The Division: A Glimpse of Source Code on Homepage Triggers Alpha Hype

In the upcoming MMO shooter The Division, Reddit users have now discovered hints of an Alpha in the homepage code. That’s enough to raise hopes.

In Tom Clancy’s The Division, it only takes a spark to trigger wild speculations. Mainly media speculations. You read headlines on German gaming sites immediately stating “Open Alpha for The Division planned,” even though such a thing is still far away.

The Division Alpha

What happened? Clever users, probably former Watchdogs players, have found a bit of code in the source code of The Division’s homepage that could indicate “Alpha”. The code snippet has since been removed. It was probably just a link to a placeholder. Nothing more. At the moment, nothing else is confirmed. Whether an Alpha is coming or not is, as so much else about The Division, still unclear. Perhaps we will learn more at GDC 2015, where there is supposed to be a one-hour panel on The Division on March 2 and March 6 respectively.

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Guild Wars 2: Impressive fan video pays tribute to the Arch-Surprise

In Guild Wars 2 the thief of the first season, Scarlet Briar, is slowly emerging in a new light. A fan video summarizes her greatest moments. The video can also serve as a summary of Season One of the Living World.

Scarlet-Briar-GW2

In Season One of the Living World, it was Scarlet Briar who, as a seemingly irrational villain, planned and executed terrorist crimes against the peoples of Tyria: giant puppets, assassinations, dark conspiracies. As it went wrong on her account. Back then, no one could explain what was going on in the Sylvari other than insane bloodlust.

Meanwhile, the mystery of Scarlet’s madness has been partially solved: (Spoiler – Season 2!) Earlier than all other Sylvari, she recognized the task and origin of her people. What she saw in the silent chamber when she was thrown back on herself can only be guessed, but since then her life’s path seemed irrevocably predetermined and it led to the awakening of Mordremoth, the events of the second season, and what GW2 players expect in Heart of Thorns.

With the second season, Scarlet Briar has gained even more depth. In a truly amazing fan video, a monument has been erected to her, compiling the “greatest and craziest” scenes from her short and eventful life.

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Mein MMO says: This Guild Wars 2 aesthetic is really impressive, you have to say it time and again. It’s amazing that in such fan trailers it is even more prominent than in the original.

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World of Warcraft: The new blood elf models are here

The updated models of the female and male Blood Elves in World of Warcraft are finally here.

On February 25, the Patch 6.1 will be deployed on the live servers. Included are, among many other things, the new models for the Blood Elves, the final step of the “WoW needs to be prettier” campaign by Blizzard.

With these models there were still some issues on the test server. They were not ideal yet. That seems to have changed with the last PTR build. The datamining site mmo-champion proudly reports: “Finally, the new Blood Elf models” are here and they have put together two videos for viewing.

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Also, other models will receive some improvements with 6.1, according to mmo-champion.

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MMO culture: 12 MMORPGs that Koreans are looking forward to

A Korean site has now compiled a selection of the 12 blockbuster MMORPGs that South Koreans are most looking forward to.

The Western MMORPG scene is quite exhausted, recently we presented the 5 most promising titles, that we can expect here in the next 2 years. There were already 3 Asian titles among them. The offering from the West itself is rather sparse: After the disappointments of recent years, the MMO market is considered a tricky terrain. The gaming industry here tends to focus on manageable mobile games or is directly programming their own MOBA.

The Korean site Thisisgame has meanwhile released a compilation of 12 MMORPGs that Koreans can look forward to. Here, trailers are mostly edited together, which do not provide an objective view of the actual games, but at least give a taste of what is happening in the Korean market. And it is still booming – thanks to the local conditions (PC Cafés as a cultural meeting point).

With the “rather classic” Bless and the bombastic Lost Ark (a kind of Diablo 3 variant), there are already early favorites for a port to the West, once they are finished in Korea. Other significantly more colorful games like Tree of Savior or Maplestory 2 might be hard to imagine in our market, but there are also interesting concepts, like Civilization Online by ArcheAge creator XLGames, which aims to extract completely new facets from the well-known Civ franchise.

