In the zombie MMO H1Z1 two important new features are set to be added in the coming weeks: female characters and grenades.
H1Z1 is currently in an exciting phase as the developers are gradually implementing their announced plans. And there is certainly no shortage of ideas and features that have been promised. Last week saw the introduction of bees, before that handcuffs and makeshift armor crafted from duct tape.
Next up, as studio head John Smedley tweets, are “grenades” on the menu. They are set to be introduced into the game this week, likely on Thursday. Last week, the first throwable weapons were introduced with Molotov cocktails.
And the weapons master responsible for such things, Jimmy Whisenhunt, delivers the appropriate video:
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In the coming weeks, Smedley tweets, they plan to introduce “female models”; right now everyone looks the same. They hope to have it ready by the end of next week, which would likely be April 30.
hoping to get the female model into H1Z1 in the next 2 weeks. trying for late next week.
According to the H1Z1 roadmap, the virus that gives the game its name is also set to find its way into the game on April 23, surely another important addition for the game. Infected players are expected to develop a sort of zombie sense, take on certain powers, until they ultimately succumb to the virus and resurrect as a zombie. The zombie can then no longer be controlled by the player. At least that was already indicated in earlier announcements by the developers from September 2014.
By the way, a “Quality of Life” patch is planned for May 7. No new features are set to come, as they want to focus on improving the existing elements. Recently, Thursday at 12:00 PM our time was “patch day”, so one can expect the same on April 23.
This is an AI-powered translation. Some inaccuracies might exist.
The sandbox MMO Landmark is slowly taking shape. In the next major patch, there will be a character wipe, and new achievements will form the red thread.
Landmark, the “little older sister” MMO to the highly anticipated Everquest Next, is slowly taking shape. A big patch is expected at the end of the month. This will “wipe” the characters created so far and usher in a new era in Landmark: the era of achievements.
These will serve as a sort of red thread: guiding and inspiring players on what they could do to progress. This is linked to the “progression,” the advancement of the players. This opportunity is also being used to revise the tutorial and the way the recipe overview works.
In the future, there will be gray-green (tutorial) and purple achievements (progression). Additionally, there will be “typical AVs” (green), which provide small bonuses or so-called vanity items.
Furthermore, the collected achievement points will also be given a name: “the Founder Score.” Although the next patch at the end of April will be significant, it is not linked to the transition to an open beta. Many are waiting for that.
This is an AI-powered translation. Some inaccuracies might exist.
In
Destiny , changes have been made to the Strike “Winter Storm,” the Archon Priest Strike. These are probably bugs, not changes.
Since yesterday, the Strike “Winter Storm” is the weekly Nightfall Strike. But something is different this time. Players have noticed changes in the procedure. Even the YouTuber “Nexxos Gaming,”
whom we featured in our article about the Nightfall, has noticed these changes in the video: The spot with the first open battle, where players shoot down, was usually a clear “sniper spot.”
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Players used to fire from the rocks at a safe distance down and eliminate the enemies. However, this no longer works, as the first wave of enemies disappears without progressing. Players are then supposed to reset their ghost at the door, and the first wave respawns again.
Therefore, players must get closer to ensure the correct procedure. This is a similar mechanic to back then at the Loot Cave: If someone ventured too far forward, enemies could no longer respawn. If everyone stayed behind a certain line, new enemies kept coming from the cave: So, one must go “down” into the combat zone as a team, otherwise the Strike “hangs.”
The preferred solution for the problem is probably to do everything as before, but leave one enemy standing and take him out up close.
Some savvy players have already used this change to utilize these “endless waves” as target dummies for certain bounties.
The theory so far has been: Bungie did not like that players could handle this spot in the Strike without risk, so they changed it. However, that is not the case. These changes to the Strike are “unintentional.” Bungie wants to look into this and comment on it soon.
Recent changes to the Winter’s Run Strike are unintentional. We’re looking into it. More on this topic, soon.
In China, ChuKong is working on a game heavily inspired by the successful series “Game of Thrones”. “Ice and Fire Online” is supposed to be a 3D fantasy RPG.
