over time.
Flare
1 Fertilizer
1 Scrap of Cloth
1 Packet of Sugar
When used, this will drop to the ground and light up a small area for 15 minutes.
Flour
? Wheat
Flour can be used to create survival bread and other recipes.
Framed Backpack
1 Backpack Frame
1 Satchel
This framed backpack will hold a great deal of items. Furnace
1 Metal Bracket
8 Scrap Metal
This furnace can be used to melt down scrap metal into workable metal bits. Wood or charcoal must be in the furnace to ignite.
Grilled Trout
? Trout
This is trout and it is grilled.
Ground Tamper
2 Wood Stick
1 Metal Sheet
This will flatter a very large area that can be used to build upon. [Dev Note] This requires a very large area of extremely flat land. Ground Tiller
1 Wood Stick
1 Metal Shard
1 Pipe
This will till a small area on the ground allowing you to plant seeds in it. Gunpowder
1 Charcoal
1 FertilizerGunpowder can be used to create explosives.
Hammer
1 Wood Stick
1 Metal Bar
This hammer can be used as a weapon or to repair damaged structures. Hand Shovel
1 Metal Shard
1 Wood Stick
This shovel can be used once to dig up a small hole to stash a few items. IED
1 Scrap of Cloth
1 Land Mine
This short fused IED will detonate in 15 seconds after being lit by a lighter. Improvised Compass
1 Metal Shard
1 Purified Water
This improvised compass will show you north. It can be dismantled to reclaim the water for drinking if necessary. Land Mine
1 Metal Shard
1 Metal Sheet
1 Gunpowder
After a five second arming time, this will explode when something is within 2 meters, doing massive damage. Large Shelter
4 Metal Bracket
8 Nail
4 Wood Plank
4 Metal Sheet
This can only be set on a placed foundation. Machete
2 Wood Plank
2 Metal Sheet
This can be used as a weapon or to harvest meat from wildlife. Makeshift Bow
1 Scrap of Cloth
1 Wood Stick
This bow, along with arrows, will provide offense at range. Makeshift Hatchet
1 Wood Stick
1 Scrap Metal
This can be used as a weapon or to harvest meat from wildlife. Metal Bar
1 Scrap Metal
This can be used to make tools, weapons, and construction materials. Metal Bracket
1 Scrap Metal
These brackets can be used in building structures. Metal Gate
1 Metal Bracket
2 Metal Sheet
2 Wood Plank
This gate can only be set on a placed foundation. Metal Shard
1 Scrap Metal
This can be used in crafting. Metal Shed
6 Metal Sheet
4 Wood Plank
Metal sheds can only be placed on a foundation. Metal Sheet
2 Metal Bar
Metal sheets can be used to make pipes for guns or blades for melee weapons. Metal Wall
2 Metal Sheet
2 Wood Plank
This wall can only be set on a placed foundation. Molotov Cocktail
1 Empty Bottle
1 Scrap of Cloth
1 Moonshine
Molotov Cocktail Nail
1 Metal Shard
Nails can be used in constructing wood structures. No Brainer
1 Metal Bar
1 Pipe
This is the obvious choice in zombie medulla oblongata removal. Pipe
2 Metal Sheet
Metal pipes can be used to create barrels for a variety of guns. Punji Sticks
8 Wood Stick
These sharpened sticks will damage whatever walks over them. Purified Water
1 Dirty Water
This purified water is safe to drink and provides a good deal of hydration. This is the only water safe enough to cook with. Rabbit Sandwich
? Cooked Rabbit
? Survival Bread
This delicious sandwich will refill a great deal of energy. Rabbit Stew
1 Purified Water
1 Salt Packet
1 Rabbit Meat
Rabbit stew will replenish a good deal of energy and hydration. Rigged Light
1 Battery
1 OffRoader Headlights
The car battery will be able to supply power to the headlight for quite a while. Roasted Corn
? Corn
Consuming this will replenish a good deal of energy. Saline
1 Purified Water
1 Salt Packet
Saline can be combined with bandages to create a first aid kit. Satchel
6 Scrap of Cloth
This small satchel is worn on the back and will hold a few items. Shack
16 Nail
2 Metal Sheet
8 Wood Plank
This simple shack can be placed on most flat terrain. Shelter
8 Nail
2 Metal Sheet
4 Wood Plank
This can only be set on a placed foundation. Small Shack
4 Wood Plank
2 Metal bracket
4 Nail
The simple shack can be placed on most flat terrain. Smoke Flare
1 Fertilizer
1 Scrap of Cloth
1 Packet of Sugar
When used, this smoke flare will burn and release highly visible smoke for around 10 minutes. Snare
1 Metal Shard
1 Metal Sheet
This trap will close on its prey when they step on the pressure plate. It will close on them, doing damage and slowing their movement. Storage Container
4 Wood Plank
1 Metal Bracket
1 Nail
Extra items can be stored inside of this container. Anyone can access the container, so be sure to place it somewhere safe. Structure Stairs
4 Metal bracket
8 Wood Stick
8 Nail
8 Wood Plank
This can only be set on a placed foundation. Survival Borscht
1 Purified Water
1 Salt Packet
1 Roels Sliced Beets
Borscht will replenish a small amount of energy and a great deal of hydration. Survival Bread
? Flour
? Purified Water
Eating survival bread will give a good deal of energy. It can also be combined with meats. Swizzle
1 Packet of Sugar
1 All-in-One Cold Medicine
1 Purified Water
This is a crystalline substance that can bring on surges of energy. Torch
1 Branch
1 Scrap of Cloth
1 Animal Fat
This torch can be used to light a small area. It can also be used as a weapon and will set many things on fire. Wolf Sandwich
? Wolf Steak
? Survival Bread
This delicious sandwich will refill a great deal of energy. Wolf Steak
Wolf Meat
Consuming this meat will replenish a great deal of energy. Wood Plank
1 Wood Log
This can be used to make structures, traps, and tools. Wood Spear
1 Branch
1 Metal Shard
This spear can be used as a melee weapon or thrown. Wood Stick
1 Wood Plank
These can be used to make structures, traps, and tools. Wooden Arrow
1 Wood Stick
These can be used to make structures, traps, and tools Wooden Barricade
4 Nail
2 Wood Plank
Barricades can be placed to cover the windows of most residential homes. Wooden Bow
2 Wood Stick
1 Spool of Twine
1 Scrap of Cloth
This bow, along with arrows, will provide offense at range. Wooden Door
2 Nail
4 Wood Plank
2 Metal Bracket
This door can fit inside of most shelter doorways. Wrench
1 Wood Stick
2 Metal Bar
This wrench can be used as a weapon or to repair damaged vehicles. Yeast Starter
? Purified Water
? Packet of Sugar
? Wheat
This yeast starter will ferment into yeast after being set out for a period of time.