In any case, you can see a clearly broader mix in the titles than in our MMO culture.

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Eternal Crusade – What is coming our way?

World of Warcraft, Guild Wars 2 or Destiny – everyone knows about these MMOs and what is currently happening in them. However, somewhat off the beaten track, there are also role-playing games that hardly anyone has on their radar – like Eternal Crusade, an upcoming game from Games Workshop.

Eternal…what?

If the name Games Workshop triggers any role-playing instincts, one is not entirely wrong. The game manufacturer owns the Warhammer license and produced one of the many supposed WoW killers with Warhammer: Age of Reckoning back in the day. And as it usually is with WoW killers, they throw their subscription model overboard and go Free-to-Play, as seen with Aion, or go bankrupt and are shut down, as was the case with Warhammer: Age of Reckoning. It seems the general consensus at Games Workshop was that the Warhammer license must be worth something in the MMO market, as the development of Eternal Crusade began.

Shooter with MMO elements

The story of Eternal Crusade is thus drawn from the Warhammer universe. Among others, Graham McNeill was brought on as a writer. So the story seems to be in good hands. However, looking at the first gameplay footage raises the question of what exactly Eternal Crusade actually is: an EVE Online/Dust 514 clone, a turn-based Destiny, or a less fun version of Wildstar with housing elements? According to Games Workshop, Eternal Crusade is a “Massive Combat RPG”. Players choose a faction and then wage war on the battlefield to gain influence. Planetside greets.

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Free-to-Waagh

Players can also prove themselves in PvE. Here, the unique lore of Warhammer 40k will likely take center stage. With Nathan Richardsson, Games Workshop has also hired an experienced man regarding the connection between PvP and PvE. Richardsson was long a Senior Producer at CCP and thus responsible for EVE Online and the cooperative shooter Dust 514. Unlike EVE, Eternal Crusade will be Free-to-Play – sorry – Free-to-Waagh. It’s a mix of buy and Free-to-Play-trial-something elements, under the code name Free-to-Waagh. It will be interesting to see what happens.

When exactly Warhammer 40k: Eternal Crusade (official website) will be released is still up in the air. However, according to Games Workshop, founders will be able to take a look at the new Warhammer game as early as Fall 2015.

Eternal Crusade Gameplay
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Destiny: After 700 matches – What rewards are there in the Iron Banner and Crucible?

In Destiny, two players have kept track of the rewards available for matches in the Crucible and Iron Banner. How many Engrams, legendary ships, weapons, and Exotics have they earned from 700 matches?

Some of you might remember our article about the loot in the Roc Strikes. Two players living together completed hundreds of these Roc Strikes in two intense sessions and recorded the loot they received. This is a delicate topic in Destiny: there are no official numbers available, and one can only estimate based on experience how much the activities yield.

Destiny-Trio-Hüter

The two players are back and have spent more than 90 hours playing through 500 Crucible matches and 200 Iron Banner matches. They meticulously tracked their loot. This means that for the Crucible, they analyzed 1000 loot drops, and for the Iron Banner, 400.

With this data, some questions could be answered, such as:

  • Are there more Exotics in the Iron Banner compared to the Crucible?
  • How often do the random Iron Banner weapons drop?
  • Is it worth playing PvP compared to the normal Strikes?
  • How many Strange Coins and Light particles are there in the Crucible?

Destiny Art

Crucible Loot: For 1000 Matches – Is it worth it?

  • Rare blue armor Engrams: 328 – one every three games
  • Rare blue weapon Engrams: 258 – one every four games
  • Legendary purple armor Engrams: 9 – approximately one every 111 games
  • Legendary purple weapon Engrams: 5 – one every 200 matches
  • Exotic weapons: 2 – one every 500 matches
  • Light particles: 32 – statistically one every 31 matches
  • Strange Coins: 38 – about one every 26 matches

They did not count legendary ships here.

Destiny-Radegast-Wut

Iron Banner Loot: For 400 Matches – How often do the random Iron Banner weapons drop?

