Evolve: Balancing Changes on a Grand Scale

With the introduction of the new hunters and the Behemoth in Evolve, there was some dissatisfaction. The hunters proved to be too strong and the monster too weak, which is why a patch is now aimed at correcting this in the right direction. Unlike before, players do not have to wait 5 weeks for the changes this time – they are active immediately. We summarize the most important changes for you.

The Monsters: Stronger, bigger, faster

For the Behemoth, multiple adjustments have been made simultaneously to pave the way for its future success. The critical hit zone of the stone giant has been “dramatically” reduced. The maximum armor of the monster has been increased by two bars, and it is generated faster through eating than before. In Stage 2, health points have been increased by 5%, and in Stage 3 even by 8%. The width of the stone wall has been enlarged at all stages, depending on the level by 50, 25, or 12.5%, to facilitate the trapping of hunters. The tongue grab is now executed significantly faster, giving the monster more time to play a little with its captured prey.

Evolve Behemoth

At the same time, there are also a few minor nerfs: Anyone who gets rammed by a rolling Behemoth is no longer hurled as far away as before. Rolling now consumes more stamina than before, and it only regenerates after a longer delay.

The Goliath must also endure a similar nerf; its traveling stamina regenerates more slowly in combat, while the Wraith’s regenerates faster – it seems they overshot the mark in the last patch.

The last bad news awaits players of the Kraken, as the “Lightning Strike” now moves more slowly, making it harder to steer it accurately onto enemies.

Hunters: Nerf, Nerf, Nerf – except for Bucket

The new hunters are getting hit hard. Sunny loses 25% damage from his small nuclear explosion, and Slim an impressive 30% from his Leech Gun. Torvald also takes the ruthless hit: The autofire shotgun causes 10% less damage and requires a quarter of a second longer to reload; his mortar cannon is also weakened by 10%.

Evolve Hunter Gameplay

However, the developers seem to have a soft spot for the support robot Bucket. The range of his already very powerful turrets is increased by another 10%, allowing them to cover a significantly larger area.

Small special patch for PC

Users of the PC version receive a few additional changes. In the “Nest” and “Defend” modes, the minions now have more health points. At the same time, the monster in “Defend” starts with full armor, allowing it to be fully operational right from the first attack of its minions. The damage the Kraken can cause to the generator with “Lightning Strike” has been reduced.

Anyone who wants to see all the changes in detail should take a look at the official post from the developers, which can be found below in our sources.

http://youtu.be/j2P07osQW5M
This is an AI-powered translation. Some inaccuracies might exist.

HearthStone: 6 new cards and the molten core

As of last night, the second wing of the Hearthstone adventure “Blackrock” is available. This means three new, quite challenging challenges and additionally, 4 new cards that will be available to players after defeating the bosses.

Hearthstone Bosses Blackrock

Garr, Baron Geddon, and finally Majordomo Executus along with his Chief Ragnaros need to be defeated, and at least the last fight has required several attempts.

If you haven’t had enough for this week, you should also tackle the two class challenges for Warrior and Shaman, for which there are also 2 cards.

Especially the Axe Thrower will likely establish itself relatively quickly as a new must-have card in many Warrior decks. Just think of the many mechanics with which the Warrior can deal damage to his own minions. It is not uncommon to see that an Axe Thrower deals 10 damage to the opposing hero – and that without having directly attacked the hero.

Also, the Lava Shock should be remembered, as it negates the actual disadvantage of the Shaman class. While Overload has always been a double-edged sword because it restricted the actions of the next turn, you can now free up all your mana crystals and simultaneously deal 2 damage. The card practically screams for new decks that are bursting with Overload. To conclude, here are the cards in overview. But if you want to learn more about the online card game, take a look at our Hearthstone thematic page.

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Source(s):
  1. eu.battle.net

Destiny: The next patch is coming soon, making ammunition in the Crucible rarer

In the MMO shooter Destiny , the next patch 1.1.2 is expected to arrive soon. In addition to the announced changes, it will bring a way for Guardians to protect their best items from their own clumsiness and modify how ammunition is distributed in the Crucible.