For a version with pictures click here. By the way, it is advisable to craft a bow and arrow at the start. The guide for this is in the following video:
http://youtu.be/YZxPJ4w0Y-Y
This is an AI-powered translation. Some inaccuracies might exist.
Some time ago, we reported that long-time employees of Blizzard receive certain gifts after a number of years, depending on how long they have worked for the game studio. Now Blizzard will also thank the most loyal WoW fans!
All players who have had an uninterrupted subscription to “World of Warcraft” for a full ten years will receive this little statue in the coming days and weeks. A small thank you for their loyalty and a sign that these fans are somehow a part of Blizzard – because without them, most titles like Warcraft, Starcraft, and Diablo probably wouldn’t exist in this form today.
To clarify once again: If you are among the lucky and loyal fans, you should have purchased the game no later than 2 months after the release of WoW and have had a permanent subscription (not a single day interrupted!) since then. In this case, you should have already received an email informing you.
Blizzard has come up with something nice again, don’t you think?
This is an AI-powered translation. Some inaccuracies might exist.
In the fashion and show industry, the ladies’ backside is in focus, at World of Warcraft the garrison.
In the USA, particularly in the rhythm and blues scene, the “booty,” the voluptuous women’s behind, has long been in the center of attention. It is sung about, admired, and, as they say, a lot of shaking is done with it. In many a song by a female rapper or singer, proud references are made to their own four letters; well, in English it’s only three.
In World of Warcraft, however, this season it’s not about “that Bass,” but only about “the Base,” the new garrison that came with Warlords of Draenor (although some troll women are known to possess the behind of a thousand-gold horse). When thinking of booty in WoW, one only thinks of pirates and the Booty Bay Buccaneers.
The garrison is not without controversy. For some, it is a sin that leads World of Warcraft from MMORPG into dangerous browser game regions. But many fans also gladly accept the garrison.
In a WoW music video, the garrison is now being honored. They are taking on the song “All about that Bass” by Meghan Trainor. The music in the video is by singer-songwriter Sharm, whose channel has featured several WoW songs. The video itself is by khallys.
In Destiny, the exotic weapons in PvP have been determined by a large survey of more than 16,000 Guardians. What are the strongest weapons in PvP? How has the Guardians’ assessment changed with “Darkness Lurks”? How have the buffs and nerfs impacted? Where do the new exotic DLC weapons rank?
Exotic weapons in Destiny, the “golden” ones, enjoy a certain cult status. This is partly because you can only carry one at a time. They are like the Sunday best weapons in Destiny.
A large poll took place in the English-speaking forum reddit, with over 16,000 players participating. This gives us a perspective on which weapons are favored by the Guardians. What weapon is the first choice for shredding enemies in the Crucible? And which one should you avoid showing up with there?
These are the 5 best exotic weapons in the Destiny Crucible
In first place is the automatic rifle SUROS Regime. Automatic rifles have built a deadly reputation in the Crucible during the first weeks. This was supported by the SUROS, which has been available multiple times from Xur. Although automatic rifles have been nerfed, many still consider the SUROS Regime the first choice. Almost no recoil, fast fire rate, there’s little not to like about it.
In second place comes the Gjallarhorn, the exotic rocket launcher. When there is heavy ammo in the Crucible and the Gjallarhorn is equipped, it brings a lot of trouble. The Gjallarhorn, with its cluster missiles and enormous penetration power, is highly regarded in both PvP and PvE.
In fourth place is the PlayStation exclusive hand cannon Hawkmoon. It is regarded as a weapon with the range of a scout rifle, the punch of a hand cannon (two-shot kills are not uncommon), and a quick reload speed. The Hawkmoon has shot its way into the hearts of the Guardians… either in a good way or in a significantly less pleasant one. It can even break a Guardian’s heart in a different way…
Rounding out the top 5 is the exotic rocket launcher Truth. Unlike the Gjallarhorn, it does not rely on raw destructive power; its tracking function is its major plus.
Which weapons have risen in the Guardians’ favor and which have fallen?
