As in the past weeks, there is once again a task for Evolve players on all platforms this weekend. The goal is to land a hit with the Goliath’s “Rock Throw” ability at least one million times.
But don’t worry: You don’t necessarily have to play as a Goliath yourself. As long as you were involved in any match, you have already met all the necessary criteria. However, it wouldn’t hurt to get in a few Rock Throws – as long as you can handle the wild accusations from your teammates.
The challenge runs from April 10 to April 13. All players who played a match during this period will receive the Goliath “Voodoo” skin on April 16. But of course, only if the challenge was also completed. So grab your gamepad, keyboard, or whatever you use, and let the friendly Goliath “Cortyn” beat you up. For the skins!
More about the asymmetrical multiplayer shooter can be found on our Evolve theme page or check out our Goliath guide to match the post.
This is an AI-powered translation. Some inaccuracies might exist.
Another week has flown by and once again we want to ask your opinion on a specific topic. Today it is about one of the big MMO hopes of last year, namely WildStar. With high aspirations, above-average reviews, and some bold decisions, it launched at that time, only to quickly fade away due to lack of acceptance and broken promises.
Many are interested – but hardly anyone wants to pay
In recent months, there is hardly a WildStar news on our site that doesn’t have at least one user commenting in the style of “If it goes F2P, I’ll check it out” or “Last chance: Make it free!“.
Of course, one could say without much thought that a F2P title attracts more players than one with a pay and subscription model. In the short term, that would probably be true – but is that the all-encompassing solution to bring a game back from obscurity? Wouldn’t that run the risk of alienating the – although numerically few – loyal fans? Could it, in fact, harm the game and its atmosphere? Players often act much less friendly when they don’t have to fear consequences. And who cares about the closure of an account they never had to pay a single cent for.
Pros and cons – You are called!
Cortyn: From my personal perspective, there is a lot against a F2P model. But I still belong to the “old school”, and when “F2P” and “MMORPG” are mentioned in the same sentence, the “Pay2Win” alarm bells still ring for me, even if that doesn’t necessarily have to be the case.
However, the fact is that Carbine is currently making money through the subscription and CREDD system. How much and whether it is sufficient to cover the ongoing costs, we can only speculate. Changing this system would first endanger this relatively secure income.
Dawid: I have mostly had good experiences with Free2Play MMOs, especially when they were previously subscription games. When I think of TERA, the change of payment model pulled the action MMO out of the crisis, brought many new players, and during my active time there was absolutely no sign of Pay2Win. I also noticed no difference in community behavior. It was even the case that suddenly old guild members gradually returned.
If I am still relatively active, I am also happy to continue paying my subscription and everything remains as it was. I have done this with SWTOR, Rift, and TERA, all of which offer a hybrid system. Honestly, the chance is very low that WildStar could really thrive again with the current payment model. In my opinion, the game deserves it more than anything, because I still think that WildStar is really good and getting better. It bothers me immensely, really a lot, when I have to wait for an invitation for hours in the group search almost every time(!). To regain more attention, a restart in the minds of MMO players is needed – hopefully with a fair F2P model.
What do you think? Can WildStar still establish itself with the current model? Would you take another look if it changed to free-to-play? And what would need to change in such a shift?
Another alternative could be the B2P model, as The Elder Scrolls Online did recently. The problem that could apply here is that such a switch with an MMO with a large franchise could create attention, but would that be the case with a title in a new universe?
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , Xur appears on Friday, April 10th, in the Tower. For strange coins or light particles, he parts with exotic armors and weapons, the most coveted items in Destiny, or he sells exotic engrams, a kind of surprise egg.
If Xur appears today, on April 10th, in the Tower, it will be the first time in months that all players have no idea what he brings with him. Because while there were “predictions” from data miners in the past weeks that proved to be almost always absolutely correct, that is no longer the case.
While the predictions aren’t completely ceased, at least for this week, there is no indication of Xur’s inventory or as the French say “Xür” or as we say “the old noodle face.”
All about Xur’s inventory, the Agent of the Nine, in Destiny
When does Xur come to the Tower and when does he leave again?
Xur comes on Friday, April 10th, at 11:00 AM. He leaves again on Sunday, April 12th, at 11:00 AM.
Where is Xur located in the Tower, what is his location?