This is likely the schedule for the upcoming weeks in Destiny

The weekly update in Destiny has not yet provided a final date for patch 1.1.2, but it seems it will arrive next week, likely on Tuesday evening, as that was when the last updates were released.

Everything regarding the patch has been said, according to the community manager at the end of the briefing: Just not the date. Next week, the weekly update will focus on “other adventures” once patch 1.1.2 is out of the way, likely referring to the DLC House of Wolves.

Destiny-Haus-der-Wölfe

Ammunition is expected to be rarer in the Crucible

The next patch 1.1.2 will make all types of ammunition in the Crucible more valuable. Players will need to consider every shot with a special weapon or heavy weapon carefully. Special ammunition will drop less frequently, there will be fewer ammo boxes, less ammunition will drop from a single load, and it will take longer to pick up.

Since special ammunition will now appear less frequently, it will be important to use the green box as well as the purple one when as many teammates as possible are nearby. To simplify this, Bungie will increase the radius around the green box.

Destiny-Lila-Muni

To further increase the “rush” for heavy ammunition, the box must be picked up relatively quickly with 1.1.2, or it will disappear. So, it won’t be effective to bait the enemy team with it. Heavy ammunition should only influence the game for a short period of time; afterward, the Crucible match should return to its normal state.

Additionally, they want to announce ammunition more clearly through visual effects than before.

Protect items, show helmet

Two smaller changes will also come with the patch. Guardians will be able to place a kind of “child lock” on certain items so that they are not accidentally destroyed.

Additionally, it will be possible to wear the helmet in the Tower. The helmet will then be displayed. This can be adjusted in the settings.

Destiny-Helm

Besides the changes listed here, patch 1.1.2 will also bring the following:


Even though there is no specific date yet, it can be assumed that the patch and the patch notes will arrive very soon. This has been emphasized repeatedly. It is even possible that it will happen before Tuesday evening. And next week, it seems, as one can read between the lines, will be about the next DLC House of Wolves. Perhaps we will already receive a release date for House of Wolves on April 16.

However, one date in Destiny is certain: On Friday, April 10, Xur will appear in the Tower at 11:00. Here is our article about his offerings.

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Source(s):
  1. bungie.net

Star Trek Online introduces rewards for the new faction Iconian Resistance

The SF MMORPG Star Trek Online will receive a new reputation faction, the Iconian Resistance, with Season 10. What diligent captains can earn as rewards is detailed in a blog post.

Currently, the Delta recruits are actively engaging in Star Trek Online to prepare for the fight against the Iconians and their allies. In Star Trek Online, a blog post has summarized the rewards that will be available starting from Season 10 with the new reputation faction “Iconian Resistance”.

Reputation is earned through marks, which are obtained for successfully completing missions such as Portal to Gre’thor, Brotherhood of the Sword, and The Herald Sphere. Those who complete the missions in excess or defeat them on Hard or Elite difficulty will receive more or better marks. The already known grinding principle for reputation seems to continue. Rewards include new space and ground sets, new traits, and kit modules.

You can learn the details of the rewards in the developer blog in German.

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Guild Wars 2 – Heart of Thorns: Open Beta announced for the new mode “Fortress”

Next Tuesday, all players of Guild Wars 2 can get a first taste of the new PvP mode “Stronghold,” which will actually be available much later with “Heart of Thorns“.

On April 14 at 9 PM, all players who already have a GW2 account can experience the new mode up close for 24 hours. Anyone who wants to participate in this somewhat unusual “open beta” of a game mode needs to just find their character in the “Mists” and queue up for an unranked arena match. Shortly thereafter, you should receive an invitation for the “Battle for Champion’s Dawn” and take part in the combat as a great strategist, sneaky assassin, or powerful war machine.

The opportunity to try this mode beforehand undoubtedly belongs to ArenaNet’s offensive to attract more players to the PvP of Guild Wars 2. You can read more about what exactly differentiates “Stronghold” from previous PvP variants in this post: New details on the PvP mode “Stronghold”. However, it’s best to dive into the fray yourself as soon as Tuesday kicks off.