  • Rare blue armor Engrams: 116 – about every 3.5 games
  • Rare blue weapon Engrams: 100 – one every four games
  • Legendary purple armor Engrams: none
  • Legendary purple weapon Engrams: 10 (including Iron Banner weapons), approximately every 40 games
  • Exotic weapons: 1 (every 400 matches)
  • Legendary ships: 6 – one every 67 matches
  • Light particles: 9 – one every 44 matches
  • Strange Coins: 8 – one every 50 matches
Destiny-Doppel-Schmelztiegel

Looking at the statistics, there seems to be no noticeably increased chance of getting exotic weapons in the Iron Banner, as some have suspected. The chance of getting Iron Banner weapons is also relatively low. It should be noted: Even though there are 400 matches, statistically speaking, that is still “relatively few matches” – especially regarding the extremely rare items. Therefore, the numbers are not set in stone.

Overall, the loot yield from the PvP mode is quite low, making the Roc Strikes more worthwhile. Meanwhile, the Iron Banner brings the actual profit through the purchasable reputation rewards. In the “normal” Crucible, players can still collect tokens, to regularly purchase a legendary weapon.

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  1. Reddit

H1Z1: The Last MMO with 40 Man Raids?

H1Z1-40-Man

The survival MMO H1Z1 also has a form of endgame. Here, players defend their bases against attacking enemies.

In World of Warcraft, the days of 40-man raids are long gone. Nowadays, it has been reduced to 20. They set out on fixed schedules to slay AI enemies and take their most valuable loot. This makes the raiders stronger themselves. The survival MMO H1Z1 does not have PvE raids in that sense. No dragon is waiting in its cave to be slaughtered by players.

In the sand-and-zombie box of H1Z1, the “endgame” for many players consists of building a base together with allies and hoarding wealth there. In the world of H1Z1, wealth is not useless junk, such as chalices, trophies, or other dust collectors, but ammunition, food, medicine, and weapons. And those are highly sought after.

h1z1-ducken

The more successful a group of survivors is at building a base and storing supplies there, the more attractive the base becomes as a target for others. And the most successful players and their bases become a kind of “end boss” in H1Z1, which then needs to be raided.

How such a raid plays out in practice can be seen in this impressive video, so to speak, from the dragon’s perspective.

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The Elder Scrolls Online: Is Update 6 really coming this week?

In the fantasy MMO The Elder Scrolls Online, the Mammoth Update 6 is currently facing issues on the test server. It is originally scheduled for this week, but it might be delayed.

The Elder Scrolls Online - Trial of the Snake

The Update 6 is still on the TESO test server at the moment and should be moved to the live servers this week. However, it is proving to be a hefty challenge. According to unofficial reports from the test server, the version is not yet ready for prime time, as it has too many bugs and issues, according to testers.

Officials have already stated that Update 6 will not come this Tuesday; that will be a normal maintenance. They are still trying to hold the date this week. However, it might also be possible that due to the “audio bug,” the massive update will need to be postponed to next week.

Quote from Community Manager Kai Schober:

The live patch was originally planned for the last week of February. However, it may be that the audio bug prevents this and pushes the patch into the first week of March.

Mein MMO thinks: Zenimax is under time pressure: The transition to Tamriel Unlimited and thus Buy2Play is scheduled for March 17. For that, they need the patch. However, a functioning one. In the past, TESO frequently encountered technical difficulties in the weeks following an update. Update 6 is now so massive that such difficulties are almost to be expected. Unfavorable, as from March 17 they certainly want to present themselves in the best light to new or returning audiences.

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Source(s):
  1. TESO

Destiny: Is this Bungie’s secret event plan for March?

The MMO shooter Destiny is rumored to receive a series of new PvP game modes in March. According to a source, this is intended to bridge the gap until the release of “House of Wolves.”

Since Friday, the Destiny subreddit has been buzzing with so-called “leaks.” A Japanese user had previously delivered “gold” a few weeks ago, showing real screens of weapons and armor from the upcoming DLC “House of Wolves” that had never been seen before and were impossible to obtain. And even though the weapons and armor in this form are unlikely to go live, it was an impressive find that granted the user a fair amount of credibility.

On Friday, the Japanese user correctly predicted Xur’s inventory and made some statements about his inventory in the coming weeks, and also mentioned when the PvP event Iron Banner would return and what would be available there.

