Guild Wars 2: Everything you need to know about the story to enjoy Heart of Thorns

In Guild Wars 2, ArenaNet has now compiled a “Summary of Events”. This aims to help players get started with the expansion “Heart of Thorns”, even if they have never played Guild Wars 2 before or missed parts of the interconnected story along the way.

It is not easy to follow the story of Guild Wars 2. The first season of the Living Story is currently not playable, and the narrative groundwork for what happened in the second season has already been laid here. The second season was then told episodically in the style of the current US series hits: one episode built on the previous one.

GW2 living story

And what happened overall in the second season of Guild Wars 2 now serves as the basis for the expansion “Heart of Thorns”.

To avoid feeling like you discovered “Game of Thrones” only in the fourth season, having no idea who is who, the folks at ArenaNet have kindly summarized the story in a blog post. This way, we learn about Scarlet Briar and everything she has initiated. And in the end, you know why so much mistrust is directed towards the Sylvari with Heart of Thorns.

Here is the blog post from ArenaNet. We have already presented a video that spectacularly presents the story of Briar, complemented by great visuals and music.

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Embergarde: MMO in the style of Diablo III has a new, action-packed gameplay trailer

The creators of Dragon’s Prophet and Runes of Magic, Runewaker Entertainment, are currently working on an MMO in the style of Diablo 3: Embergarde. A new action trailer features the first gameplay images.

In Embergarde , players will have the choice between four classes: the Priest, Warrior, Mage, and Engineer. Control is via WASD and the mouse. Players will explore randomly generated dungeons, and of course, it’s all about loot. Each class can equip any piece of loot and thus become a walking force of destruction. According to reports, there will even be skill morphing, allowing further customization of abilities.

And now, enjoy the trailer.


Competition for Embergarde could come from Lost Ark and Lineage Eternal. It looks like others want a piece of the Diablo III cake in the coming years.

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Source(s):
  1. 2p.com

WildStar becomes more WoW-like: With quests come daily quests on the Nexus

In the SF-MMORPG WildStar , a new feature called “missions” is on the menu. In the interview, Carbine presents the feature. And surprise: It sounds very much like World of Warcraft.

Initially, WildStar was inspired by a long-gone World of Warcraft with 40-man raids and the tough access quests, but it seems that now they are learning from the more modern WoW. An interview with US site mmorpg.com reveals what lies behind the new “missions”: It is ultimately another word for “daily quests,” the well-known “dailies.” They should be game content that entice WildStar players to log in daily and make some progress.

These are not interconnected small tasks. Players can choose from them like a menu and pick those that interest them and overlap as much as possible.

WildStar-missions-Proto

The missions are supposed to be fun for everyone and provide decent rewards

The completion of a mission cycle rewards players with equipment that one would normally find in veteran group content or low-tier raid gear. But also toys, mounts, or new companions can be obtained through the system. The developers expect that it can be an activity for everyone. Players might prepare for raids through the diligent completion of missions in terms of equipment. Raiders could also use them to find the right equipment for a second spec.

They plan to start with 40 missions and gradually introduce more.

WildStar Nexus Invasion 3

Will the system work this time?

Mein MMO thinks: The original World of Warcraft has since moved away from this type of daily quests, after establishing them with the first expansion The Burning Crusade. It will be interesting to see if Carbine can succeed with the new approach in overcoming the biggest weakness of these daily quests: They were often too trivial and mundane for an MMORPG. In the past, they often felt like a tedious obligation. It was more like doing the same household chores every day than actually playing a game and having adventures.

On the other hand, they have advantages: They provide bite-sized content that players can consume on their own schedule. They give players structure and clear goals. In World of Warcraft, the very absence of small goals in everyday life is currently being lamented. With the latest WoW expansion Warlords of Draenor, daily quests were largely removed from the game.

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Source(s):
  1. Interview

Smite: New Goddess Medusa – with Giveaway!

This week, the new patch for the action MOBA SMITE went live, which not only includes some balance changes and a handful of new skins but also introduces a completely new goddess to the game: Medusa. And since it’s Easter, we are giving away a few keys to you!