The player can choose between a “Barbarian”, a melee fighter from the Dothraki. Or they can play a witch from House Targaryen or choose a member of the Night Watch, and thus opt for an assassin class. The game is currently in closed beta and is likely intended for Android devices.
The Night Watch as an assassin, Daenerys as a witch: At first glance, it doesn’t look like George R.R. Martin approved this.
This is an AI-powered translation. Some inaccuracies might exist.
In World of Warcraft, the “Gold-for-Game-Time” token is live. This allows veterans who played WoW a long time ago to return to Azeroth. For them, WoW is effectively Free2Play.
The token was scheduled for 5:00 PM, but it was only late in the evening that players could order 30 days of game time for Gold from the “login screen.” This is interesting for players who do not have an active account but still have enough Gold from earlier times.
In Europe, the token started at 35,000, and by 9:30 PM it had already reached nearly 42k Gold. However, many former players are likely to have that much money on all their characters and can now return to WoW for 30 days without using “real” money. In the USA, the token dropped significantly below the initial value after an early rise in the coming days. Let’s see how prices will develop in Europe.
This is an AI-powered translation. Some inaccuracies might exist.
New images have surfaced in Destiny showing the next DLC “House of Wolves”.
Tomorrow, Wednesday, April 22nd, a live stream is planned. Here, Bungie will reveal the first details about “House of Wolves”, the next DLC for Destiny.
With a small teaser, players are being hyped for the upcoming live stream. Here you can see the first images from the new “Social Space”, the second tower, so to speak: This is the Reef. New vendors and quest givers will probably be waiting for the guardians here.
The teaser also gives a tiny glimpse of the new upgrade system. One image has already suggested that players will be able to bring 300 weapons from the raid “The Glassed Chamber” (Fatebringer) to the new maximum value of 365.
So far, little is officially known about “House of Wolves”. The release date is known (May 19), it has been hinted that there will be no traditional raid, instead, the new “Trials of Osiris” and the new content “The Prison of Elders” will be introduced. Trials of Osiris and The Prison of Elders will be revealed next Wednesday and the Wednesday after. Tomorrow, the focus will be on the Reef and the new upgrade system.
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In the upgrade section of the video, those who felt it went too fast could see the following 4 items:
The Fatebringer, a weapon from “The Glassed Chamber”
Kabr’s Forceful Graves and Cuirass of the Hezen, both armor pieces from “The Glassed Chamber”
and Deathsinger’s Gaze, a helmet from the current raid “Crota’s End”
It seems that players will not only be able to upgrade legendary weapons but also legendary armor. And it appears that it is not limited to items from The Glassed Chamber but will also include items from the raid Crota’s End. Tomorrow we will surely learn more about this. The new upgrading in Destiny is likely to interest most guardians. There was already a statement earlier this year that it would not be done like with Darkness Rising: Exotic weapons and armor had to be leveled up completely again after upgrading.
Additionally, the new maximum light level will rise to 34, which is also visible in the video. This is an assumption that everyone had and it seems likely to be true, unlike the raid situation.
The mini-video serves as a small preview for the live stream tomorrow. It is scheduled to start at 8:00 PM our time. We will most likely link it and accompany it with a live ticker on mein-mmo. You can follow the essentials in German and discuss it in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Analysts take a look into the future with a forecast for the distribution of MOBAs in 2016.
Anyone who knows a little about gaming is probably aware that League of Legends has taken a leading role in the currently hottest genre, the MOBA sector, and is thriving. The potential market share of Riot in the future can be seen in this pie chart. Experts from EEDAR, video game analysts, created a forecast for 2016. LoL holds a 66% market share here. The only somewhat serious competitor, DOTA 2, stands at 14%. The remaining candidates share the remaining 20%.
The pie chart among MOBAs is probably already distributed. LoL and Dota likely have massive player bases and defend them with tooth and claw (and with ever more sophisticated skins). Anyone who wants to succeed now must offer alternatives to League of Legends and DOTA 2. This has been achieved by Hi-Rez with Smite, which occupies a different niche with the third-person perspective. Also, Heroes of the Storm, which focuses more on “accessibility,” could still play a role in 2016.
