Destiny Prediction: Is this the weekly Dusk Strike on April 7th?

In Destiny there is a prediction for the next Nightfall Strike on Tuesday, April 7th.

Destiny-Valus

Once again, dataminer Megaman has managed to predict the weekly Nightfall strike in Destiny for the upcoming week. And it’s a strike that likely won’t please many. The featured strike is Cerberus Vae III, featuring Valus Ta’aurc. It is a “No-Burn” strike, meaning there is no damage modifier active, which means: What usually characterizes the Nightfall is absent, and it is simply a tough “normal” strike.

Cerberus Vae III is considered one of the most tedious and cumbersome strikes in the MMO shooter Destiny and is set to be shortened with the next patch. Valus Ta’aurc will lose 15% of his HP, and the strike itself is also expected to be shorter. However, that is not active yet.

The Nightfall grants a chance for special rewards upon successful completion and provides a 24.5% bonus to all experience and reputation earned in the week.

Destiny-Cabal-Gatling

The modifiers for the likely Nightfall strike on April 7th in Destiny

  • Nightfall – The Nightfall modifier means that the death of any Guardian has consequences. This requires Cerberus Vae III to restart, and all enemies return.
  • Epic – this modifier sets the difficulty level of the strike.
  • Lightswitch – Lightswitch causes enemies to deal double melee damage, while the Guardians themselves do not.
  • Angry – Angry allows enemies to attack even when they should be retreating.
  • Juggler – When Juggler is active, there is no ammunition for the weapon that was used to kill the enemies.

In the heroic Weekly, Lightswitch is active.

Destiny-Nightfall-074

Which weapons are recommended and are there any tricks?

You can use the same weapons that you would normally use for the strike. Sniper rifles like Black Spindle or the Icebreaker have proven to be useful. Of course, the Gjallarhorn wreaks havoc here as well.

If you want tips and tricks: Here is the last time the strike was active. We have embedded videos from Guardians who tackled Valus Ta’aurc in No-Burn mode. You can see how the Guardians were armed in Destiny back then, what cheese spots and tactics they found.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: What is the Titan Helmet “Greenhouse” worth?

In Destiny , the exotic helmet “The Glass House” is among the items that come with Darkness Lurking for Titans. Is it worth buying this helmet from Xur?

For a few more hours, the exotic DLC helmet “The Glass House” is available from Xur for 13 strange coins and that for 13 strange coins. Is the helmet worth it today, tomorrow, or when it appears again in Xur’s offering? Does it have a chance of earning the title Best Exotic Armor Piece for Titans and Defenders?

The Glass House: Fun for the Whole Group

“The Glass House” is a somewhat strange combination of traits. Melee attacks occur faster, kills with grenades grant super energy, and the helmet’s most important trait has a supporting function, as “Dipped in Light” increases the duration of the group buffs Blessing of Light and Weapons of Light by 5 seconds. Currently, Weapons of Light is popular due to its enormous damage buffs in a 6-player group, especially when going against Atheon. Should there be boss encounters in the future that have a phase where it is important for everyone to deal as much damage as possible to an enemy, the helmet could shine.

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Destiny-Glashaus

The helmet “Glass House” is primarily suitable for “Defenders,” the defensive orientation of the Titan. However, those with the “Helm of Saint-14” actually already have a great option among the helmets, and the chest piece Mark of Alpha Lupi serves an interesting support function as an “Orb” provider, and even in PvP, the additional orbs prove useful. The two other exotic helmets “An Unyielding Bulwark” and “Helm of the Inner Light” are more intended for the Striker.

Strong Competition from Other Exotic Armor Pieces for the Defender

“The Glass House” is most justified when you place the group in the foreground: Because both Blessing of Light and Weapons of Light are extended by 5 seconds when the Defender wears “The Glass House.” They go from 10 seconds to 15 seconds. This is due to the trait “Dipped in Light.”

Destiny-Das-Glashaus-062

If you ask around among experts online, “The Glass House” is considered a decent option for the Defender, especially if he wants to fulfill a strong supportive role for the group. However, the “Helm of Saint-14” has some advantages due to the “blinding bubble” and “The Mark of Alpha Lupi” is also a strong candidate for the exotic armor slot of the defensive Titan in Destiny.

So it’s not a must-buy for Defenders. Or what do you think?