A Priestess of Athena

Medusa was a priestess of Athena and was considered one of the most beautiful women ever. Her beauty was so unmatched that even the god Poseidon took notice of her. And when a god desires a mere woman, one had no choice but to comply back then. As punishment for her betrayal to the goddess Athena, Medusa was swiftly cursed by her. She received a serpentine visage, which was so horrifying to behold that it turned to stone all who looked upon her. And it is with this ability that the snake woman enters the battle.

Medusa – an Aggressive Huntress

On the battlefield, the half-snake benefits from her scaly lower body, which allows her to make sidesteps without restriction and also incurs only half the speed penalty while moving backward. Her ability kit is exclusively offensive.

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  • Her “Viper Shot” speeds up the next three auto attacks by 100 and adds a poison dot to them.
  • Especially sneaky is “Acid Spray“, as it explodes at the first enemy hit and spreads its damage behind that target in an area; one can no longer hide behind minions to escape Medusa!
  • Lacerate” allows the goddess to sprint 55 feet forward and halt at the first god she meets to deal damage and reduce their healing received for a while.
  • Her ultimate “Petrify” turns all enemies in a large cone area to stone (stun) after a short casting time and inflicts a lot of damage if they look in Medusa’s direction. If they look elsewhere, they only take half damage and are slowed. Especially cool: Those who die from “Petrify” leave behind a stone statue on the battlefield!
If you want to win Medusa with her alternative skin “Black Gorgon”, simply leave a comment under this post telling us what metaphorically petrifies you with fear. With a bit of luck, one of the three keys will be yours in a few days. Multiple entries are of course forbidden. The giveaway ends on 04/08/2015 at 7 PM. Good luck!

Update: Giveaway ended.


Those who want to learn more about the action-packed MOBA from a third-person perspective, we recommend our review of SMITE. And those interested in jumping in can sign up on the official website hirezstudios.com and get started.

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Heroes of the Storm: Fair Games through Better Opponent Assignment

In PvP, it is always difficult to assemble two balanced teams – especially when everyone registers for a solo queue. Blizzard is responding to player criticism at Heroes of the Storm and improving matchmaking.

Too easy or too hard

Hots Solo Queue
Players are already satisfied with the assignments: It is extremely unlikely that a team of five solo players will have to face an organized five-player group.

Blizzard states that each player has their own rating, which assigns them suitable opponents and teammates in the quick search. The higher this rating (MMR), the better the other players are as well. According to Blizzard, players need to have played 80-100 games before this hidden Elo works somewhat accurately. This is particularly aimed at preventing beginners from experiencing frustration due to overly strong opponents.

HotS still without a fixed meta

Unlike in League of Legends, there is no “fixed” meta gameplay in HotS yet. Nevertheless, it appears that teams with a supporter win more often than teams without a corresponding character. This is also expected to influence matchmaking in the future. Teams with a supporter typically play against teams that also have a supporter. A slight meta is already emerging in the closed beta (Beta keys available here) as the win rate of teams with supporters is significantly higher.

Hots Zusammenstellung

No surrender option planned

“GG 20 Surrender!” – How many times have I seen this phrase in a LoL game after just 10 minutes? I have not experienced this in HotS so far. This is because a game can turn extremely quickly, and it rarely goes beyond the 25-minute mark. Blizzard sees it the same way and is currently not implementing a surrender option. However, they are keeping this possibility open for a later time.

Still undecided if HotS will be the next LoL? Marcel wondered if Heroes of the Storm is Blizzard’s leftovers or the all-star team.

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Source(s):
  1. eu.battle.net

Destiny Prediction: Is this the weekly Dusk Strike on April 7th?

In Destiny there is a prediction for the next Nightfall Strike on Tuesday, April 7th.

Destiny-Valus

Once again, dataminer Megaman has managed to predict the weekly Nightfall strike in Destiny for the upcoming week. And it’s a strike that likely won’t please many. The featured strike is Cerberus Vae III, featuring Valus Ta’aurc. It is a “No-Burn” strike, meaning there is no damage modifier active, which means: What usually characterizes the Nightfall is absent, and it is simply a tough “normal” strike.

Cerberus Vae III is considered one of the most tedious and cumbersome strikes in the MMO shooter Destiny and is set to be shortened with the next patch. Valus Ta’aurc will lose 15% of his HP, and the strike itself is also expected to be shorter. However, that is not active yet.