To additionally celebrate this event (and attract more people to the game), the price of Guild Wars 2 will be reduced by 75% between April 10 and 14. The perfect opportunity for newcomers or anyone for whom the MMO has previously been too expensive.

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Source(s):
  1. www.guildwars2.com

Elder Scrolls Online: From today, PC players have 30 days to play cheaply on Xbox One and PS4 (Update)

In the fantasy MMORPG The Elder Scrolls Online, starting today, April 9th, there is a 30-day period in which PC players can switch to the PlayStation 4 and Xbox One consoles. With this, Zenimax is fulfilling a debt from the summer of 2014. The “immoral offer” was an attempt to smooth things over.

Update 15:15: We have now updated the article with the latest information. It is literally not a “transfer” or “switch”, but an additional purchase.

In these hours, many players are being informed that they can switch from PC to Xbox One or PlayStation 4 with all their belongings within 30 days. The requirement for this is that they purchased and activated The Elder Scrolls Online by June 30, 2014. Players who were later cannot take advantage of the offer.

And even qualifying players must act quickly. The offer is valid for only 30 days, after which it expires. The offer consists of purchasing a special digital version of The Elder Scrolls Online for PS4 or Xbox One at a discounted price of €14.99.

TESO - Tamriel Unlimited - The Elder Scrolls Online

According to Zenimax’s letter, the characters will not be copied at the moment when the switch is requested; rather, a later email with further instructions will be sent, indicating that characters will be copied later. When the offer is taken within the 30 days does not matter for the timing of the copy.  No one would probably want an immediate transfer anyway. The Elder Scrolls Online will be released for PlayStation 4 and Xbox One on June 9. The “left behind” PC characters can still be played. They will develop independently from their console twins from the moment of copying.

The uniqueness of the switch is that players can take their entire account to the pristine Xbox One and PlayStation 4 servers: They will then be fully involved with their veteran characters among all the beginners. This switch offer was made by Zenimax back then, when they suddenly pushed the console version back significantly to take some steam off the excited and disappointed players. Back then, players were still reassured that it would be at the end of 2014; today we know that it would actually take a little longer, almost a full year from the planned time to the actual release on Xbox One and PlayStation 4. Assuming nothing goes wrong again.


We have summarized more details about the switch in this article.

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Rift: When renovating the cult raid Hammerfall, there were 1000 things to consider

The Free2Play MMORPG Rift brings back a popular destination for adventurers with the cult raid Hammerhall. However, extensive renovations had to be made to fit the old raid into the new game.

In a blog post, the developers from Trion Worlds describe in detail what needs to be considered, when a glorious raid from the past wants to still be relevant today. Because Rift has evolved significantly since the days when the Dwarven fortress Hammerhall was popular. Innovations such as Mage tanks would have undermined the mechanics of the bosses if they had not been adjusted. Furthermore, there was a consensus that some former bosses lacked the depth to be exciting opponents today.

Rift-Hammer-Tentakel

Content recycling is therefore not as simple and casual as some players might see from the outside. A lot of hard work was done on Hammerfall.

Here is the blog post from the developers.

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Destiny: Current trending weapon Red Death built from 1500 Lego bricks

In Destiny the currently trending exotic pulse rifle Red Death received the “Lego” treatment.

YouTuber Zazi-Nombies has brought some of the most popular weapons from Destiny into our world: as small masterpieces made from LEGO bricks. He improvises every time. Finished “Gjallarhorn” or “Eisbrecher-” LEGO boxes don’t exist. This time he has taken on the pulse rifle “Red Death”. If there were a ranking of weapons, then Red Death would surely be the big winner of recent months.

Red Death is the trend weapon of recent months in Destiny

Even before the weapon balance patch, the rifle became popular again because it was so good at regenerating health during Crota in Hard Mode, then came the Patch 1.1.1. which made pulse rifles significantly stronger. Eventually, Xur sold the weapon for 23 strange coins after not having it for so long, and in one of the coolest Crota kills of recent times a player discovered that he could also destroy his own tripmine grenades with Red Death to replenish health.

Destiny-roter-tod-133

From an exotic weapon that only a few possessed and used in PvP, Red Death has become one of the most excellent annihilation weapons in the MMO shooter Destiny.