Compared to the survey from early November, from the time before “Darkness Lurks,” there are significant changes in the rankings of these weapons:
The hand cannon “The Last Word” was in the November poll at rank 3, but has now fallen out of the top 5 and is in 6th place. Notably, the Hawkmoon has overtaken it. Nonetheless, The Last Word is still considered a superior one-on-one weapon.
Compared to November, the Vex Mythoclast is showing improvement. Before the buff, it was in 8th place, now it’s in 3rd place.
The biggest leap is made by the revamped Thorn. It was previously at the bottom of the list in November but has now reached a strong seventh place following the fixes. Thus, three hand cannons are in the top 7.
Where do the new exotic weapons stand and which are considered the weakest in PvP?
With the DLC “Darkness Lurks,” three new exotic weapons were introduced to Destiny. Guardians currently assess them as follows:
The Dragon’s Breath, the rocket launcher, ranks in the lower midfield. It is far from the high echelons where Gjallarhorn and Truth reside. The void zone left by Dragon’s Breath is not very useful in PvP.
The PlayStation exclusive shotgun “The 4th Horseman” also does not shoot trees in PvP, and it goes down as the fourth worst weapon in the rankings. Overall, shotguns are not very well positioned in PvP after already being at the bottom in PvE. Only the “Invective” is ranked 13th out of 24, which is still somewhat in the midfield. If Bungie tweaks the weapon types again soon, it could look good for shotguns.
The sniper rifle “No Land Beyond” ranks last in PvP. Even though mastery is possible with the rifle, most Guardians struggle with the retro sniper. And those who dominate with it could likely win a “1 vs 5” with the Suros.
Besides “No Land Beyond,” these two weapons are at the bottom of the ranking:
In third to last place is the pulse rifle Bad Juju from the survey. Here, the buff did not have as much impact as it did with Thorn.
Things look similarly grim for Super Good Advice. The Reddit survey even offers an extremely good piece of advice: “Better not to use it.”
The well-known YouTuber Datto does Destiny presents his picks in this video; in addition to our top 5, he’s also keen on the fusion rifle Plan C as a close-range variant:
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All weapons and their placements can be seen here. The survey was conducted by reddit member Debo37. Guardians had the opportunity to assign a specific utility value to each weapon, and this is what resulted.
In the film comedy “Back to the Future Part II,” it was the hoverboard, and in the free-to-play MMO Rift, it is the hoverbike that you can now ride across Telara. The new bowlight rider mounts are available as part of an event and are only available for a limited time.
The bowlight rider mounts resemble a flying sci-fi motorcycle. In the eponymous event “Rise of the Bowlight Riders,” you can secure one of these spacey speedsters. You can either earn the bike through a quest chain in the Moonshadow Mountains or, with a bit of luck, find the moped in the bowlight treasure chests. But beware: the event ends on January 22. After all, it is just a “prototype” that is being tested for its suitability:
The Institute for Plane Research is currently testing a new prototype of a high-octane, multi-purpose, reactor-supported, beryllium-inducing, kinetic energy vehicle – better known as the bowlight rider – and is in need of crazy… uh, brave test pilots.
Here you see the bowlight rider on a test drive:
http://youtu.be/JS-rLYmkw90
This is an AI-powered translation. Some inaccuracies might exist.
In December, according to Raptr, World of Warcraft, Smite, SWTOR, and Hearthstone prove to be strong and show significant increases, while the sand park MMO ArcheAge drops by 22%.
The Raptr numbers for December are in. They indicate how many hours Raptr users have spent in individual PC games. We present the statistics to you from month to month. Since the numbers are relatively stable, a trend can be discerned regarding how the individual games develop. However, one cannot really speak of a ranking, as the group of over 20 million Raptr users likely does not represent the global player base sufficiently.
World of Warcraft and Hearthstone the big winners in December
Blizzard had an excellent December. In December, player numbers are anyway 5% higher than in November, and the big beneficiaries were two Blizzard products. At Hearthstone, the expansion “Goblins vs Gnomes” was released, and playtime increased sharply by 63%.
At World of Warcraft, one might have expected a somewhat weaker result in December compared to November, as hardcore players are already at level 100 and have returned to a more normal rhythm. The opposite is the case: WoW was able to gain almost 10% and is thus very strong in second place behind League of Legends.
ArcheAge in free fall
Things do not look so strong for the MMO ArcheAge. Indeed, Raptr is precisely the statistic where ArcheAge can shine. Because Raptr tracks hours, and ArcheAge rewards players for every hour logged in, even if they are doing nothing, with additional energy.
However, ArcheAge was alongside Diablo 3 the only game that lost playtime from the Top 20. Compared to November, players spent 22% less time.
World of Tanks, Smite, Star Wars: The Old Republic all increase
While it was relatively quiet during the Christmas period for Guild Wars 2 and Final Fantasy XIV, other games saw significant increases in December:
The action MOBA Smite is slowly establishing itself at the top. With a new god and a lucrative event, Smite increased playtime by 21% compared to November.
World of Tanks had its 9.5 patch and several events in December. This brought the tank game from Wargaming an increase in playtime of 26%.
And at Star Wars: The Old Republic, the long-awaited expansion about Revan was released in December. Players with Raptr spent 33% more hours in SWTOR than in November.
The MMO shooter Destiny is receiving awards despite some harsh criticism and is ranking high on sales charts.