The Nightfall grants a chance for special rewards upon successful completion and provides a 24.5% bonus to all experience and reputation earned in the week.

Destiny-Cabal-Gatling

The modifiers for the likely Nightfall strike on April 7th in Destiny

  • Nightfall – The Nightfall modifier means that the death of any Guardian has consequences. This requires Cerberus Vae III to restart, and all enemies return.
  • Epic – this modifier sets the difficulty level of the strike.
  • Lightswitch – Lightswitch causes enemies to deal double melee damage, while the Guardians themselves do not.
  • Angry – Angry allows enemies to attack even when they should be retreating.
  • Juggler – When Juggler is active, there is no ammunition for the weapon that was used to kill the enemies.

In the heroic Weekly, Lightswitch is active.

Destiny-Nightfall-074

Which weapons are recommended and are there any tricks?

You can use the same weapons that you would normally use for the strike. Sniper rifles like Black Spindle or the Icebreaker have proven to be useful. Of course, the Gjallarhorn wreaks havoc here as well.

If you want tips and tricks: Here is the last time the strike was active. We have embedded videos from Guardians who tackled Valus Ta’aurc in No-Burn mode. You can see how the Guardians were armed in Destiny back then, what cheese spots and tactics they found.

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Destiny: What is the Titan Helmet “Greenhouse” worth?

In Destiny , the exotic helmet “The Glass House” is among the items that come with Darkness Lurking for Titans. Is it worth buying this helmet from Xur?

For a few more hours, the exotic DLC helmet “The Glass House” is available from Xur for 13 strange coins and that for 13 strange coins. Is the helmet worth it today, tomorrow, or when it appears again in Xur’s offering? Does it have a chance of earning the title Best Exotic Armor Piece for Titans and Defenders?

The Glass House: Fun for the Whole Group

“The Glass House” is a somewhat strange combination of traits. Melee attacks occur faster, kills with grenades grant super energy, and the helmet’s most important trait has a supporting function, as “Dipped in Light” increases the duration of the group buffs Blessing of Light and Weapons of Light by 5 seconds. Currently, Weapons of Light is popular due to its enormous damage buffs in a 6-player group, especially when going against Atheon. Should there be boss encounters in the future that have a phase where it is important for everyone to deal as much damage as possible to an enemy, the helmet could shine.

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Destiny-Glashaus

The helmet “Glass House” is primarily suitable for “Defenders,” the defensive orientation of the Titan. However, those with the “Helm of Saint-14” actually already have a great option among the helmets, and the chest piece Mark of Alpha Lupi serves an interesting support function as an “Orb” provider, and even in PvP, the additional orbs prove useful. The two other exotic helmets “An Unyielding Bulwark” and “Helm of the Inner Light” are more intended for the Striker.

Strong Competition from Other Exotic Armor Pieces for the Defender

“The Glass House” is most justified when you place the group in the foreground: Because both Blessing of Light and Weapons of Light are extended by 5 seconds when the Defender wears “The Glass House.” They go from 10 seconds to 15 seconds. This is due to the trait “Dipped in Light.”

Destiny-Das-Glashaus-062

If you ask around among experts online, “The Glass House” is considered a decent option for the Defender, especially if he wants to fulfill a strong supportive role for the group. However, the “Helm of Saint-14” has some advantages due to the “blinding bubble” and “The Mark of Alpha Lupi” is also a strong candidate for the exotic armor slot of the defensive Titan in Destiny.

So it’s not a must-buy for Defenders. Or what do you think?

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1 Year The Elder Scrolls Online: A Look Back and Forward – TESO-Cast

It has now been exactly 1 year since The Elder Scrolls Online was officially released. On April 4, 2014, the MMORPG ended its beta phase and switched to a subscription model. Pre-order customers were even allowed to start a few days earlier, but you don’t celebrate the day a person is born on the day the woman goes to the hospital, but on the day the child sees the light of day – and thus the critical eyes of people.

With TESO, it was no different. As soon as the game came out of the beta phase, it faced significant backlash. The gaming magazines gave good to very good ratings, but the players quickly became somewhat dissatisfied.

ESO: Tamriel Unlimited

Since then, a lot has changed in The Elder Scrolls Online. Errors were identified and eliminated, new things like the legal system were introduced, and the game was generally polished up a bit.