Amount of PvP in March in Destiny

Now he is making further statements about various game modes that Bungie apparently wants to use to keep players occupied until the release of “House of Wolves.”

These mainly include the so-called “Inferno Mode.” These are Crucible rounds where the radar is disabled. Furthermore, only “kills” will award points, meaning it is somewhat more stripped down compared to the “normal” Crucible.

According to the user, the schedule is as follows:

  • On March 3, Inferno Control – a 6vs6 mode focused on capturing control points.
Destiny-Inferno-Kontrolle
  • On March 17, the Doubles Skirmish will return, and Iron Banner will also be active here – featuring a 36 defense armor, the machine gun Jolder’s Hammer, and an automatic rifle Silimar’s Wrath.
Destiny-Eisenbanner
  • On March 31, the Inferno Conflict mode is expected to be active, also a 6vs6 mode without the radar. Along with the event, there should also be a round of Combined Arms.
Destiny-Inferno-Konflikt
  • For April, an Iron Banner is planned again, as well as a round in the Inferno Recovery mode. These are 3vs3 battles. However, the user does not mention a specific date for this.
Destiny-Inferno-Bergung

By the way, no one needs to wonder about the German screens as they were also available in many other languages.

Officially, this is certainly not. It should be noted: Even if these screens and data are real, which can be assumed: It only takes one decision and a patch from Bungie to undo all these plans.

Many fans are likely to react with disdain to the March plans, should they be true. Many are rather longing for PvE activities, but there is neither unofficial information nor anything new officially.

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Source(s):
  1. reddit

MMO Trends: If you want to be talked about, be young or World of Warcraft

The company Ico Media has published a statistic about which games were most written about by gaming sites in 2014: The usual suspects prevail.

It is a statistic that clearly reflects the impression that most of us have: The devil shits on the biggest pile. ICO Media compiled a list of games that had the most articles written about them in 2014 on the business site Gamastura, focusing on gaming sites in their analysis.

In MOBAs, League of Legends is extremely strong

In the MOBAs, League of Legends clearly prevailed. Just like in the Ratpr trends, this is not a race, but a massacre. Almost twice as many articles were published about LoL compared to Dota 2, and four times as many articles were written about League of Legends compared to Blizzard’s Heroes of the Storm. The question is whether HotS will gain traction when it is released or if it will rather decline once the initial thirst for information is quenched.

Statistics-MOBA-Games

MMORPGs: Younger games are being noticed more

A strange phenomenon can be observed with MMORPGs: There is hardly any writing about “older games” anymore. Only the big whale named World of Warcraft is an exception, swimming triumphantly through the seas and leading the statistics clearly. However, coming in behind are TESO, Final Fantasy XIV, and WildStar, three relatively young games.

Even though TESO and WildStar did not exactly succeed in 2014, the complex MMORPGs, as the statistics show, require an enormous amount of articles from the gaming press, especially at release. Staying relevant in the media afterward is not as easy, as evidenced by Guild Wars dropping to 5th place. Despite probably having a significantly larger player base, it received fewer articles than WildStar in 2014. By the way, Guild Wars and Guild Wars 2 count together for the statistics, with a huge portion of the articles published being about Guild Wars 2.

Statistics-MMO-Games

In all games, Destiny is strong despite late release

Among the “big guys,” the general games, shooters are clearly in the lead. Here, Titanfall is in first place, which is surely also due to the fact that it was released much earlier than Destiny . It holds a strong third place, still behind the exceptional game “Minecraft.” Minecraft stands almost alone in the top among shooters as an exotic. No wonder it was worth Microsoft a fortune. Minecraft is a cultural phenomenon. The only other exotic holding its own among the shooter giants is the Nintendo exclusive title Smash Bros.

Statistics-Games
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Armored Warfare: Obsidian is developing a modern World of Tanks for Mail.ru

The niche that World of Tanks has fallen to is soon to be populated by another steel colossus. With Armored Warfare, Obsidian Entertainment plans a direct assault on Wargaming.

