With the Guild Wars 2 addon Heart of Thorns, ArenaNet introduces a new way to skill your heroes. The previous traits are outdated and are replaced by the specialization system. We present the specializations to you.
Only the Best from the Traits
ArenaNet itself states that only the best components from the trait system have been taken over for the specializations. The specializations are meant to determine how you play your character along with the abilities, for example with Conditions as the ultimate debuff. You will choose from a total of 9 traits at level 80 instead of 7. Among them are 3 major traits.
5 Specializations to Choose From
Old trait lines have now been replaced by the core specializations. You will select 3 of these as the basis for your build. For each specialization, you automatically receive 3 traits, as well as 9 main traits divided into three groups: Expert, Master, and Grandmaster. Sounds complicated? It seems that way at first glance. However, ArenaNet promises that the system is more beginner-friendly and that it allows for even more customization of your character based on play style.
Even Stronger: Elite Specialization
The elite specialization represents the new “super skills” at level 80. With these perks, new weapons, mechanics, traits, or skills can be unlocked. All this according to your wishes. For example, rangers with the druid elite specialization can wield staves as a weapon. By the way, you not only get one skill with the elite specialization, but a complete set consisting of healing, elite, and 4 utility skills.
Changes to the Skills
Traits that are being dropped in Heart of Thorns are replaced by core skills. Thus, individual skills will possess the former traits from the get-go. Example: All well skills of necromancers will use ground-targeting.
How is all this unlocked?
Now skills, traits, core and elite specializations have already been mentioned – as if that weren’t complex enough, ArenaNet also gives you the reward paths. The old system of unlocking your skills and traits will be abolished and replaced by the reward paths. You earn hero points for level-ups and hero challenges, which you can then invest in the new unlocking system.
Anyone who thinks that they have unlocked everything at level 80 is mistaken. You will need to collect further hero points through hero challenges to unlock all possible skills and traits.
“Suitable for Beginners”
ArenaNet claims that the new system is supposed to be more beginner-friendly. However, reading through the two blog posts on the matter gives the impression of reading the manual for the particle accelerator in Geneva. In short: Everything gets a new name, you have more options when designing a new build, and there is a new unlocking system – the reward paths.
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Once again, the week is coming to an end and we want to discuss various topics of the MMO world with you. We pose the question to you and to ourselves about what kinds of characters you usually portray in online games and why.
The Dilemma of Choice
The selection in today’s world of MMOs is virtually endless. Should I play as a man or a woman? Do I want to cast spells or rather slash with a sword? Do I want to be able to heal or just deal damage? Should I create a human or something more exotic? Is my character good or evil? Am I playing a young or an old hero?
Often, only a few seconds are spent on these questions, if at all, and the decisions are made instinctively. Today, we want to ask you to reflect on your characters and think a little about what led you to shape your heroes the way you did!
Cortyn says: Before I faced the question, I actually thought, “What a stupid question, I play what I feel like.” However, I took the time to log into the various accounts and found some commonalities.
I mostly play female characters and, with a few exceptions, they belong to the subjectively “beautiful” races, such as Blood Elves, Castanic, Twi’lek, or Aurin. A second parallel is the fact that all my characters can theoretically heal – but I hardly ever do. In SWTOR, it was a Sith Sorceress, in WoW a Shadow Priest, and in WildStar an Esper, and most of the time the good ladies did a lot, but definitely not healing.
My Castanic-Cortyn
Like all roleplayers, I cannot help but think about my character. Even if I don’t plan in detail, a certain backstory always develops, and those can be categorized into two extremes: Either my characters are desperately “good” and want to satisfy everyone else, or they are completely hedonistic, intriguerous, and prefer to pull the strings from behind the scenes rather than get their own hands dirty.
What can one conclude about me from this? I have no idea, you tell me!
What kinds of characters do you play and why? Let us know in the comments and discuss actively!
This is an AI-powered translation. Some inaccuracies might exist.
In a few days, a new Smite patch will be coming to the players, and this includes not only the new god “Ah Puch” but also some of the most remarkable skins ever created for the F2P MOBA.