But what I would like to know is your opinion. What do you think of the game? And above all: Has your opinion about the game changed since the release?

– Darion

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H1Z1 introduces the dammed new patch in the video

The developers of H1Z1 are having fun with their job and the game they are developing, as can be seen in the new video.

While Adam Clegg takes on the role of the “straight man”, the serious part in the comedy duo, the former Counter-Strike pro Jimmy Whisenhunt is often responsible for the nonsense. The two developers, actually level designers and weapon masters of the title, present the new achievements in videos.

They are proud of the new “Dam” patch and introduce the new location in a video. Also, a lot of nonsense like the new … somewhat offensive emotes, a new “map” that looks hand-drawn, and the interior view from the cars.

Just yesterday, we reported on new issues in the zombie MMO, as players violated the “building regulations”, others demand a server wipe.

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The Elder Scrolls Online: Dogs and nasty creatures – TESO introduces new companions

The fantasy MMORPG The Elder Scrolls Online now presents the next 4 companions for their Crown Store.

For those looking to glimpse into the future: It’s going to be hairy and might smell a bit musty. Two of them have the potential to be the adventurer’s best friend, while the other two… not so much. The four newcomers in the Crown Store of The Elder Scrolls Online on April 9 are:

The Harbinger Spawn: Nasty little Daedra that you can’t get rid of once you’ve been foolish enough to summon them. Zenimax strongly advises to leave them outside when visiting a tavern.

TESO-Harbinger Spawn

The Bravil Retriever: Oooh, isn’t he cute? Probably smells just as bad as the Harbinger Spawn and will need to be house-trained, but once that’s done, he’s a friend for life, promises The Elder Scrolls Online.

TESO-Retriever

Skamp: This one probably doesn’t have what it takes to be a friend for life but is a walking disaster. The Skamp needs constant supervision, and even then, he’s a permanent source of chaos.

TESO-Skamp

The Schornhelm Hound, on the other hand, is a proud, swift, and loyal companion. Every hero, TESO boasts, can consider themselves lucky to have such a companion at their side.

TESO-Hound

Starting Thursday, April 9, the new companions will be available in the shop.

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Source(s):
  1. TESO

Star Trek Online with strong bonuses for new characters in April – Delta recruitment is ongoing

In the Science Fiction MMO Star Trek Online, new recruits are being sought to fight against the impending threat from the Iconians: Delta recruits are wanted.

In April, Star Trek Online is trying out a fresh idea. It is said that the Iconians and their minions will soon attack us. We need every available man, every woman, every alien we can get to defend ourselves. Delta recruits are called fresh recruits. To make this a bit more enticing for the players, bonuses are being distributed.

Every new character created during the event will receive the designation “Delta Recruit” after completing the tutorial. As such, they can unlock special rewards for themselves and other heroes on the player account. And they will progress significantly faster: Up to three marks can be earned per week. Each of these marks increases expertise and experience points for the following week by 50% – and this applies to all characters on the account. So progress is more than twice as fast.

STO-MACO

Existing accounts receive a free slot to make room for the Delta fresh recruit. The event started on April 2nd and is set to last for 7 weeks, until May 21st. We have already informed aspiring recruits about the additional rewards players can receive in this article about Star Trek Online.

And remember: No disrespect towards superiors; the only thing more dangerous than speaking up on a Klingon Bird of Prey would be trying out your ideas on transwarp beaming on a Starfleet admiral’s Beagle. Or wearing a red shirt on an away mission with bridge officers…

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Source(s):
  1. STO

DC Universe Online: A new power set “Munitions” would be great for 90s action heroes

The superhero and supervillain MMO DC Universe Online will soon receive a new powerset called “Munitions.”

A few days ago, Daybreak Game Company presented its new powerset “Munitions” to some US journalists. It features abilities of superheroes and supervillains that rely on pure firepower, like Deadshot or Arsenal. This would also appeal to 90s action heroes like Bruce Willis, Schwarzenegger, or Sylvester Stallone.

Conceptually, it is similar to the powerset “Gadgets.” It represents technology-based super beings but relies not on finesse like Batman, but really on firepower.

