Wanted: The isometric perspective in MMOs

In the future, we can expect some MMOs that increasingly rely on gameplay elements from days gone by. In doing so, special attention is given to the isometric perspective.

So whenever I randomly hear the term “isometric perspective”, I think of a strictly physical viewpoint on solutions for particle acceleration under the most sterile conditions. My way of thinking is very peculiar and just as isotonic. Perhaps it’s because I seldom encounter such cryptic terms in virtual worlds.

Isometric View – excuse me?!

But most gamers among us know what is meant by the “isometric perspective”. It is the camera angle from which we view and control our virtual best friend or adventure hero from a slanted bird’s-eye perspective. The Diablo series is a prime example. But even the first major MMOs, such as Ultima Online, Lineage, or Runescape, relied on what is now considered a rather conservative view of our character.

Lineage
The classic Lineage is still extremely popular in Asia. Far more popular than many AAA MMOs.

[pullquote]In the thick of it, not just up there[/pullquote]

The reasons for this are obvious: The possibilities in game development, especially in graphics, were very limited. However, with the advancement of graphical capabilities and the now hundredth Nvidia graphics series, computer games have evolved in tandem. Finally, our beloved MMOs received a third-person view in 3D. Now we were “in the thick of it, not just up there”.

With a critical eye on the MMO genre, we quickly realize: “Going well for you – not”. Some of the biggest titles are struggling with fluctuating player numbers. One possible reason for this is the lack of innovations. Too often, publishers serve us the same reheated dish for the third time, with new game concepts that are more of a curse than an innovation. I think they just don’t realize that potential players are not repeaters.

New Trend? MMOs return to their roots

If we leave the Asian market aside and look at the remaining MMO game developers, a new trend quickly becomes apparent: Back to the isometric perspective. Thus, we return to the topic. Publishers wrap this nicely with the words: “We are focusing on proven game elements”.

What can one say about that? Only the marketing folks are innovative. Because the developers aren’t coming up with anything new with the “proven” game elements. On the contrary, they are taking a step back, using a time machine to excavate prehistoric game mechanics.

A while ago, I reported on the MMORPG in alpha, Albion Online, which uses the isometric view. The same goes for Embergarde, the new online role-playing game from the creators of Runes of Magic. In indie projects, this might be more complicated, but will something be missing in the long run?

http://youtu.be/PtFSKlq70lA

A modern MMO in the 21st century with such a camera perspective is, for me, rather a step back. Sure, the perspective certainly has its validity when we look at a hack & slash title like Diablo. To manage the huge masses of skeletons, one should always be aware of what is happening behind them. I also find this type of camera view indispensable in MOBAs. Otherwise, team fights would end up looking like an acrobatic circus act like it does in Smite.

But if you imagine viewing the elaborately designed world of World of Warcraft or Guild Wars 2 on just a few square meters of screen space, because of this perspective – it would truly be a waste of graphical capabilities and level design. Even the combat system is influenced by the isometric perspective. A game like TERA would then have a less dynamic and action-packed combat system; instead, it would seem more like an amateur boxing match from the podium.

The Elder Scrolls Online

If it were up to me, it would develop much more in the direction of first-person perspective, similar to how The Elder Scrolls Online allows. Just the weapons in view and off we go. The isometric perspective, however, can stay where it came from. Somewhere up there. What do you all think?

This is an AI-powered translation. Some inaccuracies might exist.

DC Universe Online: Atmospheric Trailer for Amazon Fury Part 2

In the superhero MMO DC Universe Online, the DLC Amazon Fury Part 2 has been released. A trailer prepares the heroes and villains for their encounter with Hades, Hydra, and Cerberus.

DC Universe Online may not be the flashiest horse in the Daybreak Gaming Company stable, but it is the most profitable. Across all games, there were cuts this week, but only DC Universe Online was spared. As a pioneer on consoles, DCUO holds a special position.

Last week saw the launch of another DLC for DCUO with “Amazon Fury Part II”. This continues the story of the Amazon War. The heroes and villains venture into the Greek underworld, where they encounter Hades, Hydra, and Cerberus. A preview of what the raid will be like can be found here.