In the god MMO Skyforge , Obsidian Entertainment is already working in support with the Russian team Allods under the umbrella of Mail.ru to make Skyforge attractive for the West. In a second project under the aegis of Mail.ru, Obsidian now aims to launch an assault on the genre leader World of Tanks.

Armored Warfare is set to start where World of Tanks stops

Modern-Warfare-Panzer

In an interview with the US magazine Polygon, Feargus Urquhart, the CEO of Obsidian (Fallout: New Vegas, Southpark: The Stick of Truth) lays the cards on the table: Armored Warfare will start where World of Tanks leaves off. With the Korean War.
And it will not be the only time in the interview that Urquhart mentions World of Tanks when discussing the new project Armored Warfare: “World of Tanks has basically defined its own genre, so we must ensure that our game also feels like World of Tanks. It cannot be like Call of Duty, it cannot be pure deathmatch, it needs strategic elements.”

armored-warfare-panzer

From the strategic partnership with the Russian internet giant Mail.ru, Urquhart expects quite a bit: “They already have a player base and they can deliver us players.” But one must convince them with strong gameplay, and despite all the similarities to World of Tanks, it is important to highlight the differences of one’s own game.

For Armored Warfare, the focus will not only be on tanks but also on other aspects of warfare after World War II. There will be artillery, smoke grenades, and guided weapons. The battlefields have also evolved compared to the time period in which World of Tanks is set: In Armored Warfare, players will also fight over oil fields.

Armored Warfare is also set to bring light RPG elements

Armored-Warfare-Crew

Obsidian also wants to embrace its RPG roots and incorporate them profitably: They will bring characters into the game that are tradable and have skills that can be increased, as well as tell small stories about each character and give them personality.

Armored-Warfare-Commander

Armored Warfare is expected to enter beta phase in 2015, at least in Russia. Mid last year, it was stated that over 500,000 players had already signed up for the beta. The interest is clearly there.

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Evolve: Abe and Caira are totally involved

In Evolve , two of the hunters are rumored to have a little affair, at least according to the fans who imagined a little flirtation between the Trapper Abe and the Medic Caira. The voice actors used this fan theory as an opportunity to clarify something.

Evolve-Caira

The fandom loves to attribute a romantic relationship to two popular characters, even when they have nothing to do with each other, especially in an otherwise unromantic and asexual setting. This is also the case with the new team shooter Evolve.

It is alleged that the laid-back Trapper Abe has his eye on the pretty Medic Caira. He supposedly has some flirt lines in the “Drop-Ship Banter” before a mission starts, and there are hints in the Wiki that this burly daredevil has amorous intentions towards the somewhat spoiled earth woman Caira.

Evolve Abe

These fan theories greatly amused the voice actors of Abe and Caira. According to reports, both are huge Evolve fans. The two professionals then decided to have some fun and recorded statements from Abe and Caira about their relationship. And there’s quite a bit of awkward murmuring involved. One of the Evolve authors posted the additionally recorded dialogue of the two on reddit with the comment: “I have nothing to do with it! Actors are just crazy.”

http://youtu.be/WWC3hlMomhA
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Skyforge: The God MMO is preparing for Closed Beta in the West

The god MMO Skyforge is getting ready to take the next step. A closed beta phase in North America and Europe is on the horizon.

Skyforge Paladin

Skyforge is consideredone of the most promising MMORPGs of the coming years. But until now, all of that has been shrouded in the mystical veil of Russian alpha tests. That is set to change soon: In recent months, it is said that hard work has been done in Moscow and California to make Skyforge ready and stable for the closed beta, according to a letter from the producer.

In Russia, the first closed beta tests have already begun, as they are further along with the infrastructure. It is expected to be the same in the West soon.

They hope to receive a lot of feedback and input from players during a closed beta and look forward to welcoming as many as possible. They also invite streamers to get in touch and reach out. The same goes for guilds. They would also like to collaborate with them. Those who want to make contact can find all further information in the sources.

A timeline for when it is set to begin has not yet been provided by Skyforge.