Ah Puch – the Mayan Lord of the Underworld
With “Ah Puch”, Smite finally gets its first true Necromancer. As the Lord of the 9th Circle of Hell and thus the God of the Dead, the masked god will lead his corpses into battle and instill fear in the hearts of his enemies – and he has many enemies. Everything that lives, to be precise. Especially healers will find their lives to be a (9th) hell!
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His passive ability “Hollow Ground” allows him to walk over corpses while restoring some of his health and mana.
“Undead Surge” hurls two corpses forward, which explode on contact, or when the ability is activated again. The corpses remain on the ground afterwards.
“Corpse Explosion” is exactly what it sounds like: Damage is dealt in a target area, and if there are any corpses there, they explode for additional damage.
“Fleeting Breath” deals damage over time in a target area. At the end of 5 seconds, all targets are stunned for 1 second. If the targets are healed during the DoT duration, the stun increases by 0.5 seconds per heal.
The ultimate “Empty the Crypts” unleashes the armies of the 9th Circle of Hell and covers a vast area where spirits wander about wildly. Each spirit deals damage on contact with an enemy and slows them down.
Of course, it remains to be seen whether Ah Puch develops as the developers hoped. Just from reading his abilities, he seems to be the perfect counter for healers who can heal multiple times in quick succession, like Sylvanus.
New Skins: Kawaii Pop, Void Wyrm, Executioner and many more!
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Especially Bastet fans can look forward to a flashy skin: Kawaii Pop Bastet! This skin caters to absolutely all clichés and prejudices that one might have developed about Japanese culture. From endless anime references in the voice pack to the kitschy colorful design, any Japan fan will have their heart opened – and just as many people will surely hate it. But what am I saying: The world needs more cat girls!
“Void Wyrm”-Kukulkan resembles a Zerg from StarCraft more than just a little. The parallels to the “Mutalisks” are quite obvious, which shouldn’t diminish the skin at all. Who wouldn’t prefer to battle in the god battlefield for the Queen of Blades?
“Executioner”-Nemesis lays down her work as a simple goddess of revenge and now takes care of decapitating her enemy players as an executioner.
Last but not least, Serqet is to receive a Tier-2 skin that only slightly expands her standard attire. She looks significantly more imposing with it!
Balancing: Ao Kuang, Neith, Kumbhakarna and Sun Wukong are happy
Since the beginning of Season 2, Ao Kuang has been rather difficult to play, so he is receiving some improvements:
The “Watery Illusion” now automatically explodes after the timer runs out,
“Dragon Call” can be used without revealing his stealth and
The ultimate “King of the Eastern Sea” now works at all ranks at 30% of the enemy’s HP and heals Ao Kuang for an additional fixed amount.
Neith’s “Spirit Arrow” now deals a little more damage and scales with 90% of physical power (previously 80%).
Kumbhakarna’s sleepy god “Mighty Yawn” now reduces the enemy’s attack speed when they wake up early, which should make him a significantly better tank.
Also, “Sun Wukong” will receive improvements to his abilities:
“The Magic Cudgel” now deals 25% more damage to minions (previously 20%),
“Master’s Will” now deals an additional 10 damage, and
“72 Transformations” stuns for 0.4 seconds longer in tiger form at all ranks.
In conclusion, several items have been adjusted to ensure that there is more than just one viable option for all gods. Casters should also take a look at the new starter item “Soulstone,” which could turn the tide, especially in the first few minutes of a match.
This is an AI-powered translation. Some inaccuracies might exist.
In the Tower of the MMO shooter Destiny , important visitors come on Fridays, including on April 24th: Xur, Agent of the Mysterious Nine. He sells a selection of exotic items for strange coins. What does he have this time?
In the last livestream , Bungie oracle DeeJ was asked what was going on with Xur in the House of Wolves. Deej was in a shaman mood and murmured: Xur could appear wherever he wants, and he will sell interesting items. The Guardians can then decide whether they want to purchase the items or not. Observers then deduced that Xur could also appear in the new social space, the Reef. Bungie had no more to reveal that day.
It is, therefore, a mystery what happens with Xur in “House of Wolves.” When upgrading, he will probably no longer play a role. So much seems certain at the moment.