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1 Year The Elder Scrolls Online: A Look Back and Forward – TESO-Cast

It has now been exactly 1 year since The Elder Scrolls Online was officially released. On April 4, 2014, the MMORPG ended its beta phase and switched to a subscription model. Pre-order customers were even allowed to start a few days earlier, but you don’t celebrate the day a person is born on the day the woman goes to the hospital, but on the day the child sees the light of day – and thus the critical eyes of people.

With TESO, it was no different. As soon as the game came out of the beta phase, it faced significant backlash. The gaming magazines gave good to very good ratings, but the players quickly became somewhat dissatisfied.

ESO: Tamriel Unlimited

Since then, a lot has changed in The Elder Scrolls Online. Errors were identified and eliminated, new things like the legal system were introduced, and the game was generally polished up a bit.

But what I would like to know is your opinion. What do you think of the game? And above all: Has your opinion about the game changed since the release?

– Darion

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H1Z1 introduces the dammed new patch in the video

The developers of H1Z1 are having fun with their job and the game they are developing, as can be seen in the new video.

While Adam Clegg takes on the role of the “straight man”, the serious part in the comedy duo, the former Counter-Strike pro Jimmy Whisenhunt is often responsible for the nonsense. The two developers, actually level designers and weapon masters of the title, present the new achievements in videos.

They are proud of the new “Dam” patch and introduce the new location in a video. Also, a lot of nonsense like the new … somewhat offensive emotes, a new “map” that looks hand-drawn, and the interior view from the cars.

Just yesterday, we reported on new issues in the zombie MMO, as players violated the “building regulations”, others demand a server wipe.

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The Elder Scrolls Online: Dogs and nasty creatures – TESO introduces new companions

The fantasy MMORPG The Elder Scrolls Online now presents the next 4 companions for their Crown Store.

For those looking to glimpse into the future: It’s going to be hairy and might smell a bit musty. Two of them have the potential to be the adventurer’s best friend, while the other two… not so much. The four newcomers in the Crown Store of The Elder Scrolls Online on April 9 are:

The Harbinger Spawn: Nasty little Daedra that you can’t get rid of once you’ve been foolish enough to summon them. Zenimax strongly advises to leave them outside when visiting a tavern.

TESO-Harbinger Spawn

The Bravil Retriever: Oooh, isn’t he cute? Probably smells just as bad as the Harbinger Spawn and will need to be house-trained, but once that’s done, he’s a friend for life, promises The Elder Scrolls Online.

TESO-Retriever

Skamp: This one probably doesn’t have what it takes to be a friend for life but is a walking disaster. The Skamp needs constant supervision, and even then, he’s a permanent source of chaos.

TESO-Skamp

The Schornhelm Hound, on the other hand, is a proud, swift, and loyal companion. Every hero, TESO boasts, can consider themselves lucky to have such a companion at their side.

TESO-Hound

Starting Thursday, April 9, the new companions will be available in the shop.

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Source(s):
  1. TESO

Star Trek Online with strong bonuses for new characters in April – Delta recruitment is ongoing

In the Science Fiction MMO Star Trek Online, new recruits are being sought to fight against the impending threat from the Iconians: Delta recruits are wanted.

In April, Star Trek Online is trying out a fresh idea. It is said that the Iconians and their minions will soon attack us. We need every available man, every woman, every alien we can get to defend ourselves. Delta recruits are called fresh recruits. To make this a bit more enticing for the players, bonuses are being distributed.

Every new character created during the event will receive the designation “Delta Recruit” after completing the tutorial. As such, they can unlock special rewards for themselves and other heroes on the player account. And they will progress significantly faster: Up to three marks can be earned per week. Each of these marks increases expertise and experience points for the following week by 50% – and this applies to all characters on the account. So progress is more than twice as fast.

STO-MACO

Existing accounts receive a free slot to make room for the Delta fresh recruit. The event started on April 2nd and is set to last for 7 weeks, until May 21st. We have already informed aspiring recruits about the additional rewards players can receive in this article about Star Trek Online.

And remember: No disrespect towards superiors; the only thing more dangerous than speaking up on a Klingon Bird of Prey would be trying out your ideas on transwarp beaming on a Starfleet admiral’s Beagle. Or wearing a red shirt on an away mission with bridge officers…

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Source(s):
  1. STO

DC Universe Online: A new power set “Munitions” would be great for 90s action heroes

The superhero and supervillain MMO DC Universe Online will soon receive a new powerset called “Munitions.”