And this is how the Lego Red Death came to be

In the Lego video, you can see how Zazi-Nombies constructs the rifle. He used over 1500 LEGO pieces for this. He even created an interchangeable magazine with some bullets. The rifle is approximately 91 centimeters long from the stock to the bayonet. For the unique, spiky look on the barrel, “tooth” LEGO pieces were used.

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Especially for this weapon, many parts and even more time were spent to replicate the elegant, detailed look of the iconic pulse rifle.

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Hearthstone: New Nonsense Records: 14,688 cards are drawn, over 100 million damage

In Hearthstone, the maniacs are once again on the hunt for new nonsense records. Instead of a turn that lasts 48 hours, they are now chasing new milestones.

Hearthstone

The nonsense records in Hearthstone seem endless. We have already reported on the turn that lasted 43 hours. The developers are now starting with a very similar tactic: This time, however, they are not looking for the record for the longest turn, but are after the most forced card draws and the record for the highest damage totals. For this, they are relying on “Arcane Missiles” and have them hit “Acolyte of Pain”.

They buffed Prophet Velen with the “Velen’s Chosen” spell, causing the spell damage to rise extremely, then they cloned him with the faceless manipulator. On the other side, they repeatedly doubled the HP of an Acolyte of Pain until it reached nearly 800,000 health points. Then the priest protected himself with an ice block, and the “arcane missiles” were unleashed. Thanks to the buffed Prophet Velen, these now cause 2176 missiles, multiplied by 9, and the players hit these insane numbers. The Acolyte of Pain ensures that his owner may draw a card for every damage taken on the minion.

For anyone thinking: 2176 missiles only? Surely that could have been pushed even higher! They refrained from buffing Velen further because Hearthstone simply gives up at 2500 missiles per spell.

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Source(s):
  1. Kotaku

Guild Wars 2: Hammer and Hares – GW2 pays tribute to a deceased player with a touching memorial

In the fantasy MMORPG Guild Wars 2 players can now encounter an extraordinary NPC. ArenaNet has integrated a deceased player into the world.

Several months ago, the story of Alexandra, who died during childbirth, was shared in Guild Wars 2. In the game, she was known as “Hiralyn” and she particularly enjoyed picking up rabbits and wandering through GW2 with them, preferring a two-handed hammer as her main weapon.

GW2-Hiralyn2
GW2-Hiralyn

Game designer Mike Zarodonj has since worked on giving Hiralyn a second home as a small side project in his spare time: She now waits in Cragstead. Not only has she gathered rabbits around her, but she also has a touching dialogue.

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Source(s):
  1. MO

Black Desert: The Whale Hunt in the Video – Peaceful and Relaxing, unless there is a War over Hunting Grounds

In the Korean MMORPG Black Desert you can hunt whales. This is probably relaxing and beautiful, except when guilds are in conflict.

Asia MMO specialist Steparu has released a video showing him and his guild on a whale hunt. But this is not about PvP against players who spend a lot of money in Black Desert and are also known as “whales”, but rather about virtual marine mammals. Steparu describes the experience as relaxing and peaceful.

However, a day after the video was made, “peaceful” was over, as he says. Then another guild decided to monopolize the whale hunting and started hunting the whale hunters themselves.

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Source(s):
  1. Steparu

The Division: With Papercraft to Super Graphics

The game The Division by Ubisoft and Massive Entertainment has mainly impressed with its graphics through the gameplay material released so far. The post-apocalyptic shooter MMO had quite an unconventional start – as a prototype made of papier-mâché – as our colleagues from PC Games Hardware found out in a conversation with studio head David Polfeldt and Art Director Rodrigo Cortes.

5 Days to Build

In the beginning, it was just an idea. Then Ubisoft wanted to have an initial concept within 5 days… and thus, in this short period, a first setup of The Division was created. Although made of papier-mâché, it was relatively close to what we had already seen in trailers, at least in terms of the environment.

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2 Playmobil figures represent players shooting at a car. The line of fire was represented by threads. Apparently, Ubisoft was so convinced that they said, “Sure, let’s do it!”.