Xur is in the Hangar, right at the entrance.
http://youtu.be/wab8n85Iq-Y
What is the meaning of the numbers in parentheses behind the armor pieces?
For Titans, he has the chest armor Heilrüstung (114/122). The armor pieces cost 13 strange coins.
The Hunters are delighted with the DLC helmet ATS/8 Arachnoid (very good Dis 66/71; Str 62/67).
For Warlocks, there is the Starfire Protocol (133/143), a DLC chest armor.
Xur also sells exotic chest engrams and heavy ammo synths.
What is the deal with the upgrades? What armors and weapons are available?
Xur can upgrade 6 armors and 6 or 7 exotic weapons each week (depending on whether he can upgrade a PlayStation-exclusive weapon). This applies to all exotic items that were in the “base game” except for the Vex Mythoclast. You can read in this article how upgrading works with Xur.
These are the armors Xur can upgrade this week
The Warlock gloves Sunbreaker (decent 97/104)
And the helmet Light Beyond Nemesis (88/95)
For Titans, there is the chest armor emblem of Alpha Lupi (124/133)
And the Helmet of the 14th Saint (strong 114/121)
For Hunters, there is also the emblem of Alpha Lupi (very strong 156/167)
In an impressive fan trailer, the fantasy MMORPG World of Warcraft meets The Lord of the Rings. Using WoW characters, fans recreated the trailer for “The Hobbit – An Unexpected Journey.”
A Russian WoW guild has done an impressive job recreating the trailer for Peter Jackson’s “The Hobbit – An Unexpected Journey.” One doesn’t have to ask twice who gets to play the dwarves! For Bilbo Baggins, only the noblest of all Alliance races was suitable: a gnome. Furthermore, the video demonstrates attention to detail and enjoyment of the project.
And for those wondering why Russians are making such a video in German: There are versions in other languages as well.
This is an AI-powered translation. Some inaccuracies might exist.
Maplestory 2, the successor to the Korean free-to-play hit Maplestory, will enter an open beta in early May. A worldwide release and thus a port to the West are also planned.
As the Asia MMO specialist Steparu reports, the most Korean of all Korea MMOs, Maplestory 2, will switch to an open beta on May 1st and is heading towards its release. According to Steparu, the game has taken a completely different direction than its predecessor, but continues to place the community and social interaction at the forefront.
Developer Nexon has announced a worldwide release after the launch in South Korea. However, there are no further details available yet.
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The Korean MMORPG Black Desert has planned the flowing Valkyrie and a new pirate island for April.
The Valkyrie will be the seventh class in Black Desert. According to early reports, the female class fulfills the role traditionally held by Paladins in other MMORPGs. She plays similarly to a warrior but can also support companions with enhancing buffs or free them from detrimental enchantments. Allegedly, she also has holy abilities, but sources on that are still somewhat conflicting.
In addition to the Valkyrie, a new zone is being added to the game. On the pirate island, players will be able to explore two new dungeons.
This is an AI-powered translation. Some inaccuracies might exist.
With the introduction of the new hunters and the Behemoth in Evolve, there was some dissatisfaction. The hunters proved to be too strong and the monster too weak, which is why a patch is now aimed at correcting this in the right direction. Unlike before, players do not have to wait 5 weeks for the changes this time – they are active immediately. We summarize the most important changes for you.
The Monsters: Stronger, bigger, faster
For the Behemoth, multiple adjustments have been made simultaneously to pave the way for its future success. The critical hit zone of the stone giant has been “dramatically” reduced. The maximum armor of the monster has been increased by two bars, and it is generated faster through eating than before. In Stage 2, health points have been increased by 5%, and in Stage 3 even by 8%. The width of the stone wall has been enlarged at all stages, depending on the level by 50, 25, or 12.5%, to facilitate the trapping of hunters. The tongue grab is now executed significantly faster, giving the monster more time to play a little with its captured prey.
At the same time, there are also a few minor nerfs: Anyone who gets rammed by a rolling Behemoth is no longer hurled as far away as before. Rolling now consumes more stamina than before, and it only regenerates after a longer delay.
The Goliath must also endure a similar nerf; its traveling stamina regenerates more slowly in combat, while the Wraith’s regenerates faster – it seems they overshot the mark in the last patch.
The last bad news awaits players of the Kraken, as the “Lightning Strike” now moves more slowly, making it harder to steer it accurately onto enemies.
Hunters: Nerf, Nerf, Nerf – except for Bucket
The new hunters are getting hit hard. Sunny loses 25% damage from his small nuclear explosion, and Slim an impressive 30% from his Leech Gun. Torvald also takes the ruthless hit: The autofire shotgun causes 10% less damage and requires a quarter of a second longer to reload; his mortar cannon is also weakened by 10%.
However, the developers seem to have a soft spot for the support robot Bucket. The range of his already very powerful turrets is increased by another 10%, allowing them to cover a significantly larger area.
Small special patch for PC
Users of the PC version receive a few additional changes. In the “Nest” and “Defend” modes, the minions now have more health points. At the same time, the monster in “Defend” starts with full armor, allowing it to be fully operational right from the first attack of its minions. The damage the Kraken can cause to the generator with “Lightning Strike” has been reduced.
Anyone who wants to see all the changes in detail should take a look at the official post from the developers, which can be found below in our sources.
http://youtu.be/j2P07osQW5M
This is an AI-powered translation. Some inaccuracies might exist.
As of last night, the second wing of the Hearthstone adventure “Blackrock” is available. This means three new, quite challenging challenges and additionally, 4 new cards that will be available to players after defeating the bosses.
Garr, Baron Geddon, and finally Majordomo Executus along with his Chief Ragnaros need to be defeated, and at least the last fight has required several attempts.
If you haven’t had enough for this week, you should also tackle the two class challenges for Warrior and Shaman, for which there are also 2 cards.
Especially the Axe Thrower will likely establish itself relatively quickly as a new must-have card in many Warrior decks. Just think of the many mechanics with which the Warrior can deal damage to his own minions. It is not uncommon to see that an Axe Thrower deals 10 damage to the opposing hero – and that without having directly attacked the hero.
Also, the Lava Shock should be remembered, as it negates the actual disadvantage of the Shaman class. While Overload has always been a double-edged sword because it restricted the actions of the next turn, you can now free up all your mana crystals and simultaneously deal 2 damage. The card practically screams for new decks that are bursting with Overload. To conclude, here are the cards in overview. But if you want to learn more about the online card game, take a look at our Hearthstone thematic page.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the next patch 1.1.2 is expected to arrive soon. In addition to the announced changes, it will bring a way for Guardians to protect their best items from their own clumsiness and modify how ammunition is distributed in the Crucible.
This is likely the schedule for the upcoming weeks in Destiny
The weekly update in Destiny has not yet provided a final date for patch 1.1.2, but it seems it will arrive next week, likely on Tuesday evening, as that was when the last updates were released.
Everything regarding the patch has been said, according to the community manager at the end of the briefing: Just not the date. Next week, the weekly update will focus on “other adventures” once patch 1.1.2 is out of the way, likely referring to the DLC House of Wolves.
Ammunition is expected to be rarer in the Crucible
The next patch 1.1.2 will make all types of ammunition in the Crucible more valuable. Players will need to consider every shot with a special weapon or heavy weapon carefully. Special ammunition will drop less frequently, there will be fewer ammo boxes, less ammunition will drop from a single load, and it will take longer to pick up.
Since special ammunition will now appear less frequently, it will be important to use the green box as well as the purple one when as many teammates as possible are nearby. To simplify this, Bungie will increase the radius around the green box.
To further increase the “rush” for heavy ammunition, the box must be picked up relatively quickly with 1.1.2, or it will disappear. So, it won’t be effective to bait the enemy team with it. Heavy ammunition should only influence the game for a short period of time; afterward, the Crucible match should return to its normal state.
Additionally, they want to announce ammunition more clearly through visual effects than before.
Protect items, show helmet
Two smaller changes will also come with the patch. Guardians will be able to place a kind of “child lock” on certain items so that they are not accidentally destroyed.
Additionally, it will be possible to wear the helmet in the Tower. The helmet will then be displayed. This can be adjusted in the settings.
Besides the changes listed here, patch 1.1.2 will also bring the following:
Even though there is no specific date yet, it can be assumed that the patch and the patch notes will arrive very soon. This has been emphasized repeatedly. It is even possible that it will happen before Tuesday evening. And next week, it seems, as one can read between the lines, will be about the next DLC House of Wolves. Perhaps we will already receive a release date for House of Wolves on April 16.
