Final Fantasy XIV: Yoshida plays with new class ideas, talks about skill tree and the Red Mage

The fantasy MMORPG Final Fantasy XIV might break free from the conventional class structure in the future and try something new.

In an interview with one of the world’s most significant media outlets, Time Magazine (or at least its online edition), the mastermind of Final Fantasy XIV, Naoki Yoshida, spoke about new plans for the classes.

Final Fantasy XIV - Machinist

With the Dark Knight, Astrologian, and Machinist one will classically introduce a Tank, Healer, and DPS with Heavensward . However, it shouldn’t remain that every future class conforms to the Holy Trinity and fits 100% into one of the three roles. For the future, they also do not want to rule out “Hybrid” classes like the Dancer from Final Fantasy XI. However, care must be taken that these do not become too powerful, too difficult to play, or disrupt the balance. Through the current system, players can anyway take on any role.

Yoshida therefore mentions the idea of introducing a “skill tree” through which players can determine the orientation of their class themselves. Depending on what they choose, the role would be established. In Final Fantasy, it has always been about letting players play what they want. If something is changed in the existing system, it will be done in a very typical “Final Fantasy” way.

After all, Yoshida says, the “Red Mage” is one of his favorite classes …

The Red Mage is considered a jack-of-all-trades in the Final Fantasy franchise, able to wield both White and Black magic and still do some fencing.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Time

H1Z1: First humanity dies, then zombies attack, and then everyone becomes beekeepers

The survival MMO H1Z1 takes its craftsmanship seriously. Very seriously. With the patch on April 16, bee hives are newly added.

“First the bees die, then the human dies,” it is said. In the world of H1Z1, the other way around is true: “First the majority of humans die, then they rise again as zombies, and then the survivors turn to beekeeping.”

With today’s patch, bee hives come to the survival simulator. Players can build “Bee Boxes”, their own bee hives, and take care of them for honey. From the honey, candles or restorative bandages can be crafted, or one can simply consume the honey for a quick hunger fix. The candles can be placed in the world to provide a little light and warmth. The bees will react aggressively if attacked, so the bee hives can serve not only as honey suppliers, but also as protection for one’s base.

http://youtu.be/4bWESFv97Nc

Groups and Molotov Cocktails are coming to H1Z1

Otherwise, the patch brings the new group feature. This would be significantly more important if it would prevent friendly fire, but that does not happen. You are simply in a group, without the associated benefits that this would normally bring. Additionally, there are new crafting options for H1Z1, such as making mattresses (Tarp+10 Clothes). The “rest and fatigue” feature that was activated with the last patch is now being revised.

And for the miserable militarists who take no joy in honey (completely incomprehensible): with the patch, the first throwable weapons were introduced: Molotov cocktails.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. h1z1 reddit

Hier sind 5 Minuten Gameplay von Halo Online, der verbotenen Shooter-Frucht

Halo Online is poised to become a kind of legend in the West. This is not due to the quality of the MMO shooter, but because the shooter fans in the West will probably never play it. However, here are 5 minutes of gameplay.

Numerous rumors and dramas are already unfolding around the Russian online offshoot of the legendary shooter franchise Halo. Modders are eager to play it from the West. Microsoft has a problem with that and is taking action against it.

http://youtu.be/61QfaRjv89I

But what is Halo Online really like? Are the players behind the no longer present Iron Curtain enjoying the shooter sensation and not sharing it with us? Well, it’s not quite like that. Halo Online is probably nothing particularly special, if you believe the testers. The huge aim markers particularly dampen the fun of the game. Otherwise, it seems to be a fast variant of the known patterns of Halo 3, which feels pretty decent without really blowing anyone away. The thrill likely comes from the fact that it is the first Halo in ages on PC and that you cannot play it in the West.