The MMO shooter Destiny is on a winning streak and is starting the year with several victories. And this is despite some poor reviews that are taken in stride. For instance, a photo was tweeted from an internal event at Bungie showcasing a team shirt featuring the ignominious score of “6 out of 10” from Polygon.
It has now been revealed that Destiny was the best-selling PlayStation 4 game in the PlayStation Store, at least in terms of digital sales. On PlayStation 3, it was the fourth most purchased game of the year in the store.
In the “Game of the Year” voting by the PlayStation Blog, where fans voted, it took first place on the PlayStation 4, while on PlayStation 3 it was the second most popular title behind Dark Souls.
Furthermore, Destiny was able to snag a few smaller awards for Game of the Year, and also won two trophies at the Game Awards in Vegas and is now nominated for the DICE 2014.
The Reddit thread about Destiny has made it into the top 200 of all subreddits, which may sound lame, but is quite an achievement.
Forbes names Destiny as the most disappointing game of the year and one of the best
The criticism does not tire of addressing the failures. Forbes chose Destiny as the “biggest gaming disappointment of 2014.” At the same time, however, Destiny made it onto the list of the “Best Games of 2014” from the same site.
To clarify, the magazine stated that several editors were involved in the selection process and they could not come to a consensus in the case of Destiny. The disappointment with Destiny is primarily because it did not deliver the huge story and fantastic world that Bungie promised and that fans expected.
Destiny was chosen as one of the best games of 2014 because some editors could not resist the pull of the shooter. They are still playing it today. So it seems for some testers.
Even though they gave Destiny a 6 out of 10 back then.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMO The Elder Scrolls Online could soon be played with gamepads, like an Xbox controller.
Observant fans noticed during the last ESO Live that footage there, in gameplay sequences, featured a “Press A” and it had a “circle.” Hmm!
Initially, fans on reddit speculated that there might already be “images of the consoles,” but that seems rather wishful thinking.
Much more likely seems to be that TESO could soon support controllers and gamepads, perhaps with Update 6. This was thought of and announced a while ago (in Update 3), and now it could be the time. However, this is not officially confirmed.
This was stated in the patch notes for Update 3:
Gamepad We are in the early stages of adding PC support for gamepad input. Several functions for querying trigger, stick, and button states will appear in the documentation, but these functions have not yet been enabled.
For TESO, such gamepad support would make sense, especially because many associate The Elder Scrolls with the last single-player installment, Skyrim. It was a hit on consoles, particularly on Xbox.
For the technically inclined or the more adventurous: There are currently also ways to play The Elder Scrolls Online with a gamepad using third-party apps. On the US site Cinemablend there is a step-by-step guide. This YouTube video also explains it:
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Details about Borderlands Online have emerged, an MMO version of the popular “Loot’n Shoot” gaming franchise.
In China, gaming has developed differently than in the West. Hardly anyone has a strong computer at home, gaming takes place in Internet cafes. And MMOs are popular there. Some observers attribute this popularity of Internet cafes to the fact that due to the one-child policy in China, young gamers long for the community of such a place.
Anyway: This situation is partly leading to interesting developments. Companies are developing “online versions” exclusively for China of well-known Western franchises. So after a “Call of Duty Online,” there will indeed be a “Borderlands Online” specifically for the Chinese market. We have already reported on the announcement of the shooter.
According to mmoculture, a site specialized in Asia-focused MMOs, it will be a so-called looby shooter.
Players can embark from the 3 villages of the game in 6 instances each. In total, there will be 18 different instances. Borderlands Online will feature 4 classes and 2000 weapons distributed across 5 weapon classes. The pistol can be used by every class, while the other 4 weapon types will be assigned to one of the classes each.
The Classes of Borderlands Online and Their Weapons
The Soldier, who can also deploy turrets, will use the assault rifle.
The Siren wields a submachine gun and can summon a flaming bird.
The Hunter is a friend of the rifle and has a flying drone that weakens enemies, allowing them to take more damage.
And the Berserker loves the shotgun and can achieve increased health regeneration and attack speed through his roar.
A first test of the game is scheduled to take place at the end of January. There’s also a teaser trailer available:
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In the zombie MMO H1Z1, the promised fixes for the Air Drops that caused so much trouble have now been implemented. Next on the list is the loud and frequent rain, and there should be more loot to find in the world.
The previous version of the Air Drops faced a lot of criticism. SOE reacted quickly. Now the Air Drops 2.0 in the game include weapons much less frequently and are even harder for the player to loot, who paid 5 euros for it.
The reaction to the fix is quite mixed in the corresponding thread on reddit. Many still have reservations about the Air Drops themselves because they see a “Pay2Win” component in them. Others criticize that it breaks the “immersion,” the feeling of a cohesive world, when these huge planes come roaring in. Such a thing does not fit into a zombie scenario. However, there are also some who find the Air Drops in this form “okay.”
Another fix from H1Z1 disables the rain for the time being. It was too loud, it rained constantly, and it didn’t go as planned. For the time being, there will be a drought in the world of H1Z1.
going to be a drought in H1Z1 for a bit. need to fix raining all the time. Will be off for a day while we do.
The next steps for H1Z1, which may still take place on Saturday night, see the following fixes planned:
Significantly more loot in the world.
Hunger and thirst should become less of a problem and the corresponding bars will move more slowly.
The server frame rate should become more stable, which is being worked on. Once that’s fixed, the zombies would also act much more aggressively, Smedley promises. At the moment, H1Z1 is in an Easy Mode.
The G29 issue will be addressed with high priority. The technicians believe they have found a fix for this.