There will be two skill trees:

  • In Guts conventional weapons will be available, albeit in exaggerated and comic-like form, including rocket launchers, shotguns, or a mini-nuke.
  • In Glory, the focus will be on futuristic weapons like rail guns, particle cannons, and similar destructive instruments.
DCUO-Munitions

According to US journalists, “Munitions” is supposed to be the most mobile and active powerset yet. Players will have to switch between individual weapons to unlock special abilities. The gameplay is designed to simulate the feeling of a true Hollywood action blockbuster: “One weapon out of ammo? No problem, I’ll grab the next one.”

The powerset doesn’t have a release date yet. However, when it arrives, it is expected to be available for individual purchase. This aligns with the new policy of Daybreak Game Company to offer content in smaller portions.


DC Universe Online is available on PC, Playstation 3, and Playstation 4 as a free-to-play title.

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Source(s):
  1. MmoBomb

Destiny: What drops in 500 Roch Strikes – how rare are exotic weapons, how often are strange coins

A player in Destiny has defeated 500 strikes from the current highest list “Roch” and kept a record of the loot available in the instances themselves, not only in the rewards afterward.

We previously reported on this a few weeks ago, where two players created a statistic about what drops were available at the end of Roch strikes, on the rewards screen. However, there has not yet been a statistic on what dropped in the Roch strikes themselves. A player is now filling this knowledge gap and calculating the yield he obtained in the strikes.

He completed 500 strikes, resulting in:

  • 1011 rare blue engrams – that’s about 2 per strike
  • 20 legendary ships, which is 4%, meaning one drops statistically every 25th strike
  • Legendary engrams dropped 44, approximately one in every 11 strikes
  • And there were 5 exotic weapons: So that would be one exotic weapon in every 100 Roch strikes. For those interested: 2 “No Land Beyond”, Dragon’s Breath, Monte Carlo, and “The Last Word.”
Destiny-No Land Beyond-231
It’s like hitting the jackpot… except somehow you don’t feel the same joy.

At 250 strikes, he also calculated what exact “smaller items” dropped, including from the engrams:

  • He found 24 shaders, one in every 10 strikes
  • 24 class items, which were his yield, so approximately one in every 10 strikes
  • 95 light particles he obtained, which totals one in every 2.63 strikes
  • and 42 strange coins were present in the 250 Roch strikes, which amounts to one coin in every 6 strikes
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The two players, who had only previously recorded the rewards at the end, surprisingly obtained significantly more exotic weapons: They drew almost twice as many, but had less “smaller items”, especially significantly fewer strange coins and light particles. These appear in the “blue engrams” which frequently drop during a Roch strike.

It seems, therefore, that one could say: To farm light particles and strange coins, Roch strikes are definitely an option. And you can also increase your reputation and rank with the Cryptarch. However, hoping for “exotic weapons” seems almost hopeless. There are other options for that with the raids, Xur, and the weekly Nightfall strike.


This Destiny is intended to be a shared-world shooter for PlayStation 3 and 4, Xbox 360, and Xbox One. We occasionally report about it on our topic page.

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Evolve: New Hunters Sunny, Slim, Torvald too strong, Monster Behemoth too weak – Hotfix announced

In Evolve , the new Hunter pack seems to be too strong, while the new monster Behemoth, despite its imposing appearance, is rather too weak.

New Hunters came to Evolve on March 31. They seem to be quite powerful. Especially the team’s damage output is too high. The Hunters Torvald, Sunny, and Slim have a 60% win rate, while only Trapper Crow is at the intended 50%. Currently, there is still no cohesive hotfix or patch notes that we can present to you, but there are statements from Evolve’s chief developer Chris Ashton on how they plan to address the issues. We summarize his statements from the official forum over the past few days.

Evolve-Slim-Medic

This is what Turtle Rocks says about the new Hunters and the new Monster in Evolve

  • Torvald simply deals too much damage without having to endure the same disadvantages as Parnell. They want to keep an eye on this for longer. They are not quite sure where his high win rate comes from. It might be because he is often combined with the strong Slim and Sunny.
  • The new Medic Slim causes an extremely high amount of damage, which they want to address.
  • The new Support Sunny also deals too much damage without facing any disadvantages. She deals more damage than the actual offensive force among the supporters, Bucket.
  • The new monster Behemoth feels too fragile despite its strong appearance. It has too large a “Weak Spot” in the middle of its body, where players aim anyway. This should be made smaller. Additionally, they are likely to add more armor and health points.
  • Behemoth should focus more on its abilities and less on the roll attack. This is also buggy; weak points can be attacked here, which was not intended. They plan a major overhaul of Behemoth’s game mechanics, but that will take longer.
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This is what the first hotfix in Evolve could look like