According to EEDAR, League of Legends retains players strongly simply because it takes a long time to become “good” at the game and equip one’s account with all the heroes, skins, and items. They do not want to give that up and switch to another game. Due to the dominance of League of Legends, other developers have already discontinued their MOBA titles, most recently EA with Dawngate.
EEDAR believes new titles need to offer a shallower learning curve and dazzle with innovations to have a chance.
This is an AI-powered translation. Some inaccuracies might exist.
In Asia, XLGames is currently working on Civilization Online, a somewhat quirky genre mix that combines the Civilization franchise with elements of an MMO and a real-time strategy game.
Civilization Online is somewhat like being “a character” in a Civilization game, but not the great leader guiding your people through the ages, rather a diligent worker or soldier contributing to the success of large projects. We have already introduced the game with its own aesthetics and ideas. The Korean developers from XLGames, also responsible for the well-known sandbox MMO ArcheAge in the West, are leading this project.
Civilization Online is currently being developed intensively in Korea and is preparing to enter the final Closed Beta phase. The unusual nature of the genre mix is also evident in the genre abbreviation with 9 letters: it is supposed to be a Real-Time-Strategy-Massively-Multiplayer-Online-Role-Playing-Game, “short” an RTSMMORPG.
Currently, the wonders of the industrial age have been introduced into the game, including the classics: the Statue of Liberty, Big Ben, and the Eiffel Tower.
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In the fantasy MMORPG The Elder Scrolls Online , the port for the consoles PlayStation 4 and Xbox One is expected in June. Will typical PC peripherals like mouse and keyboard be supported here as well?
There are further statements from Zenimax regarding the details of a console port. Originally, it was planned that players would be able to chat with a keyboard on the consoles. This is no longer planned.
However, in certain fields (e.g., when choosing a guild name), players will be able to use the keyboard. Support for the mouse is not planned on the console.
According to older information, there are plans for the PC version of TESO that can then be played with a controller. This is planned for a time after the release of the consoles.
Furthermore, crossplay between PlayStation 4 and Xbox One players will not be possible. The two player groups will play on separate servers, as will PC/Mac players. This is due to requirements from Sony and Microsoft, as Zenimax states elsewhere.
While gruesome undead creatures and fire-breathing dragons or axe-wielding orcs populate many MMORPG worlds, it usually isn’t that dirty and tough – that should change with Revival from Illfonic.
The developers want to deliver something new in the genre and therefore take every feature seriously, to completely reinvent it if necessary. Revival is supposed to be different.
This is already noticeable in the scenario: The world is dirty and gloomy. No nice elves fly through colorful forests here. The streets are full of dirt, and the inhabitants are dirty. Those who can afford a bath already belong to the upper class. Revival aims to remind players of the “real” Middle Ages without foregoing fantasy elements.
Stories on a Rolling Basis
Also, when it comes to storytelling, the developers want to carve new paths with Revival. Each server has a live storytelling team that provides players with new quests 24 hours a day, 7 days a week. This can range from small stories to large wars. If a player misses a quest, they’re usually out of luck. Because the world keeps moving, even when players log out.
Most quests will not repeat unless it makes sense. For example, if a player logs back into their account after a vacation, it’s quite possible that the town where they logged off has been burned down.
Death and NPCs
NPCs in the game can also die. However, they have the same chance to respawn as players. If you die in the world of Revival – whether player or NPC – you find yourself in the spirit world and must try to bring your soul back to the world of the living. If this doesn’t work for an NPC, they are permanently dead – even for other players.
This is meant to make the world dynamic and lively, in contrast to many static worlds of other MMORPGs. Additionally, NPCs follow a daily routine so they won’t always be in the same place waiting for a player to interact with them.
Sex Gives Strength
The developers at Illfonic want to create the world of Revival as realistic as possible. This means that NPCs and players also need to use toilets. Eating is equally important. It is even possible to have sex, either with other players or with NPCs.