The event servers Battle Royale still need fine-tuning; at the moment, SOE is not accepting any tickets until they are satisfied with it.
200 additional EU servers are planned for Tuesday.
This is an AI-powered translation. Some inaccuracies might exist.
In the Zombie MMO H1Z1 , the first hacks have now appeared. Players can apparently fly, there is an aimbot, a kind of radar, and they can find out where the so-called airdrops land.
H1Z1 is still in early access, so difficulties are to be expected. However, hack reports are never good and concerning. Especially in an environment where life or death is as critical as in the zombie apocalypse of SOE, fair play is essential.
An atmosphere where every death makes players question whether everything was above board would be extremely detrimental to the fun and success of the game.
Reports and links to such hack tools have now surfaced. The forum of the US MMO site mmorpg.com features the following .gif.
SOE has stated in advance that avoiding hacks will be one of the strong points of H1Z1. Here, they have gathered a lot of experience with Planetside 2 and developed strong protection. H1Z1 and Planetside 2 are based on the same engine.
It remains to be seen how and how quickly SOE will respond to these issues during early access.
Update 23:00: There is a statement from SOE president John Smedley on this. This is a situation they are paying the utmost attention to. When they launch, they get an overview of what people wanted to do, then they watch them do it, and then they act very strongly and ban them. Players will soon realize that SOE is acting here very quickly and regularly.
Smedley speaks of banning cheaters into the “world of scumbags” where they belong. The word “nuclear” was mentioned in this context.
This is a situation we are extremely on top of. When we first launch we get a good survey of what people want to do.. we watch them do it, then we ban them into the nether world of scumbaggery they belong in. You’ll be seeing us ban and shut down the few things we see on a regular and very rapid response basis. What we have is extremely robust in terms of detection and prevention. Now that we started with detection, you’ll be seeing the prevention go nuclear.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, Warlocks can buy the exotic helm “Obsidian Mind” from Xur this week. We will tell you why this is a good idea in this article.
“Buy Icebreaker for 17 strange coins, or you will regret it later!” This is currently echoing from all corners of the Destiny cosmos. And of course, that is true. The solar sniper rifle Icebreaker generates such hype that players are even resorting to obscure rituals to get it.
This week, however, we want to focus on another exotic item: The helm “Obsidian Mind”. This is a new exotic Warlock helm that came to Destiny with “Darkness Awaits”. You hear about it surprisingly often, especially from the pros: “Warlocks, buy Obsidian Mind!” What is that about?
Embrace the Void, Bro
The helm “Obsidian Mind” (Obsidian Mind) is particularly interesting for Voidwalkers among the Warlocks. It essentially has two major abilities:
With Inverse Shadow, you gain more Super when you kill enemies.
And Insatiable increases your Super when you use your Super, by about 10% for each Nova Bomb kill: that’s super-super, as a well-known football coach would say.
This means that the “Nova Bomb,” the Super of the Void Warlock, can be used significantly more frequently and much faster than without this helm.
This tempts Warlocks into all sorts of mischief. Here, one is taking on the “Exclusion Zone”, the known Glimmer farming spot on Mars and achieves astonishing results.
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The actual destructive power of the Obsidian Mind is seen by most Warlocks in PvE; other exotic items are likely more sought after in the Crucible.
In the video from Mars, the YouTuber also provides a build recommendation for the Voidwalker Warlock. Another popular build is suggested by a user on Reddit.
So, is the helm worth the 13 strange coins that Xur wants for it? Let’s ask this gentleman:
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TERA is no longer in a crisis but is releasing one update after another. With the Blade Dancer a new class was introduced, followed by a large dungeon pack and many events. And then came the largest expansion in the history of the action MMO: Fate of Arun.
But as nice as that sounds, those of us who are experts know: Something is missing. Where is the guild housing? The US producer finally provides answers.
The action MMO is experiencing its second spring. The servers are well populated, and it is probably also doing well financially. With Fate of Arun, the level cap has been raised by five levels, classes can finally access a broader skill repertoire, there are new zones to explore, and of course also dungeons, once again.
However, those who ventured a look into the far east discovered that there with the expansion, guild competitions were also introduced . Guilds that perform best in this “competition” are rewarded with impressive flying fortresses in the sky. These can also be customized and expanded if the members of a guild pull together, complete tasks, and provide materials.
In a producer letter on tera.enmasse.com, the American publisher En Masse now addresses the fans and explains the background of why the content of Fate of Arun had to be split.
This time it is not the translation’s fault
When publishers of Asian imports are questioned by players due to significantly delayed patches, the operators consistently justify themselves with the complicated processes of localization. As recently also Gameforge did with Aion.
It is all the more refreshing when the standard answer is merely mentioned in passing: “We often talk about translations, but translations are not everything for a patch like this to release it here (I wish it were so!)”, says US producer Treeshark.
For this update, it is much more about the adjustments to the western client and the server structure. In Korea, there are no different server types like in the west, but PvE and PvP mixed servers – that is just how it is there. In the west, however, you have to take into account the PvE servers, which make up a large part. With such an important feature that players have been wishing for since release, it is understandable that they do not want to force PvE players into PvP.
Unlike in Korea, where only 10 winners emerge from this competition, there will be a total of 20 winners here. It was decided to develop both a PvP and a PvE mode. Thus, the hunt for rank points is clearly delineated and does not represent a mix like in Asia. Guild members can accumulate points by, for example, completing instances together, winning guild wars, and participating in battlegrounds. By the way, the fight for guild fortresses lasts 28 days in Korea. This will probably be similar in the west.