Here is a German report from the technical beta almost three months ago:

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Everquest Next: Golden Age canceled; DGC ends collaboration with AI team Storybricks

The Everquest Next team no longer collaborates with the AI team from Storybricks. They want to bring the work “in-house”.

The team of artificial intelligence specialists from “Storybricks” is rumored to perform wonders. Their work was supposed to bring more dynamic opponents and changing events; generally, it was meant to usher in a golden age for MMOs. The story has often been told: A gang of goblins spawns and, unlike normal “MMOs”, thanks to Storybricks, first asks what their goals actually are and then pursues them: to conquer a village, become stronger, respond to opposition. No day would be the same as another; everything would always be in motion: a self-varying story.

Everquest Next

Such hopes have experienced a rude awakening: In a livestream, the developers of Everquest Next have now explained that their collaboration with the Storybricks team has come to an end. They believe it is better to handle AI development “in-house”. However, they will continue to utilize what has been developed with Storybricks.

How this exactly affects Everquest Next is not known at this time. Allegedly, Storybricks works in a way that they make themselves redundant and impart their know-how to the other company. Whether this has already succeeded at such an early stage in development is highly questionable.

Everquest Next Screenshot 4

Mein MMO means: Oh man. The “Storybricks” thing was actually the most interesting part of Everquest Next and what gave the most hope that DGC could really achieve its ambitious goals. One can only hope that another development team continues the path taken with Storybricks and that we find out in the near future if all these wonderful things are really true. They sounded, as so often, too good to be true. That the dream of a dynamic, “real”, different quest and monster AI is dying before one can really believe in it is truly a shame.

The naysayers who claimed that Everquest Next would not be as ambitious and grand as announced two years ago now seem to be right.

The presentation of the collaboration between Storybricks and EQNExt at SOE Live 2014 in Vegas … “not the same-old mmo” was advertised back then and a cow was placed on a racetrack:

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Destiny: Community manager wants to let Xur change – fewer DLC weapons

In Destiny, the excitement about Xur, the Agent of the Nine, is high. The community manager DeeJ now promises to advocate for the players’ interests and look for solutions with the team.

This Friday marked the third time in three months that the DLC sniper rifle “No Land Beyond” was available from Xur. Those who needed the weapon purchased it during the first two times, making this weapon offering a dud this time. And the worst part: a pattern emerges. Once every 4 weeks, it seems Xur sells the DLC weapon No Land Beyond, followed by the DLC rocket launcher “Dragon’s Breath” the following week. Then there are two weeks of other weapons, and then it continues with No Land Beyond.  Now it was “No Land Beyond’s” turn, so is there going to be the rocket launcher Dragon’s Breath for the third time next week? Grim prospects for Destiny players and enough reason to be upset.

Destiny: No Land Beyond

Destiny Community Manager: They fixed the Cryptarch, they can also fix Xur

Surprisingly, DeeJ, the community manager of Destiny, agrees. He made unusually clear statements in the reddit forum. To a player who thought it was outrageous that Xur sells Dragon’s Breath and No Land Beyond once a month, DeeJ agreed: “I see it that way too. That’s my argument. They fixed the Cryptarch. I think they can also fix Xur.”

I agree. That’s the case I’ve been making. They fixed the Cryptarch. I think they can fix Xur.

In the coming days, he will clearly address the responsible designers about the problem and talk to the team about solutions.

Instead of making house calls here to offend people with conversations about the issues, I’m going to focus my efforts on talking to the team about solutions.

Destiny: Dragon's Breath

DeeJ also commented on the “prophecies” of the Japanese user who predicted Xur. Xur’s loot table is “randomly” generated. But even if a player can predict it, that has no influence on the outcome. DeeJ asked the team if it was possible to manually influence Xur and his offerings. They told him that manipulation was not possible.

Mein MMO says: Xur remains a mystery after so many months. If it really is programmed to sell “Dragon’s Breath” and “No Land Beyond” once a month in its random pattern, then it urgently needs to be changed. It doesn’t help at that time anymore, no one will buy “Darkness Awaits” because of that.