Evolve-Torvald-Assault

A first hotfix is outlined: With a  micro-patch in Evolve, they likely aim to reduce the damage from Slim and Sunny, keeping Torvald’s damage initially to see how the nerf on Slim and Sunny affects the game. The main focus, however, seems to be on Behemoth. They are still uncertain whether they can resolve the issue with the overly large weak spot in a “micro-patch.”

The hotfix was supposed to arrive this weekend, but it will likely be postponed to next week.

In the next major updates, the monster “Kraken” is also expected to receive considerable attention.

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World of Warcraft: Blacksmith forges legendary Orc axe Blood Howl

A blacksmith forged an iconic axe from World of Warcraft, Gorehowl, according to Blizzard’s precise instructions.

Gorehowl is not only a truly nasty Hearthstone card but also the axe of the Hell scream family. A powerful two-handed axe that brought down Mannoroth in the hands of Grommash Hellscream. Later, it was handed to Garrosh by Thrall, who famously brought shame to the great Hellscream name.

In a video documentary, Blizzard now shows how the probably most famous axe from the Warcraft saga is brought into our reality. Responsible for this is Tony Swatton, who specializes in forging such unique pieces for Hollywood.

Last year, the most famous sword from World of Warcraft, the blade of the Lich King Frostmourne, was brought into our world.

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SWTOR: No armor restriction for the outfit designer

Anyone who has been hanging around the public test realm of “Star Wars: The Old Republic” in recent days may have already enjoyed the outfit designer. This will significantly improve the customization of one’s character.

Heavy Armor for Everyone

The outfit designer will allow players to take armor as a “skin” for their actual equipment. So if you want to swap out the strong but ugly robe for a stylish slave’s top, it’s now child’s play. Even more pleased will be the fact that cloth-wearers like Inquisitors or Scholars can now resort to heavy armor.

SWTOR ShaeVizlaArmor

While this is only for decorative purposes, it consequently has no impact on the character’s armor values. That such a system is well received by most players has already been shown by other games like WildStar, which offered such a feature from the very beginning. Whether this will lead to confusion in PvP remains to be seen – in other games, the great outcry has so far been absent.

No More Swapping Modifications!

Outfit Designer SWTOR

The best part of this feature for many players is probably that you no longer have to spend a lot of money to upgrade modifications only to then reinstall them in new clothing that you find visually appealing. If you want, you can now simply put a new piece of clothing over the “real” armor – and the high costs of remodeling are eliminated!

There are still three good weeks until the release of Patch 3.2 “Rise of the Emperor”, then Jedi and Sith can completely re-outfit themselves. After all, even the Darth of tomorrow should look good, right?

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Source(s):
  1. dulfy.net
  2. mmorpg.com

Destiny: When will House of Wolves come? Release date moves closer

In Destiny , the release date for the next DLC “House of Wolves” is expected to be announced later this month.

The last weekly update from Bungie not only brought new information about patch 1.1.2., the last one before the next expansion, but there were also some hints about the next DLC “House of Wolves.”

Once again, there was talk of the “Reef,” the next location of Destiny. Additionally, the community manager DeeJ couldn’t resist a reference to “Dances With Wolves.”

Destiny Hunter

Once we know the date, it will likely take another five or six weeks

Although we do not yet know an official date for the DLC “House of Wolves,” we at least know now that a release date is expected to be announced later this month.

The last time, the expansion was announced on October 29, and it was released on December 9. That would be 5 ½ weeks.

The most frequently mentioned date for the expansion is May 19; this was also originally planned in Bungie’s schedule, at least this date was also in the database.

Destiny-Queen

Is this what the schedule for Destiny looks like?

If that were the case, and Bungie wants about 6 weeks lead time to promote House of Wolves, we should receive a schedule confirmation in the next two weeks. The next week, they plan to further present patch 1.1.2 in the weekly update: that’s currently the only thing we know for sure, and of course, that House of Wolves is supposed to come in the second quarter of 2015.