From Sweden to the USA

The Division Car

Massive Entertainment is a Swedish studio based in Malmö. Testing weapons that should make The Division even more realistic was therefore not feasible. But fortunately, there is Red Storm, a U.S. subsidiary of Ubisoft, who promptly invited the guys from Sweden to North Carolina. And in the USA, gun laws apparently only exist on paper.

So, they shot at car doors on a training ground with various weapons. Why all this? The experiences flow directly into the development of The Division. A car exploding in GTA-style after 5 shots is therefore not a reality. Windows don’t shatter after a single bullet – pure reality.

We noticed that safety glass in vehicles doesn’t shatter as quickly under fire as one might think.

Physically Correct Weather

So far, trailers for The Division have always shown a somewhat wintry weather condition. The developers promise that snowflakes are not just simple textures; no, they realistically fall from the sky, accumulate on clothing, and melt when entering a heated room.

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[wpw_ba_img src=”https://images.mein-mmo.de/magazin/medien/2015/04/The-Division-Schnee.jpg” data_alt=”https://images.mein-mmo.de/magazin/medien/2015/04/The-Division-Schnee-2.jpg” title=”The Division Graphic Engine Atmosphere”]
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Our brain is extremely good at detecting any minor irregularity in the flow of its environment. The reason it rarely snows in games is probably that it is both very resource-intensive and difficult to implement. The snow has cost us quite a lot of nerves.

The guys at Massive Entertainment are putting in a lot of effort to make The Division one of the most realistic gaming experiences ever.

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Source(s):
  1. mydivision.net

H1Z1: Patch on April 9 brings handcuffs, armor and shoes, more and nastier zombies

In the survival MMO H1Z1 the new update is being installed right now. Therefore, the servers will be down from 12:00 PM on April 9th.

At 12:00 PM our time, the servers for H1Z1 are scheduled to go offline for a patch. During that time, H1Z1 will be unreachable. The servers are expected to come back online at 2:00 PM our time with the new build.

We have summarized the most important points from the patch notes for you in English. The patch brings among other things:

  • A larger number of zombies
  • The zombies are also more dangerous, dealing more damage and having a higher chance of causing bleeding wounds, but they now have more difficulty causing damage to vehicles
  • The torch now sets players, wildlife and zombies on fire, players burn for 5 seconds, wildlife and zombies for 20 seconds
  • A new shoe slot is being added – here, work boots can be worn. More types of shoes are planned
H1z1-kuschelstunde
  • Handcuffs are newly coming to H1Z1, players can attempt to break free from them, with each attempt increasing the chance, the system will continue to expand with new restraints and also more ways to escape them
  • A new inventory slot for chest armor is being introduced, players will start with two makeshift armors. To craft them, players should look out for “Duct Tape”.
  • There is now a new stamina value, which decreases while sprinting. Players can replenish it by resting in a bed. A night’s sleep also provides a temporary HP and stamina bonus.
  • And a new “Death Screen” is coming, which summarizes a player’s achievements until their death in H1Z1

What else H1Z1 has planned for April (and it’s a lot) can be found in the roadmap.

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Source(s):
  1. reddit h1z1

Destiny: Video shows the best of 2015 – For a time when nothing was happening, quite a lot happened

The MMO shooter Destiny hasn’t seen any new game content in 2015 yet, and patches are also taking their time. Nevertheless, a player has searched for, found, and compiled numerous highlights and highlights of Destiny in 2015 for a “Best of” video.

For his first video, where he summarized what happened in Destiny as a highlight reel, the YouTuber t0nin0t received much praise, so he set out to summarize the best of 2015. “But what could that possibly have been?“, critics will ask. After all, nothing has really happened so far. In early December, the last DLC “Darkness Lies in Wait” was released. January, February, March – aside from expenses, nothing happened, one could say.

But that wouldn’t be entirely correct. Quite a bit has indeed happened in Destiny. However, most of it came from the community, which provided the “special experiences” in Destiny.

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In the highlight video, it teems with small, special moments in the Crucible, where exceptional performances and nasty cheats are closely interspersed. Additionally, of course: A whole range of Crota kills, highlights such as the Iron Banner, or then something from Bungie: such as the weapon balance patch, which ensured that suddenly shotguns and pulse rifles were so popular. Or in mid-January when the hard mode of Crota opened, and many of the later highlights became possible, such as the intense solo kill by SC_Slayerage.

And of course in the video: A whole lot of quirks and bugs.

Here is again the first video that summarized 2014 and thus also the launch:

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For most of the moments that are only briefly touched on in the video, you will find detailed stories on our themed page about Destiny. Take a look, it’s a kind of “Best of Destiny 2015” as well.

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World of Warcraft: Gamers rejoice: “Never spend another euro on WoW again”

In the fantasy MMORPG World of Warcraft , hardcore players in the USA can rejoice: The game time token price is much cheaper than expected.

30 days of game time currently cost 22,000 Gold in the USA. That’s something to digest. It started with 30,000. Many assumed it would quickly rise to around 70,000 Gold, as Gold isn’t worth much, while 20€ for the token is a lot.

World of Warcraft - Warlords of Draenor Edition

However, the opposite is the case. Apparently, many more people want to exchange their 20 US dollars for Gold than there are players willing to trade their Gold for 30 days of game time. Therefore, the price dropped massively on the first day. It is now at 22,000 Gold, which is definitely a price that “non-Gold sharks” can also afford and that can be raised “just like that”.

When the WoW token goes live in Europe is still unknown at the moment. It shouldn’t take too long. The first hardcore players are already jubilant: “I will never have to spend a Euro on WoW again.”

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Source(s):
  1. WoW Token

Skyforge will not be Pay2Win – says the developer

Before a Free2Play MMO is released, the community is already speculating hotly about how it will be financed. There is also great fear of a Pay2Win title in the community regarding Skyforge. However, publisher My.com is now reassuring the players.

Everyone should have fun

With 5 points, the officials explain how the model of Skyforge is supposed to work. Thus, no one gets a direct advantage over other players when money is invested. Much more, only the own character development can be accelerated. Of course, players who invest money will reach the maximum level faster, but this does not disadvantage other players.

Players can invest money in Skyforge if they want to accelerate their character’s progress and get through the content faster. But never at the expense of others.

Will it be Pay2Win?

It is also promised that one does not have to farm unnecessarily long to advance their character without spending real money. More credits also means more prestige, which comes with faster level advancement. Although credits are also required, which can be purchased with real money, to participate in high-end activities, players who do not pay will still receive credits in sufficient amounts – according to the publisher.

Progress in the Atlas is limited by Sparks. These cannot be purchased and are only available through active gameplay.

Skyforge: Pests

We are curious to see how the payment model will ultimately affect the player experience. Previous accusations that Skyforge would become a Pay2Win title were intended to be nipped in the bud by the publisher. They threatened to ban members from forums and revoke their beta access if they made inappropriate Pay2Win accusations. They feared that it could harm the game. This particularly caused a major uproar in the western community. The community manager then retracted the threat and apologized for the statement that was not meant that way – he did not want to censor anyone. With the current news, they probably want to reassure the players a little. In our beta test of Skyforge, we have not yet been able to see any signs of Pay2Win.

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Source(s):
  1. sf.my.com

Neverwinter: The largest expansion Elemental Evil has been released so far, increases level cap, brings Paladin

Neverwinter-Nasen

In the action MMORPG Neverwinter , a new module called Elemental Evil has been released. It raises the level cap to 70 and introduces a new class, the Oathbound Paladin.

Elemental Evil was released a bit late, initially only on PC. Later, the module is also expected to come to Xbox One, but Tyranny of Dragons is still waiting for its port.

Elemental Evil is the largest module for Neverwinter to date: The level cap increases by 10 levels up to level 70. The Oathbound Paladin will be introduced as the next new class.

Elemental Evil was again developed in close collaboration with Wizards of the Coast, the guardians of Dungeons & Dragons. With Minsc and the Miniature Space Giant Hamster Boo, two cult characters from Baldur’s Gate also join the free-to-play MMORPG.

http://youtu.be/b_xurmyn410
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Source(s):
  1. mmosite

WildStar: New raid aims to attract as many players as possible

With the upcoming content update for WildStar, “INVASION: Nexus“, there will be a new raid instance for all characters at max level. The new zone is called “Initialization Core Y-83” and differs in several aspects from previous instances.

No Attunement, but 2 Difficulty Levels

Unlike usual, there is no need to complete a lengthy questline to gain access to the new raid area this time. However, there is a short introduction for those interested in the story. The brief questline in the “Corruption” area explains historical contexts and makes it clear why one should put out the life lights of the Primary Evolution Operator promptly. By the way, this is also the only boss to fight, experienced players should be able to manage it in about 30 minutes.

WildStar Initialization Core Y-83

However, there is a special feature: The boss can be approached in two different difficulty levels to offer new content to as many players as possible. In the easier variant, one should expect similar resistance as with “Doomshade Ohmna” from the Genarchiv. However, those particularly brave or particularly bored can initiate the fight by activating the “organic flamethrower”, which raises the difficulty of the enemy to the level of the elemental pairs in the data zone.

New Loot

Of course, defeating the operator rewards with abundant loot, including new equipment pieces, brand new rune sets with unique bonuses, and lots of housing decorations that cannot be found anywhere else. Those who complete the encounter at the higher difficulty level can even look forward to a special reward – perhaps an exclusive mount?

WildStar Initialization Core Y-83

Originally, this fight was planned for the Genarchiv, which would have overloaded the instance. Those who want to read the entire developer blog and convince themselves that the WildStar developers make just as bad puns as I do should read the full post here on wildstar-online.com. More about the space MMO can be found on our WildStar topic page.

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League of Legends: 3 years, 3,439,140 clicks and Diamond V

Reaching Diamond V in League of Legends is often easier said than done. This is impressively demonstrated by a statistic on Reddit.

Anyone who actively plays League of Legends knows how difficult it can be to climb to the top of the divisions. The Diamond rank is the third highest in the League of Legends ranking system. It is already home to the high-class semi-professional players. The path to get there is often rocky and challenging. It is necessary to play a lot of matches and invest a significant amount of time to make the career leap. The amount of blood, sweat, and clicks involved in such an endeavor is currently shown by a post on Reddit

The League of Legends player r3as0n recently managed to reach Diamond rank V. Always by his side was his beloved Razer Naga. Using a program called Razer Synapse, all activities with the mouse during a game were tracked and recorded in a statistic. The result is more than interesting: To fight his way up from Bronze to the Diamond division, r3as0n needed over 3 years and 3,439,140 clicks. Although this is not an extraordinary achievement, the statistic once again shows how much effort can go into achieving success.

LoL Diamond V

Hopefully he doesn’t drop back down right away. It doesn’t take 3 years for that.

This is an AI-powered translation. Some inaccuracies might exist.

War Thunder: The Second World War as an Ingame Event

In the MMO war simulation War Thunder a series of in-game events starts today, which will last a couple of weeks. The event is dedicated to World War II. Those who participate in the historical battles have a chance to earn various premium vehicles and trophies.

War Thunder, the biggest competitor of World of Tanks and World of Warplanes, pays homage with the event “Chronicles of World War II” to the 70th anniversary of the end of the war in Europe.

The event also starts today, April 8, with the German invasion of Poland. It will last for 5 weeks and includes all key battles from September 1, 1939, to the final victory of the Allies in Berlin in May 1945. The plan for the next few days – specifically until April 14, when it moves to Smolensk – is already set.

Every day, different missions for Arcade, Realistic, and Simulator will be available, and you can participate with both ground and air vehicles. You can find these missions under “Events & Tournaments” in the subsection “WW2 Chronicles”.

Once you achieve 15 victories, you will receive a winner’s trophy with a chance for a premium vehicle. If you manage to reach 225 victories, you are guaranteed a premium vehicle, a unique badge, and a special title.

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If you haven’t played War Thunder yet, but would like to try it out, you can sign up for free on the official website warthunder.com and get started. The war game is free-to-play. Here is what the event schedule looks like for the coming days:

War Thunder - Chronicles of World War II
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. warthunder.com