Everything about Xur, the Agent of the Nine, in Destiny on April 24th, 25th, 26th.
At what time does Xur appear in the Tower and when does he leave?
Xur appears at 11:00 AM on Friday, April 24th, in the Tower. His stand is open for 48 hours. On Sunday, April 26th, at 11:00 AM, he leaves again.
Where is Xur today in the Tower?
Xur is with the vendors of the Crucible. Our friends from ProNDC show you the way.
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They indicate the value of the item in Strength, Intelligence, or Discipline. This varies from item to item. The maximum values that a piece of armor can reach, we have listed in this article.
What items does Xur sell this week?
Xur is selling the Scout Rifle MIDA Multi-Tool this week. It is primarily a weapon for PvP players who value overview and increased movement speed. It is a primary weapon and therefore costs 23 strange coins.
For Titans, he has the DLC boots Type 44 Offside (118/127) with him.
For Hunters, he is offering the chest armor Emblem of Alpha Lupi (117/126), he wants 13 strange coins for it.
For Warlocks, he has the helmet Skull of the Terrible Ahamkara (strong 114/123)this week, for 13 strange coins it belongs to you.
This week he has an exotic chest engram for sale.
What items can Xur upgrade this time?
Xur can upgrade 6 or 7 weapons and 6 armors each week. The question remains whether it is still worth doing this before House of Wolves. That is currently not entirely clear. It is probably wise to save the exotic shards,they seem to be in demand with House of Wolves, then exotic weapons can also be upgraded to the new damage cap of 365 without Xur, armors to the light value of 42.
These armors can Xur upgrade this week
The Hunter helmet Achylophage Symbiont (109/117)
and the Mask of the Third Man (111/120)
For Titans the Helm of Saint-14 (109/117)
and the Helm of Inner Light (108/116)
For Warlocks the helm Light Behind Nemesis (101/109)
In the zombie MMO H1Z1 today, on April 24th at 12:00 PM, a patch will be released. This will activate the H1Z1 virus as a new feature.
At 12:00 PM today, the latest patch for H1Z1 will be released. It will take about two hours for the H1Z1 servers to be back online. We have summarized the patch notes for you in German; the update will include:
Improving Molotov cocktails so that they deal more damage to zombies and players
Introducing grenades, but only an early version that does not collide with players or zombies and cannot break windows
The patch will bring night vision goggles
And it is now possible to relieve bound players of their items
In the live stream, the two SOE employees Jimmy Whisenhunt and Adam Clegg presented the patch.
http://youtu.be/bhZOhEnVQdc
What happens to players who have been infected with H1Z1
The most important feature is the arrival of the namesake virus in the already rough game world. You can even intentionally infect yourself with this virus, and later it will also be possible to directly infect others with the virus. This is done through the item “extracted infected Blood” – sounds like a syringe.
Normally, you get the virus when the natural immunity against H1Z1 suffers from too many zombie attacks and you eventually become infected.
The virus cannot be cured, only delayed. It ends only with the player’s death. During this process, the virus spreads further and the player experiences various phases of infection, making them increasingly zombie-like.
This is what happens to the infected in each phase:
1st Phase
Players take slight damage repeatedly
2nd Phase
The player continues to take damage.
They start to cough, which can be heard by others or wild animals can be startled by it
Zombies will no longer attack them but will defend against attacks.
3rd Phase
Coughing stops
Regular damage increases
The player becomes somewhat slower
Normal food and drink no longer help; the player must feed on the corpses of wild animals or the bodies of dead player characters and zombies – they are a scavenger
The infected can now smell survivors (but this is probably not properly implemented in the game yet)
4th Phase
Severe damage over time
Zombie vision (this should also be revised later)
Food restrictions still apply
Medications help to stop the virus, but they cannot cure it. Antibiotics are the most effective, and with multi-vitamin tablets, you can boost your immunity.
This is an AI-powered translation. Some inaccuracies might exist.
Neverwinter is actually a free-to-play MMORPG that does a lot right. The item shop is not too intrusive and you can have a lot of fun even if you don’t spend money. However, the developers have messed up and are now apologizing for it.
Module 6 Elemental Evil is the latest major content update for Neverwinter. It introduces a new threat that players will have to face together with Heroes Minsc and his space hamster Boo (known from the Baldur’s Gate RPG series). The previous modules have always brought exciting content and many hours of fun. The community was usually forgiving of the fact that not everything was perfect. But Module 6 has received harsh criticism.
Boo can only say “Squeak!” about this.
The main issue here is that players have to grind through all the old content and areas again to experience the new endgame content. Additionally, the difficulty level is too high and the rewards are too low, along with a number of other things that just don’t bring joy to playing. Especially the fact that many old contents have to be replayed and many of the previous areas have to be revisited leads fans to think that the developers took the easy way out with Module 6 Elemental Evil. Instead of designing cool new areas, they are just reusing the old ones.
Neverwinter’s lead designer Scott Shicoff has therefore spoken out on the official website arcgames.com and explained that they are aware that a lot went wrong in Module 6.
Here are some of the aspects of the game that we will take a closer look at:
General difficulty level
Experience rewards in the new adventure and campaign zones
Invocation
Hourly quests
Zone repetitions
Removed dungeons
Campaign zone levels
Items with missing enchantment slots or attributes
And much more …
Currently, they would be collecting and evaluating feedback from the community in order to take initial steps to correct some issues. Scott Shicoff did not want to go into detail about it. However, he apologized on behalf of the team and promised that they would do better with the next module of the MMORPG Neverwinter.
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The film adaptation of the fantasy MMORPG World of Warcraft has been postponed again. It is now scheduled to be released in June 2016.
The film based on World of Warcraft has been completed since 2014, but has been delayed for a second time. It was actually slated for December 18, 2015, but was postponed after it became clear that the new Star Wars film would be released on that day.
Then the target date was March 11, but this deadline will also not be met. Currently, a release of the film is planned for June 10, 2016.
It is not known whether the film was postponed for marketing reasons to avoid strong competition, or if the World of Warcraft film needs more time in post-production. This likely also affects the trailer planning.
Update: There is now a statement from the director on Twitter. He says that the film has been postponed because Universal likes it so much that they believe it should be a summer blockbuster.
@Jackster006 well… Cause Universal really like it, and think it should be a Summer movie… Which is great! But a frustrating extra wait!
There are some negative rumors about the SF-MMO WildStar , but now fans are receiving some rather bizarre good news. One of the main characters from WildStar has made it into the Korean “counterpart” to Heroes of the Storm.
In Korea, things operate differently, but not really that differently. The game “Master X Master” could be called the “Heroes of the Storm” of NCSoft. It is also a MOBA (if you take the term very broadly) and here too, there are no “original characters”, but NCSoft has selected some of the most popular creations from its own games, much like Blizzard has done here.
Recently, the Alpha patch introduced “Mondo Zax” into the mix. He is the psycho hamster and genius weapon smith from WildStar, whose solution for everything seems to be “eat it or blow it up.” This news could be interpreted very positively as an indication that NCSoft, as the publisher, believes in a future for WildStar. Recently, there could have been doubts about that, especially since personnel cuts have already been made. Moreover, this action would only make sense if, as planned, they really intend to bring WildStar to Asia.
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With “Master X Master”, we in the West probably don’t have to worry too much. No one is currently talking about a West port, and the mix of MOBA with PvE elements and a “tag” system would probably struggle here. Especially since hardly anyone in the West would know the individual characters. On May 1, the game goes into an open beta – but only in Korea.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, new information was revealed in the Weekly Update: The Iron Banner is set to start next week. There will be a helmet as a reward.
In the Weekly Update, Community Manager DeeJ speaks on behalf of the developers to the Destiny player base. This time, the focus was on yesterday’s live stream, Deej summarized it again (we already did this live) and he posted the official YouTube link to the stream. He noted that he might have “revealed too much.” This was likely due to surprising questions from guest Goliathon, who kept teasing the Bungie employees to spill more information than they intended to.
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Crucible and Vanguard rewards will play a different role
One thing DeeJ forgot during the livestream was about the Vanguard and Crucible rewards. Guardians need them right now to lequire legendary items from the Vanguard or Crucible vendors. According to DeeJ, with “House of Wolves,” they no longer play this role: They are no longer needed for acquiring gear and weapons. You can use the rewards you have to gain reputation with Crucible or Vanguard: There’s a reputation of 250 to gain.
If you don’t want to exchange the rewards for gear now, you could use them with House of Wolves for a quick reputation boost, in order to quickly access new faction packages again.
Iron Banner coming next week, brings the helmet
The April Iron Banner, which many have been waiting for the last two weeks, is indeed coming in April. On Tuesday, April 28th, it is set to start at 11:00 AM our time. Bungie also reveals that as a reward for successfully participating in the PvP event, there will be the helmet among other things. This will make the “alternative” gear perfect. Unfortunately, there are no further details at the moment. However, it can be assumed that the helmet will reach a light level of 36. Anything else would be a surprise.
Update: This has been postponed. It is now scheduled for Tuesday at 7:00 PM our time.
Warlock helmet
Titan helmet
Hunter helmet
In the Weekly Update, Bungie also addressed the strike “Winterstorm.” Mistakenly, changes were made there. We already reported on this during the week. They want to amend it, but currently, there is no date.
Some will look forward to the helmet and the Iron Banner on April 28th, even though it comes late. And many will be eagerly anticipating the start of House of Wolves on May 19th. But that is still some time away. Before that, Xur, the Agent of the Nine, will return. He will appear on Friday, April 24th, at 11:00 AM in the Tower of Destiny. We will welcome him and report on his inventory.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMORPG The Elder Scrolls Online has recently used the server message to draw attention to the Senche-Leopard, a special mount in the game’s shop. This will not be done in the future.
The fans’ feedback was clear: The server-wide messages in yellow should only be used in emergencies, not as advertising space for Zenimax. The voice of the people, as a Zenimax employee said, has been heard loud and clear. They will not do this anymore in the future, but will find other ways to ensure players do not perceive it as disruptive.
We heard our players loud and clear that they didn’t like the in-game messaging, so it’s gone the way of the dinosaurs. We’re working on better in-game messaging about limited-time offers and sales that aren’t as intrusive.
In the MMO shooter Destiny, there are issues logging in and with the servers on the evening of Thursday, April 23rd.
In forums and social networks, players are complaining that they have been unable to reach Destiny’s servers since around 8:10 PM our time on Thursday evening. Many report encountering Banjo error messages. The problem is not only local but seems to be a global issue.
The Destiny tech department is already aware of the problem and is working on it. No further information is available at this time. However, these issues seem to be present on all four platforms: Playstation 3 and 4, Xbox One, and Xbox 360. We will keep you updated.
We’re aware of and investigating issues impacting players’ ability to sign into Destiny on all platforms. Please stand by.
Update: This was only a short outage of about 40 minutes, but an annoying one during European prime time. Bungie tweets that they have taken control of the issue:
Issues impacting Destiny sign on have been resolved. Thanks for your patience! — Bungie Help (@BungieHelp) April 23, 2015
This is an AI-powered translation. Some inaccuracies might exist.
Who wouldn’t want to possess divine power? Your heroes in the upcoming MMORPG Skyforge do. My.com has now also announced what these abilities are.
Everyone starts small, and even though you are immortal in the MMORPG Skyforge, you still have a long way to go to become a true god. Throughout your adventures, you will obtain a divine form and corresponding abilities, allowing you to decide how you want to appear as a god. Whether as a type of angel or as a demon, the choice is yours.
You will be able to use the divine form in later missions to increase your chances of victory. When you switch to this form, you may also use your divine abilities.
To become a powerful god, you must master several classes because that allows you to access various divine abilities through fluid transitions between classes. Skyforge allows you to decide which class you want to embody before each mission. So it doesn’t make sense to only play as a Paladin because otherwise, you will never fully realize your potential. Therefore, change frequently. In your divine form, you will also quickly swap classes – even during a mission. As a god, you are twice as large as before, faster, stronger, and deal more damage. Since you can also withstand more hits, it takes longer for health points to regenerate.
The divine abilities vary depending on the class groups. These include “Tanks”, “Supporters”, “Mages”, “Melee Fighters”, and “Ranged Fighters”. For instance, a “Shadow Master”, “Monk”, and “Berserker” can acquire a divine ability from the “Melee Fighters” group. Those who can even switch between groups thereby access an even larger repertoire.
Divine abilities allow you, for example, to summon a thunderstorm that damages enemy groups or turn into a wall of fire that destroys everything it touches.
As a god in the MMORPG Skyforge, it is still possible for you to specialize. A god of hunting, for example, is a solo fighter, while war gods are suitable for PvP battles. Gods must always respond to the calls for help from their subjects and perform heroic deeds for them. During this, one collects shards that allow the transformation into a god for a limited time. Therefore, it is always useful to have many shards. The MMORPG Skyforge is currently in its third closed beta.
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In the MMO shooter Destiny, the dedication of fans sometimes takes on strange forms.
From time to time, we report on how Destiny sneaks into the “real life” of the players. Amid all the commotion surrounding “House of Wolves”, the last patch, and the next patch, we want to take a moment today to address a current episode.
On one hand, we found these extraordinarily good pictures of a cosplayer from the Calgary EXPO 2015, who appears strangely cozy as a Titan.
On the other hand, the US magazine Polygon reports on a drama that took place in a McDonald’s and a Taco Bueno. Last Friday, Xur, as you all probably know, had the hand cannon “The Last Word” on offer. The (quote from Bungie) “snake-faced bastard” wanted 23 strange coins for it.
The player “Lan Fiesta” only had 16. So he grinded like mad to level up a Titan to level 25. On the way there, he earned 6 coins, so he only needed one more. But then there was a power outage at his home. The culprit was one of those April storms in the USA.
“Lan Fiesta” packed his stuff (that is, console, controller, flatscreen, accessories) and headed straight to where one goes in such a case: No, not to a friend or relative. To McDonald’s. After ordering a cheeseburger and a cola, he logged into the Wi-Fi and set out to complete a Roc strike. Brilliant plan, but it had a catch. He was expelled from the field even before he could finish the strike. The McDonald’s closed at 10:00 PM.
With all his gear and a friend in tow, he then went into a Taco Bueno. That’s the name of a Tex-Mex fast-food chain in the USA. There, the two employees even treated him to a plate of nachos, and he got started. After 7 Roc strikes, he finally got the strange coin and just managed to buy “The Last Word” from Xur. By then, it was already 1:00 AM in the place and, hopefully with a slightly guilty conscience, he thanked the two employees.
But they simply said: “It’s Destiny, we understand.” Note the universally understood hand signal that can be seen in the photo. And no, we don’t mean the thumb.
This is an AI-powered translation. Some inaccuracies might exist.
The XBox 360 version of World of Tanks receives six new Soviet tanks suitable for flanking techniques.
The XBox 360 version of Wargaming’s successful military MMO World of Tanks focuses more on action than the PC version. Now players have six new medium Soviet tanks at their disposal.
A-43 at tier VI
A-44 at tier VII
Object 416 at tier VIII
Object 430 Version II at tier IX
Object 140 at tier X
Object 430 at tier X
The tanks are said to be particularly agile, making them ideal for attacking the enemy from an unusual position. This allows them to surprise, encircle, and overwhelm.
In a short trailer, Wargaming presents the tanks as a wolf pack: hunting and striking together.
http://youtu.be/dAjFeOnElm0
This is an AI-powered translation. Some inaccuracies might exist.
The MMO Lord of the Rings Online will no longer be continued in Russia. Mail.ru is parting ways with the MMO.
The fantasy MMORPG Lord of the Rings Online has been on the market for many years, starting as a competitor to World of Warcraft with a subscription model, it has long been Free2Play and this ring still has not reached Mount Doom, with every update coming one step closer to the end of the story.
In the future, this will happen without the Russian players. Their publisher Mail.ru will cease service on June 1. It was an epic journey, they say, but like all journeys, this one must also come to an end. Contracts have expired. The project will be terminated. It has not been disclosed whether Mail.Ru has parted ways with Warner Brothers or Warner Brothers from Mail.ru.
Now in the last weeks, they are distributing strong items for free, so players can feel heroic in their final days.
The God MMO Skyforge started its third closed beta phase on April 22 at 3:00 PM. This one will last three weeks.
The betas keep getting longer. This time, the third Closed Beta of Skyforge is set to stay open for three weeks. It started 24 hours ago and is scheduled to run until May 13.
Two new PvP zones are being offered to players, one for 16 and one for 24 players (8 and 12 per team, respectively). In PvE, there are also substantial additions: a new open-world zone has been prepared for budding gods, and there is also an adventure for 1-3 gods and a dungeon for 5 players.
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The Free2Play action MMO Marvel Heroes has a long journey behind it. Now, it seems to be promising a bright future and is doing everything possible to ensure that the “Age of Ultron” also becomes the era of Marvel Heroes.
“Marvel Heroes 2015” is what it’s called now, as it strongly distances itself from what was brought to market in the summer of 2013: That was a strange action brawler where you encountered your own clones at every turn and nothing really came together.
It was quickly criticized by large parts of the player base and some media as a “heartless cash grab with a strong license” and dismissed. And it would probably have disappeared without a trace. But that was just the beginning of the positive development.
Already in September 2013, the payment model was loosened significantly and the reinvention of the game began. In June 2014, the new name Marvel Heroes 2015 was adopted and it has been receiving praise and accolades since then after the mixed reviews of its early days.
Today, Marvel Heroes 2015 is considered the most successful reboot in the MMO sector since Final Fantasy XIV. It’s timely that Hollywood’s film studio is now releasing the next blockbuster movie. Avengers: Age of Ultron premieres today in Germany, followed next week in the USA.
To celebrate this appropriately at Marvel Heroes, some of the “old” characters are being redesigned, new costumes are being provided, and a completely new hero, the android The Vision, is being introduced.
[g-slider gid=”36789″ width=”100%” height=”55%”]
The redesigned veterans happened to resemble what will be shown on the big screen. Inspired movie-goers can expect similar appearances on PC: The Black Widow looks strikingly similar to Scarlett Johansson. Thor also clearly shows the facial features of Chris Hemsworth.
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In the MMO shooter Destiny , new details about the “Prison of Elders” have emerged. This is the activity that comes into play instead of a raid with House of Wolves.
And it was enough for community manager DeeJ to hover over an item for a fraction of a second: That was already enough material for a screenshot, which the community can now thoroughly analyze. Therefore, there is already some information available, even though the activity is only supposed to be officially presented in two weeks.
What we know about the new arena Prison of Elders in Destiny
The Prison of Elders, the developers said, will, alongside the Nightfall or the weekly heroic strike, belong to the endgame activities of Destiny with House of Wolves. The arena will have a “weekly lockout”. Players should be able to earn “Etheric Light” here: This is the item used to upgrade legendary weapons and armor in Destiny to the new maximum levels.
Little is known about the actual arena. Players expect a “horde” mode where three Guardians must face increasingly stronger waves of enemies. Bungie has assured that the arena will be a bit different every week.
While little information is known about the actual gameplay, meaning how the arena plays, we have already had a look at the “reward vendor”. This is Variks, who works for the “House of Judgement”.
What one can buy as Veriks’ reputation increases
He has three reputation levels:
At reputation level 1, Guardians can probably acquire three class items and two syntheses
At reputation level 2, there are four ships
And at reputation level 3, five armor shaders
To get the items, at least the ships and shaders, one will need a “token” of various kinds. These are available for reputation increase with the House of Judgement or when one opens “chests” in the arena. Reputation is also gained in the arena.
Vendor sells items similar to Xur
However, the really interesting part is the rewards that one can obtain without reputation. It looks like Variks sells a legendary armor piece and a legendary weapon every week. Both will start with respective maximums of 42 light or 365 damage.
The weapon costs a “weapon core”, the armor a “armor core.” In addition, he also offers a kind of “engram” for both: a weapon core and an armor core. This surprise egg seems to have all kinds of “Prison of Elders” rewards. Similar to an engram, just with a limited loot table.
These rewards seem to have interesting perks that make a difference in combat against the Fallen. Just like raid armor has always related to the opponents in the original raid.
From the screenshots, it seems that there are “2 items guaranteed” that can be purchased. And then a joker. The new vendor therefore somewhat resembles Xur. It is certainly also designed to take a bit of drop luck out of the game. It is not yet known if legendary weapons and armor can also drop “directly” in the arena itself.
Please note that part of the information is not yet officially confirmed, but merely conclusions drawn from the screenshots of the live stream yesterday. The Prison of Elders is supposed to be officially presented in Destiny on May 6.
The fantasy MMORPG Final Fantasy XIV gets four new hairstyles with the expansion: two for males, two for females.
Admittedly, most of the exciting stuff about the Final Fantasy expansion Heavensward has been known for a long time. The new classes have been introduced, the new race, even the successful new crafting and job outfits we have already seen. And there was also a powerful cinematic already. So there’s not much left to show before Heavensward launches on June 23, this time there are 4 new hairstyles to keep players occupied during the wait.
By the way, as has become apparent in the last few days, we will be bringing a few more special features about FF 14 to our site before the release of Heavensward. So stay tuned.
But now, first things first about the hairstyles: For the women in Square Enix’s creation, it’s sweet with ponytails and braided pigtails, while for the men it’s Asian and refined.
This is an AI-powered translation. Some inaccuracies might exist.
Does one always have to smash everything in an MMORPG? Wander from the eponymous developer wants to show that there is another way and focuses on relaxed exploration tours in fantastic graphics.
Wander begins mysteriously, as you awaken in a forest, not knowing what is going on. You are also bodiless and initially take the form of a tree. Of course, it would be rather boring to just stand still without being able to move. Therefore, the tree is able to walk. In the form of this so-called “Oren”, you begin to explore the landscape.
Shape-shifter
Along the way, you meet other players and can interact with them. The type of interaction depends on the form each player has taken. This also means that there are several shapes, including those of a griffin, a fish, and a fast-running lizard. Each form has different abilities. The griffin can fly, the fish can swim and dive. In this way, new areas of the vast game world gradually open up to you. As a fish, you explore underwater areas; as a griffin, you soar above forests and mountains, reaching otherwise inaccessible places.
During your travels, you will uncover old legends that reveal more about the game world and the different forms you can take. In this way, a comprehensive background story gradually unfolds. The world is also full of secrets waiting to be unraveled. Among them are the mysterious siren songs that echo in your ears. You use the various abilities of the forms you can take, as well as teamwork. There is neither PvP nor PvE in the game. Wander focuses on peaceful interaction, which may sound strange at first, but emphasizes the game concept. Fighting would make no sense in this MMO.
Simply Beautiful
Wander uses the CryEngine, which has been utilized in well-known games like the Crysis series or Ryse – Son of Rome. This speaks for a breathtaking visual experience. Exactly this is a major attraction of the game. Exploring the world from the perspective of different creatures, discovering ancient ruins, diving into the depths of the sea, or gliding over majestic forests creates a unique atmosphere.
You will visit places that simply invite you to linger and dream. Therefore, Wander places great importance on exploring the game world, where there is always much to discover. Weather also plays an important role. Sudden thunderstorms, for example, create not only a special atmosphere; a griffin should not fly in strong winds and rain.
Wander is set to be released for Playstation 4 either at the end of April or early May and will run at a resolution of 1080p at 30 fps. According to Steam, it will also be released for PC in April.
Andreas says: I am a bit skeptical. An MMORPG without fights? Can that be exciting? No question, Wander looks fantastic, and exploring the beautifully crafted game world in the form of different creatures with various abilities sounds relaxing to me. But I still can’t quite grasp the sense of it.
However, that doesn’t stop me from wanting to at least take a look at Wander. Because perhaps there is a gem in the game that is not immediately apparent. And a bit of relaxation alongside all the fighting against orcs or dragons is also good.
I am therefore curious about what the MMORPG has to offer, how the interaction with other players works, what forms there are, what these allow me in the game, and what secrets await to be uncovered. I hope for a positive surprise.
http://youtu.be/g0NZY2kPcpw
This is an AI-powered translation. Some inaccuracies might exist.