Fate of Arun: Part 2 will likely be released in late February, brings even more
The expected release date is mentioned as late February, so it won’t be long before guilds either clash heads or slay monsters in a race. Interestingly, this update will include much more than the GvG competition for guild fortresses. Players can look forward to a new variant of the 3vs3 arena, the Sky Ring of Heroes. With an additional 5vs5 mode, one will be more flexible in the choice of group size in the future. Besides that, it also brings a new dynamic.
We know: The progress-oriented guilds are longing for a challenging endgame dungeon that has already been live in Korea for several months. The answer is likely to please hardcore players: The instance “Sky Cruiser Endeavor”, accessible in normal and hard mode, is also included in this update. According to the producer and the developer, this is a very tough challenge, with completely new mechanics for the bosses. By the way, these also drop equipment that will replace the best one so far. Speaking of equipment: It will also be possible to enchant your gear from +12 to +15.
What else does the future hold in 2015?
You won’t take a long break, as the next patch will already come in March. Although the name of a new dungeon, the “Tower Arena”, is mentioned, further details are kept under wraps. Research with TERA Korea expert Espei has revealed that this instance is a classic tower game, where you rise level by level and face increasingly tough challenges. It goes up to tower level 20. The last levels are likely only achievable by the best players.
Regarding the new Gunner class, which has been available to Koreans for a few weeks now, no word was said in the letter. Our assessment: The class will likely arrive no earlier than late April. Further announcements should be coming soon. Perhaps we will know more then.
And what does Gameforge say about the future? The European community has certainly noticed that the American publisher has made several announcements for the future. Are we following the same schedule? Community manager anemsalok shared in a forum thread on the official site:
As already mentioned, we generally do not publish news or release dates until we are truly 200% sure that they are accurate. It is important for us that you can always rely on the statements we make here in the forum. Unfortunately, this also means that we sometimes have to wait until the last minute.
Nevertheless: Based on experience, if you take the last patch releases into account, it can be expected that the updates will come out approximately simultaneously. What En Masse says is equally relevant for players of the European client.
To conclude, a small outlook on guild housing:
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There is still excitement around the air-drops in H1Z1. Now the “culprit” speaks up.
In a pre-release stream from NGTZombies, Adam Clegg, one of the minds behind H1Z1, made the fateful statement that one could not buy weapons and ammunition for real money: “There are ZERO possibilities.”
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To this statement, there has been loud criticism, because it indirectly worked through the air-drops in the early access of H1Z1. There are crates dropping with zombies and heavy equipment. These air-drops can be ordered for 5 dollars.
Clegg stated that he simply did not have these air-drops on his radar when he talked about “No weapons for money” in the stream, rather he meant only the cash shop and the direct opportunity to acquire weapons there.
In streams, one often talks a bit faster and not every word is 100% thought through; moreover, H1Z1 is a complex game with many systems.
Clegg apologized for this serious misunderstanding. He can understand that it was perceived as “He lied to us”; it was not his intention to deceive anyone.
In the fan video from January 16, the air-drop issue is further exacerbated by the fact that the zombies are probably buggy … early access after all …
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This feels a bit like damage control at the moment. SOE is being fired upon from all sides, whether by YouTubers like Boogie2988 (better known as Francis) or by Forbes Magazine. Even German media like GameStar have no understanding for any “But we are still in early access” excuses. What SOE wanted to establish as a “We want to develop the game closely with fans” policy is being labeled through the air-drop issue as a “cheap cash grab” or “scam”.
The exact changes to the air-drops are as follows:
The plane will be slowed to 53%.
The crate will drop at only 80% speed
The crate will no longer drop within a radius of 250m around the player, but in a radius of 700m
The crate will drop so that no player is directly in the radius
There must be at least 120 players on the server (that would be about 60% of the maximum players)
Clegg also provides exact statistics on what is in the air-drops in the reddit post. The weapons will now be substantially rarer.
20 dollars was probably the exact wrong price – either free or really expensive
Mein MMO says: Just looking at the reception of the early access shows how far apart the mood of the “core fans before release” is from that of the “fans after release”.
Before the release, the opinion of the small group of fans who accompanied the game: It doesn’t matter how far you are, let’s just play already. Just release it, it looks good enough in the streams. No one expects anything from an early access.
Now the mood of many gamers, who only became aware of the game, is more: How could they at Sony bring such a cheap, buggy thing to market, that’s outrageous and it’s a scam too?
Maybe this is the crux of an early access game? For the developers, it is a pre-alpha meant for absolute hardcore fans who desperately want to be part of it. In the eyes of the world, it is: A game for which you paid 20 euros and that should be fun now.
This seems to be an unfortunate price. If players had not paid anything, they would have seen it as an alpha. If SOE (like other free-to-play games) had offered an extremely expensive box, beyond 100 euros, with “exclusive alpha access” and numerous advantages for later, and clearly explained that only a very small group was being allowed in, the situation might have looked different. With this model, which has been heavily criticized, other games like ArcheAge have launched.
And even if there were major problems later, 12 hours after the start of the ArcheAge alpha, no one was talking about a huge catastrophe and a disaster.
This is an AI-powered translation. Some inaccuracies might exist.
In the SF-MMO Star Trek Online, Lead Designer Al Rivera described the strange situation of being responsible for everything that happens in the game.