A few days ago, Daybreak Game Company presented its new powerset “Munitions” to some US journalists. It features abilities of superheroes and supervillains that rely on pure firepower, like Deadshot or Arsenal. This would also appeal to 90s action heroes like Bruce Willis, Schwarzenegger, or Sylvester Stallone.

Conceptually, it is similar to the powerset “Gadgets.” It represents technology-based super beings but relies not on finesse like Batman, but really on firepower.

There will be two skill trees:

  • In Guts conventional weapons will be available, albeit in exaggerated and comic-like form, including rocket launchers, shotguns, or a mini-nuke.
  • In Glory, the focus will be on futuristic weapons like rail guns, particle cannons, and similar destructive instruments.
DCUO-Munitions

According to US journalists, “Munitions” is supposed to be the most mobile and active powerset yet. Players will have to switch between individual weapons to unlock special abilities. The gameplay is designed to simulate the feeling of a true Hollywood action blockbuster: “One weapon out of ammo? No problem, I’ll grab the next one.”

The powerset doesn’t have a release date yet. However, when it arrives, it is expected to be available for individual purchase. This aligns with the new policy of Daybreak Game Company to offer content in smaller portions.


DC Universe Online is available on PC, Playstation 3, and Playstation 4 as a free-to-play title.

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Source(s):
  1. MmoBomb

Destiny: What drops in 500 Roch Strikes – how rare are exotic weapons, how often are strange coins

A player in Destiny has defeated 500 strikes from the current highest list “Roch” and kept a record of the loot available in the instances themselves, not only in the rewards afterward.

We previously reported on this a few weeks ago, where two players created a statistic about what drops were available at the end of Roch strikes, on the rewards screen. However, there has not yet been a statistic on what dropped in the Roch strikes themselves. A player is now filling this knowledge gap and calculating the yield he obtained in the strikes.

He completed 500 strikes, resulting in:

  • 1011 rare blue engrams – that’s about 2 per strike
  • 20 legendary ships, which is 4%, meaning one drops statistically every 25th strike
  • Legendary engrams dropped 44, approximately one in every 11 strikes
  • And there were 5 exotic weapons: So that would be one exotic weapon in every 100 Roch strikes. For those interested: 2 “No Land Beyond”, Dragon’s Breath, Monte Carlo, and “The Last Word.”
Destiny-No Land Beyond-231
It’s like hitting the jackpot… except somehow you don’t feel the same joy.

At 250 strikes, he also calculated what exact “smaller items” dropped, including from the engrams:

  • He found 24 shaders, one in every 10 strikes
  • 24 class items, which were his yield, so approximately one in every 10 strikes
  • 95 light particles he obtained, which totals one in every 2.63 strikes
  • and 42 strange coins were present in the 250 Roch strikes, which amounts to one coin in every 6 strikes
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The two players, who had only previously recorded the rewards at the end, surprisingly obtained significantly more exotic weapons: They drew almost twice as many, but had less “smaller items”, especially significantly fewer strange coins and light particles. These appear in the “blue engrams” which frequently drop during a Roch strike.

It seems, therefore, that one could say: To farm light particles and strange coins, Roch strikes are definitely an option. And you can also increase your reputation and rank with the Cryptarch. However, hoping for “exotic weapons” seems almost hopeless. There are other options for that with the raids, Xur, and the weekly Nightfall strike.


This Destiny is intended to be a shared-world shooter for PlayStation 3 and 4, Xbox 360, and Xbox One. We occasionally report about it on our topic page.

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Evolve: New Hunters Sunny, Slim, Torvald too strong, Monster Behemoth too weak – Hotfix announced

In Evolve , the new Hunter pack seems to be too strong, while the new monster Behemoth, despite its imposing appearance, is rather too weak.

New Hunters came to Evolve on March 31. They seem to be quite powerful. Especially the team’s damage output is too high. The Hunters Torvald, Sunny, and Slim have a 60% win rate, while only Trapper Crow is at the intended 50%. Currently, there is still no cohesive hotfix or patch notes that we can present to you, but there are statements from Evolve’s chief developer Chris Ashton on how they plan to address the issues. We summarize his statements from the official forum over the past few days.