This is an AI-powered translation. Some inaccuracies might exist.

Black Desert: New Class Blader (Samurai) in the Video

The Korean MMO Black Desert is still in Open Beta and is getting the Blader as the sixth of a total of eight classes at the end of February.

The Blader, formerly also known as Samurai, will be the sixth class in Pearl Abyss’ sandbox MMORPG Black Desert. He is expected to come to Korea at the end of the month. The Blader has its roots in the combat traditions of China, Japan, and Korea.

Depending on which weapons they use, they either have melee or ranged abilities. They can wield both a one-handed sword and a bow. The site “ThisisGame” has recorded two videos of the Blader in the wild.

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  1. 2p.com

Destiny is gearing up on the story front, bringing in a new “Lore Master” from Guild Wars 2

The MMO shooter Destiny is recruiting new people. Over 70 positions are open. Now they are bringing in Jerry Ryan, an experienced author in the MMO genre, as a “Lore-Master” to significantly shape the world of Destiny.

There are still many rumors about why Destiny has become what it is now: a game that has much but no in-game story. Since John Staten, the head writer, left in September 2013, there seems to have been a gap in story development. Staten was the one who portrayed a very different Destiny, which was more of a grand adventure, a space opera with endless expanses and a dense story, rather than the addictive lobby shooter we know Destiny as. And Staten was also the one who shaped the Halo franchise.

Even today, there are signs in the history of Destiny of how the game could have been; individual puzzle pieces clearly show hints of how they belong together, they just need someone to push them.

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The remaining “I don’t have time to explain why I don’t have time to explain” story snippets in the game have faced quite a bit of mockery since the release. But perhaps this will change with the next DLC or expansion.

The chances for this have now improved. With Jerry Ryan, Bungie has made a catch. Ryan worked as a writer at ArenaNet on Guild Wars 2 for 5 years. He will become the “Lore-Master” and editor of Destiny, which means he will have the authority to ensure that the world is coherent.

It can be assumed that Ryan will not be the only one switching to Bungie in the coming weeks and months. Currently, there are 71 positions open on the Bungie careers page, including a job for a lead writer.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

TERA: The flying airship in the video, Fate of Arun part 2 is coming soon

In a few weeks, the second part of the Free2Play MMO TERA will be released for the Fate of Arun expansion. To give players a taste of the content, information about the new patch will be released regularly. This time, it’s the “The Flying Airship” dungeon that is up next.

A video provides insights into the new “Hardcore Dungeon,” which is designed for 5 players and, according to EnMasse, will come in both variants: Normal and Hardmode. In this instance, players will face a total of 4 bosses, with whose loot the heroes of Arborea can obtain the best weapons and equipment.

Above the Clouds…

“High into the skies” seems to be the motto of this patch. Not only the guild castles are expected to arouse desires high above the clouds, but the treasures of the latest dungeon are also located in the sky, on a flying warship. The players’ task here is not to adorn a new home, but to prevent the launch of a very dangerous, advanced weapon. Because all the firepower is directed at the Baraka capital Heightswatch.

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According to the developers, this Hardcore Dungeon connects to Manayas Core and the Abcess in Hardmode. It’s a real tough challenge, featuring entirely new mechanics that focus on team play and player reactions. Presumably, players will need a few more attempts. Whether it’s going to be dozens like back in Manayas Core (HM) remains to be seen.

Release Date Fate of Arun Part 2

As previously reported, the content update will be released in this country at the end of February or at the latest at the beginning of March. The flying airship will not be the only dungeon. With the Abyss of Bathysmal in hard mode and a new version of the canals, there will be a total of 3 different instances.

The highlight is the flying, customizable guild castles, which can be obtained through a competitive guild competition. Also noteworthy are the new enchantment levels. It will be possible to give one’s equipment another upgrade – going from +12 up to +15. Weapons will also receive new visual effects.

Weapon Enchantment TERA
The new Apex Enchantment grants wings!

For more information about this update and especially about the guild castles, you can find it in our previous post: TERA: When will Guild Housing come? A little glimpse into the future.