“Hey, I love my iPhone, but I have cursed the manufacturer and the bigwigs at Apple more than once because of it. And even though I love my iPhone, it frustrates me sometimes and it is not perfect. But I know it was made by people, and for that I am grateful,” this is just one of the points made by the Lead Designer of Star Trek Online, Al Rivera, in an unusual post on reddit addressing the sometimes harsh and personal criticism from fans.
Most of the criticism comes from people who care about the game, love it in some way, and expect more from it. Yet even if Rivera rationally understands that the job of Lead Designer involves handling a lot of criticism and being a scapegoat for the fans, it does not go unnoticed by a full professional, as can be read.
Especially since the Lead Designer is not a sole ruler: “When it comes to business, I have a boss, and he has a boss, and so on. Not everything that happens is my decision. But I stand behind every step we take.”
In the post, Rivera also makes it clear how proud he and the team are of Star Trek Online. Rivera states he has been a Trekkie since childhood, and the many extraordinary moments at conventions and with fans compensated him for some rather rough treatment.
He asks the fans to also see the positives: “If you dislike something about Star Trek Online, then I am probably partly responsible for that. But if you like something about Star Trek Online, then I likely had something to do with it too.”
A Problem of Many in the Industry
My MMO states: This is a difficult issue for many working in this “industry” to sit and listen to criticism while trying to maintain the “The customer is king” reins, even when feeling it is unfair or feeling the need to justify oneself. Here, the thought process is common to remind oneself of the fans’ love for the product and their passion repeatedly.
At the moment, John Smedley is going through such a situation at H1Z1, whose strengths do not exactly include “Nodding and Showing Humility.”
An former employee of Guild Wars 2 reached out to the fans after leaving ArenaNet and spoke about how personal attacks on staff gnaw at them when being singled out as a cog in the machine: “What are they doing? I could do it much better than they can!”
Exotic weapons in Destiny are gaining popularity. Now a Lego builder has recreated the iconic hand cannon “The Last Word” using over 300 Lego bricks.
The exotic weapons in Destiny are the centerpiece of the game. Each of the weapons has its own kind of story. Signs of this are only sparsely found in the form of words and stories in the game. They are reflected in the look and design of the weapons, in their names and concepts. In the few words of text for each weapon, stories are meant to arise in the minds of the fans.
Well, one has become a bit martial at times, especially with the naming. On the US site Polygon there is currently a somewhat tongue-in-cheek quiz where players have to decide whether a dark-sounding name belongs to a weapon in Destiny or to a Swedish heavy metal band.
Anyway, Bungie has even invented fictional weapon forges and companies, of which the exotic weapons are considered the crowning achievements and masterpieces.
The anachronistic hand cannon “The Last Word” is a homage to the Wild West. When fired, the Guardian holds one hand over the trigger to increase the firing speed. This method of firing is also known as the “fanning” technique, where the trigger is repeatedly pressed down. And this in a world where otherwise pulse rifles, fusion rifles, and cluster rockets determine who lives and who dies.
The look, the design, the feeling of the weapon have already made it a fan favorite early on. And the fact that it is an absolute killer in the Crucible, the game’s PvP mode, has certainly not harmed its reputation.
Anachronistic overkill, anyone? Sci-fi game, Wild West weapon, YouTube of our time:
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This weapon has now been recreated by a Lego specialist using over 300 Lego bricks. For this, he has used pieces from various settings.
Much of the bling-bling on the side of the weapon comes from a Lego set of “The Lord of the Rings.” This may also explain the somewhat unusual inscription. While in the Destiny version of “The Last Word” the manufacturer “Tex Mechanica” is displayed, on the Lego The-Last-Word, runes from the Lord of the Rings universe are prominent.
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A French MMO study has now been released, examining nearly all major MMO launches from the last three years and arriving at some interesting conclusions. Older players are significantly more critical than younger ones, but they are also much more generous.
Three months after the respective launch, French players of 9 MMOs like Final Fantasy XIV, WildStar, The Elder Scrolls Online, or Planetside 2 were asked how they liked the game (only Tera, The Secret World, and ArcheAge were omitted from the larger launches). The survey yielded interesting results:
How satisfied were gamers with the MMO launches in 2012, 2013, and 2014?
Planetside 2 – Final Fantasy XIV – Guild Wars 2
The best launch, both in terms of Meta-Critic score and fan reception, in recent years was Guild Wars 2. Followed by Final Fantasy XIV and Planetside 2.
At the other end of the scale: Neverwinter, The Elder Scrolls Online, and Defiance.
Critics and fans are almost always in agreement. SWTOR was liked a bit more by critics than by fans, while it was the opposite for Defiance.
Interesting statistic: Only players who genuinely like a game plan to play it for more than a few months. Whether one is “pretty disappointed, really disappointed, or kind of in-between” makes little difference. Players who rate the game at least 8 out of 10 points prove to be loyal.
Age makes grumpy
The average MMO player is 28.
The oldest gamers are found in TESO, with an average age of 33.
Older players tend to be more dissatisfied with the game than younger ones. However, they buy the Collector’s Edition much more frequently.
Among subscription games, most gamers agreed that it is truly a pay-to-play game. Only a quarter of the surveyed players wanted TESO and WildStar to switch to free-to-play. For Final Fantasy XIV, it was even just 8%.