Evolve-Slim-Medic

This is what Turtle Rocks says about the new Hunters and the new Monster in Evolve

  • Torvald simply deals too much damage without having to endure the same disadvantages as Parnell. They want to keep an eye on this for longer. They are not quite sure where his high win rate comes from. It might be because he is often combined with the strong Slim and Sunny.
  • The new Medic Slim causes an extremely high amount of damage, which they want to address.
  • The new Support Sunny also deals too much damage without facing any disadvantages. She deals more damage than the actual offensive force among the supporters, Bucket.
  • The new monster Behemoth feels too fragile despite its strong appearance. It has too large a “Weak Spot” in the middle of its body, where players aim anyway. This should be made smaller. Additionally, they are likely to add more armor and health points.
  • Behemoth should focus more on its abilities and less on the roll attack. This is also buggy; weak points can be attacked here, which was not intended. They plan a major overhaul of Behemoth’s game mechanics, but that will take longer.
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This is what the first hotfix in Evolve could look like

Evolve-Torvald-Assault

A first hotfix is outlined: With a  micro-patch in Evolve, they likely aim to reduce the damage from Slim and Sunny, keeping Torvald’s damage initially to see how the nerf on Slim and Sunny affects the game. The main focus, however, seems to be on Behemoth. They are still uncertain whether they can resolve the issue with the overly large weak spot in a “micro-patch.”

The hotfix was supposed to arrive this weekend, but it will likely be postponed to next week.

In the next major updates, the monster “Kraken” is also expected to receive considerable attention.

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World of Warcraft: Blacksmith forges legendary Orc axe Blood Howl

A blacksmith forged an iconic axe from World of Warcraft, Gorehowl, according to Blizzard’s precise instructions.

Gorehowl is not only a truly nasty Hearthstone card but also the axe of the Hell scream family. A powerful two-handed axe that brought down Mannoroth in the hands of Grommash Hellscream. Later, it was handed to Garrosh by Thrall, who famously brought shame to the great Hellscream name.

In a video documentary, Blizzard now shows how the probably most famous axe from the Warcraft saga is brought into our reality. Responsible for this is Tony Swatton, who specializes in forging such unique pieces for Hollywood.

Last year, the most famous sword from World of Warcraft, the blade of the Lich King Frostmourne, was brought into our world.

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SWTOR: No armor restriction for the outfit designer

Anyone who has been hanging around the public test realm of “Star Wars: The Old Republic” in recent days may have already enjoyed the outfit designer. This will significantly improve the customization of one’s character.

Heavy Armor for Everyone

The outfit designer will allow players to take armor as a “skin” for their actual equipment. So if you want to swap out the strong but ugly robe for a stylish slave’s top, it’s now child’s play. Even more pleased will be the fact that cloth-wearers like Inquisitors or Scholars can now resort to heavy armor.

SWTOR ShaeVizlaArmor

While this is only for decorative purposes, it consequently has no impact on the character’s armor values. That such a system is well received by most players has already been shown by other games like WildStar, which offered such a feature from the very beginning. Whether this will lead to confusion in PvP remains to be seen – in other games, the great outcry has so far been absent.

No More Swapping Modifications!

Outfit Designer SWTOR

The best part of this feature for many players is probably that you no longer have to spend a lot of money to upgrade modifications only to then reinstall them in new clothing that you find visually appealing. If you want, you can now simply put a new piece of clothing over the “real” armor – and the high costs of remodeling are eliminated!

There are still three good weeks until the release of Patch 3.2 “Rise of the Emperor”, then Jedi and Sith can completely re-outfit themselves. After all, even the Darth of tomorrow should look good, right?

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Source(s):
  1. dulfy.net
  2. mmorpg.com

Destiny: When will House of Wolves come? Release date moves closer

In Destiny , the release date for the next DLC “House of Wolves” is expected to be announced later this month.

The last weekly update from Bungie not only brought new information about patch 1.1.2., the last one before the next expansion, but there were also some hints about the next DLC “House of Wolves.”

Once again, there was talk of the “Reef,” the next location of Destiny. Additionally, the community manager DeeJ couldn’t resist a reference to “Dances With Wolves.”

Destiny Hunter

Once we know the date, it will likely take another five or six weeks

Although we do not yet know an official date for the DLC “House of Wolves,” we at least know now that a release date is expected to be announced later this month.

The last time, the expansion was announced on October 29, and it was released on December 9. That would be 5 ½ weeks.

The most frequently mentioned date for the expansion is May 19; this was also originally planned in Bungie’s schedule, at least this date was also in the database.

Destiny-Queen

Is this what the schedule for Destiny looks like?