[pullquote]Sleeping with a person grants temporary buffs.[/pullquote] Sex is not just something you can do. It also serves a purpose in the game. Sleeping with a person grants temporary buffs. If you overdo it, you get a debuff. Prostitutes can even be hired for longer periods, allowing you to take them on an adventure to “strengthen” yourself before descending into a dungeon.
Revival aims to offer a dark medieval world with many horror elements. Ritual magic, where body parts of people play a role or creatures that drive you mad, are on the agenda. This is intended to bring a fresh, albeit dark, wind into the genre.
Graphically, the title can already be seen thanks to Unreal Engine 4, but a release of Revival is not expected before 2016.
[pullquote]In the Middle Ages, things weren’t as colorful and fun as one might know from other MMORPG worlds[/pullquote]Andreas says: Revival is different. It is dark and dirty. And that’s exactly what makes it appealing. A realistic medieval world is being attempted to be created, and in the Middle Ages, things weren’t as colorful and fun as one might know from other MMORPG worlds. The horror elements, sex, and brutality are clearly aimed at an adult audience. However, a good MMORPG requires more than just an extraordinary scenario and some new ideas.
How will combat play out? How is magic implemented? The PvP? Housing, crafting, exploration… all of this is part of a good MMO. Even if Illfonic claims that they will think of all this and want to offer a lot of new content here too, nothing has been seen yet. Therefore, one must wait to see how Revival develops further. However, it definitely piqued my interest and I will keep a close eye on it.
There will also be housing, and this is allegedly how it will look.
Whether it’s Frostmourne from the printer, from the blacksmith, or the weapon Red Death from Destiny made with Lego bricks: Fans love to recreate their favorite weapons. Chinese WoW players don’t even have to put in the effort themselves, as soon the “Bulwark of Azzinoth” from World of Warcraft might be available as a backpack in the local Blizzard stores.
Crowdfunding for the Giant Shield
With a crowdfunding campaign in China, designer Teresa is trying to raise approximately 16,000 US dollars for the project. If successful, the backpack could soon make its way to the local Blizzard stores.
As seen in the picture, the backpack can not only be worn classically on the back but also stylishly held like a shield – perfect for fending off unpopular classmates, colleagues, or fellow students.
In the MMO shooter Destiny, the weekly Nightfall strike starting from the week of April 21st takes place on Venus. Color is brought into the game.
In Destiny (PS3, PS4, Xbox 360, Xbox One), a new week begins on Tuesdays at 11:00 AM. The activities that can only be rewarding once a week start anew here. However, it is recommended not to perform a “fluid switch”, but rather to log out and back in before starting the new activities. Otherwise, you might end up with nothing at the end of a run.
One of the interesting activities of the week is the Nightfall strike. A system-selected strike out of six is chosen: that counts for everyone. The selected strike then receives 5 modifiers, 2 of which are always the same. Completing it successfully grants a special bonus: players who complete the Nightfall receive 24.5% more experience and reputation for the rest of the week.
And there are lucrative rewards at the end, but usually not … This week it leads to Venus, where you face Aksor, the Archon Priest. It is a so-called Rainbow strike, all burns are active.
The modifiers for the Nightfall strike in the week of April 21st.
Nightfall: If the whole team dies (1-3 Guardians), it goes back to orbit, the strike resets and must be started over.
Epic: Like Tabasco on pizza, the Epic difficulty modifier gives the strike the necessary kick.
Solar Burn: Everything that deals solar damage deals significantly more solar damage.
Arc Burn: Arc damage is significantly increased.
Void Burn: And the Void damage is more voidy than usual.
In the heroic Weekly, the little sister of the Nightfalls, Void Burn is active.
Are there tips for loadout?
Primary Weapons: This might be a chance to use extraordinary weapons, dusting off the old solar favorites. For example, one could go for the Vex Mythoclast. Or you can rely on a Hand Cannon or another popular weapon with elemental damage.
Special Weapons: Icebreakeror Black Hammer work well here. In Winter’s Run, there are some elevated sniper spots; these weapons are ideal for that.
Heavy Weapons: The xxx-Horn or a worthy replacement like Crota’s Hunger could clean up here.