Solo players instead of world savers
Players rarely feel that their actions have direct impacts on the world in MMORPGs. In WildStar, only 8% agree with such a statement; in Final Fantasy XIV, it’s as low as 6%. In the MMO shooter Planetside 2, however, 61% believe they can influence the world. Surprisingly high: Guild Wars 2 with 49%.
Almost every MMO is seen favourably by fans for solo play. 19 out of 20 surveyed players would agree with such a statement for Star Wars: The Old Republic. Similarly suited for solo players: GW2 (94%) and Neverwinter (93%). A bit less solo-friendly are TESO (83%) and WildStar (64%).
H1Z1, launched in Early Access yesterday, has PR problems. Many veterans and newcomers are now complaining about a supposed Pay2Win element, the Air Drops. At SOE, they feel unjustly criticized, but promise some changes.
With the release of a game like H1Z1, things can be tricky. “Zombie shooter” or “Survival” games are a big deal. These are words that catch many people’s attention. The genre is hot and attracts a lot of interest.
The MMO “H1Z1” has flown under the radar until now. That changed with Early Access. Many genre fans saw it for the first time in a stream yesterday or heard about it. “A game like DayZ, but finally from a big studio like Sony, who can actually finish it!” that’s more or less how it’s described in one sentence.
After a rough start, difficulties are now becoming apparent. Players feel betrayed by Sony Online Entertainment. The bone of contention is the Air Drops, orderable airdrops.
Aside from the fact that many genre fans consider such things a sin against genre conventions: “How can the world be in ruins if there are still airplanes flying?”, there are also reservations in game design against this element.
http://youtu.be/VStbyuX5qY4
Players say: Airdrops provide advantages!
A player can request a plane for $5, which drops a crate in an area. This crate may contain ammunition and weapons. Such a transaction “money for items that benefit players directly” falls for many gamers under the frowned-upon “Pay2Win” principle, through which players with looser wallets can buy advantages. Especially in a survival game, this does not sit well with many.
At SOE, they see things a bit differently. They repeatedly emphasize, even beforehand, that players can request this airdrop and that there will be gear in it. However, it is by no means guaranteed that the player requesting it will actually receive it.
John Smedley, the president of SOE (a team that has more to do with Everquest than with the Playstation), sees the airdrops much more as an “element of chaos.” One pays $5 to create excitement and action on the server.
Furthermore, they never concealed the airdrop feature. Five months ago, they introduced the feature at SOE Live and showcased it in streams afterward. The criticism that is now arising is something Smedley visibly considers unjust.
Airdrops are not Pay2Win because …
He points out that airdrops are not Pay2Win for him because
they can only be called in when the server is at least a quarter full (so no: I order it at night when I am alone).
the contents of the airdrop are unpredictable.
an airdrop guarantees a lot of attention from the zombies.
other players will also notice it since the plane flies extra slow and loud.
it is not guaranteed that the player who orders the airdrop will even receive an item.
However, Smedley admits that the term Pay2Win is extremely difficult to define. For him and the team at SOE, the mechanics do not constitute Pay2Win. He has found it tedious to argue about the term Pay2Win. Anyone who sees it as Pay2Win must simply stay away from the Early Access of H1Z1.
But we are still working on fine-tuning
However, Smedley also acknowledges weaknesses in the current system. Therefore, they will:
further increase the radius of airdrops, which is currently too narrow.
significantly reduce the likelihood of weapons being dropped.
set the minimum of players on the server to at least 100 instead of 50 before airdrops are possible. (which would likely confirm a server size of 200).
and they want to make the plane fly even slower.
The atmosphere between the gaming industry and players is tense
Mein MMO says:The problem is, in our view, that the overall mood between players and developers is currently at a low point, especially regarding monetization. Players have zero trust in developers at the moment and smell fraud, usury, and exploitation at every corner. This is not groundless paranoia that has formed, but more of a “burned child fears the fire” story.
SOE and H1Z1 are partly suffering the consequences of what other games and companies with dubious monetization schemes have messed up.
However, to scream after 12 hours that this system is the worst, without having really seen it in action or looked at what it actually does, is exaggerated.
It is clear: This “chaos element” has always been emphasized by SOE. Four and a half months ago, it was already a topic and discussed. To say that they have concealed anything isn’t entirely correct.
Apparently, the airdrops in Early Access are not yet “100%” as they should be. However, that’s probably not another part of the game.
Smedley’s statements are clear: If a server needs to be half full for an airdrop, that the drop location is truly random and spreads over a large area, then it sounds like an interesting element of chaos and not necessarily Pay2Win.
Of course: H1Z1 has some difficulties. Many of these difficulties stem from the fact that genre fans have very specific ideas about how the perfect apocalypse should look. And airdrops simply do not fit into that.
This is an AI-powered translation. Some inaccuracies might exist.
The developer studio Runewaker will announce a new game next week. The creators of Runes of Magic and Dragon’s Prophet are not revealing much about it.
RPG, MOBA or…?
The previous titles from Runewaker are classic MMOs. Will the new game follow this trend? Initial concept images have surfaced and suggest that it could also be a MOBA like League of Legends. The screen shows several heroes, with an army of huge golems in the background.
However, this would be a bold step, as the developers from Taiwan have only made a name for themselves in the MMORPG genre so far.
Playable at the Taipei Game Show
After Runewaker wants to reveal more information next week, visitors of the Taipei Game Show can take a closer look at the upcoming game. The game fair takes place at the end of January. We are curious about which genre the new Runewaker game will ultimately be categorized into.
This is an AI-powered translation. Some inaccuracies might exist.