If that were the case, and Bungie wants about 6 weeks lead time to promote House of Wolves, we should receive a schedule confirmation in the next two weeks. The next week, they plan to further present patch 1.1.2 in the weekly update: that’s currently the only thing we know for sure, and of course, that House of Wolves is supposed to come in the second quarter of 2015.

Next Thursday, they should have basically explained “everything” about 1.1.2. If they’ve planned it correctly, patch 1.1.2 could come on Tuesday, April 14. Then add 5 weeks, and it would be May 19. This “could” all work out. However, it could also be that “House of Wolves” is pushed further back: to May 26 or June 2. They probably don’t want to go much further into summer.


Anyone wanting a preview of the DLC and its items: Here you can find a large collage to browse, and here is an item gallery of weapons and armors.

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H1Z1: Fans demand another server wipe in the zombie MMO because building regulations were not followed

Yesterday, a major patch for H1Z1 went live, bringing several new features and also clearing the server. Less than 24 hours later, players are calling for a reset of the game world.

The patch in H1Z1 yesterday deserved the name “Big Damn Patch,” a little wordplay between dam and “damn” in English. The servers were down for several hours. There was supposed to be a restart: the world and the players would start over from scratch.

Many players are always looking forward to this: the world is nice and free, and they can build fresh.

However, there seemed to be some issues with the building rules; they were not as active as expected. It was also possible to build on “cement,” meaning within the cities. This is now actually forbidden, as it led to numerous problems and made the world look “built up.”

H1Z1-Doppelfinger
Here is the new emote in full use.

A bug fix was released this afternoon that addressed some other issues, but not the problem with the erroneous buildings. Now players are calling for another server wipe after the hotfix so that the “illegally built” structures disappear and early starters lose their unfair advantage.

The developers have not yet come to a statement on whether a wipe should take place after the next hotfix.

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Source(s):
  1. reddit

ArcheAge: Trion Worlds advises duel specialists among the classes, the Archon

In the Sandpark MMO ArcheAge , Trion Worlds now offers tips on which underestimated classes more players should check out. The first is the Archon, a specialist in duels.

The latest patch in ArcheAge, “The Secrets of Ayanad,” has shaken up the delicate balance of classes: now players can level up to 55 and also increase their skill trees, earn more skill points and new abilities. The “class concept” in ArcheAge is unusual in itself: classes can be assembled from the individual skill lines in a modular system and then get a name assigned.

One of the combinations that are rarely played, but have become stronger with the patch, is the Archon (Archery – Defense – Sorcery). The producer of ArcheAge presents it in detail in a blog post.

Archon-Skills-ArcheAge

According to the producer, the Archon is about engaging the enemy in a long battle, minimizing enemy damage, and regularly scoring to win the fight. The class has disadvantages because it is somewhat difficult to play and does not fulfill any significant role in mass PvP. However, it is a true heavyweight in one-on-one fights and often has the element of surprise on its side as opponents cannot assess it. You can see the individual strategies and equipment tips in the blog post in German.

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My-MMO asks: Which MMO can you not say goodbye to?

Even on Good Friday, it is once again time to explore your opinions and experiences. The question is: Which MMO do you associate with a love-hate relationship? Which MMO can you never quite let go of because something keeps pulling you back there?

For me, this question is quite easy to answer: SWTOR. No other game have I uninstalled so many times only to download it again a few months later.

Sometimes it is the class stories that pull me back into the sci-fi MMO, sometimes it is the arguably best battleground in the world (Huttball!). Usually, this enjoyment lasts only weeks or even just a few days before I get upset about little things that ruin my gaming fun. Why are the jump modules in PvP still not working properly after three years? Why does the Jedi quest line resemble the Sith counterpart so much?

When I think to myself: “This time you will stay in data nirvana”, I get asked by former RP acquaintances if I would like to drop by with my Twi’lek on Nar Shaddaa again.

SWTOR
Who doesn’t know it, the comeback…a vicious circle, because problems rarely just disappear suddenly.

As soon as the air is out of the roleplay, I suddenly have the urge for a new twink, who at level 30, like so many before him, is sent into undeserved retirement. And that is usually the time when the game disappears into oblivion again… until the vicious circle begins anew. Somehow, the universe always manages to lure me back into its grasp, even if only for a short time. I’m afraid that the new movies will tempt me once again to make the internet connection work overtime for a night.