We have dealt with the disproportionately represented DLC content in the game’s systems and the negative effects it has in this article: Fans are angry: Too much DLC stuff in rotation – especially with Xur

 
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  1. reddit

Destiny: 11-year-old becomes victim of bitter Shareplay trolling, learns lesson for life

A fifth grader has become a victim of a troll in the MMO shooter Destiny. The troll promised to show him a trick to become stronger if the boy handed over control of his account through Shareplay.

A few weeks ago, we posted the video of a man who deleted all of his exotic items: He wanted to do this when the hand cannon Thorne dropped. It dropped, and he did it.

Now there is a similar video, but it is much more brutal. An 11-year-old boy is playing Destiny when a malicious figure named “Kermit the Frog” appears, promising to show him a cheat to become stronger. This does indeed sound a bit like “Get in my car; I have candy for you.” The boy hands over his account to the stranger, steps away from the TV for a moment, and well … yes, the other one deletes two of his Guardians and his third Guardian’s exotic fusion rifle Plan C.

http://youtu.be/_QwERUow9lY?t=12m44s
Destiny-Plan-C-062

The video raised some doubts about whether it is really real. After all, it looks almost too brutal to be true. And what mother would upload a video of her son humiliating himself to her own YouTube channel?

There are now answers to those questions: The boy’s mother spoke with the US site GameInformer and said she only uploaded the video to her account to show it to Bugie’s support for review. Her son learned a “valuable lesson” from the events: to also protect what you have worked for. The troll had previously gained her son’s trust while playing together.

Meanwhile, the video has been noticed by Bungie and featured in the Weekly Update as an example of “Be careful out there.” Well, more than 300,000 others have seen it, too.

Destiny Artwork Niederlage

At the moment, some hope that Bungie will make an exception and that the boy will get his account back. Meanwhile, the fifth grader is confronted with the reality of the internet. While some empathize and cringe at the sight of the event, feeling for him, taking his side and appealing to Bungie’s leniency, he has to endure some ridicule from others, questioning how he could have been so naive. By handing control to “Kermit” in the video, believing he would gain illegal advantages, it also takes on a moral tone. The fifth grader here says he was lured into it. Before the video started, the troll convinced him to do it.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Game Informer

Guild Wars 2: The known skills of the new class Revenant so far

In this week, Guild Wars 2 shone a light on the new class Revenant. Here, ArenaNet attempts to achieve the impossible: the class is meant to reconcile fans of Guild Wars 1 with the now not-so-fresh “new” game and show GW2 players a new direction.

The Revenant will be the first new class in Guild Wars 2. ArenaNet has come up with several ideas that have been publicized this week in major specials on US sites. The new class is intended not only to move the game forward and allow for a fresh playstyle, but also to look back and bring back former fans of Guild Wars 1. In other words, they want to show some “roots”.

The special gimmick of the new “heavy armor” class Revenant: it can summon the “souls” of past legends and fight in their combat style. Depending on which legend the Revenant channels, he switches out the “right” side of his hotbar. These “legends” are important figures from Guild Wars 1, such as the Dwarven King Jalis Ironhammer or the demon Mallyx. While Jalis is more “tanky”, Mallyx will focus entirely on “conditions”, the debuffs of GW2, to torment the enemy with them.

ArenaNet also sees the Revenant as a sort of “homage” to those earlier times.

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 To get to the new class in Guild Wars 2, for the first time, a look back was taken to Guild Wars 1

Guild-Wars-2-Axt

The Revenant is said to have emerged as a response to the feeling that Guild Wars 2 was increasingly moving away from its roots, explained design chief Jon Peters to the US magazine Polygon. When searching for something new, they found it in the past, in Guild Wars 1.

Guild-Wars-2-Mallyx

Not only do the new combat styles find their counterparts in the past of GW1, but the “energy system” also recalls Guild Wars 1. While GW2 classes only need to wait on cooldowns, the Revenants must also ensure that their energy bar does not get too low. This represents their connection to the currently channeled legend.

Three weapons, as we know, can be used by the Revenant: he uses the hammer as a “two-handed ranged” weapon. The one-handed weapons axe and mace will primarily feature abilities where the position of the enemy relative to the Revenant will be important. These “position” aspects are supposed to be emphasized in Heart of Thorns.

By the release of Heart of Thorns, more “legends” that the Revenant will fight in their style will be announced. He will also be able to use more weapons beyond the three known so far.


For more on GW2 and the Heart of Thorns expansion, you can find it on our Guild Wars 2 topic page.

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: No details on new DLCs for now

The fantasy MMORPG The Elder Scrolls Online initially focuses on the console release. Information about further DLCs is expected in a few months.

The team from Zenimax recently gave an interview to the US site mmorpg.com. They made it clear that they are currently concentrating on the transition to Buy2Play and then on the console port. They will only comment on new “DLC content” “later in the spring”. So this may still take a while.

Further details were given about the Crown Store, where players can expect approximately monthly or even more frequent new items. Limited time promotions are also planned.

Furthermore, they presented how they envision the “New DLC should function independently of level”. It should work like in Cyrodiil: when players enter the new DLC zone, they will be raised to a correspondingly higher level. As possible locations for the DLC, the interviewer mentioned Orsinium and Wrothgar, referring to Creative Director Paul Sage. Zenimax did not contradict the mentioned locations at least .

The complete interview is also available in German.

This is an AI-powered translation. Some inaccuracies might exist.

Skyforge: Every week there are guild fights for resources and areas

In Skyforge , there will be a duel between the various guilds, the Pantheons, every week for resources and prestige.

The god MMO Skyforge has introduced its guild system, which is strictly hierarchical like the complex structures of Greek and Roman gods and is geared towards chaos.

Skyforge-Pantheon2

A guild in Skyforge is called “Pantheon,” which is the Greek word for a pantheon of gods, meaning a collection of different gods in cultures that, unlike Christianity, worship more than one god. The size of the guild can be expanded multiple times from 150 to 250 players and beyond. The maximum size is likely to be 400.

The guild will not be monolithic but will consist of various clan leaders under the guild leader. The clan leaders will each oversee a team of 4-20 players.

A guild can grow by further expanding various buildings that determine the clan size and number of clans. By expanding other buildings, the guild members also unlock bonuses for themselves, as well as access to PvE and PvP activities.

Once a week, guilds can compete against others in a combined PvE and PvP contest. Up to 100 players engage in such a battle in Skyforge for each Pantheon. 50 of them attack others in PvP, while the other 50 participate in PvE challenges.

Mein MMO says: The expansion of the guild facilities in such a “community project” is a system that is known from some games, like Star Trek Online or various browser games. There, players collect resources and can contribute them to a “shared pool” to unlock relatively minor bonuses with a huge cross-team effort. In practice, this is quite trivial, unless there is a proper goal for the players. One has to see how Team Allods will implement this in Skyforge.

Skyforge-PantheonGebäude

The guild wars, on the other hand, are an interesting project and are expected to provide long-term motivation. This is exactly what they probably hope for in Russia from the Pantheons. As many MMO studies have found: players who are integrated into fixed guild structures remain in an MMO longer. Every development team is well-advised to lure players into such communities and keep them there.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. SF.my.com

20 Things You Can Shoot Through in Destiny

In the MMO shooter Destiny, a player recorded a YouTube clip showing which materials he could hit with a special sniper rifle, the LDR 5001.

The LDR-5001, a Vanguard sniper rifle with armor-piercing rounds, we have already introduced to you. Meanwhile, we even know, what the name stands for: LDR is a long-distance relationship, 5001 could be 5001 feet, almost 1.5 kilometers. Above that, a deadly shot is still possible.

The LDR-5001 is not an “Exotic” and the kills with it are not as spectacular as with The Last Word or knife kills, but it is a true wonder weapon, as it can shoot through just about anything in Destiny: as long as it only has a single layer.

The special “Wallbuster” ability of the LDR-5001 is impressively showcased in this Crucible video.

http://youtu.be/dYf2_XplPaQ

Oh … and because today is Saturday, we’ll add this bonus shot: Someone takes aim at a heavy ammo crate with the LDR5001. The shot is titled “4 in one shot.”

http://youtu.be/Yl5z37EqvOc
This is an AI-powered translation. Some inaccuracies might exist.