Are there safe spots or guides? What do you need to know about Aksor?
NexxosGaming navigates through Winter’s Run in a duo team. Relaxed, calm run, the important spots are explained, very pleasant to watch. For Aksor, there are the safe spots under the stairs and a warning about the ship.
http://youtu.be/lyp4EVjbVpI And here is another 3-man run, without commentary. You can see that a generous use of heavy ammo synths with the rocket launcher whose name cannot be mentioned can bypass some game mechanics and also fix major mistakes by teammates. http://youtu.be/scHyYdAIO2E
For the upcoming multiplayer shooter Star Wars Battlefront, there is now a developer video diary with a clearly promotional nature. It shows how much effort Dice is putting into giving players the “Star Wars feeling”.
In the video, there is a moment when the Design Director of Dice, Niklas Fegraeus, says they want to capture the wonder they felt when they first saw the Star Wars films. This is probably the key moment in the video. It otherwise shows the immense resources and possibilities they have and apply to “capture” that feeling.
http://youtu.be/OMvoqKGZbms
They were at the original filming locations of the movies, had access to the Star Wars archives, and dealt with the original music. Everything in Star Wars Battlefront, according to the message, is supposed to fulfill the childhood dream: finally diving into the movies. The lightsaber in the game has to sound and feel just like it did in front of the TV or in the cinema when they first heard about that ominous power everyone is talking about again.
Star Wars Battlefront, an online shooter, is set to be released in mid-November for PC, Playstation 4, and Xbox One, about a month before Episode 7 will usher in a new Star Wars era in theaters. Here are our other news about the game.
This is an AI-powered translation. Some inaccuracies might exist.
In the most played PC games in March, Heroes of the Storm and the war simulation War Thunder are on the rise.
Every month, Raptr evaluates user numbers and gives us an overview of what PC gamers using their program do with their gaming hours. These are not “universally valid” numbers, such a thing simply does not exist, but they at least outline a trend of what PC players are currently playing.
The figures do not represent an actual “Top 20” but should rather be seen as a trend barometer indicating whether the playtime for a particular game is increasing or decreasing.
Heroes of the Storm was a big winner even in beta
Overall, March was a weaker month compared to February. Playtime decreased by 4.85%.
The big winner in March was Blizzard’s MOBA “Heroes of the Storm.” It increased by 48.5% and is still in Closed Beta. However, Blizzard is doing everything possible to get as many players as possible to try out their MOBA and is handing out keys endlessly. The trend could still increase in May and June. Then the MOBA will first enter Open Beta, then the release.
At the moment, Raptr players’ PCs have almost reached the playtime of Hearthstone. However, Blizzard’s card game is also likely to receive a boost in April, as the Blackrock Mountain adventure is in full swing.
Let’s see how the rise of Heroes of the Storm will affect the playtime of League of Legends, Dota 2, and Smite. Dota 2 has lost its solid third place behind the fixed star League of Legends and the marathon game World of Warcraft this month. The shooter CS:Go has taken that spot now.
MMORPGs relatively stable, but not enough for TESO yet
In the classic MMORPGs, there were few fluctuations in March. WoW is quite stable like a rock, and there could be a surprising upward spike in April due to the WoW token. The system invites former players to resume their old career for free, provided they had saved enough gold back then.
Final Fantasy XIV and Guild Wars 2 remain stable at 11 and 12. The MMORPGs will have their big moments in the coming months. Both are expecting expansions.
The downward trend for ArcheAge continues steadily, as has been observable in recent months. There was little going on with Star Wars: The Old Republic in March, losing two places.
There was some speculation about whether The Elder Scrolls Online would make it back into the top 20 of the month with the Buy2Play transition mid-March. However, that did not happen. Position 20 is still held by Spider Solitaire.
War Thunder makes a big leap
On the other hand, War Thunder has gained ground; it is an MMO that stands in the shadow of the big rival “World of Tanks” (place 10), but has developed a strong fan base among connoisseurs. In March, the game gained 4 places and now stands at 13. According to the Raptr blog, this was due to some improvements and events.
Also, the MMO shooter Warframe, the PC alternative to Destiny, has maintained its three well-made places from February and even moves up another rank.
This is an AI-powered translation. Some inaccuracies might exist.
… and then it suddenly goes faster than expected! Starting tomorrow, April 21st, the “WoW Token” will also be available for purchase in World of Warcraft in Europe.
Players can then either purchase a token in the shop for €20 and sell it for gold in the auction house or alternatively save on their subscription fees and buy tokens with gold from the auction house. A token grants the user 30 days of game time – normally incurred subscription fees are paused for the month when game time is added in this way.
The actual gold price that the token achieves in the auction house cannot be determined by individual players; Blizzard sets a price based on the current supply and demand situation. If the token is as successful as it is in America, then the price will range between 20,000 and 30,000 gold in the first weeks and will thus be significantly more affordable than initially assumed. In Europe, the coin starts at 35,000 gold.
Additionally, Blizzard has released a small video for which they even hired a German speaker:
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In the MMO shooter Destiny, players are waiting for the overdue monthly event “Iron Banner.” But they will have to be patient.
Where is the Iron Banner in April? The monthly PvP event in Destiny is overdue. It has always been on the third Tuesday of the month, but it has never been this late. Therefore, gamers expected that it would start on April 14.
The timeline on the Bungie homepage, which usually announces the event four or five days in advance, is silent on the date. Perhaps, some speculated, Bungie would keep the start a secret this time, to bypass the Iron Banner glitch.
No Iron Banner tomorrow, but Inferno Control
If players didn’t know that the Iron Banner was coming, they wouldn’t be able to apply it. Because they would have to circle in orbit like vultures before they could shoot down the poor Lord Saladin. So the theory, which sounded super plausible, was refuted by reality: Nothing happened on April 14.
No Iron Banner has been announced for tomorrow either. The inquiries have piled up. Destiny’s community manager, DeeJ, has now confirmed the fears: There will also be no Iron Banner tomorrow, Tuesday, April 21. Lord Saladin will return “soon.” However, another round of Inferno Control will start tomorrow.
So much love for Iron Banner! Lord Saladin will return soon, but not this week. Tomorrow, prepare yourselves for Inferno Control.
Is the absence of the Iron Banner a sign of new events in Destiny?
The current developments regarding the Iron Banner could indicate that Bungie is changing its event schedule. Admittedly, it has mostly consisted of the Iron Banner over the past months. With House of Wolves, at least “Trials of Osiris“ is supposed to be added, although it is still unclear whether this will be another monthly event as previously assumed, or something entirely different. We should find out next week on Wednesday, April 29.
Also, the only PvE event of this magnitude “Wrath of the Queen“ could make a return with House of Wolves. After all, it would fit with the story. However, there is still no information from Bungie on this. The event had gone “back into the oven” more than half a year ago. Since then, there has been no statement regarding it.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMORPG TERA will get the new class in Europe in a few weeks. This is the Arcane Engineer, who resembles a mix between Arnold Schwarzenegger and a supermodel.
At the beginning of May, Gameforge announced that it will be ready: Then the “Arcane Engineer” will also arrive in the part of TERA they are responsible for. So the European TERA. The Arcane Engineer will start at level 1 and will only be available for Castanic and High Elf ladies.
She uses the Arcane Cannon as a weapon (pun alert), and for her armor, she prefers metal: chain mail, iron boots, and gauntlets. She is indeed a heavy metal chick.
In Korea, the class has been on the market for a while. It primarily relies on rifles and drones, drones and rifles: a classic range DPS class with a pet component that can also deploy turrets.
Here is a gameplay video from Korea
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During the Cantina Tour, which made a stop in Anaheim at the big Star Wars Convention, more details about the near future of “Star Wars: The Old Republic” were revealed.
12x-EP-Boost Returns
Those who pre-ordered “Shadow of Revan” back then could benefit from a 12 times XP boost during the class story for several weeks. This ensured that players could reach level 50 within just a few days through entertaining story missions. Since this experience was well received by players, this bonus is being brought back!
Starting from May 4th (the “Star Wars” day), the bonus will be active again for all subscribers and this time it will last significantly longer. In fact, the developers were not yet agreed on when to deactivate this extra XP again, so it can be assumed that it will last for several weeks at a minimum.
Patch 3.2: New Planet, New Stronghold, and Quality of Life Features
With the upcoming content update “Rise of the Emperor“, players in SWTOR can expect not only the new planet Ziost, where all residents now serve the Emperor, but also a handful of new features. Among other things, there will be the Monoliths, a new enemy type, and the introduction of the Jedi faction “Sixth Line”, who have slightly modified their Code (“There is only duty”).
On Yavin 4, there will be a new stronghold for both factions, which can serve as a housing place and bring a bit more variety. Finally, a lot of quality of life features will be introduced, such as the already announced outfit designer. But new characters will also have it easier: As soon as a player reaches a planet, all speeder posts and quick travel points will be unlocked, and players can reduce the cooldown of fast travel to zero with new Legacy bonuses!
Otherwise, the developers addressed some questions from the community, although the answers were rather opaque and mostly resulted in a “We can have a look at that.” As soon as there are more news about Patch 3.2, we will of course inform you. More information can be found on our thematic page for Star Wars: The Old Republic.
This is an AI-powered translation. Some inaccuracies might exist.
It is time: Blizzard has announced the release date of Heroes of the Storm. The MOBA will officially be released on June 2. In line with this, Blizzard has also provided a short trailer for the upcoming release.
It’s almost here, Open Beta coming soon!
Players who have not yet gained access to the Closed Beta do not have to wait until June 2 but can already join the open beta test phase on May 20. So about 2 weeks before release.
Heroes of the Storm will be released with more than 30 playable heroes, over 130 skins, 14 steadfast mounts, and seven dynamic battlefields. And many more game contents, such as heroes, skins, mounts, and battlefields, are in the works!
Blizzard recently announced that they want to release heroes at a higher frequency. Unfortunately, it is still uncertain whether new ones will be added before the release – at least some players are hoping for that. It will be interesting to see. We will keep you updated on new heroes and more.
In the coming months, even more exciting developments await you in Heroes.
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Players of the Closed and Open Beta no longer have to worry about possible wipes of their accounts. Blizzard categorically excludes this, as they announce on the HotS page.
Your heroes will be preserved!
If you want to celebrate the HotS release, you can travel to the official premiere party in London. However, you can also comfortably watch the event taking place on June 1 via livestream from home.
Not sure how the game is? Then we would like to recommend our beta test for HotS: Heroes of the Storm – Blizzard’s leftovers or an all-star team? If you want to take an early look at the MOBA, you need to keep your eyes peeled: Some sites are also giving away Closed Beta keys.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , hints about the Nightfall strike on Tuesday, April 21, have emerged.
Initially, it was thought that with the last patch 1.1.2, no more predictions would be possible. At least that was the statement from previous predictors like Megaman and others. Now a new “leaker” has emerged and announces what the Nightfall will be for tomorrow, April 21.
The weekly Nightfall strike is supposed to be the Archon Priest Aksor on Venus. Let’s see if they are right. It certainly looks credible.
The special thing: The strike Winter Storm is supposed to be a so-called Triple Burn this time. That means all 3 damage types would be significantly increased: including “Solar” damage. Guardians have been waiting for that for a while. These are always fun strikes because they can pull out their Gjallarhorn, Vex Mythoclast, and other solar beasts that otherwise don’t see much action in the Nightfall strikes of Destiny.
In the Weekly Heroic, if the prediction is correct, there would also be an Ignition active: the Void Ignition. This would mean a short and varied “mandatory” program for many Guardians in Destiny.
If it really is like that, we will have a corresponding article at the top tomorrow, Tuesday at 11:00 AM, which, as always, will provide you with weapon suggestions and videos. And if it isn’t, and perhaps the Yoko Ono of Destiny shouts instead, you will also find out. Until then, you can take a look at what we had last time when the Archon Priest rode the rainbow. That was 6 weeks ago, in early February.