Which game do you feel similarly about and why? Which MMO never quite disappears from your life, even though you have closed it more than once? Tell us about it in the comments!

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Diablo 3 like World of Warcraft: This is how D3 would look like an MMORPG

Diablo 3 and World of Warcraft come from the same developer, but have little in common in terms of genre. The action role-playing game is a classic hack and slash, which is why the camera looks down from above. A new video shows what D3 would look like from a third-person perspective.

The camera perspective in the action role-playing game Diablo 3 is designed for you to see a lot of the environment. In the MMO World of Warcraft, it’s a bit different: more landscape, more depth. The video from player MonstrousD3 has caused quite a stir among Diablo 3 fans, as it shows the hack and slash from the typical WoW camera perspective.

The controls are, of course… a bit unusual, especially for PC players. Because the area you can click on via mouse control is not particularly large. Even for hardcore fans, this perspective is probably not ideal, as you only recognize upcoming elite packs late and whole hordes of monsters can only be seen sparsely.

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Diablo 3 in the Future in Third-Person Perspective?

How exactly MonstrousD3 achieved this perspective, he has not yet revealed. Below the video, the Diablo fan gave some hints about how he got to this setting after most talked about modifications: “Sorry, it’s not a mod. I use the same technique to make machinima videos and just didn’t hide the UI.

In the past, Blizzard hinted in interviews that the implementation would supposedly be easy: “You could easily take a game of this kind and make it a third-person game, as was done with Demon Souls; or first-person, like in Borderlands,” said former game director Wilson in an interview with nowgamer.com from 2011.

Some staff were even against depicting Diablo 3 in isometric view at that time – they wanted better technology, to make it more modern. And he thinks it’s an exciting story. But ultimately, they stuck with the traditional camera perspective. According to Wilson, there are some games that are similar, but hardly any do it as well as Diablo. He also believes there are already enough games that focus on first- and third-person perspectives.

Diablo 3 Third Person Perspective

The development team is also confident that they have not yet exhausted the possibilities of isometric action. Apart from that, an action RPG in this perspective is associated with a specific gameplay that makes it unique. Blizzard was and is not ready for that yet, but they do not rule out sticking with one perspective for good: “That does not mean that in the future another way would be excluded.”

Would you like to play Diablo with this camera perspective?

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Source(s):
  1. kotaku.com

Destiny: Xur, Agent of the Nine, his offer and his location on April 3rd.

In the shared-world shooter Destiny , the visits from Xur, the Agent of the Nine, are among the highlights of every week. What does he have this Friday, April 3rd?

The enigmatic merchant sells a selection of the best exotic armor and weapons obtainable in the game each week: Primary weapons cost 23, other weapons 17, and armor pieces 13 strange coins.

Today is the first time that Xur comes after the switch to daylight savings time, so confusion is expected. Players will already be looking for him at 10:00 AM, driving everyone crazy and running through the Tower like Thralls. However, Xur will not arrive until 11:00 AM.

In recent weeks, the mystery surrounding his inventory has grown larger again. While in previous months his entire inventory was correctly predicted a few times, this is now only sporadic and incomplete, and it is likely to be less common in the future, although the prediction was accurate last time. Let’s see how it goes today.

Destiny-Xur

Everything about Xur on April 03, 04, and 05 in Destiny

When does Xur come and when does he leave again?

Xur arrives on Friday, April 3rd, at 11:00 AM in the Tower. He leaves on Sunday, April 5th, at 11:00 AM.

Where exactly is Xur in the Tower?

Xur is located by the Speaker. In the video from our friends at ProNDC, you can see the exact way there:

http://www.youtube.com/watch?v=jRWtZSu_S_A&feature=youtu.be

What are the numbers in parentheses next to the armor pieces?

These are the values that this specific piece has. They can fall within certain parameters, there’s an article that deals with Strength, Intelligence, and Discipline on armor pieces in Destiny here.

What armor does Xur have for Hunters, Warlocks, and Titans? What weapon is available?

Xur sells the exotic rocket launcher Dragon’s Breath for 17 strange coins.

Dragon’s Breath-034

For Titans, he sells the exotic DLC helmet “The Glasshouse” (strong 110/118). He wants 13 strange coins for that.

Destiny-Glasshouse-034

For Hunters, he has the gloves “Don’t Touch Me” (77/83) – with this pair of gloves, some stunts are possible.