The fruits that one never tastes simply taste the best.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Cinemablend

Camelot Unchained: 2 innovative MMO ideas could become a developer’s nightmare

The upcoming MMO Camelot Unchained is considered the spiritual successor of Dark Age of Camelot. During the concept phase, it impressed with fresh ideas and concepts. However, some of the free concepts could prove problematic in practice. How can one ensure a balanced power dynamic with so much freedom?

Camelot Unchained is expected to feature two concepts that make other studios stay away, as they offer too many options and are therefore incredibly hard to balance. Balance and equity of power is so important in a PvP game.

First, there is the “Banes&Boons” system: with this, players can choose specific advantages and disadvantages for their character. The other system is an Ability Builder, allowing players to craft their own abilities and spells within a relatively broad framework.

In this preview video, the system can be observed during character creation:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Banes&Boons: Pros and Cons in Character Creation

In an interview with dualshockers, Marc Jacobs, the head of Camelot Unchained, discussed the difficulties of balancing such “many options” in a PvP game.

Jacobs has always been a fan of the “Banes&Boons” system, as he says. This allows players to tailor their character to their own style.

In a perfect world, one could later introduce some pros and cons that would primarily suit role players and would not be noticeable in RvR. And some others that would clearly be designed for RvR. The future will show how these challenges will be tackled.

Camelt-Unchained-CHaos

Balance with the Ability Builder will be one of the biggest challenges

Jacobs has great respect for the “Ability Builder”. It stands on his “things that scare him” to-do list. Especially since it should not be a show, but rather to really give players decisions with consequences. Should it later turn out that it is not possible to reconcile the system with the archetypes, it will probably be scaled down and restricted.

Even then, one would still have a more robust system than most other MMORPGs that come to Jacobs’ mind.

Camelot-Unchained-Ruestung

Jacobs wouldn’t work with some former colleagues but would do RL-RvR

Jacobs provided an interesting response to the question of whether he had hired any former Daoc employees after the end of Mythic.

According to Jacobs, they indeed have a few former Mythic employees on the team, although most of the experienced folks have ended up at Zenimax Online. With some of the former colleagues from leadership, Jacobs wouldn’t want to work together anymore, but rather do “RL-RvR” with them. However, this is mutual. RvR is the war mode in Dark Age of Camelot, where players fight each other to the death.


In this column, we dealt with the question Balance or Freedom in Character Design?The Class Struggle: Diversity vs. Balance in Class Design

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: 30 FPS on Consoles and DX12 support

The release of The Elder Scrolls Online: Tamriel Unlimited for consoles is approaching. Zenimax assured players that the game will run at least at 30 FPS. It also addresses the upcoming operating system Windows 10 – they want to support DirectX 12 accordingly.

30 FPS on Xbox One and PlayStation 4

On June 9, it will happen: Console players finally get entry to Tamriel. The FPS debate is a sensitive issue. Especially when major games are released simultaneously on PS4 and Xbox One, the FPS number stands out. To ensure that the journey doesn’t result in choppiness, Zenimax guarantees that the game will run at least at 30 FPS – at least according to Game Director Matt Firor in an interview with GamingBolt.

Whether one really notices the difference between 30 and 60 FPS and how much it affects the gaming experience is debated among scholars. In general, it can be said that players swear by 60 FPS in shooters, while MMORPG players might be satisfied with less due to the slower gameplay. Since TESO relies on an action combat system, players are required to have quick reactions, for example, when dodging. Whether the 30 FPS are sufficient here to ensure an optimal gaming feel on both consoles remains to be seen in live tests. These 30 FPS at a 1080p resolution are by no means set in stone.

Thinking about the future – DirectX 12

Just like ESO will come for console, Windows 10 will sooner or later reach PC gamers. The new Microsoft operating system comes with DirectX 12. The team at Zenimax remains calm regarding this significant release and promises that PC gamers on Windows 10 can expect DX12 support. It is stated that developers must adapt to changes.

As the Xbox One will also be upgraded to DX12, it can be speculated whether corresponding adjustments will follow. However, it is still unclear to what extent DX12 will “improve” the Xbox One. In that case, it would be irrelevant if it is true that The Elder Scrolls Online already runs smoothly on both consoles.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2 is inspired by the TV series Vikings

In Guild Wars 2 a new patch was released on April 14th, which enriched the fantasy MMORPG with some new hairstyles for your characters. Six new hairstyles were added for each race – three for each gender. Thus, the currently good mood at the Guild Wars 2 team will soon be found on the heads of the players. Fans of the cult series “Vikings” should be particularly pleased.

The country needs new hairstyles!

This year, the Guild Wars 2 expansion Hearth of Thorns is to be released, but before that happens, ArenaNet is still treating you to new hairstyles. The new hairstyles range from model bank teller to Rastafarian style:

Guild Wars 2 Hairstyles Patch

The most interesting thing is, as can easily be seen in the title image – the reference to the cult series “Vikings”. The similarity to the characters Bjorn, the son of Ragnar Lothbrok, and his mother Lagertha, is striking. The developers must have found inspiration here. By the way, you can check out all the new hairstyles at Dulfy.

In addition to the good news that Guild Wars 2 is currently healthy and thriving, the focus at ArenaNet is currently fully on the new expansion. Can new hairstyles, which are supposed to bring variety to the game, shorten the waiting time?

This is an AI-powered translation. Some inaccuracies might exist.

Rift: Echo of Madness released, check out the new old raid Hammerhall in the trailer

The Free2Play MMORPG Rift receives numerous new game content with “Echo of Madness.” This includes a redesign of the raid “Hammerhall.”

In Rift, patch 3.2. “Echo of Madness” is now live. The central element has been the raid “Hammerhall” has been adjusted with much effort to the current maximum level of 65. 20 adventurers await familiar challenges in a new guise.

Without a raid group, players can enjoy the instant adventures, which are intended to be made even more accessible and varied. Here, too, Hammerhall is meant to serve as a central backdrop. Additionally, new tier-6 rifts await adventurers in Rift, the fishing derby returns, and players can stir up twisted artifacts in the plane of water.

For the fashion-conscious: It has never been easier to customize your hero to your liking, as with the new wardrobe system.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Trion Worlds

The Secret World experiments with random elements in the important Orochi Tower

In the Dark Fantasy MMO The Secret World , Issue #11 will bring the Orochi Tower. To keep it fresh for as long as possible, it will have random elements.

In The Secret World, there is a Producer Letter once a month. Small problem: there is no longer a Producer, as they have moved elsewhere within the company. This time, a Community Manager is writing the letter to the community. She is especially looking forward to the “imminent” release of Issue #11. TSW calls its major content patches by this name. The 11th issue will bring the “Orochi” Tower, which fans have been waiting for so long.

The Orochi Group is a dark business conglomerate in the universe of The Secret World, and to earn the adjective “dark” there, you really have to be quite sinister. Every TSW player encounters their activities early on and continues to deal with them.

The Secret World in Tokyo

In this tower, their headquarters, various secret projects are pursued on the floors. The Orochi are said to have meddled everywhere, from genetics to the media. Players will have to fight their way through the tower floor by floor. Different challenges await them on each floor. To keep it fresh for as long as possible, they promise “cool random elements” that will keep the gameplay surprising and new. Additionally, the mission will have only a one-day cooldown.

Issue #11 will bring the end of the first season of The Secret World.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. TSW

Star Wars Battlefront: The hype is strong in this one – This Stormtrooper is an in-game model

For days, Electronic Arts has been teasing the upcoming Star Wars: Battlefront with parts of a Stormtrooper on Instagram to its fans. Now the whole trooper is visible, and it looks fantastic.

Mosaic images have been shared over Instagram in the last few days. Fans recognized early what it would be: a trooper! But the finished picture truly brings one to their knees. According to Electronic Arts, this Stormtrooper is a “rendered” in-game model. This means that it won’t look exactly like it does in the picture; it is perfectly anti-aliased and beautifully illuminated, but the model is at least in the game.

Tomorrow, on April 17th, a new trailer is expected to be released.

Battlefront Stormtrooper
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers

WoW: The world needs more companions and mounts!

From the game data of the upcoming World of Warcraft Patch 6.2, the first clever people from wowhead.com have unearthed quite a few details. Among them are, of course, many collectible objects, such as new mounts or a few cute companions with which one can earn the pet battle achievements.

Mounts: Raid, Apexis Crystals, and PvP

Above all, the new “Felsteel Annihilator” is certainly an eye-catcher. You can only get it by defeating Archimonde on the “mythic” difficulty and blowing out the life lights. Probably not something for the average casual and thus also out of my reach.

WoW Felsteel Annihilator

The “Reins of the Corrupted Dreadwing” are also extremely impressive. However, to obtain them, you must complete the “Glory of the Hellfire Raider” achievement, which will probably take many weeks again.

WoW Reins of the Corrupted Dreadwing

Another mount can be purchased for the bargain price of only 150,000 Apexis crystals. Those who can muster the jewels will then be able to call the “Infernal Direwolf” their own. May the diligent saving begin…

WoW Infernal Direwolf

Pets: Tanaan, Dalaran, and Pet Charms

The pet collection is also expanding. With the introduction of a new zone, the Tanaan Jungle, several pets must naturally be added again. In addition to a small Fel puppy, various birds, a mini-Hogger at the Darkmoon Faire, and an extremely battle-ready candle (!) from Dalaran, there are also many pets to be earned for pet charms. As expected, collecting all companions will probably take a lot, a lot, a lot of time.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

More about WoW and Patch 6.2 can be found on our World of Warcraft theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. www.vanion.eu

SWTOR: EA sees MMO as a model for a successful F2P title

Who would have thought back then: Star Wars: The Old Republic started out very engaging with fully voiced quests, a large RPG component, and of course a big license behind it. Like so many games before and after it, the launch went well before the game stumbled into a downward spiral.

All the more wonderful it is to note that SWTOR is one of the few games that not only coped with a transition to a F2P model but emerged completely strengthened and rejuvenated from it. According to Patrick Söderlund, the Vice President of EA, the game has a “constantly growing community”, for which they will continue to develop a lot of story-based content. In the press release, it almost seems as if they are – like back in school – showing the best student as an example to say: “That’s how it’s done.”

That EA does not keep “dead games” alive has been clear for a while. In the same breath they praised SWTOR, 4 other games of the company were discontinued. Let’s hope together with our lightsaber-wielding friends that SWTOR continues to benefit from the “Star Wars” wave of the current year.

Star Wars The Old Republic

By the way: As part of the Star Wars Convention, there are double experience points – with certain mechanics, it even goes up to 429%. The event starts at 8 PM.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ea.com

WildStar wants to sell boxes to players who already have a box

The SF-MMO WildStar seems to want to boost sales of its base game boxes and is now targeting existing players.

Just when you think you’ve seen every possible marketing stunt in the genre, WildStar comes along. This is something new in the MMO genre. WildStar wants to sell its boxes to players who have already purchased the base game.

Since yesterday, April 15th, WildStar has been running a new promotional campaign. This one appears to target existing WildStar players who are supposed to buy a standard edition box. Normally, that would be nonsensical, as they already have one, many probably even a collector’s edition. Therefore, WildStar is now including unique items and trying to catch players’ collection instincts.

WildStar Promo Box

In every standard box sold from April 15th onward, there is a code for one of three rare items. These items, a costume set and two mounts, can be traded freely in the game, and thus sold in the auction house as well. So, if you look at it positively, non-buyers also have the opportunity to get these items. Strangely, it seems that the aim is for players to buy the boxes multiple times “additionally”. Collecting all three items grants a bonus title.

Additionally, players can also use the code included with the WildStar box to increase their existing playtime by 30 days. This means the standard edition of WildStar becomes a sort of “game time card with a surprise egg gimmick.”

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Those starting fresh with the game can also use the box to create a new account with 30 days and the “beginner’s gift”.

The standard edition of WildStar is currently priced well above the cost of a game time card. The German WildStar account also advises on Twitter that if you are looking for boxes, be sure to look out for potential discounts.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. WildStar

Destiny: These 3 things players wish for most according to Bungie

In the MMO shooter Destiny , Community Manager DeeJ has now mentioned the 3 most common wishes of the community.

In the current climate, one has to duck when bringing “community wishes” and Bungie together in one sentence. There is still a lot of distrust in the air due to the “No Raid in House of Wolves” story. But well, what do you want us to do? We’re sitting here behind bulletproof monitor glass.

In recent weeks, Community Manager DeeJ’s work has clearly shifted from the community on reddit to the dedicated forum on the Bungie homepage. Here, they want to engage more with players and gather feedback. For this purpose, the forum has been redesigned.

Destiny-3-Typen

In a current thread, DeeJ now reveals what the three biggest wishes of the community are, what most people long for, and what has been repeatedly expressed. In no particular order:

  • Transmogrification (this is the feature that allows you to make an armor piece look like another one without taking on its stats)
  • Private Crucible rounds
  • and skins for the weapons.

These seem to be the three things that are most commonly mentioned and against which there is likely to be little opposition. At first, believe it or not, beards were part of it.

Do you also have wishes for “new features” in this style? Is your wish among them?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie.net

The New Generation of Action RPGs: Is it still Hack’n’Slay or already MMO?

Marvel Heroes 2015, Lineage Eternal, and Lost Ark – these are the action RPGs of the future. But they are no longer the hack’n slashes of a few years ago. Many features come from the MMO sector. They seem to be found in every genre today. With so much MMO in the DNA: How much hack’n’slash of the old Diablo school is still in the new games?

Action RPG meets MMO?

Hack’n’slashes or action RPGs have their own charm: The isometric camera perspective provides a unique gaming experience and farming until the long-awaited legendary drops keeps players engaged for a long time. The action-packed battles, where hordes of monsters are smashed in seconds, captivate and excite. Blizzard has proven that this old recipe still works today.

However, newer titles in the industry are taking a new path and aim to distinguish themselves from classic titles like Diablo 3: Away from single-player existence, towards a more social action RPG. Interaction with fellow players is at the forefront. The interaction possibilities clearly go beyond a small and optional multiplayer mode.

The Decade of Superheroes

Marvel Heroes 2015

If you can’t get enough of Ironman, Hulk, or Captain America despite all the movies, Marvel Heroes 2015 is a good choice.

Initially branded a flop, Marvel Heroes was rebranded last year and has since undergone numerous changes – and these seem to be good and sensible measures. The game has since been showered with positive ratings in America. The creators themselves describe it as a combination of action RPG and MMO.

The developers claim to have integrated the first raid within an action RPG. An interesting effect: suddenly there are world-first discussions in the forum. Sounds familiar, doesn’t it?

Marvel Heroes 2015 was the first ever online action/RPG to feature raids, and it continues such challenging events for high-level players with AXIS, now available.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Similar to Diablo 3’s Paragon system, Marvel Heroes 2015 uses Omega points: through this alternative leveling system, characters can become even more powerful. This moves Marvel Heroes 2015 away from pure item farming as the sole “progress” driver.

Of course, Omega points are just another way to kill monsters even faster to obtain the required items. However, such a system provides additional motivation, apart from the conventional item spiral.

The most important difference is the inclination towards the social gaming experience: In Marvel, there are several types of group quests. You meet players everywhere – whether in so-called social hubs or in the zones of the iconic Marvel universe.

Graphical Fireworks: Lost Ark

Another action RPG with a variety of MMO elements is Lost Ark. The Asian game primarily impresses with its lavish graphics and promises an open world with breathtaking boss battles at release. 18 classes are available – there’s plenty to do.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The MMO elements in Lost Ark are primarily intended to strengthen cooperation. Jumping through dynamically created levels alone is not exciting. Current action RPGs require little tactical understanding from bosses as well. Lost Ark promises variety: partially open regions, large player cities, and tactically compelling boss battles.

Lost Ark has several unique selling points: Those interested in PvP can look for enemies in opponent-occupied zones. Open-world PvP has not been seen in this way in an action RPG before.

Additionally, there is a crafting system with jobs, where players must gather plants and mine ores.

Lost Ark Crafting

Collaboration should be at the center, as there is a desire to move away from the “I chop everything alone” image of hack’n’slashes. Therefore, developers often talk in interviews about a “MMORPG”, where players are supposed to be dependent on each other. This idea goes so far that Lost Ark will feature minigames like card games in taverns. How about a Hearthstone-lite in Diablo 3?

Lineage Eternal: Up to 500 players in one area

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Last but not least, the NextGen-action MMO Lineage Eternal is on the starting blocks when it comes to implementing MMO features in action RPGs. Up to 500 players are expected to be able to coexist in a land. Open world is also the focus here, which is supposed to be packed with dynamic events similar to Guild Wars 2. Up to 20 players can also fit into a raid.

PvP fans will find a good home in the Korean hit: In instanced arenas, players will face off against each other, but open PvP is also on the table. Rumor has it that the action MMORPG will bring about the siege of enemy buildings or territories – this would fit perfectly with the PvP character of the Lineage series.

Lineage Eternal Raid

For NCSoft, Lineage is something like a “new beginning” after the “Wildstar debacle“. Lineage Eternal is expected to enter its first beta in 2015 after a long development phase.

MMO Elements Everywhere

In hack’n’slashes, long-term motivation has so far worked quite well through a simple item spiral. But action RPGs are increasingly adopting elements from classic MMOs: open world, raids, or group quests – the list is long, and the solutions are obvious. After all, long-term motivation is the motto of the hour, and developers are willing to take unusual paths to increase long-term motivation and keep players engaged with their games. It is logical that they draw inspiration from MMOs.

Lineage Eternal Stadt
In Lineage Eternal, cities are supposed to come to life with real players.

That such a takeover of features can work well is shown by the online shooters Destiny and Warframe, which have found and occupied an attractive niche with their MMO elements. Both games excite many players and do not let them go. Social interactions and a better multiplayer experience are the things that Lineage, Marvel Heroes, and Lost Ark focus on.

[intense_blockquote color=”#ffffff” border_color=”#fa2f2f” width=”40%” rightalign=”1″]The beginning of this list was made by Marvel Heroes. You can already play it if you register at marvelheroes.com.[/intense_blockquote]

Let’s see how well the three action RPGs presented here manage to implement the social elements and whether their plans will be crowned with success. One thing is already certain: In the future, you will not have to slaughter hordes of monsters alone anymore.

What do you think, is the classic hack’n’slash slowly dying out?

This is an AI-powered translation. Some inaccuracies might exist.

Skyforge: All good betas are three

The god MMO Skyforge invites to the third closed beta. From April 22nd to May 13th, it will be playable again.

On May 22nd at 3 PM our time, it will be time again. The next phase of the Closed Beta of Skyforge, the game with built-in hubris, continues. This phase is expected to last until May 13th.
There will also be new game content. With PvP, they are getting serious: An 8vs8 map featuring the “Payload” game mode will start. This is the stuff where you have to protect a “Lore”, and the opposing team has to stop you – or vice versa. And a 12vs12 map is also coming, which will be a classic “capture the flag”.

For PvE fans: a new adventure zone, a normal squad instance (1-3 players), and a new 5-man instance.


You can read our first impression of Skyforge here, a detailed preview also here, but those are two separate “here”, more like a “here” and a “there” in a way.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Skyforge

Destiny: Is there a prediction for Xur on April 17th or is the crystal ball broken?

In the MMO shooter Destiny, the mysterious vendor Xur will appear on Friday, April 17th. In the past, players were able to predict his inventory. Will that be the case again?

Last week, we already mentioned that the days of a “complete Xur prediction” with images and exact values are long gone. Now the “most famous leaker” Megaman has spoken up and confirmed his fears. With patch 1.1.2., it will likely not be possible to see anything with his methods. So neither Xur, nor Nightfall Strikes, nor any other events. The crystal ball will no longer work. Unless the crafty data miners/leakers come up with a new method.

Bungie has apparently been working hard to stop the leaks.

Destiny-The Last Word-0901

However, we also said last time that there are rumors that date back to before the changes. They claimed that Xur would still sell the SUROS Regime, The Last Word, and Thunderlord in the coming weeks until mid-May. And last Friday, he sold the SUROS Regime. Coincidence or is there something to it?

Such “rumors” are back again. Allegedly, Xur is supposed to sell the hand cannon “The Last Word” on Friday, according to the data miners. He last sold it three and a half months ago, and the weapon is still a total killer in the Crucible, so it would certainly be interesting for many. However, there are no predictions about his other items. And the thing with “The Last Word” is rather shaky. But at least the weapon was among those that, according to Megaman, were still supposed to come. Another data miner has now dated it for Friday.

It looks like the predictions are in their final stages. However: A complete inventory will still be available in the coming weeks…

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Healthy and Fit, Game Director Proud of 300 Employees

The fantasy MMORPG Guild Wars 2 is a success story. This is what Game Director Colin Johanson said in an interview.

In a conversation with Tentonhammer , the Game Director of GW2 Colin Johanson expressed pride in what has been achieved and reflected on ten years of Guild Wars.

The first Guild Wars was a hit right away, a rarity for a studio to start so strongly. Guild Wars 2 then represented a massive step forward and exceeded all expectations.

When Johanson started at Guild Wars, there were 50 employees. Today there are 300, and they continue to grow thanks to the success of Guild Wars 2. This growth in employees is the best measure of a studio’s success.

There’s really no better barometer for a game franchise’s success than to be able to say that we’ve continued to grow the talent around it and the resources that are being put into it. When I started working on the Guild Wars franchise we had around 50 folks, we’re up near 300 now and continuing to grow due to the success of Guild Wars 2.

GW2 Addon - Heart of Thorns

The own philosophy of GW2 will also be pursued in the next expansion Heart of Thorns. Thus, there will be no increase in the level cap. And also the other design principles of GW2 will be applied, continuing to work on challenging the “traditional MMO conventions”. This is seen as the cornerstone of success.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft: 10 new old instances – Blizzard opens a highly interesting door

In World of Warcraft, they are experimenting with the idea of making old game content accessible again. This could give players the chance to relive much of the old content at once.

The problem is as old as the first expansion of World of Warcraft: The Burning Crusade. When it first went to the shattered world, who was still doing the old content? And later, when the heroes from the shattered world moved on to Northrend, who went back to the old heroic BC instances? So much content was left dormant, so many monsters remained unscathed, so much dead potential was left behind. And over the years, it became even more: Today, heroic instances from Mists of Pandaria are already gathering dust.

WoW-Timewalker

Now, Blizzard has decided to start an experiment with Patch 6.2. Old “Burning Crusade” and “Wrath of the Lich King” heroic instances can be revisited by players in a special “Timewalker” mode.

The special thing: Players will be scaled down to the level of the former instances. The rewards there, however, will be scaled up to their “actual” level.

This would not only provide gameplay for high-level players, but could also make the leveling process significantly more varied. The mode is available for the BC instances starting from level 71, and for the Lich King instances from level 81.

WoW-Timewalker-Arnescaa

At the moment, ten instances have been designated for this special treatment. These include Utgarde Keep, the Shattered Halls, the Nexus, and Arcatraz.

The “Timewalk” mode is currently on the test server. There is no release date for Patch 6.2.

This is an AI-powered translation. Some inaccuracies might exist.

Black Desert: Developers talk about West release, our version is supposed to be harder

The Korean MMORPG Black Desert currently has little to do with what was once presented. It is considered too easy. However, the game could be modified for the West.

A few days ago, we had an article about fans’ concerns that Black Desert has strayed too far from the originally planned path. It is said to be too easy, has only a simple PvE concept, and lost many advantages that were present during the planning phase.

In an interview, the developers of Pearl Abyss now respond to these accusations. They said they altered the game compared to the planning phase, as they had to adapt to the new market in Korea. Many Korean MMORPG fans have become casual gamers in recent years.

Black Desert PvP Tactics

Perhaps adjustments regarding balance

For the western version, adjustments may be made. They are still discussing this with the publisher. While the fundamentals of the game cannot be changed, they believe it is important to adapt to the needs of the respective market up to a certain point.

Currently, they are negotiating with the publisher for the West. It seems like they want a quick release date. More detailed information about the release will be announced later.

Black Desert Warrior

Mein MMO says: The interview sounds very cautious regarding the changes in the West. It is evident that the decision will not rest with the developers, but with the publisher.

One should be curious about how this will actually impact and how much the western version will differ from the Korean one. This is always a delicate topic, as developing two fundamentally different versions naturally leads to future problems and increased effort.

The Russian publisher has already announced that it will make corresponding changes to better consider the needs of its own market.

This is an AI-powered translation. Some inaccuracies might exist.

Bitching Wednesday: Evolve – Card issues ruin the game

A new Wednesday, a new reason to artificially get upset and of course a new game that has drawn my ire. Well, Evolve is not entirely new anymore. However, that is certainly no reason not to have it make another appearance in my Whining Wednesday.

Balance succeeded, patch bungled

Since the last balance patch, Evolve is once again a lot of fun on PC. The fights feel more balanced in most modes than before. I have a blast with the new Monster Behemoth when I roll through the opponents, and the new hunters are quite fun, especially the new healer Slim has caught my attention. Currently, the two new maps cannot be played with the PC version, even though they were already included in the patch.

And that’s where the whole mess begins: The “random generator” that selects the played map can already spit out the new maps. And then all sorts of funny things can happen if one finds diabolical soul torment amusing.

Evolve Behemoth

Observers in their own game and other goodies

So far, my loyal group of good friends and I have noticed three nice occurrences that can ruin the game if one of the new locked maps is selected.

  1. The game just closes. Free according to the motto “Nope, I’m not loading this map, goodbye!” Of course, this brings a lot of joy when you’ve spent the last hour on a really exciting “Evacuation” campaign and after the 3rd round you end up empty-handed.
  2. The game changes the map and turns me into an observer. Right, some random player (forgive me, player 6!) is simply loaded into the game and takes the position of one of the previous hunters or the monster.
  3. The game changes the map and assigns new roles to all players. If you previously signed up with some friends as a hunter team, then suddenly you are the monster and have to beat up your own friends. This is of course only half as funny when that was not planned and you wanted to improve the team play of the group.
Evolve Map Broken Hill Foundry
Maybe Evolve spent too long in the bar.

So, dear Mr. TurtleRocks, I wanted to inform you that your employees are absolutely… oh no. It’s not that bad. Just fix it, please. There is nothing more frustrating than being kicked out of a hours-long match without reason because the system is overwhelmed with the “withholding” of the new maps. Don’t wait until the end of the month for this, okay?

This is an AI-powered translation. Some inaccuracies might exist.