TERA Roadmap for Early 2015

After that, of course, things will continue, and the responsible parties have already given a glimpse into their cards:

  • Players can expect a tower dungeon for 5 players that spans over 20 levels. The goal is to reach the top of the tower, but it will get harder with each level (The developers surely have a weakness for heights!)
  • The Arcane Gunner, a new class that can be played by female Castanic and High Elves (The developers surely have a weakness for female characters!)

These contents are expected to be released between the end of March and the end of April.

And what is happening in Korea? What might come to us in the medium term?

  • The Berserker class can switch roles and be played as a tank
  • New battlefield in 15vs15 deathmatch mode
  • As always, new instances with creative challenges, including a new version of Kaprima
  • A mysterious 10-man raid around Saleron
http://youtu.be/kCkbHgu12Js

If you are interested in giving the action MMO a try, you can register on the official TERA site and play for free.

This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone: Will the next expansion be presented on March 6?

It seems that the next expansion for Blizzard’s online card game Hearthstone will be presented on March 6.

At PAX East in Boston on March 6, the next expansion or adventure for Hearthstone will most likely be unveiled. Blizzard has reserved a panel here, where three game directors will sit and present the plans for Hearthstone, Heroes of the Storm, and Overwatch in 2015.

There is talk of “bold new heroes” (HoTS), “exciting new cards” (Hearthstone), and “epic new battlegrounds” (Overwatch).

A new expansion for Hearthstone would fit well into the schedule, as a year ago at PAX East Naxxramas was announced.

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Source(s):
  1. PcGamesN

Planetside 2: Creative Director Higby leaves

The Creative Director of PlanetSide 2 Matthew Higby is leaving PS2 and the Daybreak team.

As Higby writes in a reddit forum post, he has been considering this step for some time. The recent restructuring has now prompted him to leave PlanetSide 2. The 4 years at PS2 have been the highlight of his career, he writes, but now it’s time for a change.

In recent days, there has been a lot of excitement about Daybreak Gaming Company. After the sale of the former SOE team to the investment firm Columbus Nova and a renaming, they have parted ways with several employees across the various MMOs. It became clear that the former SOE team was apparently in a financially difficult situation.

In recent months, there has also been trouble with PlanetSide 2 and a stronger monetization of implants in the cash shop. SOE’s president John Smedley stated at that time that PlanetSide 2 has only been profitable for a few months.

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Source(s):
  1. reddit
  2. pcgamesn

Destiny: How to find all the dead ghosts

In Destiny the dead ghosts are a type of hidden objects to be found. Grimoire points await as a reward.

At the moment, many are complaining about boredom in Destiny, the next DLC is still a long way off. Would now be the right time to go ghost hunting?

There is a foolproof method of how to do this. For that, you go to this page, enter your gamer tag at the top, choose whether you are on XBox or Playstation, and receive a list of all ghosts. The “Green” ones you have already found, the “Red” ones you have not yet found; you can simply click on them to see a short slideshow showing you how to reach the respective ghost in Destiny.

This way, you can keep track and systematically work through your “shopping list of dead ghosts”.

http://youtu.be/WHd93eBTazk
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My-MMO asks: What bothers you about My-MMO.de?

I wish you all a nice transition into the weekend! We have thought about wanting to connect a bit more with our readers, and that’s why we want to chat with you (yes, exactly you!) about various topics.

It’s basically a win-win situation, as we learn a little about you and what you enjoy. At the same time, you have the opportunity to directly influence us and help decide how the site develops.

As a strong connection to our readers is very important to us, we will now be asking a question every Friday and hope that it will be actively discussed in the comments.

Sometimes it will be about certain behaviors, sometimes about specific gameplay practices, and other times maybe about why everyone adores the Asian MMOs from the last millennium.

Selflessly, we will start right away with the first question: Where do you see room for improvement on our website, and what do you like pretty well (i.e., what should definitely be preserved)? What would you wish for more of and what should occur less?

My MMO asks

Normally, at this point, you would read either my opinion or that of another writer, but as this topic doesn’t lend itself to that, I will politely keep my mouth (and my keyboard) shut and first leave the stage to you in the comments.

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HotS: Network spikes cause frustration among players

Currently, Blizzard’s MOBA Heroes of the Storm is in the Closed Beta, but a carefree beta test feels different. Network spikes are causing choppy matches time and again.

A beta is meant to find and eliminate bugs. However, this becomes difficult when some of the test subjects are plagued by so-called network spikes and can only play with restrictions. These network spikes cause constant stuttering and disconnections. For affected players, a match often feels like a slideshow. Despite good latency and constant FPS, HotS becomes nearly unplayable.

What helps against lag in Heroes of the Storm?

These network spikes are nothing more than lost data packets on the way to the Blizzard servers and back. However, what these lag spikes are attributed to remains unclear.

The problem could be local to the computer, a virus program, or even with the Internet provider. At least that is what customer service assumes. Strangely, players say they do not experience these issues in games like World of Warcraft, Diablo, and others. Additionally, the problem is often dependent on the time of day and is mostly present in the evening hours during “rush hour.” The mods of the BattleNet forums repeatedly refer to various support articles from Blizzard:

Solutions for Network Issues

A Blizzard customer service representative states that only a “relatively small number of players are affected.” Strange, the official US & EU forums and Reddit are overflowing with network spike threads.

HotS Lagproblem

Fortunately, some players have taken the problem into their own hands and actively searched for solutions, which – as unavoidable – are sometimes quite adventurous. Here is a summary of solutions that have helped some players:

  1. Minimize sound quality.
    In the sound settings, set the sound quality to “low” and for the audio output device, do not use the “default” output, but select the sound card directly. This has resolved the issue for some players.
  2. Minimize graphics quality.
    In the graphics settings, despite high FPS, set the quality to “low.”
  3. Change power settings in Windows.
    To do this, go to the control panel in Windows Vista, 7, 8, or 8.1 and click through the following tabs: Power Options -> Select your current power plan (Balanced, Power Saver, or High Performance) -> Change plan settings -> Change advanced power settings -> A new tab will open. In this, look for “Processor power management” and open this by clicking on the +. Then find the “maximum processor state” and change the value from 100 to 99. This means your processor will no longer run at 100% under full load, but only at 99%. This has also helped some players get their network spikes under control.
  4. Update drivers.
    You should ensure that all your graphics and network card drivers are up to date.
  5. Reinstall HotS
    A complete reinstallation of Heroes of the Storm has also resolved the issue for some.

Heroes of the Storm Ingame Screenshot

Looking at the suggested solutions, one quickly realizes that they only vaguely relate to lost data packets. When and how Blizzard will find a definitive solution to the problem remains to be seen.

Since only a “relatively” small portion is allegedly affected, there surely are other priorities on Blizzard’s to-do list. It’s just unfortunate if you have invested €35 for a founder pack and are now affected by these network spikes. Therefore, one should always be clear that purchasing a founder pack comes with risks, as a beta is not a finished game – even if it’s Blizzard.

Are you also affected by the problem? Unfortunately, I am…

This is an AI-powered translation. Some inaccuracies might exist.

EverQuest Next loses lead developer – what happens next?

A shocking news for all EverQuest fans: David Georgeson, head of the entire Everquest franchise and thus responsible for EverQuest Next as well as Landmark, has left Daybreak Games (formerly Sony Entertainment Games). He also confirmed this via Twitter.

It has now become known: Additionally, further reputable employees have been laid off – from developers to story writers to producers, it’s all included.

… and now?

It is never a good sign when a lead developer and other well-known employees leave the ship. Many fans now fear that the end of the series is approaching. But it is still too early to speak of a sinking ship with EverQuest Next. Ben Burnett, a developer at Daybreak Games, is confident and gives fans hope on Twitter.

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John Smedley, CEO of Daybreak Game Company, remains calm as well and reveals that the largest development team of the game studio is still working on EverQuest Next.

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Similar statements can also be found at Landmark: Here, it should continue to be developed diligently, albeit on a different schedule – at least according to developer Fairan in the official forum. Nevertheless, the developments at the studio with the former name Sony Online Entertainment reveal a lot: As “White Knight” the investment company saved a large part of the company, yet some employees had to go.

One can only hope that EverQuest Next and Landmark do not have to suffer too much in the long run under these circumstances.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. zam.com

Destiny: Xur, Agent of the Nine, Offer and Location on 13.2.

Xur graces the MMO shooter Destiny with his presence on February 13th. Perhaps he will bring the desired Exotics on a Friday the 13th? Many Guardians should have enough Strange Coins in their pockets by now to pay him.

Recently, Xur has made few friends. His arsenal of exotic weapons and armor seemed, since he had the Icebreaker with him, limited and modest.

And the worst part: Despite the ongoing bugs with heavy ammunition, he simply refuses to release any Heavy Ammo Syntheses. So many are longing for it. They don’t want to farm Glimmer on Mars, to afford the expensive syntheses.

Recently, the mood in Destiny has not been very good. This could change with a lucrative appearance from Xur. The sought-after items are now known to everyone: Gjallarhorn, Thunderlord, Heart of Praxic Fire – and perhaps, as hope has it, someone who is so stingy at Christmas will have their generous day on Friday the 13th… or will the Xurmeltier greet once more?

Destiny-Xur

All about Xur, the Agent of the Nine, on February 13th, 14th, and 15th.

When does Xur arrive in the Tower in Destiny? When does he leave again?

Xur arrives on Friday, February 13th, at 10:00 AM German time in the Tower. On Sunday, February 15th, he will leave at 10:00 AM.

Where is Xur this time? What is his position?

Xur stands down in the Hangar.

http://youtu.be/p2pg6jyMJf4

What do the numbers on the exotic armor mean?

These are values: The smaller number is the value that the armor has without upgrading, the higher value at 36 Light. Exotic armor pieces of the same type are almost equal, only the height of the value (Strength, Intellect, Discipline) varies by version. In this article, we addressed that.

What does Xur have this week for Hunters, Warlocks, Titans? And what weapon is available?

Xur is selling the sniper rifle Icebreaker this week. He wants 17 Strange Coins for it.

Destiny-Eisbrecher

For Hunters, Xur this time has the chest armor Chest of Alpha Lupi (133/143) with him. He wants 13 Strange Coins for it.

Destiny-Wappen-von-Alpha-Lupi132-Jäger

For 13 Strange Coins this week, Titans can acquire the Helm of Inmost Light (weak 97/104) .

Destiny-Helm-Des-Inntersten-Lichts132

Warlocks receive the Helm Light Beyond Nemesis (107/114) for 13 Strange Coins.

Destiny-Licht-Hinter-Nemesis132

He has no heavy ammunition and no Engram.

What weapons and armors can Xur upgrade this week?

Xur can upgrade six different armors and six or seven exotic weapons in Destiny each week. Read here how that works.

Destiny-Gjallarhorn

These exotic weapons can Xur upgrade this week

Xur upgrades the following weapons this week:

  • The hand cannon The Last Word.
  • The sniper rifle Icebreaker.
  • The sniper rifle Patience and Time.
  • The machine gun Extremely Good Advice.
  • The rocket launcher Truth.
  • The rocket launcher Gjallarhorn.

Destiny-Apotheosis

These exotic armors can Xur upgrade this week

Xur upgrades the following armors this week:

  • For Hunters the helm The Weakhead Radar (101/108)
  • … and the chest armor Chest of Alpha Lupi (strong 148/159).
  • For Titans the Helm of Inmost Light (113/121)
  • … and the chest armor Chest of Alpha Lupi (121/129).
  • For Warlocks the helm Apotheosis Veil (100/108)
  • … and the gloves Sunbreakers (77/83).
This is an AI-powered translation. Some inaccuracies might exist.

Smite: Season 2 with extensive patch – Jandroid giveaway and improvements

In Smite officially began the second season the day before yesterday. Coinciding with the launch, there was of course a fairly extensive patch that brings a lot of balance changes and also offers some graphical updates.

New Conquest Map

The biggest changes can be seen on the Conquest map, as this has been completely renewed graphically. The two factions now differ significantly from one another. On one side is Olympus and the peaceful, green fauna, on the other side the chaos, represented by a volcano and bubbling lava flows.

The inhabitants of the various camps have also received a new appearance, and in the case of the Gold Fury and the Fire Giant, they are now announced with an impressive animation.

Overall, the graphics now appear significantly more contemporary and atmospheric. However, there is also a minor gameplay change: The Mana buff has been removed from two camps and is now only found next to the solo lane.

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Balancing: Hunter Laneclear Nerfed, Stronger Endgame

Many hunters were too good at clearing waves of minions and simultaneously applying constant pressure to opponents during the first season. For this reason, the damage of many abilities (such as Apollo’s “So beautiful”) is reduced once more than one target is hit – the first target takes 100% damage, the second 85%, and so on. To compensate, most hunters now scale better with their items and have stronger base stats. Almost all received an increase in their base attack speed from 0.9 to 0.95.

Smite Season 2

Hercules also experiences a significant nerf, as his “Autoattack” is weakened and his passive “Strength from Pain” is reduced by half.

Lastly, the mage Nox is also affected: The cooldown of “Siphon Darkness” is increased from 3 to 4 seconds, scaling now only with 50% of magical power (previously 60%). The cast time of her ultimate “Night Terror” increases from 0.25 seconds to 1.00 and is now much more visible.

New Skins: Jandroid, Cavewoman, and Prizefighter

Of course, a new patch wouldn’t be complete without premium skins, and this time there are three new ones.

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First up is Janus with his “Jandroid” skin, which seems very directly inspired by “Portal.” But that fits the master of paths and portals, so why not?

Attention! Why not give away codes? In this giveaway, we are giving away in collaboration with Hi-Rez Studios 3 codes for the god Janus himself AND his new Jandroid skin.

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The giveaway lasts for 2 days. To participate, simply register at godankey and wait for it to be drawn randomly. No data or anything similar is stored, only for the giveaway.


Secondly, there is “Cavewoman Artemis,” who no longer charges into battle with her wild boar but – as a modern cavewoman should – with a small dinosaur.

The last premium skin this time goes to Mercury, whose “Prizefighter” outfit is meant to remind of fighters from the last century.
All three aforementioned skins of course come with their own voice pack, which is sure to elicit a laugh or two during matches!

New Items, Significantly Revised

To make the second season even more exciting, all items in the game have been thoroughly reviewed and significantly revised. Almost all of the major “Must Have” items are now only options and no longer overwhelmingly good like before. There are also many new starter items which will be seen more often, especially in the Conquest mode.

Anyone who wants to see the complete, extensive list of patch notes can do so at hirezstudios.com, the official website for Smite. Alternatively, there is also a video on this:

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Diablo 3: Today starts Season 2 – What can you expect?

“On your marks, get set, go!” is what many Diablo players will say at least this evening. Because at 6 PM, the second season of the action role-playing game Diablo III begins on the European servers. We will tell you what to expect.

Starting from Scratch

The first season started in August 2014 and lasted until February 3, 2015. Blizzard promised that the seasons will be shorter in the future. When you create a Seasonal Hero, you start from scratch. This means that all achievements, items, or upgrades from soft or hardcore mode are not available. So, it’s a fresh start with no gold and no upgraded artisans.

Seasons Replace Diablo 2 Ladders

But why all this? In a season, there are special achievements and accomplishments that can only be attained during this time. Players were rewarded at the end of Season 1 with a fancy transmog set. However, the real challenge lies in climbing the ladder: the higher the greater rift level you achieve during a season, the higher your ranking placement will be. Prestige and fame await those who dive into Season 2 starting at 6 PM this evening to master rifts beyond the 50s.

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If you still need help for the perfect build, you should check out the subreddits for each class on Reddit. For example, there are detailed guides for the Barbarian on patch 2.1.2.

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H1Z1: Starting next week, zombie hordes

In the survival MMO H1Z1, zombie hordes are expected starting next week. Currently, they are disabled.

The head of DGC, John Smedley, tweeted, not quite as pleased as usual, that starting next week there will be “more dangerous” zombies, so to speak, smarter ones. Currently, the intelligence of the zombies suffers from problems with the server frame rate. After a server restart, they are short-term dangerous, later they revert to their old, harmless behavior – problem zombies, so to speak.

Apparently, a solution has been found for the problem, and zombies should become smarter and more dangerous next week. Then they also plan to activate the “Horde” mode. These will then be significantly more than just two, three, or four handfuls of biters.

The new lighting conditions that came with the yesterday’s patch will also be improved. Here, they are aware of the challenges it causes in the Battle Royale mode.

H1Z1 is currently in paid Early Access on Steam. Later, it is set to become Free2Play and will also be developed for the PlayStation 4.

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Destiny: Less running around – With 1.1.1, you can check your reputation from anywhere

In Destiny, you will soon be able to read the reputation you have with the factions in the Tower without having to pilgrimage there. This was information from the Weekly Update.

Once a week, late on Thursday evening our time, the Community Manager of Destiny addresses the public, rolls out a long scroll of papyrus, and recites what he can say. Last week, that was quite a lot: More than half of the weapon types in Destiny will soon be more or less useful. They are adjusting the weapon balance in Destiny.

Being in good shape does not mean being fit

This week, it was relatively little: It was only about how to check your reputation with the factions in the Tower. Guardians still have to run over there and check (even if they have really, really high reputation). Soon, it will be as easy as this:

Destiny Reputation Panel

That should not be all that the Bungie developers want to tweak in the user interface. It is just what can be done easiest now and has the least impact on the big picture, therefore needs to be tested the least.

The change is supposed to come with Patch 1.1.1. They wanted to bring reputation as close to the currencies as possible, as both are closely related, both determine whether you can buy something or not.

Bungie wants to meet the February deadline for Patch 1.1.1 in Destiny

Otherwise, there is hardly anything new. They are on track to meet the February deadline for the patch that rebalances the weapons and fixes the nasty bug with heavy ammunition, DeeJ assures.

For Valentine’s Day on Saturday, he recommends a round with the familiar of your choice in the Crucible: The Double-Skirmish is back.

Destiny Valentine's Day

The perhaps most exciting part: Next week, it is supposed to be about what the update changes to the strikes.


Anyone who expected a lot from this week’s Weekly Update will probably be disappointed. Speaking of disappointment: Tomorrow, Friday, the 13th, Xur, the Agent of the Nine, will appear in the Tower again. His arrival is expected around 10:00 AM. We will report on it. It has been officially confirmed that next week from Tuesday, the 17th, the February Iron Banner begins.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. bungie.net

Tera: New class Heavy Gunner is Heavy Metal

The new class Heavy Gunner (or Arcane Gunner) is now being dramatically announced in video trailers at TERA.

TERA Arcane Gunner 1

We reported shortly before Christmas about the “Heavy Gunner”, the new class in Free2Play-MMO TERA. This will be a ranged DPS class that can only be played by female High Elves and Castanics. We have discussed the gameplay and mechanics in this article.

Now new videos have emerged for the Heavy Gunner. You can see how the same video works with different music. The video we linked above fully embraces Heavy Metal; the same visuals with different music create a more subdued feeling.

While the Heavy Gunner will soon debut in Asia, we in Europe still have to be patient. Next guild castles will likely be waiting for us at the end of the month.

http://youtu.be/cA818sSAKp4
This is an AI-powered translation. Some inaccuracies might exist.

War Thunder: Pay2Provoke

The military MMO War Thunder is removing country markings on the aircraft and putting them behind a paywall. Apparently, some pilots used them provocatively.

Aircraft can carry “decals”. These are basically images on the wings, identification marks. Now some pilots in War Thunder used this feature to display “patriotic” flags. They applied the colors of a country’s flag on their wings.

That was apparently okay for a long time, but now the Ukraine crisis is causing trouble: The Russian and Ukrainian colors are being used and understood as a kind of “political statement”. According to PcGamesN, this has resulted in players with these flags even being shot at by their own team.

According to developer Gaijin, this is causing discord in War Thunder. Furthermore, others are unhappy that these national colors are being used outside of their historical context.

Therefore, Gaijin has now decided to take the flag decals away from players and place them in the in-game store. There, players can then purchase them for 500 Golden Eagles (3€).

War Thunder Cockpit

We know many of you love your flags as decals, but right now unfortunately, we are seeing too many players using them in ways that instigate national argument and obviously some players are not happy with the flags being used outside the game’s historical period or that many didn’t even exist there. But since we do not want to remove these opportunities from players who do want them, we decided to implement a procedure that will require more responsibility from a player who wants to make use of them.

From today, the 10th February, all National Flags listed in the flags directory of your decals will be re-set and removed from your inventory in game, they will be available from now on in a similar way as the rest of the decals via purchasing using GE.

Mein MMO says: So … doesn’t that send the wrong signal? It is said that these flags annoy people and that they are obviously being abused. They find that unacceptable – unless someone pays 3€ for it, then they have surely thought about it and show that they really want it?


War Thunder is popular like World of Tanks in the states of the former Eastern Bloc, why that is, we will try to explore in this article.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. War Thunder
  2. PcGamesN

H1Z1 patch brings better lighting, even more problems with the bases

A new patch has been applied to H1Z1, changing the balance of weapons, fixing numerous issues, but still presenting problems for player bases.

The today’s patch in H1Z1 brings some quality-of-life improvements to the harsh world of survivors. Now you can freely assign keys. Additionally, the announced improvement of lighting conditions has been implemented.

The rewards for the Battle Royale have been weakened. The winner still receives 2 event tickets, while places 2 to 4 each receive one ticket, thus effectively covering their costs. They also claim to have resolved a loot problem that caused respawn issues with loot.

Changes were made to the weapons: The 1911 revolver has been weakened, and the shotgun should now no longer be quite so deadly. The landmine now has a different look when it is “armed”, so players trying to loot it do not … well … See for yourself:

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Especially in base building, the devs made more changes. They removed some fixes and potential exploits from the game. It should no longer be possible to stack multiple objects on top of each other. Players used to construct a kind of “pyramid scheme” and climbed into the enemy bases.

  • Objects will retain their orientation during placement mode when they change what surface they are being placed on.
  • Free placed objects (ie, campfires, furnaces, animal traps, etc) cannot be stacked on top of each other.
  • All placed objects can no longer collide with other objects, including player placed objects and static designer placed objects. This means that foundations cannot interpenetrate with other foundations, shacks, buildings, vehicles, roads, or anything else. Free placed objects also can’t interpenetrate with the same objects, excluding the object they are being placed on (ie, still be placed on a road, but not when colliding with a destroyed car).
  • Fixed a bug with socket bound placement objects (ie, stairs on a foundation, barricade on a window, or anything that snaps to a fixed position) that allowed multiple of these objects to interpenetrate each other (a common case was stairs overlapping stairs).
H1Z1 Base

The bases in H1Z1 are still considered extremely insecure

In a thread on reddit, the impacts of these changes are discussed. Base builders are still, and especially now, dissatisfied with the status quo. By exploiting such bugs, they were previously able to somewhat secure their bases against breaches (they stacked odd things to block access). That is no longer possible. The lingering feeling remains that building bases in H1Z1 provides little security when every “guy with a stick” can break in within minutes.

As always: It is early access and especially regarding bases, a lot is still amiss. Those who engage in this playstyle will likely experience frustration more often at the moment.

Here are the patch notes in English.

This is an AI-powered translation. Some inaccuracies might exist.

WildStar: For returnees and newcomers 10 days free

The SF MMO WildStar invites veterans and newcomers to a 10-day free trial on Nexus.

It has been announced for some time: Once WildStar is “ready” to present itself to a large audience again, a trial event will be launched. Now it is time, they are ready to show themselves anew…

Surprisingly, the scope of this free trial is now: Anyone, whether veteran or newcomer, can book a 10-day vacation on Nexus.

The “typical” restrictions for such a trial apply: Level 20 is the limit, there is a gold limit and chat restrictions. But that should still be enough incentive to pay WildStar a second or first visit.

More details about the event can be found on the WildStar website.

Warning: It only takes an innocent click on the yellow highlighted button in account management, and the 10 free Fridays begin. There will be no more prompt or anything.

http://youtu.be/Kitcsiyo7uE
This is an AI-powered translation. Some inaccuracies might exist.