Destiny-Don’t Touch Me-034

And for Warlocks, he also brings gloves, the Sunbreakers. (79/85).

Destiny-Sunbreakers-034

This week, he sells an exotic chest engram and also has heavy ammo syntheses.

How does upgrading work with Xur in Destiny?

Xur can help 6 or 7 weapons and 6 armors reach their maximum potential that they could achieve in Vanilla Destiny to the potential that they can achieve in “Darkness Awaits” each week. There’s an article that deals with upgrades through Xur here.

Destiny-Achylophage-Symbiont273
This time the highlight with just one point below the maximum value of 128.

These armors can he upgrade this week

  • For Warlocks, he has the Sunbreakers (80/86)
  • … and the Apotheosis Veil (93/100)
  • For Titans, the gloves No Backup Plan (80/86)
  • … and the Mark of Alpha Lupi (strong 148/159)
  • For Hunters, he has the chest armor Lucky Raspberry (121/130)
  • … and for the helmets the Achylophage Symbiont (fantastic 119/127 – only 1 below the cap)

Destiny-Patience and Time-1912

These weapons can Xur upgrade this week

  • The pulse rifle Bad Karma
  • The scout rifle MIDA Multi-Tool
  • The hand cannon Thorn
  • The sniper rifle Patience and Time
  • The machine gun Thunderlord
  • The machine gun Extremely Good Advice
This is an AI-powered translation. Some inaccuracies might exist.

Destiny announces significant changes with patch 1.1.2.

The shared-world shooter Destiny announces significant changes with Patch 1.1.2 in the Weekly Update. They aim to simplify certain strikes, fix bugs in raids, and introduce a kind of “player rating player” system.

The Weekly Update from Bungie arrived late on Thursday night – due to the time change. By the way, Xur will also be delayed by the time change and will arrive this Friday, April 3rd, at 11:00 AM.

Bungie is still in the phase of introducing changes for the next Patch 1.1.2, which is scheduled for April: It will bring a larger vault and changes to sound and graphics settings. Today it was clarified what else it will change.

What Bungie wants to change in the raids

They want to eliminate bugs in the raids “The Glass Chamber” and “Crota’s End“. The focus is primarily on gameplay issues with Atheon and Crota, the two final bosses.

No details are revealed yet, but they say players can read about it in the future patch notes. Those should be expected soon.

Atheon-Glas.-Destiny

What Bungie wants to change in the strikes

The changes planned for the strikes in Destiny focus on the fact that some are completed much less frequently than others because they are longer, tougher, and harder. Two offenders have been identified: the strike with “Valus Ta’aurc”, the Cerberus Vae III strike. If it is completed at all, it takes an average of 27 minutes. The second one that stands out is the PlayStation-exclusive strike “Dust Palace” with 23 minutes.

Both strikes are to be shortened and simplified. This will involve weakening some of the elevated enemies. Additionally, Valus Ta’aurc will lose 15% of his health points. The group of final bosses in the Dust Palace will have 15% less shields.

Destiny-Psion

And this is what Destiny is taking from League of Legends

Another problem they want to address is the so-called “toxic behavior.” This refers to player behavior in the gaming industry that harms other players and annoys them persistently. The biggest evil in Destiny are players who join a strike and then simply go afk or pretend to, to let themselves be carried while others do the work.

Some of these players have already been excluded from matchmaking, that is, group search. They will continue to do so and will resort to even harsher measures.

Destiny-Crota

Innocent players should not be afraid: it can happen, of course, if the pizza delivery person rings the doorbell during the final boss, that one has to go afk. No one needs to worry about that; this is about repeated and intentional behavior. However, the Weekly Update also prominently highlights particularly helpful members of the community.

To ensure Bungie quickly knows who behaves negatively or positively, they will give players the opportunity to praise or reprimand teammates at the end of an activity. Here, specific things like “inactivity” or “leaving the game” can also be addressed.

Destiny-Report-System

However, they will never act solely based on these reports, they write.

Next week, one probably cannot expect the patch yet. They want to present in the next Weekly Update how they intend to regulate ammunition in the crucible.


However, one can expect the appearance of Xur. Remember: He will arrive at the Tower on Friday, April 3rd, at 11:00 AM. We are in daylight saving time, even if it doesn’t look like it outside. Here is our article about Xur on April 3rd.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie.net

Hearthstone: Blackrock is live in Europe – Video of the first boss kills

The Blackrock Mountain adventure for Blizzard’s online card game Hearthstone has already been released in the USA. When is the release in Europe and Germany?