The SF MMORPG Star Trek Online will receive a new reputation faction, the Iconian Resistance, with Season 10. What diligent captains can earn as rewards is detailed in a blog post.
Currently, the Delta recruits are actively engaging in Star Trek Online to prepare for the fight against the Iconians and their allies. In Star Trek Online, a blog post has summarized the rewards that will be available starting from Season 10 with the new reputation faction “Iconian Resistance”.
Reputation is earned through marks, which are obtained for successfully completing missions such as Portal to Gre’thor, Brotherhood of the Sword, and The Herald Sphere. Those who complete the missions in excess or defeat them on Hard or Elite difficulty will receive more or better marks. The already known grinding principle for reputation seems to continue. Rewards include new space and ground sets, new traits, and kit modules.
Next Tuesday, all players of Guild Wars 2 can get a first taste of the new PvP mode “Stronghold,” which will actually be available much later with “Heart of Thorns“.
On April 14 at 9 PM, all players who already have a GW2 account can experience the new mode up close for 24 hours. Anyone who wants to participate in this somewhat unusual “open beta” of a game mode needs to just find their character in the “Mists” and queue up for an unranked arena match. Shortly thereafter, you should receive an invitation for the “Battle for Champion’s Dawn” and take part in the combat as a great strategist, sneaky assassin, or powerful war machine.
To additionally celebrate this event (and attract more people to the game), the price of Guild Wars 2 will be reduced by 75% between April 10 and 14. The perfect opportunity for newcomers or anyone for whom the MMO has previously been too expensive.
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In the fantasy MMORPG The Elder Scrolls Online, starting today, April 9th, there is a 30-day period in which PC players can switch to the PlayStation 4 and Xbox One consoles. With this, Zenimax is fulfilling a debt from the summer of 2014. The “immoral offer” was an attempt to smooth things over.
Update 15:15:We have now updated the article with the latest information. It is literally not a “transfer” or “switch”, but an additional purchase.
@MeinMMO The console transfer includes a copy of your #ESO account. Your PC account will remain active with all of your characters intact.
In these hours, many players are being informed that they can switch from PC to Xbox One or PlayStation 4 with all their belongings within 30 days. The requirement for this is that they purchased and activated The Elder Scrolls Online by June 30, 2014. Players who were later cannot take advantage of the offer.
And even qualifying players must act quickly. The offer is valid for only 30 days, after which it expires. The offer consists of purchasing a special digital version of The Elder Scrolls Online for PS4 or Xbox One at a discounted price of €14.99.
According to Zenimax’s letter, the characters will not be copied at the moment when the switch is requested; rather, a later email with further instructions will be sent, indicating that characters will be copied later. When the offer is taken within the 30 days does not matter for the timing of the copy. No one would probably want an immediate transfer anyway. The Elder Scrolls Online will be released for PlayStation 4 and Xbox One on June 9. The “left behind” PC characters can still be played. They will develop independently from their console twins from the moment of copying.
The uniqueness of the switch is that players can take their entire account to the pristine Xbox One and PlayStation 4 servers: They will then be fully involved with their veteran characters among all the beginners. This switch offer was made by Zenimax back then, when they suddenly pushed the console version back significantly to take some steam off the excited and disappointed players. Back then, players were still reassured that it would be at the end of 2014; today we know that it would actually take a little longer, almost a full year from the planned time to the actual release on Xbox One and PlayStation 4. Assuming nothing goes wrong again.
The Free2Play MMORPG Rift brings back a popular destination for adventurers with the cult raid Hammerhall. However, extensive renovations had to be made to fit the old raid into the new game.
In a blog post, the developers from Trion Worlds describe in detail what needs to be considered, when a glorious raid from the past wants to still be relevant today. Because Rift has evolved significantly since the days when the Dwarven fortress Hammerhall was popular. Innovations such as Mage tanks would have undermined the mechanics of the bosses if they had not been adjusted. Furthermore, there was a consensus that some former bosses lacked the depth to be exciting opponents today.
Content recycling is therefore not as simple and casual as some players might see from the outside. A lot of hard work was done on Hammerfall.
In Destiny the currently trending exotic pulse rifle Red Death received the “Lego” treatment.
YouTuber Zazi-Nombies has brought some of the most popular weapons from Destiny into our world: as small masterpieces made from LEGO bricks. He improvises every time. Finished “Gjallarhorn” or “Eisbrecher-” LEGO boxes don’t exist. This time he has taken on the pulse rifle “Red Death”. If there were a ranking of weapons, then Red Death would surely be the big winner of recent months.
Red Death is the trend weapon of recent months in Destiny
Even before the weapon balance patch, the rifle became popular again because it was so good at regenerating health during Crota in Hard Mode, then came the Patch 1.1.1. which made pulse rifles significantly stronger. Eventually, Xur sold the weapon for 23 strange coins after not having it for so long, and in one of the coolest Crota kills of recent times a player discovered that he could also destroy his own tripmine grenades with Red Death to replenish health.
From an exotic weapon that only a few possessed and used in PvP, Red Death has become one of the most excellent annihilation weapons in the MMO shooter Destiny.
And this is how the Lego Red Death came to be
In the Lego video, you can see how Zazi-Nombies constructs the rifle. He used over 1500 LEGO pieces for this. He even created an interchangeable magazine with some bullets. The rifle is approximately 91 centimeters long from the stock to the bayonet. For the unique, spiky look on the barrel, “tooth” LEGO pieces were used.
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In Hearthstone, the maniacs are once again on the hunt for new nonsense records. Instead of a turn that lasts 48 hours, they are now chasing new milestones.
The nonsense records in Hearthstone seem endless. We have already reported on the turn that lasted 43 hours. The developers are now starting with a very similar tactic: This time, however, they are not looking for the record for the longest turn, but are after the most forced card draws and the record for the highest damage totals. For this, they are relying on “Arcane Missiles” and have them hit “Acolyte of Pain”.
They buffed Prophet Velen with the “Velen’s Chosen” spell, causing the spell damage to rise extremely, then they cloned him with the faceless manipulator. On the other side, they repeatedly doubled the HP of an Acolyte of Pain until it reached nearly 800,000 health points. Then the priest protected himself with an ice block, and the “arcane missiles” were unleashed. Thanks to the buffed Prophet Velen, these now cause 2176 missiles, multiplied by 9, and the players hit these insane numbers. The Acolyte of Pain ensures that his owner may draw a card for every damage taken on the minion.
For anyone thinking: 2176 missiles only? Surely that could have been pushed even higher! They refrained from buffing Velen further because Hearthstone simply gives up at 2500 missiles per spell.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG Guild Wars 2 players can now encounter an extraordinary NPC. ArenaNet has integrated a deceased player into the world.
Several months ago, the story of Alexandra, who died during childbirth, was shared in Guild Wars 2. In the game, she was known as “Hiralyn” and she particularly enjoyed picking up rabbits and wandering through GW2 with them, preferring a two-handed hammer as her main weapon.
Game designer Mike Zarodonj has since worked on giving Hiralyn a second home as a small side project in his spare time: She now waits in Cragstead. Not only has she gathered rabbits around her, but she also has a touching dialogue.
This is an AI-powered translation. Some inaccuracies might exist.
In the Korean MMORPG Black Desert you can hunt whales. This is probably relaxing and beautiful, except when guilds are in conflict.
Asia MMO specialist Steparu has released a video showing him and his guild on a whale hunt. But this is not about PvP against players who spend a lot of money in Black Desert and are also known as “whales”, but rather about virtual marine mammals. Steparu describes the experience as relaxing and peaceful.
However, a day after the video was made, “peaceful” was over, as he says. Then another guild decided to monopolize the whale hunting and started hunting the whale hunters themselves.
This is an AI-powered translation. Some inaccuracies might exist.
The game The Division by Ubisoft and Massive Entertainment has mainly impressed with its graphics through the gameplay material released so far. The post-apocalyptic shooter MMO had quite an unconventional start – as a prototype made of papier-mâché – as our colleagues from PC Games Hardware found out in a conversation with studio head David Polfeldt and Art Director Rodrigo Cortes.
5 Days to Build
In the beginning, it was just an idea. Then Ubisoft wanted to have an initial concept within 5 days… and thus, in this short period, a first setup of The Division was created. Although made of papier-mâché, it was relatively close to what we had already seen in trailers, at least in terms of the environment.
2 Playmobil figures represent players shooting at a car. The line of fire was represented by threads. Apparently, Ubisoft was so convinced that they said, “Sure, let’s do it!”.
From Sweden to the USA
Massive Entertainment is a Swedish studio based in Malmö. Testing weapons that should make The Division even more realistic was therefore not feasible. But fortunately, there is Red Storm, a U.S. subsidiary of Ubisoft, who promptly invited the guys from Sweden to North Carolina. And in the USA, gun laws apparently only exist on paper.
So, they shot at car doors on a training ground with various weapons. Why all this? The experiences flow directly into the development of The Division. A car exploding in GTA-style after 5 shots is therefore not a reality. Windows don’t shatter after a single bullet – pure reality.
We noticed that safety glass in vehicles doesn’t shatter as quickly under fire as one might think.
Physically Correct Weather
So far, trailers for The Division have always shown a somewhat wintry weather condition. The developers promise that snowflakes are not just simple textures; no, they realistically fall from the sky, accumulate on clothing, and melt when entering a heated room.
Our brain is extremely good at detecting any minor irregularity in the flow of its environment. The reason it rarely snows in games is probably that it is both very resource-intensive and difficult to implement. The snow has cost us quite a lot of nerves.
The guys at Massive Entertainment are putting in a lot of effort to make The Division one of the most realistic gaming experiences ever.
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In the survival MMO H1Z1 the new update is being installed right now. Therefore, the servers will be down from 12:00 PM on April 9th.
At 12:00 PM our time, the servers for H1Z1 are scheduled to go offline for a patch. During that time, H1Z1 will be unreachable. The servers are expected to come back online at 2:00 PM our time with the new build.
We have summarized the most important points from the patch notes for you in English. The patch brings among other things:
A larger number of zombies
The zombies are also more dangerous, dealing more damage and having a higher chance of causing bleeding wounds, but they now have more difficulty causing damage to vehicles
The torch now sets players, wildlife and zombies on fire, players burn for 5 seconds, wildlife and zombies for 20 seconds
A new shoe slot is being added – here, work boots can be worn. More types of shoes are planned
Handcuffs are newly coming to H1Z1, players can attempt to break free from them, with each attempt increasing the chance, the system will continue to expand with new restraints and also more ways to escape them
A new inventory slot for chest armor is being introduced, players will start with two makeshift armors. To craft them, players should look out for “Duct Tape”.
There is now a new stamina value, which decreases while sprinting. Players can replenish it by resting in a bed. A night’s sleep also provides a temporary HP and stamina bonus.
And a new “Death Screen” is coming, which summarizes a player’s achievements until their death in H1Z1
The MMO shooter Destiny hasn’t seen any new game content in 2015 yet, and patches are also taking their time. Nevertheless, a player has searched for, found, and compiled numerous highlights and highlights of Destiny in 2015 for a “Best of” video.
For his first video, where he summarized what happened in Destiny as a highlight reel, the YouTuber t0nin0t received much praise, so he set out to summarize the best of 2015. “But what could that possibly have been?“, critics will ask. After all, nothing has really happened so far. In early December, the last DLC “Darkness Lies in Wait” was released. January, February, March – aside from expenses, nothing happened, one could say.
But that wouldn’t be entirely correct. Quite a bit has indeed happened in Destiny. However, most of it came from the community, which provided the “special experiences” in Destiny.
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In the highlight video, it teems with small, special moments in the Crucible, where exceptional performances and nasty cheats are closely interspersed. Additionally, of course: A whole range of Crota kills, highlights such as the Iron Banner, or then something from Bungie: such as the weapon balance patch, which ensured that suddenly shotguns and pulse rifles were so popular. Or in mid-January when the hard mode of Crota opened, and many of the later highlights became possible, such as the intense solo kill by SC_Slayerage.
And of course in the video: A whole lot of quirks and bugs.
Here is again the first video that summarized 2014 and thus also the launch:
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For most of the moments that are only briefly touched on in the video, you will find detailed stories on our themed page about Destiny. Take a look, it’s a kind of “Best of Destiny 2015” as well.
This is an AI-powered translation. Some inaccuracies might exist.