Next Thursday, they should have basically explained “everything” about 1.1.2. If they’ve planned it correctly, patch 1.1.2 could come on Tuesday, April 14. Then add 5 weeks, and it would be May 19. This “could” all work out. However, it could also be that “House of Wolves” is pushed further back: to May 26 or June 2. They probably don’t want to go much further into summer.


Anyone wanting a preview of the DLC and its items: Here you can find a large collage to browse, and here is an item gallery of weapons and armors.

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H1Z1: Fans demand another server wipe in the zombie MMO because building regulations were not followed

Yesterday, a major patch for H1Z1 went live, bringing several new features and also clearing the server. Less than 24 hours later, players are calling for a reset of the game world.

The patch in H1Z1 yesterday deserved the name “Big Damn Patch,” a little wordplay between dam and “damn” in English. The servers were down for several hours. There was supposed to be a restart: the world and the players would start over from scratch.

Many players are always looking forward to this: the world is nice and free, and they can build fresh.

However, there seemed to be some issues with the building rules; they were not as active as expected. It was also possible to build on “cement,” meaning within the cities. This is now actually forbidden, as it led to numerous problems and made the world look “built up.”

H1Z1-Doppelfinger
Here is the new emote in full use.

A bug fix was released this afternoon that addressed some other issues, but not the problem with the erroneous buildings. Now players are calling for another server wipe after the hotfix so that the “illegally built” structures disappear and early starters lose their unfair advantage.

The developers have not yet come to a statement on whether a wipe should take place after the next hotfix.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

ArcheAge: Trion Worlds advises duel specialists among the classes, the Archon

In the Sandpark MMO ArcheAge , Trion Worlds now offers tips on which underestimated classes more players should check out. The first is the Archon, a specialist in duels.

The latest patch in ArcheAge, “The Secrets of Ayanad,” has shaken up the delicate balance of classes: now players can level up to 55 and also increase their skill trees, earn more skill points and new abilities. The “class concept” in ArcheAge is unusual in itself: classes can be assembled from the individual skill lines in a modular system and then get a name assigned.

One of the combinations that are rarely played, but have become stronger with the patch, is the Archon (Archery – Defense – Sorcery). The producer of ArcheAge presents it in detail in a blog post.

Archon-Skills-ArcheAge

According to the producer, the Archon is about engaging the enemy in a long battle, minimizing enemy damage, and regularly scoring to win the fight. The class has disadvantages because it is somewhat difficult to play and does not fulfill any significant role in mass PvP. However, it is a true heavyweight in one-on-one fights and often has the element of surprise on its side as opponents cannot assess it. You can see the individual strategies and equipment tips in the blog post in German.

This is an AI-powered translation. Some inaccuracies might exist.

My-MMO asks: Which MMO can you not say goodbye to?

Even on Good Friday, it is once again time to explore your opinions and experiences. The question is: Which MMO do you associate with a love-hate relationship? Which MMO can you never quite let go of because something keeps pulling you back there?

For me, this question is quite easy to answer: SWTOR. No other game have I uninstalled so many times only to download it again a few months later.

Sometimes it is the class stories that pull me back into the sci-fi MMO, sometimes it is the arguably best battleground in the world (Huttball!). Usually, this enjoyment lasts only weeks or even just a few days before I get upset about little things that ruin my gaming fun. Why are the jump modules in PvP still not working properly after three years? Why does the Jedi quest line resemble the Sith counterpart so much?

When I think to myself: “This time you will stay in data nirvana”, I get asked by former RP acquaintances if I would like to drop by with my Twi’lek on Nar Shaddaa again.

SWTOR
Who doesn’t know it, the comeback…a vicious circle, because problems rarely just disappear suddenly.

As soon as the air is out of the roleplay, I suddenly have the urge for a new twink, who at level 30, like so many before him, is sent into undeserved retirement. And that is usually the time when the game disappears into oblivion again… until the vicious circle begins anew. Somehow, the universe always manages to lure me back into its grasp, even if only for a short time. I’m afraid that the new movies will tempt me once again to make the internet connection work overtime for a night.

Which game do you feel similarly about and why? Which MMO never quite disappears from your life, even though you have closed it more than once? Tell us about it in the comments!

This is an AI-powered translation. Some inaccuracies might exist.