About two hours ago, around 7:20 PM our time, it was finally time in the USA. The Wing of Blackrock Depths in the new Blackrock Mountain adventure opened. Streamers like Trump or Amaz were ready and dived into the adventure. Athene was also on his way to have the first BRM “clear”. Well, Twitch is buzzing in any case. Trump alone has nearly 50,000 viewers enjoying how he is struggling with the partly tough heroic challenges.

The interest also comes from the fact that Twitch has offered a $200 prize for the first broadcaster who completes a wing in BRM first. Additionally, there was a rule that this must only be achieved with one account, but can be done as a team. It is assumed that this is to prevent “Athene” from using multiple accounts, which he likely would have done otherwise. This is, of course, frustrating for players in other regions who have no chance for this prize money.

It currently seems that Amaz has performed best among the “known” streamers. However, a rather unknown streamer is said to have been even faster and thus snatched the $200 away from him. This is the run, and it includes the kill against Emperor Thaurissan HC, which should be worth $200. The fight starts around the thirtieth minute of the stream – really a very nice match with … lucky breaks for the Warlock player:

http://www.twitch.tv/gooder213/b/644846020?t=29m10s

There is no information yet on when exactly the release in Europe is supposed to take place. It is announced for April 3rd, and some hope this could mean midnight. Korea/Taiwan and China are also still waiting for Blackrock Mountain. All that is known is that the regions will receive the expansion at different times. You can see the 31 cards that will come with Blackrock Mountain here.

Update 23:15: It doesn’t look like it’s going to happen by midnight. It is supposed to happen in the “next few hours”, which could also mean in the middle of the night.


Update 0:15: It did work out early after all.


Update 0:40: Hunters and Mages are, by the way, the first class challenges.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: The armor value and why it is almost useless

In Destiny, the armor value hardly makes a difference, as a YouTuber has tested in a self-experiment.

Destiny is a game full of secrets

The shared-world shooter Destiny is full of mysteries. Where is the Last City located? Who is the Wolf? What is Xur actually doing with all those coins? Why does the worst player in an activity always get the best loot? Does it really help to do a silly dance and shoot the lock of a chest to get better loot?

And there are even some mysteries in the gameplay. Normally, we don’t get “numbers” from Destiny; instead, we only see bars indicating how good the item and the Guardian are in something. Here, Guardians have three bars in their talent tree: one each for armor value, agility, and recovery rate.

Indeed, this armor value, which can be increased through specific traits in the classes’ talent trees, is one of Destiny’s mysteries. From classic MMORPGs or RPGs, one would think: It’s logical, the higher the value and the fuller the bar, the less damage one receives. And those with higher agility can also run faster.

On the trail of the armor value in Destiny

But the game doesn’t tell us exactly how much damage is reduced or, better yet, how the hit points of the Guardian increase. A YouTuber has tested how the armor value actually affects things. This is the same person who has already dealt with movement speed. Once again, he uses the same methods, sets up an experimental procedure, conducts the experiment, and analyzes the results frame by frame afterward.

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And his result is: The armor value hardly plays any role. Although the armor value does what it’s supposed to do, the result is minimal. A shooting Acolyte of the same level as the Guardian would need 23 shots to take him out with full armor. If the Guardian only has a minimally filled armor bar, it would only take 22.

With a Minion, armor would be irrelevant again: After 9 hits, it’s game over, although he admits that the Thrall with full armor can just barely kill the Guardian. With a low armor value, however, it’s very easy. But dead is just dead.

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In two videos, the YouTuber shows his results. The conclusion is clear: the armor value can basically be disregarded in PvE.

Not completely useless in PvP

In the discussion on Reddit about this topic, it was mentioned that in PvP, the armor value makes a difference and can decide whether players survive a Hunter’s tripmine grenade or other typical attacks with a tiny bit of HP.

Here, a YouTuber from Planet-Destiny conducted investigations outside the Iron Banner and found that for Hunter and Warlock in PvP, the “Toughness” value provides a little more HP and can really decide whether one can narrowly survive certain situations or not. However, the differences are relatively small, it’s about 7 to 11 hit points with a maximum HP of 200. But exactly those can determine in PvP whether one survives or not. For Titans, however, it is advised not to invest in this value. The yield is even lower here.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit